AG Defensive Calm Mind Arceus-Ground [DONE]

[SET]

Defensive Calm Mind (Arceus-Ground) @ Earth Plate
Ability: Multitype
Tera Type: Fairy / Water / Poison
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Calm Mind
- Judgment
- Recover
- Will-O-Wisp / Ice Beam / Taunt

[SET COMMENTS]
Defensive Calm Mind Arceus-Ground is a good sweeper and wallbreaker that also provides solid defensive utility against foes like Koraidon, Zacian-C, and Arceus. Will-O-Wisp improves Arceus-Ground's ability to check physical attackers. Ice beam hits Landorus-T, Giratina-O, Wo-Chien, and Tera Grass and Tera Flying Pokemon such as Calyrex-S and Skeledirge, respectively. Alternatively, Taunt can be run to prevent Pokemon like Ting-Lu and Toxapex from setting up entry hazards, phazing Arceus-Ground, and spreading status, and it also prevents sweepers like Extreme Killer Arceus and Calm Mind Arceus formes from setting up. 16 Speed EVs let Arceus-Ground outspeed Modest Kyogre and Adamant Groudon. Tera Fairy gives Arceus-Ground a much-needed immunity to Koraidon's Dragon-type moves, Miraidon's Draco Meteor, and Giratina-O's Dragon Tail, as well as a resistance to the former's Low Kick, making it more difficult to revenge kill and phaze. On the other hand, Tera Water lets Arceus-Ground resist Water-type attacks from Arceus-Water and Choice-locked Kyogre, allowing it to set up on them with relative ease, resists Flare Blitz from Koraidon, and Behemoth Blade from Zacian-C. Tera Poison allows Arceus-Ground to resist Judgment from Arceus-Fairy, Low Kick from Koraidon, and Grass Knot from Calyrex-S; absorb tedious Toxic Spikes; and become immune to Toxapex's and Eternatus's Toxic. Defensive Calm Mind Arceus-Ground fits best on balance and bulky offense teams that appreciate its ability to soft check physical attackers while being a potent sweeper itself. Ting-Lu is a great check to Arceus-Ground, which makes Calyrex-S a great teammate as they both wear down Ting-Lu for each other, potentially enabling one to sweep. Calyrex-S and Kyogre revenge kill Arceus-Ground, and the physical attackers it checks may overwhelm Arceus-Ground, so checks to them such as Ting-Lu, Eternatus, Toxapex, and Landorus-T are appreciated. Potent revenge killers like Choice Scarf Koraidon and Extreme Killer Arceus are also appreciated. Arceus-Ground struggles with Grass Knot from Calyrex-S, and also struggles with Giratina-O, so Arceus can check Calyrex-S while also pressurizing Giratina-O with Swords Dance boosted-Shadow Claw, which makes it a great teammate for Arceus-Ground.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adhiraj8202.631210/

Quality checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/fc.511624

Grammar checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
add remove comment

[SET]
Defensive Calm Mind (Arceus-Ground) @ Earth Plate
Ability: Multitype
Tera Type: Fairy / Water / Poison
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Calm Mind
- Judgment
- Recover
- Will-O-Wisp / Taunt / Ice Beam

