AG Clodsire [QC 2/2] [GP 1/1]

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Taka

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[SET]
Specially Defensive (Clodsire) @ Heavy-Duty Boots
Ability: Water Absorb / Unaware
Tera Type: Steel / Dark
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Earthquake
- Recover
- Toxic / Toxic Spikes

[SET COMMENTS]
Clodsire's solid special bulk, access to entry hazards, and ability to absorb Toxic Spikes give it a niche in checking Miraidon, Arceus-Fairy, and some variants of Calyrex-S. However, it faces competition from Ting-Lu, which similarly checks Miraidon and Calyrex-S, has more offensive pressure, and gets Spikes up more easily. Spikes and Toxic Spikes give Clodsire a way to exert offensive pressure, alongside Earthquake which punishes Miraidon and Zacian-C on switch-in. Poison Jab can be used over Toxic or Toxic Spikes to potentially punish Taunt variants of Arceus-Fairy, but it is generally outclassed by the other options. Water Absorb makes Clodsire a more solid check to Miraidon, since Unaware ignores Draco Meteor's Special Attack drop, and lets Clodsire check Arceus-Water and variants of Kyogre without Substitute. Unaware is an alternative checks Calyrex-S more consistently. Tera Steel flips Clodsire's weakness to Ice- and Psychic-type attacks such as Kyogre's Ice Beam and Calyrex-S's Psyshock, while making Clodsire more reliable into Miraidon's Draco Meteor. Tera Dark makes Clodsire weaker to Arceus-Fairy and Miraidon, but checks Calyrex-S without a Fighting- or Fairy-type move, as well as Calm Mind Arceus-Ground. Clodsire's ability to both absorb Toxic Spikes and check various special attackers gives it a niche on balance and stall teams. Clodsire pairs well with physical walls such as Gliscor, Toxapex, Dondozo, and Skeledirge, as they can check Koraidon, physical variants of Arceus formes, and Zacian-C. Secondary special walls such as Blissey are appreciated to ease the burden on Clodsire against Calyrex-S, Calm Mind Arceus-Ground, and Kyogre. Wo-Chien also checks these threats and helps against Dragon Dance variants of Arceus-Ground. Arceus is another partner for Clodsire that can pivot into Calyrex-S on balance teams, and appreciates Clodsire setting Spikes and clearing Toxic Spikes for it.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/corvere.306317/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
 
Last edited:
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[SET]
Specially Defensive (Clodsire) @ Heavy-Duty Boots
Ability: Water Absorb / Unaware
Tera Type: Steel / Dark
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Earthquake
- Recover
- Toxic / Toxic Spikes

[SET COMMENTS]
Clodsire's solid special bulk, access to hazards, and ability to absorb Toxic Spikes give it a niche in checking Miraidon, Arceus-Fairy, and some variants of Calyrex-S. (you could mention Eternatus) (I'd maybe mention that Clodsire faces stiff competition from Ting-Lu, which checks similar Pokemon and gets more opportunities to use Spikes) Spikes and Toxic Spikes give Clodsire a way to exert offensive pressure, alongside Earthquake which punishes Miraidon and Zacian-C on switch-in. Poison Jab can be used over Toxic or Toxic Spikes to potentially punish Taunt variants of Arceus-Fairy, but is generally outclassed by the other options. Water Absorb makes Clodsire a more solid check to Miraidon (this isn't too intuitive to newer players, so I'd explain this) and lets Clodsire check variants of Kyogre without Substitute and Arceus-Fairy. (was the Arceus-Fairy mention supposed to be in the Unaware sentence?) Unaware is an alternative for being more solid into Calyrex-S. Tera Steel flips Clodsire's weakness to Ice- and Psychic-type attacks such as Kyogre's Ice Beam and Calyrex-S's Psyshock, while making Clodsire more reliable into Miraidon's Draco Meteor. Tera Dark makes Clodsire weaker to Arceus-Fairy and Miraidon, but checks Calyrex-S without a Fighting- or Fairy-type move, as well as Calm Mind Arceus-Ground. Clodsire's ability to both absorb Toxic Spikes and check various special attackers gives it a niche on balance and stall teams. Clodsire pairs well with physical walls such as Gliscor, Toxapex, Dondozo, and Skeledirge as they can check Koraidon, physical variants of Arceus, (I assume you mean Arceus formes rather than just Arceus-Normal) and Zacian-C. Secondary special walls such as Blissey are appreciated to ease the burden on Clodsire against Calyrex-S, Calm Mind Arceus-Ground, and Kyogre. (I'd probably mention that Arceus helps with Calyrex-S on balance teams and might as well mention Mandibuzz as a niche stall Pokemon)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:

Grammar checked by:

QC 1/2
 

corvere

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is a Top Contributor
comments add delete


