Recent content by Bramblestein

  1. Bramblestein

    CAP 33 - Art Poll 3

    Yokaiju Gravity Monkey Quanyails
  2. Bramblestein

    CAP 33 - Art Poll 2

    Yokaiju Gravity Monkey Sunfished Chillie breadstickslug Quanyails StephXPM uppababy Yilx Bloopyghost BlorengeRhymes
  3. Bramblestein

    CAP 33 - Art Poll 1

    Yokaiju ausma Pinesmoke Gravity Monkey Sunfished Quanyails breadstickslug BobKingOfSeagulls Ssensenh uppababy
  4. Bramblestein

    CAP 33 - Part 3 - Primary Ability Poll 1

    Multiscale Rough Skin Pressure Mold Breaker Filter
  5. Bramblestein

    CAP 33 - Part 2 - Typing Poll 1

    Water/Fairy Water/Flying Dark/Poison Dragon/Poison Grass/Steel
  6. Bramblestein

    CAP 32 - Part 2 - Typing Poll 1

    Fire / Psychic Ghost / Electric Water / Flying Fire / Flying Fire / Fairy Electric / Flying Ice / Ground Grass / Steel
  7. Bramblestein

    Pokemon Scarlet & Violet - 18th Nov 2022! **OFFICIAL INFO ONLY**

    Primarina has 2 legs. Seals, sea lions, and walruses are called pinnipeds because of their unique style of locomotion. So really only one "legless" starter
  8. Bramblestein

    CAP 30 - Part 5 - 30b Primary Ability Poll 2

    Stamina Thick Fat Water Bubble
  9. Bramblestein

    CAP 30 - Part 5 - 30b Primary Ability Poll 1

    Stamina Thick Fat No Guard Fluffy Water Bubble
  10. Bramblestein

    CAP 30 - Part 4 - Typing Poll 2

    Steel / Fighting Grass / Water Poison / Flying
  11. Bramblestein

    CAP 30 - Part 3 - Tinted Lens Role + Form Poll 2

    Late-Game Cleaner 30i mod edit; fixed formatting
  12. Bramblestein

    CAP 30 - Part 3 - Tinted Lens Role + Form Poll 1

    Late-Game Cleaner 30i Utility Wallbreaker 30i Utility Wallbreaker 30b Choice User 30b Offensive Pivot 30b
  13. Bramblestein

    CAP 30 - Part 2 - Primary Ability Poll 2

    Poison Touch Tinted Lens Filter
  14. Bramblestein

    CAP 29 - Part 6 - Defining Moves Poll

    Make Only Calm Mind Required
  15. Bramblestein

    CAP 29 - Part 6 - Defining Moves Discussion

    There's been a lot of discussion on whether CAP should be Physically or Specially biased and I think it's important for us to determine what would be more valuable in terms of the progress it forces in a game before it tries to set up and sweep. It's not guaranteed that we will be able to find...
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