Battle Hall Challenge - P2X7

Someoneelse

Why am I here?
Only users: Someoneelse and P2X7 should be posting in this thread.

P2X7 will be using Arthur the Ralts with Synchronize:
Ralts [Arthur] (Male)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Synchronize: (Passive)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Passive)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW): (Passive) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.


Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 2/9
MC: 0
DC: 2/5

Moves:

Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Imprison
Hypnosis

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Psyshock
Thunderbolt
Shadow Ball
Will-O-Wisp
Thunder Wave
Telekinesis

Tutor Moves:
Fire Punch
Ice Punch


P2X7, you may choose your first type. Your options are:








Good luck!
 

Someoneelse

Why am I here?
Battle One

Camper Walter would like to battle!
RNG: Pokemon:
5/5: Venipede

Venipede (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 49 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:
Poison Point:
(Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Swarm: (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Quick Feet (DW): (Passive) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.

Attacks:
Defense Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Bug Bite

Toxic
Payback
Hidden Power [Fighting] (7)

Twineedle
Rock Climb
Pin Missile

"My Venipede helps me to find treasure!"
RNG: Ability:
3/3: Quick Feet
"He's fast on his feet, so we can find it first."

The challenger (that's you, P2) orders first.
Edit: Added "Battle One"
 
Last edited:
(Oh no >.>)


"Well, this may be a bit of tight spot, but I have confidence in Ralts's abilities."

Will-O-Wisp - Psyshock - Fire Punch
IF Venipede uses Protect, AND you do not have Double Team clones up, use Double Team (3 Clones) that action and push back, but not consecutively.
IF Will-O-Wisp misses, use Will-O-Wisp the next action and push back.
 

Someoneelse

Why am I here?

"Come on Venipede, use your stingers!"
Pin Missile > COMBO: Double Stinger [Poison Sting (Contact) + Twineedle] > Cooldown (Pin Missile)

P2X7
Ralts (M)

HP: 90
EN: 100
Ranks: 2/1/2/2/34
Size / Weight: 1 / 1
Ability: Synchronize
Other: -10% Evasion

Camper Walter
Venipede (M)

HP: 90
EN: 100
Ranks: 2/2/3/2/49
Size / Weight: 1 / 1
Ability: Quick Feet
Other: -10% Evasion
Round One

Action One

Venipede: Pin Missile (-3EN)
Hit: <=9500
=6011 (Y)
Hits (3:3:1:1 ; +1): 360/10000
= 3 Hits (2+Bug)
Crits: <=625
=124, 2067, 9614 (Y,N,N)
Ralts: [(2*3)+3+1+3-1.5]*1.5
=17.25HP

Ralts: Will-O-Wisp (-7EN)
Hit: <=8500
=1824 (N)
Venipede was Burnt.
Venipede's Quick Feet activated (Speed: 74).

Venipede: -2HP

Action Two

Ralts: Psyshock (-5EN)
Crit: <=625
=8362 (N)
Venipede: [8+3+3-3]*1.5
=16.5HP

Venipede: Poison Sting + Twineedle (-10.5EN)
Ralts: [(4+((3*2)*1.5))+3+2+2+3-1.5-3]
=32.25HP
Ralts was poisoned.

Ralts: -2HP
Venipede: -2HP

Action Three

Ralts: Fire Punch (-6EN)
Crit: <=625
=4082 (N)
Venipede: [8+3-3]*1.5
=12HP

Venipede is cooling down.

Ralts: -2HP
Venipede: -2HP

Summary:
Ralts: -53HP, -18EN
Venipede: -34HP, -13EN


P2X7
Ralts (M)

HP: 37
EN: 82
Ranks: 2/1/2/2/34
Size / Weight: 1 / 1
Ability: Synchronize
Other: -10% Evasion, Poisoned


Camper Walter
Venipede (M)

HP: 56
EN: 87
Ranks: 2/2/3/2/74
Size / Weight: 1 / 1
Ability: Quick Feet (Active)
Other: -10% Evasion, Burnt​


"No, you're going too fast for me, Venipede! I can't keep up!"

