Fusion Evolution V4

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Time for some god.

DNA Donors: Arceus/Minior-Meteor
Offspring name: Minor
New Type: Normal/Flying
Base Stats: 90/90/130 (+20)/90/110/110 (+20)
New ability and desc: Multishield ~ If Minor, at end of turn it changes to Core forme, after it changes to Core forme, if it holds a forme-changing Z-Crystal/Plate, it changes forme to match what the Z-Crystal/Plate changes the Pokemons forme to using Minor-Core as the base forme.
Notable Moves: Lots, but HEY LOOKIE HERE ARCEUS DOESNT GET SHELL SMASH BUT NOW IT DOES WOOOW.
Role Identification: Change forme pls.




DNA Donors: Arceus/Minior-Core
Offspring name: Minor-Core
New Type: Normal/Flying
Base Stats: 90/130/90/110/90/170
New ability and desc: Multishield ~ If Minor, at end of turn it changes to Core forme, after it changes to Core forme, if it holds a forme-changing Z-Crystal/Plate, it changes forme to match what the Z-Crystal/Plate changes the Pokemons forme to using Minor-Core as the base forme.
Notable Moves: Lots, but HEY LOOKIE HERE ARCEUS DOESNT GET SHELL SMASH BUT NOW IT DOES WOOOW.
Role Identification: Hold Ultranecrozium and forme changes pls.


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DNA Donors: Arceus/Minior-Core
Offspring name: Minor-Core-Ultra
New Type: Normal/Dragon
Base Stats: 90/140/60/140/60/222
New ability and desc: Neuroforce
Notable Moves: Lots, but HEY LOOKIE HERE ARCEUS DOESNT GET SHELL SMASH BUT NOW IT DOES WOOOW.
Role Identification: Wowie, 222 speed. Talk about F A S T, this boi gotcha covered. It has a better offensive type now with normal/dragon, good fire coverage, and lovely Shell Smash. IDK why a mon with 222 speed needs shell smash, but whatever. Kill everything :D



DNA Donors: Zygarde-10%/Stakataka
Offspring name: Zykytyky
New Type: Rock/Dragon
Base Stats: 58 (+1)/125 (+10)/150 (+9)/70 (+13)/100 (+7)/64
New ability and desc: Beast Construct ~ Upon taking a KO or getting below 50% maximum HP, becomes Zykytyky-Complete
Notable Moves: Thousand Arrows, Thousand Waves, Stone Edge, Outrage, DDance, Coil, Gyro Ball, Iron Head, Stealth Rock, Glare, Superpower, Zen Headbutt, Pain Split
Role Identification: Change forme pls.


DNA Donors: Zygarde-Complete/Stakataka
Offspring name: Zykytyky-Complete
New Type: Rock/Dragon
Base Stats: 220/125/200/100/110/34
New ability and desc: Beast Construct ~ Upon taking a KO or getting below 50% maximum HP, becomes Zykytyky-Complete
Notable Moves: Thousand Arrows, Thousand Waves, Stone Edge, Outrage, DDance, Coil, Gyro Ball, Iron Head, Stealth Rock, Glare, Superpower, Zen Headbutt, Pain Split, Rest, Core Enforcer, Flash Cannon, Draco, Dragon Pulse, Focus Blast, Sludge Wave, Earth Power.
Role Identification: Wow nice god. GL killing.
 
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Parents: Dugtrio / Togedemaru
Shared egg group: Field
Offspring name: Togetrio
New type:

New base stats:
60 HP / 109 Atk / 66 Def / 55 SpA / 81 SpD / 118 Spe (BST: 489)
New ability and desc: Quick Trap (Arena Trap + Lightning Rod) - Prevents adjacent foes from choosing to switch unless they are Electric type.
Notable moves: Earthquake, Zing Zap, Nuzzle, Stone Edge, Sucker Punch, Pursuit, Fake Out, Reversal, U-turn, Super Fang, Final Gambit, Stealth Rock, Encore, Memento, Hone Claws, Thunder Wave, Spiky Shield, Electric Terrain, Gravity
Role Identification: Togetrio is a trapping Pokemon similar to Dugtrio, but better. It is quite fast, has a nice typing and a good movepool. It can utilize weird strategies such as Super Fang or Sash+Endeavor to get rid of different threats that could trouble your team. Also it is going to be a real bitch with Encore ;)

Togetrio @ Focus Sash
Ability: Quick Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Zing Zap
- Endeavor
- Sucker Punch / Stealth Rock / Encore

Togetrio @ Groundium Z
Ability: Quick Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Substitute
- Gravity
- Encore / Zing Zap / Endeavor

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DNA donors: Excadrill / Magnezone
Offspring name: Magnex
New type:

New base stats:
90 HP / 122 Atk / 87 Def / 90 SpA / 87 SpD / 84 Spe (+20 Atk +10 SpD +10 Spe) (BST: 560)
New ability and desc: Magnetic Motor (Sand Rush + Magnet Pull) - If Magnetic Terrain is active, this Pokemon's Speed is doubled.
Notable moves: Iron Head, Wild Charge, Earthquake, Explosion, Rapid Spin, Rock Slide, Volt Switch, Swords Dance, Stealth Rock, Magnet Rise
Role Identification: Apou Probo has a new friend! Magnex isn't really a strong Pokemon, but if you pair it with Apou Probo, it can sweep under Magnetic Terrain. It sets up Swords Dance, spams Iron Heads that are boosted by Magnetic Terrain and then explodes at the end of the sweep, killing one last victim.

