Eternal Pokémon (Wooper, Marshtomp, Barboach, Palpitoad)

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T.I.A.

formerly Ticktock

Name: Wooper-Eternal
New Type:

New Stat Distribution:
HP:
81 (+26)
Atk: 128 (+83)
Def: 70 (+25)
SpA: 31 (+6)
SpD: 43 (+18)
Spe: 76 (+61)
BST: 429
Signature Move:
Anchor Punch |
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| 120 BP | 80 Acc | 5 PP | The user delivers a punch so powerful, that it makes the user hit even harder. Has a 70% chance to raise Attack by 1. | Z-Move: 190 BP All-Out Pummeling
Design: Wooper gains a pair of pink arms on its body, which swell up whenever it uses an attack. The body is now a dark blue, the antennae are now white, and the markings on its chest are now yellow.
Competitive Analysis: It has grown arms, but they're not just any arms, they're ANCHOR ARMS. It has a great STAB in Anchor Punch and a 128 Attack to go off of. On top of that, its coverage isn't too bad, with Earthquake and Ice Punch, and Anchor Punch does also raise Attack almost every time its used which does make up for the lack of Swords Dance. However, while it is still faster than before, its still slow and on top of its average bulk, I guess it's enough for a Curse set.


Name: Marshtomp-Eternal
New Type:

New Stat Distribution:
HP:
79 (+9)
Atk: 123 (+38)
Def: 55 (-15)
SpA: 118 (+58)
SpD: 55 (-15)
Spe: 104 (+54)
BST: 534
Signature Move: Mud Propulsion |
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| 100 BP | 90 Acc | 10 PP | The user bursts through the mud at high speeds, raising its Speed for every time it's used. This move is considered both Water and Ground-type. | Z-Move: 180 BP Hydro Vortex
Design: Marshtomp's head and tail are now fixed facing up and down respectively, and it loses its legs. Its body is now a brownish tint.
Competitive Analysis: Being a more water-adapted creature made it much faster than the average Marshtomp, making it a great mixed attacker. Attacks like Mud Propulsion, Earthquake, Liquidation, Superpower, Scald, Ice Beam, Hydro Pump, and some others give it a somewhat respectable movepool to back it up, and Mud Propulsion boosts Speed for every use. It's also both Water and Ground-type, making it having some interesting properties as a Water-type move to hit Electric-types super effectively, but falls against Flying-types. It's also frailer, changing it to a sort of glass cannon.

Eh, more will be added.
 
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Name: Wooper-Eternal

New Stats:
HP: 70 (+15)
Atk: 50 (+5)
Def: 70 (+25)
SpA: 100 (+75)
SpD: 80 (+55)
Spe: 59 (+44)
BST: 429
Signature Move: Hellbender |
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| 120 BP | 100% Accuracy | 10 PP | Priority: 0 | The user rampages for 2-3 turns, becoming confused afterwards. | 30% chance to burn | Z-Move: Inferno Overdrive 190 BP
Design/Flavor: Wooper-Eternal was born when a Wooper egg laid in a hot spring was smothered by nearby volcanic lava flows. The intense heat changed Wooper's body composition, allowing it to breathe in water and lava. Wooper-Eternal becomes brown and red with fire shaped gills.
Competitive Analysis: A slow special attacker with a powerful signature move that has a usable burn chance.


Name: Marshtomp-Eternal

New Stats:
HP: 85 (+15)
Atk: 105 (+20)
Def: 70 (+0)
SpA: 64 (+4)
SpD: 90 (+20)
Spe: 120 (+70)
BST: 534
Signature Move: Mud Rush |
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| 50 BP | 100% Accuracy | 10 PP | Priority: +1 | The user charges at the target through the mud. This attack always goes first. | Makes contact | Z-Move: Tectonic Rage 120 BP
Design/Flavor: Marshtomp-Eternal lives in the deepest mud of the largest and most pristine marsh in the world. It is predatory in nature, swimming at high speeds through water and mud to attack its prey. Marshtomp-Eternal has larger webbed feet and a longer tail.
Competitive Analysis: Very fast physical attacker with a signature priority move. It also has decent special bulk.


Name: Barboach-Eternal

New Stats:
HP: 75 (+25)
Atk: 58 (+10)
Def: 70 (+27)
SpA: 106 (+60)
SpD: 68 (+27)
Spe: 90 (+30)
BST: 467
Signature Move: Loach Lightning |
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| 70 BP | 100% Accuracy | 15 PP | Priority: 0 | Deals 1.5x damage in rain. | 10% chance to paralyze | Z-Move: Gigavolt Havoc 140 BP
Design/Flavor: A Barboach was struck by a particularly powerful lightning bolt that electrified its body. It gained the ability to fire off its own thunderbolts and its body glows faintly yellow. Its whiskers are yellow and shaped like lightning bolts, and its body markings are glowing yellow.
Competitive Analysis: Special attacker with decent speed stat. Its signature move hits especially hard in the rain and gives it neutral coverage with a Water STAB and Ice Beam.


