Recent content by PeanutFlipz

  1. CAP 11 CAP 11 - Part 9 - Art Poll 1

    darkmattr DougJustDoug SEO
  2. CAP 11 CAP 11 - Part 1 - Concept Poll 1

    Perfect Mate The Ultimate Trapper
  3. CAP 10 CAP 10 - Part 11b - Non-Attacking Moves Poll

    Heart Swap Aqua Ring Encore Transform Metal Sound
  4. CAP 10 CAP 10 - Part 10b - Attacking Moves Poll

    Signal Beam X-Scissor Overheat Aura Sphere Brave Bird
  5. We've been robbed!

    Yeah, Kitsunoh is in there as well, currently browsing through all pokes there. EDIT: And I found Fidgit
  6. CAP 10 CAP 10 - Sprite Submissions

    Okay, I know that it's a bit large and I still need to clean it up, but any comment/feedback is very welcome here.
  7. Ask a simple question, get a simple answer (CAP Edition) - Mark II (READ THE OP)

    I have been having trouble trying to submit my sprite into the submissions thread. Is there any general method to upload pictures?
  8. CAP 10 CAP 10 - Name Submissions

    Final Submission Krilolith (KRIL-oh-lith) This is a reference to Krill (duh) and lith is a play on the words lit and licht (german for light). Lith also refers to Monolith (a large geographical feature) which implies large bulk, which CAP10 has in abundance.
  9. CAP 10 CAP 10 - Part 7 - Art Poll 1

    Clawed Nyasu aragornbird scampy
  10. CAP 10 CAP 10 - Part 5d - Secondary Ability Poll 2

    Though this sounds like a decent idea, the problem I have with this point is that the vast majority of the OU metagame is not countered by Trace, or Magic Guard would be more useful in that situation (Natural Cure for example) This is just like saying, Magic Guard will encourage it to be...
  11. CAP 10 CAP 10 - Part 5d - Secondary Ability Poll 2

    Well, maybe if someone decided to use items other than Toxic Orb, then yes. I believe people might find Trace more favourable.
  12. CAP 10 CAP 10 - Part 5d - Secondary Ability Poll 2

    Agreeing with scampy argument completely, In addition I also think that if CAP 10 was given Magic Guard, we have almost completely rendered Trace obsolete. I mean, would anyone seriously choose Trace over Magic Guard.
  13. CAP 10 CAP 10 - Part 5c - Secondary Ability Discussion

    I too, believe that Magic Guard would be overpowered. If you really think about it, which person in their right mind would put Trace over Magic Guard. I like the idea of Status Immunity, but like with Magic Guard, I think that Trace will almost always be pushed aside in favour of this Ability...
  14. CAP 10 CAP 10 - Art Submissions

    @Nyasu I have to say that your design is my fave at the moment. In terms of the chest, have you tried putting some sort of markings on it? I think that it might make the chest look less plain, but (hopefully) not make it seem to cluttered.
  15. CAP 10 CAP 10 - Part 3 - Secondary Typing Poll 1

    Attacks and STAB is something we can worry about later. So my vote goes for Water. I believe that it is much more important to be resistant to the most used moves in OU and the fact that Poison has a 4x weakness to ground isn't helping to sway my vote either. According to Fuzznip's data the 4...
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