Magnex @ Life Orb / Steelium Z
Ability: Magnetic Motor
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Iron Head
- Earthquake
- Explosion / Wild Charge

Magnex @ Focus Sash
Ability: Magnetic Motor
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Iron Head
- Rapid Spin
- Explosion

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Parents: Furret / Dunsparce
Shared egg group: Field
Offspring name: Funsparret
New type:

New base stats:
102 HP / 83 Atk / 77 Def / 65 SpA / 70 SpD / 77 Spe (BST: 474)
New ability and desc: Effective Strategy (Serene Grace + Frisk) - If this Pokemon has an attack with a secondary effect in its first moveslot, the secondary effect activates on switch-in. Doesn't activate if the attack has a chance to freeze.
Notable moves: Body Slam, Return, Ancient Power, Fire Punch, Earthquake, Headbutt, Sucker Punch, Pursuit, Knock Off, Quick Attack, U-turn, Roost, Stealth Rock, Coil, Agility, Glare
Role Identification: Funsparret is a shit Pokemon with a great ability. You can put Body Slam in its first moveslot to paralyze the foe on switch in, or you can use Fire Punch to burn him, but probably the best option is Ancient Power, which raises all of your stats by 1 on switch in (yeah it is a waste of a moveslot but the stat boosts are worth it). I obviously cancelled freezing because that would be broken.

Funsparret @ Leftovers
Ability: Effective Strategy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Ancient Power
- Return
- Earthquake / Knock Off
- Roost / Coil

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DNA donors: Rayquaza / Sandslash-Alola
Offspring name: Rayslash
New type:

New base stats:
90 HP / 145 Atk / 105 Def / 87 SpA / 77 SpD / 100 Spe (+20 Atk +20 Spe) (BST: 604)
New ability and desc: Weather Rush (Slush Rush + Air Lock) - If any weather is active, this Pokemon's Speed is doubled.
Notable moves: Icicle Crash, Outrage, Dragon Claw, V-create, Earthquake, Extreme Speed, Dragon Ascent, Knock Off, Iron Head, Poison Jab, Rapid Spin, Swords Dance, Dragon Dance, Stealth Rock, Aurora Veil, Defog, Sunny Day
Role Identification: Rayslash is a versatile weather sweeper. It probably works best on hail and sun teams (yes, an Ice-type sun sweeper!). In hail, it can set up Aurora Veil and in sun it has its V-creates boosted. Rayslash can set up with Swords Dance or Dragon Dance, it can set up Stealth Rock and it can even remove entry hazards.

Rayslash @ Life Orb / Icium Z
Ability: Weather Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Icicle Crash
- V-create
- Earthquake / Outrage / Extreme Speed
Finished subs, give me some attention.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Finished subs, give me some attention.
Rayslash's pretty nice, I like multi-weather abusers. Funsparret has a really interesting gimmick, and Magnex is, I believe, the first fusion made to be used in a terrain made by FE, which is also pretty unique

Togetrio sounds sorta annoying to deal with, but not the worst thing ever to be against.
 

Cookie Butter

formerly the someone

DNA Donors: Arceus/Minior-Meteor
Offspring name: Minor
New Type: Normal/Flying
Base Stats: 90/90/130 (+20)/90/110/110 (+20)
New ability and desc: Multishield ~ If Minor, at end of turn it changes to Core forme, after it changes to Core forme, if it holds a forme-changing Z-Crystal/Plate, it changes forme to match what the Z-Crystal/Plate changes the Pokemons forme to using Minor-Core as the base forme.
Notable Moves: Lots, but HEY LOOKIE HERE ARCEUS DOESNT GET SHELL SMASH BUT NOW IT DOES WOOOW.
Role Identification: Change forme pls.




DNA Donors: Arceus/Minior-Core
Offspring name: Minor-Core
New Type: Normal/Flying
Base Stats: 90/130/90/110/90/170
New ability and desc: Multishield ~ If Minor, at end of turn it changes to Core forme, after it changes to Core forme, if it holds a forme-changing Z-Crystal/Plate, it changes forme to match what the Z-Crystal/Plate changes the Pokemons forme to using Minor-Core as the base forme.
Notable Moves: Lots, but HEY LOOKIE HERE ARCEUS DOESNT GET SHELL SMASH BUT NOW IT DOES WOOOW.
Role Identification: Hold Ultranecrozium and forme changes pls.