[SET COMMENTS]
Defensive Calm Mind Arceus-Ground is a good self sufficient (not so much for non-Ice Beam sets) sweeper and wallbreaker which that also provides good defensive utility against foes like Koraidon, Zacian-C, and Arceus. The HP and Defense investment allows Arceus-Ground to dodge a 2HKO from Adamant Choice Scarf Koraidon's Low Kick and Zacian-C's Behemoth Blade, providing great defensive utility. (it's not specifically for this; it's just maximum investment with a bit of Speed) Will-O-Wisp prevents Pokemon like Arceus, Koraidon, Zacian-C from safely switching in on Arceus-Ground improves Arceus-Ground's ability to check physical attackers. (it's not really to catch them on the switch in) Taunt shuts down prevents Pokemon like Landorus-T, Ting-Lu, (comma) and Toxapex from setting up entry hazards, namely that of Stealth Rock, Spikes, and Toxic Spikes (dex info) phazing Arceus-Ground, and spreading status and sweepers like Extreme Killer Arceus and Calm Mind Arceus formes from setting up. Alternatively, Ice Beam can be ran to ease prediction against hit Landorus-T, Giratina-O, Wo-Chien, (comma) and other Tera Grass or and Tera Flying Pokemon. 16 Speed EVs let Arceus-Ground outspeed Modest Kyogre and Adamant Groudon. Tera Fairy gives Arceus-Ground a much-needed immunity to Koraidon's Dragon-type moves, Miraidon's Draco Meteor, (comma) and Giratina-O's Dragon Tail and resists Koraidon's a resistance to the latter's Low Kick, making it more difficult to revenge kill. On the other hand, Tera Water resists lets Arceus-Ground resist Water-type attacks from Arceus-Water and Kyogre, allowing Arceus-Ground it to set up on them with relative ease, and resists Flare Blitz from Koraidon, (comma) and Behemoth Blade from Zacian-C. Tera Poison allows Arceus-Ground to resist Judgement Judgment from Arceus-Fairy, Low Kick from Koraidon, (comma) and Grass Knot from Calyrex-S, and allows Arceus-Ground to Calyrex-S; absorb tedious Toxic Spikes, helping out teammates to kill foes more effectively Spikes; and become immune to Toxapex's and Eternatus's Toxic. Defensive Calm Mind Arceus-Ground fits best on balance and bulky offense teams which that appreciate it's its ability to soft check Miraidon, physical attackers (this is its main job) while being a potent sweeper itself. Ting-Lu is by far the most efficient a great check to Arceus-Ground, which makes Choice Specs (all Calyrex-S help) Calyrex-S a great teammate, (comma) as they both wear down Ting-Lu for each other, potentially enabling them one to sweep. Calyrex-S, Koraidon, and Calyrex-S can all Calyrex-S and Kyogre can revenge kill Arceus-Ground, (comma) and the physical attackers it checks may overwhelm it, therefore so checks to them such as Ting-Lu, (comma) Eternatus, Toxapex, (comma) and Landorus-T and revenge killers like Choice Scarf Koraidon are greatly appreciated. (I'd mention Arceus for its ability to also check Calyrex-S and weaken Giratina-O and Landorus-T for Arceus-Ground)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adhiraj8202.631210/

Quality checked by:

Grammar checked by:

QC 1/2
 

Fc

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Personal preference is we have Ice Beam first slash, there's a lot of relatively common ground immunities that are hard to pressure, especially with the release of glisc and mandi in dlc. Hitting teras that wall ground is also nice, but if you disagree lmk in qc chat. I think at very least it's a better and more common option than taunt tho since taunt actually just forces no progress vs any immunity.

[SET]
Taunt prevents Pokemon like Landorus-T, Ting-Lu, and Toxapex from setting up entry hazards, phazing Arceus-Ground, and spreading sweepers like Extreme Killer Arceus and Calm Mind Arceus formes from setting up.
Mentioning lando as a taunt target feels kinda wrong since both other options kinda completely farm lando regardless. Could bring up leech wo chien if you want another example

Tera Fairy gives Arceus-Ground a much-needed immunity to Koraidon's Dragon-type moves, Miraidon's Draco Meteor, and Giratina-O's Dragon Tail, and a resistance to the latter's Low Kick,
to the former's* low kick (you mentioned koraidon first)

On the other hand, Tera Water lets Arceus-Ground resist Water-type attacks from Arceus-Water and Kyogre, allowing it to set up on them with relative ease,
Would specify choice kyogre, if you tera into a thunder or even just twave healthy kyogre it's a mistake usually since it either spams thunder or wins the cm war with para

Calyrex-S and Kyogre revenge kill Arceus-Ground, and the physical attackers it checks may overwhelm it, so checks to them such as Ting-Lu, Eternatus, Toxapex, Landorus-T and revenge killers like Choice Scarf Koraidon are greatly appreciated.
This sentence just feels really busy, there's a lot of very different things you mention since caly, ogre, and physical attackers all have incredibly different ways to deal with them. I'd try cleaning up the teammates section a bit, go 1 point at a time and try to make each as clear as possible so things like mixing up which mons check which doesn't come up

QC 2/2

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Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
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This is an amcheck, implement whatever you like

