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  1. W0rm

    Metagame Shared Power

    I haven't been following this too closely but this is 100% what happened with the original incarnation of this meta and the reason why I'm skeptical this will work out even with the changes that have been implemented. In the original meta, there was a pretty distinct back and forth between...
  2. W0rm

    Metagame Workshop

    Weirdly I feel like the problem with stall is the combo of Regenerator + Emergency Exit of all things. The free switch in on top of the healing is just too much, pretty much makes it impossible to consistently deal damage.
  3. W0rm

    Metagame Workshop

    Thanks for the reply! Personally I think allowing the Uber level stats to be passed makes things more balanced honestly. It gives every type a wide variety of powerful stats to choose from, whereas restricting it to OU mons and below leaves certain types with clear deficits, while stuff like...
  4. W0rm

    Metagame Workshop

    ROLE MODELS ------><------ Metagame Concept: - All pokemon will have the base stat of whichever two stats have the highest EV investment swapped out with the highest corresponding base stats of fully evolved pokemon within the initial pokemons typings, as well as gaining access to the...
  5. W0rm

    Metagame Workshop

    Sounds great, but I'm curious as to why certain abilities aren't affected. For example, if Filter works and reduces damage from all attacks, why is Thick Fat unaffected, despite both of them targeting certain move types (though filter's targeted types are dependent on the pokemon using it) and...
  6. W0rm

    Metagame Workshop

    Doubility is cool but a note: Mechanically speaking, I believe Technician wouldn't provide a 3x boost, but rather a 2.25x one, since it would multiply the moves BP by 1.5, and then multiply that number by 1.5 again. That's still enough to give Scizor and Breloom 90 BP Priority moves, but it's...
  7. W0rm

    Metagame Workshop

    Yup, you could do that if you feel like it's an effective strat! I might end up banning Final Gambit though, since you could use an Accelgor with it to pass Final Gambit and a speed boost to a mon with MUCH higher HP and essentially guarantee yourself a kill. Shell Smash could get banned too but...
  8. W0rm

    Metagame Workshop

    Water Bubble is probably too strong yeah, regenerator I'm not so sure about but I think it'll be manageable honestly (though likely very annoying), either way I'm sure if those goes live at some point I'll spend a good chunk of the first day just quick banning stuff. I'd like to leave things...
  9. W0rm

    Metagame Workshop

    The Pokemon that is switched in gains all 4 of the native moves of the previous pokemon. I toyed with the idea of it only being the last move, but I'd like to see how this plays out first. If a pokemon dies, it will still pass on it's moves to the next pokemon sent in. --- I'll keep that in...
  10. W0rm

    Metagame Workshop

    Just Adaptability and Beast Boost. If they could be chained we'd be getting into Shared Power territory and as much as I loved that meta, there's a reason it didn't stick. Should probably specify that the same goes for moves/stat boosts, the tagged pokemon only retains the last pokemon's native...
  11. W0rm

    Metagame Workshop

    Tag Team - > - > - > In this meta, pokemon who are switched in retain access to the last pokemon's ability, moveset and gain a +1 boost to the highest stat of the last pokemon (Other than HP). Examples: a. A Nidoking with a +Speed Nature and full Speed investment is KO'd, the player then...
  12. W0rm

    Metagame Reversed

    I couldn't find the answer anywhere so sorry if this has been asked before, but do items like Thick Club still effect the original stat, or are the boosts swapped now?
  13. W0rm

    Metagame Workshop

    My bad, still think those mons would appreciate a recovery move though, so I'd probably go with Toxapex or (lol) Avalugg over Shuckle.
  14. W0rm

    Metagame Workshop

    Not worth it imo. Those mons are all pretty bulky physically as is. They're screaming for more HP, SpDef and a recovery option. Shuckle can provide SpDef and uhhh, Sticky Web I guess but Persian-A in particular would love to receive from Blissey (Or maybe Alomomola). Massive HP and the ability...
  15. W0rm

    Tournament Shared Power Unity [Round 2]

    http://replay.pokemonshowdown.com/gen7sharedpower-709473972 won against Knuckstrike (Wait, is today past the deadline anyway? WHOOPS)
  16. W0rm

    Sunday would be best, I live in Canada so our timezones are pretty far off. I'll try for...

    Sunday would be best, I live in Canada so our timezones are pretty far off. I'll try for sometime in the afternoon my time which should be around 8-9PM for you if that works?
  17. W0rm

    Metagame Shared Power [Under Re-Construction!]

    Uhh, this is nitpicky, but Jrsmash9 has a post at the top of the last page advocating FOR a Magic Guard ban. Anyway, the Skill Link ban and mega-bee unban, along with the sturdy ban, are much needed and I appreciate how swift you've been in trying to take action on things. That being said, the...
  18. W0rm

    Metagame Shared Power [Under Re-Construction!]

    It's Shared Power, of course a scarf mon can sweep an entire team. Any offense team that doesn't have a steel or ghost type is going to die to scarfed Ambipom with Sturdy on it's side, even if the opposing team has Sturdy itself because lol Skill Link. There are absolutely issues with banning...
  19. W0rm

    Metagame Shared Power [Under Re-Construction!]

    Imo if this is the path we're taking, we need to ban Dazzling, Queenly Majesty, Psychic Terrain, and Magic Guard (+Innards Out, Potentially Magic Bounce). And following the ban of anti-priority, Pangoro would likely go as well (Or just Triage in general). Offense v offense matchups, because of...
  20. W0rm

    Metagame Shared Power [Under Re-Construction!]

    Yeah, Harvest + Pouch is kinda just a thing you have to keep an eye out for. If you're super worried about it, pack knock off. It may not work behind a substitute, but would at least save you in those situations where you're getting hit with Struggle and not making any progress. I'd support a...
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