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DNA Donors: Arceus/Minior-Core
Offspring name: Minor-Core-Ultra
New Type: Normal/Dragon
Base Stats: 90/140/60/140/60/222
New ability and desc: Neuroforce
Notable Moves: Lots, but HEY LOOKIE HERE ARCEUS DOESNT GET SHELL SMASH BUT NOW IT DOES WOOOW.
Role Identification: Wowie, 222 speed. Talk about F A S T, this boi gotcha covered. It has a better offensive type now with normal/dragon, good fire coverage, and lovely Shell Smash. IDK why a mon with 222 speed needs shell smash, but whatever. Kill everything :D
what the fuck
 

Parents: Linoone & Blaziken
Shared Egg Group: Field
Offspring name: LaBlaze
New Type: Normal/Fighting
New Base Stats: 89/105/75/90/75/100
New Ability and Desc: Flare Belly (Blaze + Gluttony) This pokemon will eat berries when under 50%. When this pokemon does eat a berry, the pokemon fire type moves will get boosted.
Notable Moves: Fire Punch, Flare Blitz, High Jump Kick, Brave Bird, Brick Break, Agility, Crush Claw, Night Slash, Knock off, Superpower, Thunder Punch, Earthquake, Rock Slide, Poison Jab, Play Rough, Extreme Speed, Return, Belly Drum, Gunk Shot, Seed Bomb
Role Identification: A very good revenge killer. With Belly Drum and STAB E-Speed coming off a base 105 attack, this ferret chicken thing can deal a lot of damage. With a lot of other move at it disposer, it don’t always have to run an E-Speed Belly Drum combo.


Parents: Linoone & Blaziken-Mega
Offspring name: Mega LaBlaze
New Type: Normal/Fighting
New Base Stats: 89/145/85/110/85/120
New Ability and Desc: Speed Boost
Notable Moves: Fire Punch, Flare Blitz, High Jump Kick, Brave Bird, Brick Break, Agility, Crush Claw, Night Slash, Knock off, Superpower, Thunder Punch, Earthquake, Rock Slide, Poison Jab, Play Rough, Extreme Speed, Return, Belly Drum, Gunk Shot, Seed Bomb
Role Identification: Mega LaBlaze is a very strong pokemon. Having access to Speed Boost and many good moves, it can hit many things for a good amount of damage. It can set out speeding things without having to run agility.



Parents: Tyrantrum & Kommo-O
Shared Egg Group: Dragon
Offspring name: Tykommo
New Type: Dragon/Fighting
New Base Stats: 88/125/132/94/92/88
New Ability and Desc: Smash Mouth (Bulletproof + Strong Jaw) Both Combined
Notable Moves: Head Smash, Rock Slide, Stealth Rock, Crunch, Dragon Claw, Earthquake, Curse, Dragon Dance, Elemental Fangs, Iron Head, Outrage, Superpower, Zen Headbutt, Belly Drum, Clanging Scales, Close Combat, Aqua Tail, Drain Punch, Elemental Punch, Bulk Up, Poison Jab
Role Identification: Tykommo is a scary dragon. With it two best stats being its attack at 125 and its defense at 132, this pokemon will be threatening. Don't sleep on this pokemon other stats, it lowest stats is only an 88 and that pretty nice to have. With its ability boosted it biting moves, it will become stronger.



Parents: Bronzong & Crustle
Shared Egg Group: DNA
Offspring name: Broncrust
New Type: Steel/Bug
New Base Stats: 88(+20)/97/120/72/115(+20)/39
New Ability and Desc: Heated Armor (Shell Armor + Heatproof)
Notable Moves: Hypnosis, Confuse Ray, Gyro Ball, Heavy Slam, Iron Head, Stealth Rock, Gravity, Zen Headbutt, Calm Mind, Earthquake, Trick Room, Rock Blast, Shell Smash, Rock Slide, X-Scissor, Counter, Curse, Spikes, Knock Off
Role Identification: With only one 2x weakness after its ability, Broncrust are pretty hard to take down. They are protected from critical hits. With access to both Stealth Rock and Spikes, Broncrust can be an effective hazard setter. It also have access to Trick Room.



Parents: Garchomp + Turtonator
Shared Egg Group: Dragon
Offspring name: Cuddle
New Type: Fire/Dragon
New Base Stats: 94/114/125/95/95/79
New Ability and Desc: Rough Armor (Rough Skin + Shell Armor) Both Combined
Notable Moves: Crunch, Sandstorm, Dragon Claw, Iron Head, Outrage, Aqua Tail, Stealth Rock, Earthquake, Stone Edge, Rock Slide, Poison Jab, Dragon tail, Shell Smash, Explosion, Head Smash, Dragon Claw, Bulk Up
Role Identification: This thing like to cuddle. This cuddle dragon can take hits with relative ease. You just need to watch out for rocks, they will hurt. With alright typing and stats, it can do a lot things right. It can shell smash, be defensive, or run a mega stone.


