This is my team I have been testing out on showdown currently and I think it has great potential:
Volcarona @ Life Orb
Ability: Swarm
Level: 50
EVs: 72 HP / 252 SpA / 184 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Fiery Dance
- Hidden Power [Grass]
- Quiver Dance
I chose Volcarona for Ice coverage as Ice is common for taking down Dragon and also great coverage against Psychic pokemon like Mega Alakazam and Mega Gardevior and also I think that it is a great Special Sweeper. Quiver Dance and Fiery Dance is deadly together because you can end up in two turns with +2 SpA. The bug buzz combines with Swarm as I find with these EVs that Volcarona can take up to around 3 neutral hits so I use bug buzz at the end which combines with Swarm and the Life Orb to do huge damage. If you predict a switch into a Water/Ground type and use Quiver Dance, then use Hidden Power Grass this can easily OHKO most Ground and Water Ty
Salamence-Mega @ Salamencite
Ability: Aerilate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Return
- Dragon Dance
- Earthquake
- Dragon Claw
This is the standard Mega Salamence set. He gives great coverage to Grass, Fighting and Bug with Return, coverage to steel (which is now common for fairy), fire, rock, poison (common again) and electric. I run Dragon Claw for Dragon types as I feel Salamence will only win Dragon vs Dragon battles with Dragon Claw. Finally, Dragon Dance because if you predict the switch, you have basically win the game. Also, great switch in for Volcarona against Ground.
Rotom-Wash @ Leftovers
Ability: Levitate
Level: 50
EVs: 248 HP / 28 SpA / 232 SpD
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunderbolt
- Will-O-Wisp
Rotom Wash provides amazing coverage with the Levitate ability giving it only a weakness to Grass which is not super common. I decided to run volt switch over pain split as I find most Rotom's are know for pain split which can lead to the opponent setting up and wiping you. Water, Fire, Flying and Ground are all quite common and also Rotom provides a super effective hit to Rock, for pokemon like Tyranitar and Gigalith who are both quite common due to their abilities. I run 28 SpA because this OKHOs 252 HP Gliscor who is now very common after Bank.
Gliscor @ Toxic Orb
Ability: Poison Heal
Level: 50
EVs: 252 HP / 252 Def
Impish Nature
- Earthquake
- Protect
- Facade
- Toxic
As I said before, Gliscor is very common now and I love the way he plays. I have faced many Mega Kangaskhans w Power Up Punch and ever time Gliscor shuts them down using toxic, then orb activates then protect to gain health back then eq. With only 2 weaknesses, Gliscor is a very solid pokemon. I run facade over roost mainly because I don't like running just 1 attacking move and Facade fitted perfectly for the remaining slot.
Amoonguss @ Black Sludge
Ability: Regenerator
Level: 50
EVs: 248 HP / 168 Def / 92 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Giga Drain
- Sludge Bomb
- Clear Smog
This pokemon slot was the hardest to think about because I really wanted super effective hits against Fairy so I went for Amoonguss (I'm still not to sure over this slot so if you guys could recommend a different pokemon or tell me to keep it the same that would be great) Spore and Clear Smog shuts down pokemon setting up and giga drain combined with black sludge means it gains I good amount of HP per turn when the oppent is asleep. Sludge bomb for fairy coverage mostly.
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
Level: 50
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Thunderbolt
- Shadow Ball
Tapu Lele is my favourite of all Tapus and combined with the Choice Scarf shuts down every Dark, Dragon and Fighting pokemon. Psychic I use for STAB and with the terrain on the field, does huge amounts of damage and for poision (like I mentioned before is common) and fighting. Thunderbolt for water coverage mainly as I find I use thunderbolt mainly for water types. Moonblast shuts down any Dragon type which are obviously very common and also for dark types like Tyranitar who I find a big threat. Shadow ball for coverage against ghost like Alolan Marowak and Gengar, who are a threat to Tapu Lele.
This is my team I hope to use in Rated Battle Spot Singles. If any Evs are seriously wrong pls correct me and if there is a different pokemon that fills the requirements to replace Amoonguss, pls let me know.