Bug Bite > Payback + Payback > Cooldown (Twineedle)
If Ralts uses an Evasive move, use Pursuit and push actions back. This substitution takes priority.
If Ralts uses Encore A1, change action set to [Bug Bite + Bug Bite > Cooldown (Twineedle) > Twineedle].​
 


"This may be risky, but it's my best chance at survival."

Psyshock - Double Team (4 Clones) - Mind Crush (Psyshock + Psyshock combo)
 

Someoneelse

Why am I here?
Pre-Round

Field: Nothing

P2X7
Ralts (M)

HP: 37
EN: 82
Ranks: 2/1/2/2/34
Size / Weight: 1 / 1
Ability: Synchronize
Other: -10% Evasion, Poisoned

Camper Walter
Venipede (M)

HP: 56
EN: 87
Ranks: 2/2/3/2/74
Size / Weight: 1 / 1
Ability: Quick Feet (Active)
Other: -10% Evasion, Burnt

Round Two

Action One

Venipede: Bug Bite (-4EN)
Crit: <=625
=6688 (N)
Ralts: [6+3-3+3-1.5]*1.5
=11.25HP

Ralts: Psyshock (-5EN)
Crit: <=625
=1585 (N)
Venipede: [8+3+3-3]*1.5
=16.5HP

Ralts: -2HP
Venipede: -2HP

Action Two

Ralts: Double Team (-16EN)
Ralts made 4 clones.

Venipede: Payback + Payback (-31.5EN)
Real: <=2000
=8371 (Aww… N)
It hit a clone.

Ralts: -2HP
Venipede: -2HP

Action Three

Venipede is cooling down.

Ralts: Psyshock + Psyshock (-28EN)
Crit: <=625
=1582 (N)
Venipede: [(8*2.25)+3+3-3]*1.5
=31.5HP

Ralts: -2HP
Venipede: -2HP

Summary:
Ralts: -17HP, -49EN
Venipede: -55HP, -35EN


Post-Round

Field: Nothing

P2X7
Ralts (M)

HP: 20
EN: 33
Ranks: 2/1/2/2/34
Size / Weight: 1 / 1
Ability: Synchronize
Other: -10% Evasion, Poisoned, 3 Clones

Camper Walter
Venipede (M)

HP: 1
EN: 52
Ranks: 2/2/3/2/74
Size / Weight: 1 / 1
Ability: Quick Feet (Active)
Other: -10% Evasion, Burnt
 
(Huh.... I must have miscalced that.....)



"Well, there's not much else to do here."

Cool down - Confusion - Fire Punch
 

Someoneelse

Why am I here?
COMBO: Double Stinger [Twineedle + Poison Sting (Contact)] > Cooldown (Pin Missile > Bug Bite

Pre-Round


Field: Nothing

P2X7
Ralts (M)

HP: 20
EN: 33
Ranks: 2/1/2/2/34
Size / Weight: 1 / 1
Ability: Synchronize
Other: -10% Evasion, Poisoned, 3 Clones

Camper Walter
Venipede (M)

HP: 1
EN: 52
Ranks: 2/2/3/2/74
Size / Weight: 1 / 1
Ability: Quick Feet (Active)
Other: -10% Evasion, Burnt

Round Three

Action One

Ralts is cooling down.

Venipede: Twineedle + Poison Sting (-10.5EN)
Real: <=2500
=5459 (N)
It hit a clone.

Ralts: -2HP
Venipede: -2HP
Venipede fainted.


Post-Round

Field: Nothing

P2X7
Ralts (M)

HP: 18
EN: 33
Ranks: 2/1/2/2/34
Size / Weight: 1 / 1
Ability: Synchronize
Other: -10% Evasion, Poisoned, 2 Clones

Camper Walter
Venipede (M)

HP: KO
EN: KO
Ranks: 2/2/3/2/74
Size / Weight: 1 / 1
Ability: Quick Feet (Active)
Other: -10% Evasion, Burnt, KO

Well done. You may continue to Battle Two.

