G-Luke
Sugar, Spice and One For All
Pet Mod guys n girls help a fellow Pet Mod out. Exploudit, Ludicrousity, AquaticPanic, Mygavolt, Jucherz,
and all you fly new guys too!
and all you fly new guys too!
Do you like my Goodra?Pet Mod guys n girls help a fellow Pet Mod out. Exploudit, Ludicrousity, AquaticPanic, Mygavolt, Jucherz,
and all you fly new guys too!
salamence learns hydro pump because Bagon tends to be found in coastal areas/waterfall areas in the games, since it's known for jumping off cliffs and those places tend to have cliffs, so they gave it an ocean connection.This is my first post here, so please tell me if something is wrong. Also, the template in the OP lacks the ability section.
Name: Salamence
Nerfed Stats: 75 (-20) / 115 (-20) / 70 (-10) / 70 (-40) / 70 (-10) / 100 [500]
Removed Moves: Dragon Dance, Earthquake
Ability: Intimidate / Anger Point
New Typing (If Any): N/A
New Moves (If Any): Superpower
Justification: Salamence is a sweeper that snowballs. I removed Moxie and Dragon Dance as not to overwhelm NU, forcing it to rely on Intimidate. Also lowered it's attacking stat in the power levels of NU and killed it's special attack to make sure it can't run special sets, though it can still use Fire Blast and Hydro Pump (I have no idea how Salamence can use that, but ok...) to great effect as coverage for threats like Steelix. Earthquake was swapped with Superpower to prevent Salamence from staying in too long (if that was broken, ill remove Superpower and force Salamence to rely on Brick Break to get through Steels if not mixed.)
Competitive Insight:
umm
Salamence
Nerfed Stats: 95 / 90 / 80 / 95 / 80 / 80 (-45 Atk, -15 SpA, -20 Spe) ---> 95 / 115 / 100 / 115 / 90 / 105
Removed Moves: Dragon Dance, Fly
Moves Limited to Anger Point: Earthquake, Aqua Tail, Rock Slide, Stone Edge
Ability: Anger Point [HA: Moxie] ---> Strong Jaw
Typing:
New Moves (If Any): N/A
Justification: Salamence was strong because of it's ability to clean up late game with Dragon Dance, or snowball out of control with moxie. Now it can't run both Moxie and EQ / Rock Slide / Stone Edge in the same set, making it rather difficult to get decent coverage outside of Iron Tail (Which misses a lot) and, uh. Zen Headbutt? It can still run Moxie, but it's limited to weaker moves. It has less Atk than SpA, which allows for mixed sets with Moxie, but it's attacks are very weak.
Anger point is for the many dex entries like this: "It becomes uncontrollable if enraged. It destroys everything with shredding claws and fire."
Competitive Insight: Salamence now has to rely on Aerial Ace for flying STAB, which is annoying, but at least it has flying STAB. It can work decently as a hone claws sweeper with Dragon Rush and Iron Tail, but it's not really that good any more. if anything, it's kinda shitty. Although you can get lucky if the opponent crits you, although it probably won't live with those defences.
The Mega is pretty strong. Able to abuse Strong Jaw with Crunch, Fire Fang and Thunder Fang, and it's probably too strong for NU, buut. I don't care, it's a mega, so it should be in a tier above the original mon.
i thought we didn't even touch megas.umm
i didn't realise we rebalanced megas
also that thing is probably going to PU not NU (base form)
There wasn't anything in the OP saying we couldn't sooo.i thought we didn't even touch megas.
I'll nerf it a littleumm
i didn't realise we rebalanced megas
also that thing is probably going to PU not NU (base form)
I said it was weak not overpowered damnit xdI'll nerf it a little
Mag is already nerfed in earlier slates. I'll get a list of already nerfed mons up soonReserving Magearna and Stakataka
Now it's just a worse Aggron tbh, and Aggron is in PU. Give it Trick Room back and don't add Explosion imo.Name: Stakataka
Nerfed Stats: 61 / 127 / 127 / 53 / 101 / 13 (All still primes)
Removed Moves: Gyro Ball, Trick Room
Added Moves: Explosion
Abilities: Sturdy
Justification: Main reasons to use Stak are powerful Gyro Ball and good enough bulk to set up TR itself and sweep, as well and living some hits despite the poor type defensively. With those gone, Stakataka loses a lot of power
Competitive Insight: Can still be a mon to take a few hits and deliver a punch before going down. Iron Head and Stone Edge are it's main STABs, Sturdy allows it to live a hit against sweepers and possibly KO them back
Tell me if it's too under/overpowered fir NU (I don't usually play the tier so I don't know much)