Parents: Mega Garchomp + Turtonator
Shared Egg Group: Dragon
Offspring name: Mega Cuddle
New Type: Fire/Dragon
New Base Stats: 94/144/145/135/105/69
New Ability and Desc: Sand Force
Notable Moves: Crunch, Sandstorm, Dragon Claw, Iron Head, Outrage, Aqua Tail, Stealth Rock, Earthquake, Stone Edge, Rock Slide, Poison Jab, Dragon tail, Shell Smash, Explosion, Head Smash, Dragon Claw, Bulk Up
Role Identification: Even though it not as fast as it base form, it still can work. This pokemon can work good on sand teams because of it Sand Force ability. It still can run a shell smash set pretty nicely. It will hurt coming off a base 144 base attack. It can even run some special moves to hit physical walls.



Parents: Gothitelle & Naganadel
Shared Egg Group: DNA
Offspring name: Nagantelle
New Type: Psychic/Poison
New Base Stats: 90(+19)/64/84/117(+6)/105(+14)/96(+3)
New Ability and Desc: Shadow Boost (Shadow Tag + Beast Boost) Both Combined
Notable Moves: Psyshock, Future Sight, Psychic, Heal Block, Dark Pulse, Thunderbolt, Shadow Ball, Energy Ball, Dragon Pulse, Nasty Plot, Air Slash, Heat Wave, Tailwind, Sludge Wave/Bomb, Flamethrower, Fire Blast, U-Turn
Role Identification: Nagantelle can trap an opponent and set up with nasty plot. With pretty good coverage and strong STAB moves, Nagantelle can be a real threat. Just come in on a pokemon that can’t really do too much to you and start setting up.



Parents: Meganium & Aggron
Shared Egg Group: Monster
Offspring name: Megagron
New Type: Grass/Steel
New Base Stats: 85/106/150/81/90/75
New Ability and Desc: Flower Bulk (Overgrow + Sturdy) Both Combined
Notable Moves: Petal Blizzard, Synthesis, Reflect, Light Screen, Aromatherapy, Counter, Leech Seed, Seed Bomb, Earthquake, Sword Dance, Dragon Tail, Iron Head, Autotomize, Metal Burst, Curse, Reversal, Stealth Rock, Elemental Punch
Role Identification: Megagron is a pretty nice flower iron monster. With good physical bulk and alright HP and Special Defense, this plant can eat up hits. It can set up Sword Dance or Curse to become more of a tank. It also have access to a recovery move in Synthesis.


Parents: Meganium & Mega-Aggron
Shared Egg Group: Monster
Offspring name: Mega-Megagron
New Type: Grass/Steel
New Base Stats: 85/136/200/81/110/75
New Ability and Desc: Filter
Notable Moves: Petal Blizzard, Synthesis, Reflect, Light Screen, Aromatherapy, Counter, Leech Seed, Seed Bomb, Earthquake, Sword Dance, Dragon Tail, Iron Head, Autotomize, Metal Burst, Curse, Reversal, Stealth Rock, Elemental Punch
Role Identification: Mega Megagron have a huge defense stat to make it more of a tank then it base form. The main thing the mega have over the base form is that it have filter, which make it take less damage from super effective moves.
 
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An idea for a pure Ground fusion turned into a series of solid weather setters.


Parents: Donphan / Hippowdon
Shared egg group: Field
Offspring name: Dondon
New type: Ground
New base stats: 104 / 121 / 124 / 69 / 71 / 53 | 542 BST
New ability and desc: Solid Sand (Sturdy + Sand Stream) - Upon switching in, the user summons Sandstorm for 5 turns (8 if holding Smooth Rock). If skies are clear and the user is hit by direct damage that would KO it, the user instead survives at 1 HP and summons Sandstorm again.
Notable moves:
Earthquake, Knock Off, Stone Edge, Play Rough, Iron Head, Seed Bomb, Superpower, Gunk Shot, Ice Fang, Ice Shard, Rapid Spin
Stealth Rock, Slack Off, Whirlwind, Yawn, Curse
Role Identification: A match made in heaven. One don has Rapid Spin, the other don has reliable recovery. Both are Ground-type, and there are no pure Ground fusions yet. They also have similar stat lines, making for a decent physical tank stat spread overall, with strangely appealing physical coverage on top of that. Oh, and it's a fairly robust sand supporter thanks to its Ability.