P2X7, you may choose your next type. Your options are:








Good luck!
 
Rich Douche Pierre would like to battle!


"..."

RNG Roll (Pokemon): 3/5 - Sandshrew

"Oi, simpleton."

RNG Roll (Ability): 1/2 - Sand Veil
"Why are you not bowing before my presence?"

-Battle Hall Challenge; Rank 1 | Battle 2 VS. Pokemon-

Sandshrew (F)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Ground:
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Sand Veil:
(Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Sand Rush (DW): (Passive) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

Attacks:
Scratch
Defense Curl
Sand-Attack
Poison Sting
Rollout
Slash
Rapid Spin
Swift
Fury Cutter
Magnitude
Fury Swipes
Sand Tomb

Earthquake
Brick Break
Rock Slide

Counter
Night Slash
Endure

---

"Your impudence will be punished, commoner!"
 
(Thanks for sub reffing this.)



"Another day, another battle!"

Will-O-Wisp - Hypnosis - Psyshock
IF Sandshrew uses a damaging Dark-type move in a combo, use Teleport (Evasive) that action and push back.
IF Will-O-Wisp misses, use it the next action and push back.
 

Underhanded tactics are my specialty!

Sand-Attack | Sand-Attack | Earthquake

---
Pre-Round

Synchronize
HP: 90
EN: 100
2 / 1 / 2 / 2 | 1 / 1
34 Speed / -10 Evade
Boost:
Condition:


Sand Veil
HP: 90

EN: 100
4 / 3 / 0 / 2 | 1 / 2
40 Speed
Boost:
Condition:
---
A1
Sandshrew used Sand-Attack!
-3 En

Ralts used Will-O-Wisp!
2875 Hit
Sandshrew was burned!
-7 En

A2
Sandshrew used Sand-Attack!
-8 En

Ralts used Hypnosis!
8819 Miss
-6 En

A3
Sandshrew used Earthquake!
1457 No Crit
Damage: 10 + 3 - 3 + 4.5 = 14.5 Damage
-6 En

Ralts used Psyshock!
3910 4041 No Hax
Damage: 8 + 3 - 1.5 = 9.5 Damage
-5 En

---
Post-Round

Synchronize
HP: 75
EN: 82
2 / 1 / 2 / 2 | 1 / 1
34 Speed / -10 Evade
Boost: Accuracy (-2)
Condition: -


Sand Veil
HP: 74
EN: 83
4 / 3 / 0 / 2 | 1 / 2
40 Speed
Boost: -
Condition: Burned
---

We will crush you!

Earthquake | Sand-Attack | Earthquake
If
you are disabled when you would attack, Night Slash instead.
If P/E A2, then Defense Curl instead.
 


"It's a good thing that I don't actually need accuracy to hit!"

Telekinesis (Self) - Magical Leaf - Double Team (3 Clones)
IF Telekinesis can't be used on yourself, use Magical Leaf a1 and a3.
IF Telekinesis misses for whatever reason it might, use Telekinesis (Self) the next action and push back, but only once.
 

You cheater!

---
Pre-Round

Synchronize
HP: 75
EN: 82

2 / 1 / 2 / 2 | 1 / 1
34 Speed / -10 Evade
Boost: Accuracy (-2)
Condition: -


Sand Veil
HP: 74
EN: 81

4 / 3 / 0 / 2 | 1 / 2
40 Speed
Boost: -
Condition: Burned
---
A1
Sandshrew used Earthquake!
9740
Ralts: 10 + 3 + 4.5 - 3 = 14.5 Damage
-10 En

Ralts used Telekinesis!
-6 En

A2
Sandshrew used Sand-Attack!
Ralts' Accuracy fell!
-6 En

Ralts used Magical Leaf!
6351
Sandshrew: 9 Damage
-3 En

A3
Sandshrew used Earthquake!
But it missed!
-6 En

Ralts used Double Team!
3 Clones!
-12 En

---
Post-Round

Synchronize
HP: 60
EN: 58

2 / 1 / 2 / 2 | 1 / 1
34 Speed / -10 Evade
Boost: Accuracy (-3)
Condition: Telekinesis


Sand Veil
HP: 59
EN: 63

4 / 3 / 0 / 2 | 1 / 2
40 Speed
Boost: -
Condition: Burned
---

We haven't lost yet, plebeian!
 