Name: Palpitoad-Eternal

New Stats:
HP: 85 (+10)
Atk: 68 (+3)
Def: 85 (+30)
SpA: 110 (+45)
SpD: 80 (+25)
Spe: 80 (+11)
BST: 508
Signature Move: Seismic Burst |
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| 95 BP | 100% Accuracy | 10 PP | Priority: 0 | The user attacks by vibrating its body intensely such that the ground trembles. | 30% chance to lower target's Special Attack by 1 stage, sound-based | Z-Move: Tectonic Rage 175 BP
Design/Flavor: Palpitoad-Eternal was born when an earthquake sent unusual seismic waves through a sleeping Palpitoad. When it awoke, it had gained the ability to release seismic sound waves by vibrating the bumps on its body. Its body is mostly brown with larger bumps.
Competitive Analysis: Its high special attack stat goes well with Hydro Pump, Seismic Burst, and Ice Beam, with Swift Swim allowing it to sweep in the rain.
 
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Name of the Eternal Pokémon: Wooper-Eternal
New Type: Ground/Fire
New Stat distribution: 55 / 55 (+10) / 45 / 105 (+80) / 55 (+30) / 114 (+99) | 429 BST
Signature Move: Axolotl Flare - Fire, Special, 80 BP, 15 PP, 100% Acc | Deals 3* damage in rain. | Z-Move: 160 BP Inferno Overdrive
Design/Flavor: One Wooper traveled alone from the Ruins of Alph all the way to the top of Bell Tower. There, Ho-Oh granted it a blessing that made its body glow every color at once, in addition to turning its rami white and its belly markings black. Since then, its body has been capable of producing a heat surpassing the coolness of any rain.
Competitive Analysis: Sports perfect coverage in dual STAB and Ice Beam. Can use Acid Spray to great effect, or check Ferrothorn if used on a rain team.


Name of the Eternal Pokémon: Marshtomp-Eternal
New Type: Water/Flying
New Stat distribution: 89 (+19) / 85 / 60 (-10) / 90 (+30) / 110 (+40) / 100 (+50) | 534 BST
Signature Move: Creepy Stare - Flying, Special, 70 BP, 10 PP, 95% Acc | Has a 25% chance to lower one of the target's main five stats (basically 5% for each). | Z-Move: 140 BP Supersonic Skystrike
Design/Flavor: A motley crew of Hoenn scientists found appeal in the stare of a particular Marshtomp and had the idea to preserve it for years to come. Whatever means they used (not even they can say), it ended up making the Marshtomp have a completely black body with unchanged eyes, along with granting it the power to fly with its dorsal fins.
Competitive Analysis: Stealth Rock setter and potential Z-Refresh user with effective coverage in Scald and Creepy Stare. Can potentially go mixed with Work Up.


Name of the Eternal Pokémon: Barboach-Eternal
New Type: Ground/Psychic
New Stat distribution: 50 / 38 (-10) / 75 (+32) / 125 (+69) / 77 (+36) / 102 (+42) | 467 BST
Signature Move: Luscious Lure - Psychic, Other, 5 PP | Priority +4. For the duration of the turn, the user evades all moves with finite accuracy. If the user survives next turn, then opposing Dark-types are rendered prone to Psychic-type attacks. Fails if used twice in a row. | Z-Move: Speed +1
Design/Flavor: From the lake of Paniola Town, a Barboach left its kin and flopped its way south all the way to the ocean of Heahea City, whence it made its way to Akala Outskirts and continued flopping until it got to the Ruins of Life. There, the guardian deity Tapu Lele blessed it, making its body white with a pink nose and fins. Its body additionally can glow with an irresistible and divine allure yet disappear in a flash like a quantum particle.
Competitive Analysis: Potent special attacker that actually has a use for Future Sight. Alongside its STABs, it sports adequate coverage moves in Ice Beam and Scald.


Name of the Eternal Pokémon: Palpitoad-Eternal
New Type: Water/Normal
New Stat distribution: 80 (+5) / 79 (+14) / 95 (+40) / 80 (+15) / 105 (+50) / 69 | 508 BST
Signature Move: Good Vibrations - Normal, Other, 10 PP | Clears entry hazards from the user's side, and removes status conditions from the user's party. Sound-based. | Z-Move: Fully heals user
Design/Flavor: In a turn of pure whimsy, Meloetta appeared to a Palpitoad and taught it special singing techniques to soothe its soul and those of others. The Palpitoad honed the techniques to mastery and even took an appearance inspired by its master: white belly, green stripes, and black hide.
Competitive Analysis: Vaguely like Tranquill-E, except it doesn't clear its own hazards or screens and can even set up Stealth Rock itself. It's also Normal/Water, a typing shared only with Bibarel and Taillow-E so far. If running Rest, it can prove viable on a rain team.
 
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