Parents: Abomasnow / Avalugg
Shared egg group: Monster
Offspring name: Snowlugg
New type: Ice
New base stats: 97 / 109 / 134 / 73 / 70 / 49 | 532 BST
New ability and desc: Solid Sleet (Snow Warning + Sturdy) - Upon switching in, the user summons Hail for 5 turns (8 if holding Icy Rock). If skies are clear and the user is hit by direct damage that would KO it, the user instead survives at 1 HP and summons Hail again.
Notable moves:
Ice Punch, Ice Shard, Earthquake, Superpower, Wood Hammer, Rapid Spin
Blizzard, Focus Blast, Surf
Recover, Swords Dance
Role Identification: Don't worry about this thing being outclassed by Dondon. Based on how it has Swords Dance and better coverage with STAB (with STAB priority, no less), this thing is more of a wallbreaker. It also summons a different weather, granted arguably worse.


Mega Evolution: Mega Snowlugg
Typing: Ice
Base Stats: 97 / 149 / 164 / 113 / 90 / 19 | 632 BST
Ability: Snow Warning
Notable moves: see base Snowlugg
Role Identification: Has a bit more oomph and a bit more bulk, but it's significantly slower and has a harder time surviving at 1 HP.


Parents: Carracosta / Politoed
Shared egg group: Water 1
Offspring name: Carrapolis
New type: Water
New base stats: 92 / 101 / 114 / 91 / 92 / 61 | 551 BST
New ability and desc: Solid Sprinkle (Sturdy + Drizzle) - Upon switching in, the user summons Rain Dance for 5 turns (8 if holding Damp Rock). If skies are clear and the user is hit by direct damage that would KO it, the user instead survives at 1 HP and summons Rain Dance again.
Notable moves:
Liquidation, Earthquake, Knock Off, Aqua Jet, Superpower
Scald, Hydro Pump, Ice Beam, Earth Power, Focus Blast
Stealth Rock, Shell Smash, Encore
Role Identification: Apart from its Speed, this is a well-rounded Water-type. It can be a Stealth Rock supporter or a Shell Smash sweeper depending on team needs. Shame about the lack of reliable recovery, though.


DNA Donors: Torkoal / Magnezone
Offspring name: Torkzone
New Type: Fire / Steel
Base Stats: 80 / 77 / 127 / 127 / 90 / 40 (+10 HP, +20 SpA, +10 SpD) | 541 BST
New ability and desc: Solid Sun (Drought + Sturdy) - Upon switching in, the user summons Sunny Day for 5 turns (8 if holding Heat Rock). If skies are clear and the user is hit by direct damage that would KO it, the user instead survives at 1 HP and summons Sunny Day again.
Notable Moves:
Rapid Spin, Explosion
Lava Plume, Fire Blast, Flash Cannon, Volt Switch, Discharge, Thunderbolt, Solar Beam
Stealth Rock, Shell Smash, Will-O-Wisp
Role Identification: And here is the odd one out. If only there was a Fire-type with Sturdy, let alone one that could breed with Torkoal, I would use that instead. I decided upon DNA for this fusion because the Parent choices are Donphan and Togedemaru (and Torkoal has atrocious physical STAB). Anyway, this thing is kinda like Drought Heatran, but instead of having good stats and a stallbreaker movepool, it has Electric coverage and Shell Smash.
 
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NEW SUBS

What a skill is?
DNA Donors: Breloom & Necrozma-Dusk Mane
Offspring name: Necroom-Not Noob
New Type:

Base Stats: 83 Hp/157 Atk/113 Def/89 SpA/89 SpD/75 Spe (+5 HP, +14 Atk, +10 Def, +3 SpA, +6 SpD, +2 Spe)=606 BST (+40)
New ability and desc:
Amateur's Tech (Technician + Prism Armor) -> Increases the damage with 75 BP or less by 75 %. The damage of super effective moves are halved on this Pokemon. This ability cannot be ignored.
Notable Moves:
-Physical:
Mach Punch, Drain Punch, Smart Strike, Knock Off, Shadow Claw, Rock Slide, Bullet Seed, Rock Tomb, Psycho Cut, Aerial Ace, Bulldoze, Brick Break, Night Slash, Thunder Punch.
-Special: Wot?
-Status: Swords Dance, Spore, Stealth Rock, Morning Sun, Moonlight, Leech Seed, Trick Room, Rock Polish, Autotomize, Bulk Up, Light Screen, Reflect.
Role Identification: Aaabbb

DNA Donors: Breloom/Necrozma-Ultra
Offspring name: Necroom-Skilled
New Type:

Base Stats: 83 Hp/167 Atk/83 Def/167 SpA/83 SpD/127 Spe (+10 Atk, -30 Def, +58 SpA, -6 SpD, +52 Spe)=690 BST (+84)
New ability and desc:
Neuro Force
Notable Moves: I'm too lazy to list these.
Role Identification: Aaabbb


Nice Scarf nerd.
DNA Donors: Rayquaza & Sharpedo
Offspring name: Megalodon
New Type:

Base Stats: 90 Hp/139 Atk/65 Def/139 SpA/65 SpD/111 Spe (+3 HP, +4 Atk, +17 SpA, +16 Spe)=609 BST (+40)
New ability and desc:
4th Dimension (Air Lock + Speed Boost) -> Nullifies the opponents' stat boosts (including from items and abilities) and effects of weather.
Notable Moves:
-Physical:
Dragon Ascent, Crunch, Earthquake, V-Create, Extreme Speed, Elemental Fangs, Psychic Fangs, Aqua Tail, Waterfall, Stone Edge, Rock Slide, Aqua Jet, Brick Break, Outrage, Dragon Claw, Poison Jab, Super Fang, Iron Head.
-Special: Dark Pulse, Air Slash, Fire Blast, Flamethrower, Thunderbolt, Ice Beam, Focus Blast, Hydro Pump, Surf, Scald, Earth Power, Energy Ball, Dragon Pulse, Draco Meteor, Overheat.
-Status: Z-CELEBRATE BOIS, Dragon Dance, Swords Dance, Taunt, Destiny Bond, Bulk Up, Tailwind, Roar, Thunder Wave.
Role Identification: This thing doesn't know what a revenge killer is thanks to 4th dimension, which makes items and abilities like Choice Scarf and Unburden useless. What does this means? Feel free to just set up once with your sky high 111 spe with ddance or even Z-Celebrate, nothing except priority users is going to be able to outspeed you. This also means that you aren't going to give aflying fuck about another slower sweepers.

DNA Donors: Rayquaza & Sharpedo-Mega
Offspring name: Megalodon-Mega X
New Type:

Base Stats: 90 Hp/159 Atk/95 Def/154 SpA/90 SpD/121 Spe (+20 Atk, +30 Def, +15 SpA, +25 SpD, +10 Spe)=709 BST (+100)
New ability and desc:
Strong Jaw
Notable Moves: Same as above, focus on fang related moves.
Role Identification: I have mixed feelings about this one, yeah is bulkier, faster, hits harder with Crunch and now it has like 5 new pseudo-STABs, but it really misses 4th Dimension, since now is easier to revenge kill, takes a mega slot and it cannot use another item than Sharpedonite. I guess can be a decent choice for a mega if you aren't using another one already, but the base is more recommendable.


DNA Donors: Rayquaza-Mega & Sharpedo
Offspring name: Megalodon-Mega Y
New Type:

Base Stats: 90 Hp/169 Atk/75 Def/169 SpA/75 SpD/131 Spe (+30 Atk, +10 Def, +30 SpA, +10 SpD, +20 Spe)=709 BST (+100)
New ability and desc:
Delta Stream
Notable Moves: Same as above
Role Identification: Imagine if it was legal...


When Hyper Voice becomes your best move.
DNA Donors: Mr. Mime & Necrozma-Dawn Wings
Offspring name: Mrs. Flying Dawn
New Type:

Base Stats: 83 Hp/83 Atk/89 Def/143 SpA/127 SpD/83 Spe (+15 HP, +4 Atk, +2 Def, +15 SpA, +4 SpD)=608 BST (+40)
New ability and desc:
Twilight Sonar (Soundproof + Prism Armor) -> Sound-based moves always hit super effectibly and have their power boosted by 75%. This pokemon is inmune to supper effective and sound-based moves. This ability cannot be ignored.
Notable Moves:
-Physical:
Are you serious?
-Special: Hyper Voice, Moongeist Beam, Photon Geyzer, nothing else =^].
-Status: Nasty Plot, Calm Mind, Stealth Rock, Moonlight, Morning Sun, Rock Polish, Autotomize, Trick, Taunt, Trick Room, Thunder Wave, Healing Wish, Quick Guard, Wide Guard
Role Identification: Aaabbb

DNA Donors: Mr. Mime & Necrozma-Ultra
Offspring name: Mrs. Ultra
New Type:

Base Stats: 83 Hp/153 Atk/97 Def/153 SpA/97 SpD/133 Spe (+70 Atk, +8 Def, +10 SpA, -30 SpD, +52 Spe)=718 BST (+110)
New ability and desc:
Neuro Force
Notable Moves: I'm too lazy to list these (again)
Role Identification: Aaabbb


ALL PRAISE YOUR WEATHER LORD
DNA Donors: Castform & Arceus
Offspring name: Zeus
New Type:

Base Stats: 95 Hp/110 Atk/95 Def/110 SpA/ 95 SpD/105 Spe (+15 Atk, +15 SpA, +10 Spe)=610 BST (+40)
New ability and desc:
Weather Mastery (Forecast + Multitype) -> Changes type and ability depending on the held Weather Rock or Plate. Prevents a held Weather Rock or Plate from being removed.
Notable Moves:
-Physical:
EXTREME SPEED, Earthquake, Shadow Claw, Waterfall, Aqua Tail, Stone Edge, Rock Slide, Brick Break, Dragon Claw, Outrage, Bullet Seed, Iron Head, X-Scissor, Poison Jab, Zen Headbutt.
-Special: Judgement, Hyper Voice, Fire Blast, Flamethrower, Focus Blast, Earth Power, Ice Beam, Hydro Pump ,Surf, Thunderbolt, Shadow Ball, Psychic, Psyshock, Sludge Bomb, Dragon Pulse, Draco Meteor, Energy Ball, Grass Knot, Hurricane, Giga Drain.
-Status: Swords Dance, Stealth Rock, Calm Mind, Recover, Will-O-Wisp, Thunder Wave, Rock Polish, Defog, Trick, Tailwind, Roar, Refresh.
Role Identification: Hold a weather rock.

