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  1. Programming Random Team Generator

    This looks really cool! It would be cool to add an option for in game teams.
  2. Metagame Dancerability

    It looks like Kecleon might have an interesting niche being given multiple moves pretty much every turn?
  3. OM Core Laddering Challenge [Challenge #13 @ post #497; deadline Feb. 24]

    What tiers are you thinking? I have might have a couple Ideas.
  4. AAA Almost Any Ability Resources

    With the max speed Tapu Koko, the speed stat is only 394, not 396.
  5. [Gen 7] S/M CAP Good Cores Thread

    I took a look at the speed tiers, and realized that you only need 248 speed EVs to outspeed the base 93s (and there is no base 94s) So you should probably put the extra 4 in SpDef with the others. Also, sorry Drapionswing I couldn't find your post, so I just used the Archive.
  6. OM Core Laddering Challenge [Challenge #13 @ post #497; deadline Feb. 24]

    For anyone interested, vistit my RMT of the team I used for MnM round 4! http://www.smogon.com/forums/threads/clc-team-rmt-mnm-balance-ft-mamoswine-darkrai.3596979/
  7. Other Metagames CLC Team RMT (MnM Balance ft. Mamoswine & Darkrai)

    Hey, guys! Welcome to my first gen 7 RMT! This team is the team I used for CLC Round 4, MnM! This team is built around the core Pokemon, Mamoswine, and Darkrai! I hope you enjoy and don't be afraid to criticise. To start off the team, I required Mamoswine and Darkrai. I decided to start with...
  8. OM Core Laddering Challenge [Challenge #13 @ post #497; deadline Feb. 24]

    I think a good AAA core might be Tapu Koko and Victini might be interesting, with the possiblilty of Physical and Special for both making it interesting what we might see. Another option to take Victini's place might be Sableye. In general, just two pokemon that can both be run physical or...
  9. OM Core Laddering Challenge [Challenge #13 @ post #497; deadline Feb. 24]

    In as KekleonCLC for MnM (Round 4).
  10. Monotype Blow of Mercy | Mega Latias Psychic

    Hey Confluxx!!! I decided to return the favour you did for me on my Mono Fighting RMT (http://www.smogon.com/forums/threads/mono-fighting-balance-w-mega-medicham-please-rmt.3577788/ if you want to see it again). I really only see one thing I would change, and that is Gardevoir's attacks. In a...
  11. Resource Speed Tiers (Post-Misdreavus Meta)

    You should probably add in Scarf Mankey, with a solid speed at 25/26 (Not sure how rounding works for 25.5).
  12. Battle Spot Singles - Top PGL teams

    Why is there a team with two megas? I always find that useless.
  13. Ladder Mix and Mega

    The Flying ESpeed could get dangerous, as it gives Dnite a better Flying move for perfect coverage (Flying, Fighting, Electric, Ground) with a normally effective count of 172 including every released pokemon. Is it just me, or is Dnite broken?
  14. Other Metagame of the Month Archive

    I am amazed no one nominated this, but I am going to have to nominate Meta Man.
  15. Other Metagames Team Dump

    So I was taking a look at the viability rankings the other day, and happened to find this here Team Dump. Wanting to try something new, I decided to post my Tier Shift Rain Team. I might eventually get to my sand team, but for now, here you are. Alomomola @ Leftovers Ability...
  16. Other Metagames Mono-Fighting Balance w/ Mega-Medicham (please RMT)

    So here's my final team (at this moment) Medicham-Mega (F) @ Medichamite Ability: Pure Power Shiny: Yes EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Fake Out - High Jump Kick - Bullet Punch - Psycho Cut Scrafty (M) @ Leftovers Ability: Shed Skin Shiny: Yes EVs: 252 HP...
  17. Other Metagames Mono-Fighting Balance w/ Mega-Medicham (please RMT)

    If you want another special attacker that's completely fine. Keep in mind though that Keldeo is already a very strong special wallbreaker and Fighting-type teams don't need more than that. Breloom also outclasses Virizion because of the reasons I listed in my rate Do you have other special mon...
  18. Other Metagames Mono-Fighting Balance w/ Mega-Medicham (please RMT)

    I understand the Poison Jab swap and can't believe I didn't see that myself, but I picked Drain Punch for Recovery, so that I could actually do more with it. I like this idea a lot, and now I know, thanks to you, that Shed Skin gets rid of sleep. I absolutely agree with the Hydro Pump swap...
  19. Other Metagames Mono-Fighting Balance w/ Mega-Medicham (please RMT)

    This is a Monotype team I built for the fighting type. I started the team off with Mega Medicham, running a viable (at least in OU) set of Fake Out for chip damage, Drain Punch for my main STAB, Poison Jab to hit Fairy types, and Psycho Cut for secondary STAB. Next, I started my second step...
  20. Lower Tiers PU Viability Rankings

    Swoobat to B- I kind of see why Swoobat is so low, but Kee Berry, with Simple, makes Stored Power Base 140 after a Calm Mind. +2 252 SpA Swoobat Stored Power (140 BP) vs. 252 HP / 252+ SpD Floatzel: 348-411 (93 - 109.8%) -- 56.3% chance to OHKO +2 252 SpA Swoobat Stored Power (140 BP) vs. 252...
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