Add Remove Comments (AC) = Add Comma (RC) = Remove Comma (AH) Add Hyphen

[SET]
Defensive Calm Mind (Arceus-Ground) @ Earth Plate
Ability: Multitype
Tera Type: Fairy / Water / Poison
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Calm Mind
- Judgment
- Recover
- Will-O-Wisp / Ice Beam / Taunt

[SET COMMENTS]
Defensive Calm Mind Arceus-Ground is a good sweeper and wallbreaker that also provides good solid To avoid repeating good so quickly defensive utility against foes like Koraidon, Zacian-C, (AC) and Arceus. Will-O-Wisp improves Arceus-Ground's ability to check physical attackers. Ice Beam helps Arceus-Ground to hit Landorus-T, Giratina-O, Wo-Chien, and Tera Grass and Tera Flying Pokemon. Alternatively, Taunt can be ran to prevent Pokemon like Ting-Lu, (RC) and Toxapex from setting up entry hazards, phazing Arceus-Ground, and spreading status and sweepers like Extreme Killer Arceus and Calm Mind Arceus formes from setting up. You forgot to add "stats and" from WrathoftheLeopard's check. 16 Speed EVs let Arceus-Ground outspeed Modest Kyogre and Adamant Groudon. Tera Fairy gives Arceus-Ground a much-needed immunity to Koraidon's Dragon-type moves, Miraidon's Draco Meteor, and Giratina-O's Dragon Tail, (RC) and a resistance to the former's Low Kick, making it more difficult to revenge kill and phaze. I assume Giratina-O's Dragon Tail is meant to phaze Arceus-Ground On the other hand, Tera Water lets Arceus-Ground resist Water-type attacks from Arceus-Water and Choiced Kyogre, allowing it to set up on them with relative ease, Flare Blitz from Koraidon, (AC) and Behemoth Blade from Zacian-C. Tera Poison allows Arceus-Ground to resist Judgment from Arceus-Fairy, Low Kick from Koraidon, and Grass Knot from Calyrex-S; absorb tedious Toxic Spikes; and become immune to Toxapex's and Eternatus's Toxic. Defensive Calm Mind Arceus-Ground fits best on balance and bulky offense teams that appreciate its ability to soft check physical attackers, while being a potent sweeper itself. Ting-Lu is a great check to Arceus-Ground, which makes Calyrex-S a great teammate as they both wear down Ting-Lu for each other, potentially enabling one to sweep. Calyrex-S and Kyogre revenge kill Arceus-Ground, and the physical attackers it checks may overwhelm it, so checks to them such as Ting-Lu, Eternatus, Toxapex, and Landorus-T are appreciated. Potent revenge killers like Choice Scarf Koraidon, (RC) and Extreme Killer Arceus are also appreciated. Arceus-Ground struggles with Grass Knot from Calyrex-S, (RC) and also struggles with Giratina-O, so Arceus as a teammate can check Calyrex-S while also pressurizing Giratina-O with Swords Dance-boosted (AH) Shadow Claw, which makes making it a great teammate to pair with for Arceus-Ground.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adhiraj8202.631210/
Quality checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/fc.511624
Grammar checked by:
(Put me here if the GPer tells you to)
 

autumn

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1/1 GP Team done credit both of us

[SET]
Defensive Calm Mind (Arceus-Ground) @ Earth Plate
Ability: Multitype
Tera Type: Fairy / Water / Poison
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Calm Mind
- Judgment
- Recover
- Will-O-Wisp / Ice Beam / Taunt