DNA Donors: Castform-Sunny & Arceus-Fire
Offspring name: Zeus-Sun
New Type:

Base Stats:
95 Hp/110 Atk/95 Def/110 SpA/ 95 SpD/105 Spe (+15 Atk, +15 SpA, +10 Spe)=610 BST (+40)
New ability and desc:
Drought
Notable Moves: Same as above, focus on fire moves + Solar Beam
Role Identification: .


DNA Donors: Castform-Rainy & Arceus-Water
Offspring name: Zeus-Storm
New Type:

Base Stats:
95 Hp/110 Atk/95 Def/110 SpA/ 95 SpD/105 Spe (+15 Atk, +15 SpA, +10 Spe)=610 BST (+40)
New ability and desc:
Drizzle
Notable Moves: Same as above, focus on water moves + Thunder.
Role Identification: .


DNA Donors: Castform-Snowy & Arceus-Ice
Offspring name: Zeus-Gelid
New Type:

Base Stats:
95 Hp/110 Atk/95 Def/110 SpA/ 95 SpD/105 Spe (+15 Atk, +15 SpA, +10 Spe)=610 BST (+40)
New ability and desc:
Snow Warning
Notable Moves: Same as above, focus on ice moves + Blizzard.
Role Identification: .


DNA Donors: Castform & Arceus-Rock
Offspring name: Zeus-Desert
New Type:

Base Stats:
95 Hp/110 Atk/95 Def/110 SpA/ 95 SpD/105 Spe (+15 Atk, +15 SpA, +10 Spe)=610 BST (+40)
New ability and desc:
Sand Stream.
Notable Moves: Same as above, focus on rock moves.
Role Identification: .

RESUBS

(insert joke about nuggets here)
DNA Donors: Blaziken & Naganadel
Offspring name: Nugget
New type:

New base stats:
80 Hp/110 Atk/71 Def/130 SpA/71 SpD/110 Spe (+4 Hp, +14 Atk, +12 SpA, +10 Spe)=572 BST (+40)
New ability and desc:
Fast'n Mad (Speed Boost + Beast Boost)-> This Pokemon's highest non-hp stat is raised by 1 stage at the end of every turn.
Notable moves:
-Physical:
Flare Blitz, Blaze Kick, Gunk Shot, Poison Jab, Fire Punch, Earthquake, High Jump Kick, U-Turn, Superpower, Brave Bird, Knock Off, Shadow Claw, Low Kick, Stone Edge, Rock Slide, Thunder Punch, Dual Chop, Leech Life.
-Special: Fire Blast, Sludge Bomb and Wave, Flamethrower, Focus Blast, Vacuum Wave, Thunderbolt, Dark Pulse, Draco Meteor, Dragon Pulse.
-Status: Swords Dance, Nasty Plot, Bulk Up, Will-O-Wisp, Agility.
Role identification: It can be a great mixed attacker, but man, better use its mega tho:

DNA Donors: Blaziken (Mega) & Naganadel
Offspring name: Nugget-Mega
New type:

New base stats:
80 Hp/150 Atk/81 Def/150 SpA/81 SpD/130 Spe (+40 Atk, +10 Def, +20 SpA, +10 SpD, +20 Spe)=672 BST (+100)
New
ability and desc: Speed Boost
Notable moves:
Same as above.
Role identification: Now we are talking bois: With huge 150/150/130 Offenses and speed, better bulk and the broken ability Speed Boost, this guy right here is a hilariously powerful sweeper with acccess to 2 great set up moves on Swords Dance and Nasty Plot and great coverage options like Thunderbolt and EdgeQuake.


