Xen
Wi-Fi Leader
Work in progress (mostly being written via Word). Some info may and will be incomplete for the time
Effort Values, or EVs for short, play an integral role in the performance of a Pokémon during battles. Whether you’re raising a Pokémon team to challenge some friends in friendly competition or trying to set a record-breaking streak through the Battle Subway, understanding how EVs work and how to apply them is a huge part of becoming a better player. However, unlike Pokémon Showdown where you can set EV spreads with just a few mouse-clicks, training Pokémon in the handheld games is a more involved process that requires some preparation, time, and dedication.
EV Basics
Just like with experience points, every battle that a Pokémon participates in, excluding link battles and facility battles such as the Subway, grant EVs to one or more corresponding stats depending on the defeated Pokémon and any present EV modifiers (which will be covered in the next two sections). Each Pokémon can accumulate up to a maximum of 510 EVs, with a maximum of 255 EVs per stat. However, EVs are calculated in intervals of four, with a Pokémon’s stat increasing by 1 for every 4 EVs at level 100 (granting up to a total increase of 63 points to an individual stat). As a result of this, EVs technically cap out at a maximum of 252 EVs per stat and 508 EVs total; if you max two stats, you can use the remaining EVs on a third stat to increase it by 1, but the remaining two EVs will never be useful towards stat calculation.
Prep Work and Items in Gen V That Assist in EV Training
WIP
EV Training Hotspots in B/W
To Be Added
EV Training Hotspots in B2/W2
To Be Added
Example
To Be Added
Join Avenue in B2/W2
To Be Added
Erasing EVs
To Be Added
Conclusion
To Be Added
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