"Well, it appears as if I now have a slight advantage here." I just have to hope the flaw isn't too apparent...

Magical Leaf - Telekinesis (Sandshrew) - Hypnosis
IF Sandshrew uses a damaging Dark-type move in a combo, use Teleport that action and push back.
 
Jesus this got so fucking buried you should've tagged me way sooner!

I'm sorry I'll get it done now!
 

You're pushing the limits of your psychic ability! Not wise!

Rock Slide | Night Slash | Earthquake

---
Pre-Round

Synchronize
HP: 60
EN: 58

2 / 1 / 2 / 2 | 1 / 1
34 Speed / -10 Evade
Boost: Accuracy (-3)
Condition: Telekinesis, Double Team Clones (3)


Sand Veil
HP: 59
EN: 63

4 / 3 / 0 / 2 | 1 / 2
40 Speed
Boost: -
Condition: Burned
---
A1
Sandshrew used Rock Slide!
7076 4059 No Hax
Ralts: 9 - 3 + 4.5 = 10.5 Damage
-6 En

The clones dissipated!

Ralts used Magical Leaf!
1572 No Crit
Sandshrew: 9 Damage
-4 En

A2
Sandshrew used Night Slash!
8148 No Crit
Ralts: (7 - 3 + 4.5) * 1.5 = 12.75 Damage
-5 En

Ralts used Telekinesis!
Ralts swapped focus to Sandshrew!
-6 En

A3
Sandshrew used Earthquake!
1990 No Crit
Ralts: 10 + 3 - 3 + 4.5 = 14.5 Damage
-6 En

Ralts used Hypnosis!
Sandshrew fell asleep!
-6 En

1729 1 Action

---
Post-Round

Synchronize
HP: 22
EN: 42

2 / 1 / 2 / 2 | 1 / 1
34 Speed / -10 Evade
Boost: Accuracy (-2)
Condition: -


Sand Veil
HP: 44
EN: 46

4 / 3 / 0 / 2 | 1 / 2
40 Speed
Boost: -
Condition: Burned, Telekinesis (5a), Asleep (1a)
---

You're done!

Sleep | Earthquake | Earthquake
If
Ralts uses Telekinesis on self, then Night Slash instead.
 


"You may have us beat, but we're not going down without a fight!"

Destiny Bond - Fey Leaves (Magical Leaf + Magical Leaf combo) - Cooldown (Ice Punch)
 
Post-Round

Synchronize
HP: 22
EN: 42

2 / 1 / 2 / 2 | 1 / 1
34 Speed / -10 Evade
Boost: Accuracy (-2)
Condition: -


Sand Veil
HP: 44
EN: 46

4 / 3 / 0 / 2 | 1 / 2
40 Speed
Boost: -
Condition: Burned, Telekinesis (5a), Asleep (1a)
---
A1
Sandshrew is fast asleep!

Ralts used Destiny Bond!
-15 En

A2
Sandshrew woke up!
Sandshrew used Earthquake!
14.5 Damage
-7 En

Ralts used Fey Leaves!
something
-something

A2
Sandshrew used EQ!
14.5 Damage

Ralts fainted!

Sandshrew fainted!

---
Ralts fainted! P2X7 is out of usable Pokemon!

Sandshrew fainted! Pierre is out of usable Pokemon!


Tsk. It is as it is.

---
P2X7, you Battle Hall challenge has come to an end. You may rechallenge the hall in 72 hours.

Rewards:
P2X7

4 CC
Ralts
4 KOC

someoneelse
2.5 UC
Box
4.5 UC
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Only P2X7 and the designated reff may post here unless stated otherwise.