[SET]
Specially Defensive (Clodsire) @ Heavy-Duty Boots
Ability: Water Absorb / Unaware
Tera Type: Steel / Dark
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Earthquake
- Recover
- Toxic / Toxic Spikes

[SET COMMENTS]
Clodsire's solid special bulk, access to hazards, and ability to absorb Toxic Spikes give it a niche in checking Miraidon, Arceus-Fairy, and some variants of Calyrex-S. However, it faces competition from Ting-Lu, which similarly checks Miraidon and Calyrex-S, and has more offensive pressure while getting Spikes up easier. Spikes and Toxic Spikes give Clodsire a way to exert offensive pressure, alongside Earthquake which punishes Miraidon and Zacian-C on switch-in. Poison Jab can be used over Toxic or Toxic Spikes to potentially punish Taunt variants of Arceus-Fairy, but is generally outclassed by the other options. Water Absorb makes Clodsire a more solid check to Miraidon, since Unaware ignores Draco Meteor's Special Attack drop, and lets Clodsire check variants of Kyogre without Substitute and Arceus-Water. Unaware is an alternative for being more solid into Calyrex-S. Tera Steel flips Clodsire's weakness to Ice- and Psychic-type attacks such as Kyogre's Ice Beam and Calyrex-S's Psyshock, while making Clodsire more reliable into Miraidon's Draco Meteor. Tera Dark makes Clodsire weaker to Arceus-Fairy and Miraidon, but checks Calyrex-S without a Fighting- or Fairy-type move, as well as Calm Mind Arceus-Ground. Clodsire's ability to both absorb Toxic Spikes and check various special attackers gives it a niche on balance and stall teams. Clodsire pairs well with physical walls such as Gliscor, Toxapex, Dondozo, and Skeledirge as they can check Koraidon, physical variants of Arceus formes, and Zacian-C. Secondary special walls such as Blissey are appreciated to ease the burden on Clodsire against Calyrex-S, Calm Mind Arceus-Ground, and Kyogre. mention wochien, it helps w every mon you listed here Arceus is another partner for Clodsire that can pivot into Calyrex-S on balance teams, and appreciates Clodsire setting Spikes and clearing Toxic Spikes for it.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/corvere.306317/
Grammar checked by:

2/2

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UT

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Appeals + C&C Lead
add remove conjecture
[SET]
Specially Defensive (Clodsire) @ Heavy-Duty Boots
Ability: Water Absorb / Unaware
Tera Type: Steel / Dark
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Earthquake
- Recover
- Toxic / Toxic Spikes

[SET COMMENTS]
Clodsire's solid special bulk, access to entry hazards, and ability to absorb Toxic Spikes give it a niche in checking Miraidon, Arceus-Fairy, and some variants of Calyrex-S. However, it faces competition from Ting-Lu, which similarly checks Miraidon and Calyrex-S, and has more offensive pressure while getting pressure, and gets Spikes up easier more easily. Spikes and Toxic Spikes give Clodsire a way to exert offensive pressure, alongside Earthquake which punishes Miraidon and Zacian-C on switch-in. Poison Jab can be used over Toxic or Toxic Spikes to potentially punish Taunt variants of Arceus-Fairy, but it is generally outclassed by the other options. Water Absorb makes Clodsire a more solid check to Miraidon, since Unaware ignores Draco Meteor's Special Attack drop, and lets Clodsire check Arceus-Water and variants of Kyogre without Substitute and Arceus-Water. Unaware is an alternative for being more solid into checks Calyrex-S more consistently. Tera Steel flips Clodsire's weakness to Ice- and Psychic-type attacks such as Kyogre's Ice Beam and Calyrex-S's Psyshock, while making Clodsire more reliable into Miraidon's Draco Meteor. Tera Dark makes Clodsire weaker to Arceus-Fairy and Miraidon, but checks Calyrex-S without a Fighting- or Fairy-type move, as well as Calm Mind Arceus-Ground. Clodsire's ability to both absorb Toxic Spikes and check various special attackers gives it a niche on balance and stall teams. Clodsire pairs well with physical walls such as Gliscor, Toxapex, Dondozo, and Skeledirge, comma as they can check Koraidon, physical variants of Arceus formes, and Zacian-C. Secondary special walls such as Blissey are appreciated to ease the burden on Clodsire against Calyrex-S, Calm Mind Arceus-Ground, and Kyogre. Wo-Chien also checks these threats and helps against Dragon Dance variants of Arceus-Ground. Arceus is another partner for Clodsire that can pivot into Calyrex-S on balance teams, and appreciates Clodsire setting Spikes and clearing Toxic Spikes for it.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/taka.595062/
Quality checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/corvere.306317/
Grammar checked by:
https://www.smogon.com/forums/members/ut.523866/
[/SPOILER] >:(
GP 1/1!



GP Team done
 
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