[SET COMMENTS]
Defensive Calm Mind Arceus-Ground is a good sweeper and wallbreaker that also provides good solid To avoid repeating good so quickly defensive utility against foes like Koraidon, Zacian-C, (AC) and Arceus. Will-O-Wisp improves Arceus-Ground's ability to check physical attackers. Ice Beam helps Arceus-Ground to hit (or you can just say 'hits') Landorus-T, Giratina-O, Wo-Chien, and Tera Grass and Tera Flying Pokemon. (such as?) Alternatively, Taunt can be ran run to prevent Pokemon like Ting-Lu, (RC) and Toxapex from setting up entry hazards, phazing Arceus-Ground, and spreading status, (AC) and it also prevents sweepers like Extreme Killer Arceus and Calm Mind Arceus formes from setting up. You forgot to add "stats and" from WrathoftheLeopard's check. (separated the last part from the pex list bc its a different point entirely and adding a 4th thing to thelist like that is rly clunky and confusing) 16 Speed EVs let Arceus-Ground outspeed Modest Kyogre and Adamant Groudon. Tera Fairy gives Arceus-Ground a much-needed immunity to Koraidon's Dragon-type moves, Miraidon's Draco Meteor, and Giratina-O's Dragon Tail, as well as and a resistance to the former's Low Kick, making it more difficult to revenge kill and phaze. I assume Giratina-O's Dragon Tail is meant to phaze Arceus-Ground (add this if its correct yeah) On the other hand, Tera Water lets Arceus-Ground resist Water-type attacks from Arceus-Water and Choiced Choice-locked Kyogre, allowing it to set up on them with relative ease, Flare Blitz from Koraidon, (AC) and Behemoth Blade from Zacian-C. Tera Poison allows Arceus-Ground to resist Judgment from Arceus-Fairy, Low Kick from Koraidon, and Grass Knot from Calyrex-S; absorb tedious Toxic Spikes; and become immune to Toxapex's and Eternatus's Toxic. Defensive Calm Mind Arceus-Ground fits best on balance and bulky offense teams that appreciate its ability to soft check physical attackers (RC) while being a potent sweeper itself. Ting-Lu is a great check to Arceus-Ground, which makes Calyrex-S a great teammate, (AC) as they both wear down Ting-Lu for each other, potentially enabling one to sweep. Calyrex-S and Kyogre revenge kill Arceus-Ground, and the physical attackers it checks may overwhelm it, (what is 'it' here? kinda confused with this point bc you start by talking about caly and ogre (special attackers) and then talk about physical attackers with no clear link) so checks to them such as Ting-Lu, Eternatus, Toxapex, and Landorus-T are appreciated. Potent revenge killers like Choice Scarf Koraidon, (RC) and Extreme Killer Arceus are also appreciated. Arceus-Ground struggles with Grass Knot from Calyrex-S, and it also struggles with Giratina-O, so Arceus as a teammate can check Calyrex-S while also pressurizing Giratina-O with Swords Dance-boosted (AH) Shadow Claw, which makes making it a great teammate to pair with for Arceus-Ground.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/adhiraj8202.631210/
Quality checked by:
https://www.smogon.com/forums/members/wrathoftheleopard.511181/
https://www.smogon.com/forums/members/fc.511624
Grammar checked by:
(Put me here if the GPer tells you to)[/SPOILER]


Gangsta Spongebob
- Removing the comma before 'and' on the Tera Fairy line removes the serial comma in that list, so even though the last clause isn't independent, that doesn't matter. With the comma there it became really confusing, so I split that part off the main list of immunities (bc a resistance is separate) with 'as well as' instead
- Avoid adding content - I would assume you're correct with that phazing change, but it's better to only comment instead of comment + change because a writer can just blindly implement the blue text and not really think through whether it's accurate.
- 'Choiced' isn't a word.
- Commas before 'while' are needed when it means 'whereas' / is showing contrast. If 'while' is used to mean 'at the same time as' then a comma isn't needed. Here, you have 'Arceus-Ground fits best on balance and bulky offense teams that appreciate its ability to soft check physical attackers, while being a potent sweeper itself' - if you replaced 'while' with 'whereas' here, you get 'Arceus-Ground fits best on balance and bulky offense teams that appreciate its ability to soft check physical attackers, whereas being a potent sweeper itself,' which makes no sense, so you know it doesn't mean whereas and doesn't need a comma.
- Commas are always needed before as (and since) if it means because.
- Your Giratina-O change introduced an error - the original sentence said 'Arceus-Ground struggles with Grass Knot from Calyrex-S, and also struggles with Giratina-O' and now you've changed it to 'Arceus-Ground struggles with Grass Knot from Calyrex-S and Giratina-O' - this changes meaning from 'it struggles with gknot caly and also struggles with giratina in general' to 'it struggles with gknot from both caly and giratina' which idt giratina even learns that.
 

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