P2X7 is challenging Rank 1 Halls with a Sap Sipping new Goomy:


Goomy [Oobleck] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (HA Locked): (Passive) This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
Sp.Atk: Rank 2
Sp.Def: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves:

Level-Up:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Rain Dance

Egg Moves:
Acid Armor
Counter
Curse
Iron Tail
Poison Tail

TM Moves:
Thunderbolt
Double Team
Sludge Bomb
Rock Slide
Infestation


So let's start picking!






 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Firefighter Jonas strips off his uniform.
"Eh? I'm just trying to get off this sweaty heat..."

RNG Roll (HALL): 9476/10000 (CYNDAQUIL)
RNG Roll (ABILITY): 4274/10000 (BLAZE)

"Who says a fireman can't have a Fire-type Pokemon?"


Cyndaquil (F)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Blaze:
(Passive) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Flash Fire (DW): (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Attacks:
Tackle
Leer
SmokeScreen
Ember
Quick Attack
Flame Wheel
Defense Curl

Sunny Day
Protect
Toxic

Flare Blitz
Reversal
Double Kick
 


"Let's get this started!"

Rock Slide - Rain Dance - Rock Slide
IF Cyndaquil uses Sunny Day a3, use Rock Slide a2 and Rain Dance a3.
IF Cyndaquil uses Protect when you would use Rock Slide, use Double Team (4 Clones) the first instance, Chill the second instance, and Rain Dance the third instance, pushing back each time, but not consecutively.
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
"Hmm, this rain will definitely help dampening any wildfire spreads..."
Toxic > Smokescreen (regular) > Double Kick

Hall Jonas’ team:

HP: 90
En: 100
Spe: 65
Ranks: 3/2/1/2
Status: N/A
Stats: N/A
Other: N/A​

P2X7's team:

HP: 90
En: 100
Spe: 34 (-)
Ranks: 2/3/2/3
Status: N/A
Stats: N/A
Other: N/A​

Arena: ASB Battle Hall​

Action 1:
Cyndaquil used Toxic!
Goomy is badly poisoned!
Status changes: BPSN (Goomy)
-7 energy
Goomy used Rock Slide!
RNG Roll (HIT) [<=9000 HIT]: 4361/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 5290/10000 (NO)
[8+(3-3)]*1.5 = 12 damage (Cyndaquil)
-6 energy

Post Action:
-1 HP due to Bad Poison (Goomy)

Action 2:
Cyndaquil used Smokescreen!
Goomy's accuracy fell!
Stat changes: (3/4) -1 Acc (Goomy)
-5 energy
Goomy used Rain Dance!
It started to rain!
Arena changes: Rain 4r (Goomy)
-10 energy

Post Action:
-1 HP due to Bad Poison (Goomy)

Action 3:
Cyndaquil used Double Kick!
RNG Roll (CRIT) [<=625 CRIT]: 6388/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 163/10000 (CRIT)
(3*2)+2+(4.5-4.5) = 8 damage (Goomy)
-4 energy
Goomy used Rock Slide!
RNG Roll (HIT) [<=6750 HIT]: 3672/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 3970/10000 (NO)
[8+(3-3)]*1.5 = 12 damage (Cyndaquil)
-6 energy

Post Action:
-1 HP due to Bad Poison (Goomy)
Arena changes: Rain 3r

Post Round:
Cyndaquil: -24 HP, -16 EN
Goomy: -11 HP, -22 EN


Hall Jonas’ team:

HP: 66
En: 84
Spe: 65
Ranks: 3/2/1/2
Status: N/A
Stats: N/A
Other: N/A​

P2X7's team:

HP: 79
En: 78
Spe: 34 (-)
Ranks: 2/3/2/3
Status: BPSN
Stats: {3/4} -1 Acc
Other: N/A​

Arena: ASB Battle Hall (Rain 3r)​


"Though the smoke will still be dangerous as ever."
Smokescreen (regular) > Double Kick > Double Kick
IF Cyndaquil is targeted by damaging Rock-type move in combo, THEN replace that action with Protect ONCE.
IF Oobleck-Goomy uses Counter while being targeted by Double Kick, THEN replace that action with Ember
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top