Thx:)
Volcarona @ Life Orb
Ability: Swarm
Level: 50
EVs: 72 HP / 252 SpA / 184 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Fiery Dance
- Hidden Power [Grass]
- Quiver Dance
I chose Volcarona for Ice coverage as Ice is common for taking down Dragon and also great coverage against Psychic pokemon like Mega Alakazam and Mega Gardevior and also I think that it is a great Special Sweeper. Quiver Dance and Fiery Dance is deadly together because you can end up in two turns with +2 SpA. The bug buzz combines with Swarm as I find with these EVs that Volcarona can take up to around 3 neutral hits so I use bug buzz at the end which combines with Swarm and the Life Orb to do huge damage. If you predict a switch into a Water/Ground type and use Quiver Dance, then use Hidden Power Grass this can easily OHKO most Ground and Water Ty
Salamence-Mega @ Salamencite
Ability: Aerilate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Return
- Dragon Dance
- Earthquake
- Dragon Claw
This is the standard Mega Salamence set. He gives great coverage to Grass, Fighting and Bug with Return, coverage to steel (which is now common for fairy), fire, rock, poison (common again) and electric. I run Dragon Claw for Dragon types as I feel Salamence will only win Dragon vs Dragon battles with Dragon Claw. Finally, Dragon Dance because if you predict the switch, you have basically win the game. Also, great switch in for Volcarona against Ground.
Rotom-Wash @ Leftovers
Ability: Levitate
Level: 50
EVs: 248 HP / 28 SpA / 232 SpD
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunderbolt
- Will-O-Wisp
Rotom Wash provides amazing coverage with the Levitate ability giving it only a weakness to Grass which is not super common. I decided to run volt switch over pain split as I find most Rotom's are know for pain split which can lead to the opponent setting up and wiping you. Water, Fire, Flying and Ground are all quite common and also Rotom provides a super effective hit to Rock, for pokemon like Tyranitar and Gigalith who are both quite common due to their abilities. I run 28 SpA because this OKHOs 252 HP Gliscor who is now very common after Bank.
Gliscor @ Toxic Orb
Ability: Poison Heal
Level: 50
EVs: 252 HP / 252 Def
Impish Nature
- Earthquake
- Protect
- Facade
- Toxic
As I said before, Gliscor is very common now and I love the way he plays. I have faced many Mega Kangaskhans w Power Up Punch and ever time Gliscor shuts them down using toxic, then orb activates then protect to gain health back then eq. With only 2 weaknesses, Gliscor is a very solid pokemon. I run facade over roost mainly because I don't like running just 1 attacking move and Facade fitted perfectly for the remaining slot.
Amoonguss @ Black Sludge
Ability: Regenerator
Level: 50
EVs: 248 HP / 168 Def / 92 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Giga Drain
- Sludge Bomb
- Clear Smog
This pokemon slot was the hardest to think about because I really wanted super effective hits against Fairy so I went for Amoonguss (I'm still not to sure over this slot so if you guys could recommend a different pokemon or tell me to keep it the same that would be great) Spore and Clear Smog shuts down pokemon setting up and giga drain combined with black sludge means it gains I good amount of HP per turn when the oppent is asleep. Sludge bomb for fairy coverage mostly.
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
Level: 50
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Thunderbolt
- Shadow Ball
Tapu Lele is my favourite of all Tapus and combined with the Choice Scarf shuts down every Dark, Dragon and Fighting pokemon. Psychic I use for STAB and with the terrain on the field, does huge amounts of damage and for poision (like I mentioned before is common) and fighting. Thunderbolt for water coverage mainly as I find I use thunderbolt mainly for water types. Moonblast shuts down any Dragon type which are obviously very common and also for dark types like Tyranitar who I find a big threat. Shadow ball for coverage against ghost like Alolan Marowak and Gengar, who are a threat to Tapu Lele.
This is my team I hope to use in Rated Battle Spot Singles. If any Evs are seriously wrong pls correct me and if there is a different pokemon that fills the requirements to replace Amoonguss, pls let me know.
Thx:)