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  1. Pokemon Professions (Discussion)

    you know what would be really cool if they added end game professions to players and there pokemon. Heres my thoughts these massive pokemon jungle safari area that has no pokemon merchants or towns players can go there on there wifi. to hunt and catch pokemon that not of there region. this...
  2. Sun and Moon (EeveEs) Speculations

    however Toxieon, and Quickeon are not as powerful nice stats that probably be in lower tiers
  3. Sun and Moon (EeveEs) Speculations

    Sun Version Quakeon - Ground Type Eevee Ability: Sand Stream (Summons a Sand Storm) Abilitys Attack 140 Def 115 Sp'Att 65 Sp Def 80 Speed 115 Drakeon - Dragon Type (sun only) Ability: Solar Eciplse Attack 130 Defense 80 Sp. Atk 130 Sp. Def 80 Speed 130 Solar Eciplse - The power of...
  4. Sun and Moon (EeveEs) Speculations

    Sun and Moon Speculations ( releasing 4 eevees and ) Moon Version Toxieon - Poison Type Ability: Intoxicate (Turns normal moves into poison. that have 50% chance of poisoning the target)_ HP 130 Attack 130 Defense 90 Sp. Atk 65 Sp. Def 65 Speed 130 Lunaeon - Ghost Type Ability: Luner...
  5. Starter Pokemon in Sun/Moon

    Grass/Dark Type - Signerture moves Moon Fang: Deal 80 potency Damage 30% chance of increasing Attack/Speed 1 stage Fire/Fairy - Have Moves Like Will-o-Wisp, Stockpile, Misty Terrian, Play Rough Solar Ray: Deal 80 Potency Damage is based on S'Def not Sp-Attack for this pokemon Where...
  6. Starter Pokemon in Sun/Moon

    Grass/Dark Creature: A Wolf Ability: Lunar Howl (Players can only use attack abilities while this pokemon is in play) Starter Stats HP 85 Attack 130 Defense 75 Sp. Atk 130 Sp. Def 75 Speed 110 Fire/Fairy - Creature: Mystical Tiger Pokémon Ability: Solar Roar (This Pokémon forces the...
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