Recent content by IronedSandwich

  1. IronedSandwich

    Gen 3 Hariyama(OU revamp)[QC 0/2]

    I noticed the "Other Options" says "paralisys" instead of "paralysis" twice. Hope this is helpful
  2. IronedSandwich

    Resource National Dex OU Simple Questions, Simple Answers

    can we expect a VR soon?
  3. IronedSandwich

    Evasion Clause - It's time to fully bake this half baked implementation.

    Ninjask's sand attack baton pass set is a problem. It leverages how evasion drops require the user to force out since Ninjask passively gains boosts, and it can simply sand attack the new switchin regardless. It's distortionary. Obviously Ninjask isn't a Tyranitar level threat but neither was...
  4. IronedSandwich

    Metagame Terastallization Tiering Discussion [ UPDATE POST #1293]

    I support terastalization as a healthy OU mechanic. Unpredictable elements which such as hidden power and unrevealed teammates have long been part of healthy past gen mechanics and while Terastalization is a very strong mechanic it is also a very flexible one which can act as a different puzzle...
  5. IronedSandwich

    Resource ADV OU Teambuilding/Strategy: Archetypes and Cores -- A Data-Driven Approach

    the images seem not to work any longer, making these headlines kinda confusing, though this may just be on my end.
  6. IronedSandwich

    Metagame Broken Record

    this is not correct. As the tier is currently programmed and the game generally works, Fling in particular can be used on TRs. It currently does not remove the 5th move. proof
  7. IronedSandwich

    Project The Top 10 Titans of the Gen 8 OU Metagame

    :weavile:. The defining wallbreaker of OU for what feels like time immemorial. Knock Off is a move which nothing in the tier ever wants to see as items are maybe more important than ever but no absorbing items exist, even when they're weak, and Weavile's will chunk almost anything. Dark, Ice...
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