Search results

  1. Mowtom

    Facility Little Leaders 2024: TMan87 and Mowtom

    "Oh gosh these kids are way stronger than I realized. I think it might be time to bow out." Forfeit
  2. Mowtom

    Resource BBP Bug and Feedback Thread - Generation 9 Edition!

    If the challenger is always first to order that would mean the ref can't initiate switch phases. Including switching out after they trap you. With the right team that could make your challenge actively easier, since now there's no need for you to do matchup control.
  3. Mowtom

    Facility Safari Zone: Keriel

    TREK THREE, ROUND THREE Team Keriel HP: 29 EN: 27 Item: Expert Belt Type: Psychic/Fighting Abilities: Steadfast/Sharpness Stats: 9/5/5/8/80 CT/R/C: 1/2/3 Other: None HP: 36 EN: 88 Item: None Type: Ghost/Poison Abilities: Cursed Body Stats: 5/5/9/6/110 CT/R/C: 1/3/3 Other: None EP: 8 Item...
  4. Mowtom

    Facility Safari Zone: Keriel

    TREK THREE, ROUND TWO Team Keriel HP: 14 EN: 37 Item: Expert Belt Type: Psychic/Fighting Abilities: Steadfast/Sharpness Stats: 9/5/5/8/80 CT/R/C: 1/2/3 Other: -1 SpD (2t) HP: 36 EN: 88 Item: None Type: Ghost/Poison Abilities: Cursed Body Stats: 5/5/9/6/110 CT/R/C: 1/3/3 Other: None EP: 8...
  5. Mowtom

    Ongoing Your brain gets smart but your head gets dumb

    Correct but for the wrong reason. Starting with this upcoming round, all effects in this battle are to be after the most recent patch. No, damage flooring to 1 happens at the very end of damage calculation in 8.10j.
  6. Mowtom

    Ongoing wait where's your lucky egg pratik

    Keriel please treat Novax's post above as a forfeit. I don't want there to be a habit of people intending to let games hang forever rather than properly end them.
  7. Mowtom

    Facility Safari Zone: Keriel

    After taking ages to ponder their next move, the Oranguru prepares to send a simple volley of attacks at you. :sv/oranguru: Hyper Voice~Shadow Ball~Psychic WHEN your turn starts IF you are Confused AND Gallade is not Confused THEN Confusion WHEN your turn starts IF you are Asleep THEN Snore WHEN...
  8. Mowtom

    Competitive BATTLE-BY-POST LEAGUE CIRCUIT - Circuit 10

    April 2024 We've already had a Realgam circuit, so next on the list is... Match Type - b6p3 Singles Species Restriction - On Battle Level - 4 Substitution Count - 4 Recovery Count - 2 Chill Count - 5 Switching - On Half-Start Rule - On Ability Count - All Advanced Techniques - All Technique...
  9. Mowtom

    Facility Safari Zone: Keriel

    TREK THREE, ROUND ONE Team Keriel HP: 22 EN: 64 Item: Expert Belt Type: Psychic/Fighting Abilities: Steadfast/Sharpness Stats: 9/5/5/8/80 CT/R/C: 1/3/3 Other: None HP: 36 EN: 88 Item: None Type: Ghost/Poison Abilities: Cursed Body Stats: 5/5/9/6/110 CT/R/C: 1/3/3 Other: None EP: 8 Item: None...
  10. Mowtom

    Facility Safari Zone: Keriel

    No, this Oranguru is perfectly capable of using Instruct. It's the signature move of their species, after all! They simply have no reason to use it on an opponent. :sv/oranguru: Nasty Plot~Psychic~Psychic
  11. Mowtom

    Facility Safari Zone: Mowtom

    "Ok, time for the real challenge." Make Granbull a Wayfinder and Proceed
  12. Mowtom

    Facility Safari Zone: Mowtom

    "Ow. Shawed, let's heal you up a bit." :choice band: Poison Jab~Super Potion (Sneasler)~Fake Out End of Round: Great Ball :great ball:
  13. Mowtom

    Facility Realgam Tower: Mowtom

    I'd like to icebox this for two months, until May 6. I will possibly get to it sooner but taking on as many things at once as I did was a mistake.
  14. Mowtom

    Facility Safari Zone: TheEver

    "...I see." TheEver is defeated! Rewards: TheEver: 20 pooled EXP, 6 TC, -7 JC Me: 7 RC, 11 JC, 1 Lure Ball Player Progress: 2/3 Progress Reward: 30*2/3=20 EXP Milestone Rewards: 2 TC, 2 TC Rewards from releasing Wayfinders (old rewards): 2 TC Referee Progress: 5/5 Progress Rewards: 9 JC, 6 RC...
  15. Mowtom

    Facility Little Leaders 2024: TMan87 and Mowtom

    "Wow, these kids are really strong. Simone, help us out here?" Delead the Skrelp @ Kelpsy Berry Play Power #5 Liquidation~Liquidation WHEN the step starts IF Dunsparce is to use Protect THEN Acid Armor and ignore sub 2 for the rest of the round WHEN the step starts IF Dunsparce is to use...
  16. Mowtom

    Facility Safari Zone: TheEver

    Trek 3: Ordeal of the Eye The intellect and cleverness of the Dragon is the creed of the Order of the Eye. Their trial is no trial, should the aspirant be worthy. Indeed, if the aspirant possesses the might of a Dragon, then a simple battle should be no Ordeal at all. At the summit of the...
  17. Mowtom

    Facility Safari Zone: TheEver

    TREK TWO, ROUND THREE Team TheEver HP: 35 EN: 93 Item: None Type: Grass/Ghost Abilities: Forewarn/Telepathy Stats: 9/7/6/9/58 CT/R/C: 1/3/2 Other: Barbs HP: 60 EN: 74 Item: None Type: Water/Fighting Abilities: Unaware/Technician Stats: 8/7/5/7/75 CT/R/C: 1/3/3 Other: None EP: 10 Item: None...
  18. Mowtom

    Facility Safari Zone: TheEver

    TREK TWO, ROUND TWO Team TheEver HP: 21 EN: 81 Item: None Type: Grass/Ghost Abilities: Forewarn/Telepathy Stats: 9/7/6/9/58 CT/R/C: 1/3/3 Other: -1 Atk (3t), Barbs HP: 60 EN: 74 Item: None Type: Water/Fighting Abilities: Unaware/Technician Stats: 8/7/5/7/75 CT/R/C: 1/3/3 Other: None EP: 10...
  19. Mowtom

    Facility Safari Zone: TheEver

    TREK TWO, ROUND ONE Team TheEver HP: 85 EN: 100 Item: None Type: Grass/Ghost Abilities: Forewarn/Telepathy Stats: 9/7/6/9/58 CT/R/C: 1/3/3 Other: None HP: 60 EN: 74 Item: None Type: Water/Fighting Abilities: Unaware/Technician Stats: 8/7/5/7/75 CT/R/C: 1/3/3 Other: None EP: 10 Item: None...
  20. Mowtom

    Facility Safari Zone: TheEver

    That tremor you felt? It seems like the Salamence is using it to create hurricanes. Good luck! :sv/salamence: Aerial Ace~Hurricane~Hurricane
Top