Nice super effective hit nerd.
Parents: Mamoswine/Necrozma
Shared egg group: DNA
Offspring name: Amenaza
New type:

New base stats:
103 Hp/131 Atk (+13)/97 Def (+7)/103 SpA (+5)/89 SpD (+15)/79 Spe=602 BST (+40)
New ability and desc: Thick Armor (Thick Fat + Prism Armor)->
This Pokemon only takes 25% damage from super effective hits and this Pokemon's super effective attacks deals 75% more damage. This ability cannot be ignored.
Notable moves:
-Physical:
Earthquake, Stone Edge, Rock Slide, Ice Shard, Icicle Crash, Superpower, Knock Off, Iron Head, X-Scissor, Shadow Claw, Gyro Ball.
-Special: Photon Geyzer, Earth Power, Focus Blast, Freezy-Dry, Ice Beam, Heat Wave, Power Gem, Dark Pulse.
-Status: Swords Dance, Stealth Rock, Moonlight, Morning Sun, Rock Polish, Trick Room, Roar.
Role Identification: A really versatile mon thanks to its ability Thick Armor, wich turns its large amount of weaknesses into resistances, making it really hard to take down mon. To complement this, it also has access to 2 forms of recovery on Moonlight and Morning Sun and another support moves like Stealth Rock and Thunder Wave. Its also very good offensibly due to its good mixed 131/103 offenses, access to a much better Neuro Force, great STABs on Photon Geyzer and Earthquake and more offensive movepool like SD or Stone Edge.
These are all, sooo, thoughts?
 
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Resubmarines:

Poison is supposed to help you, right?
Parents: Gliscor / Heracross
Shared egg group: Bug
Offspring name: Heracor
New type: Ground/Fighting
New base stats: 87/120/110/52/95/100
New ability and desc: Poison Power Trip (Poison Heal + Guts) - When poisoned, burned, or paralyzed, this Pokemon heals 12.5% of its HP every turn and has its Attack boosted 1.5x. Ignores burn Attack drop.
Notable moves: Earthquake, Close Combat, Megahorn, Sky Uppercut, Stone Edge, Fire Fang, Ice Fang, Knock Off, Poison Jab, Agility, Aqua Tail, Quick Attack, U-Turn, Swords Dance, Stealth Rock, Taunt, Roost, Defog, Facade, Fling, Protect, Pursuit, Bullet Seed, Low Kick, Rock Slide, Aerial Ace, Bulk Up
Role identification: You slap a Toxic Orb (or Flame Orb) on this thing and after 1 short turn, your already good Attack jumps to astronomical levels and at absolutely 0 cost. Instead, you get healed. Good deal, right? This thing gets Swords Dance AND Agility and way too much coverage. Ground/Fighting STAB coverage is already pretty good, but there's also Rock/Bug/Dark/Poison/Steel/Water/Grass/Fire/Ice/Flying coverage AND Quick Attack AND Facade. Also it has some nice support options with its decent bulk, too.

Parents: Gliscor / Mega Heracross
Shared egg group: Bug
Offspring name: Heracor
New type: Ground/Fighting
New base stats: 87/180/145/52/105/90
New ability and desc: Skill Link
Notable moves: Above list + Rock Blast, Pin Missile, Arm Thrust, - Fling
Role identification: You trade in being the best status absorber in the history of ever, 10 Speed, and your Mega Slot for B U L K. This basically has all the same sets while being even bulkier before and it still has recovery in Roost. A Bulky SD set or a set of Defog/Earthquake/Stealth Rock or Rock Blast/Roost probably work best. Overall, a fun alternative to the Poison Power Master


Don't let this defensive behemoth THROH you off!
Parents: Throh / Sableye
Shared Egg Group: Human-Like
Offspring Name: Theye
New Type: Fighting/Ghost
Base Stats: 95/97/90/57/85/57
New Ability: Panic Mode (Guts + Prankster) - This Pokemon's moves have +1 priority when this Pokemon is burned, paralyzed, or poisoned. Ignores the burn Attack drop.
Notable Moves: Bulk Up, Recover, Circle Throw, Shadow Claw, Shadow Sneak, Seismic Toss, Night Shade, Taunt, Will-O-Wisp, Fire Punch, Thunder Punch, Ice Punch, Knock Off, Stone Edge, Earthquake, Poison Jab, Pain Split, Sucker Punch, Zen Headbutt, Trick, Metal Burst, Counter, (Z-)Hone Claws, Dynamic Punch
Role Identification: The normal form of Theye isn't the greatest as it's stats aren't that much to write home about, but it is a decently bulky revenge killer with (near) prefect neutral coverage for what it's worth. Z-Hone Claws, Dynamic Punch, Shadow Claw, Recover/a coverage move sounds fun to me, doesn't it?
Now that I think about, this thing is kinda similar to CAP's Revenankh.

Parents: Throh / Mega Sableye
Shared Egg Group: Human-Like
Offspring Name: Mega Theye
New Type: Fighting/Ghost
Base Stats: 95/107/140/77/135/27
New Ability: Magic Bounce
Notable Moves: Above list + Foul Play
Role Identification: 95/140/135 bulk, 3 resistances, 2 immunities, reliable recovery, and so much more makes Mega Theye a great wall or setup sweeper. First, you can go the Bulk Up route, abusing how good Ghost/Fighting coverage is while phazing everything with Circe Throw, hitting Ghosts with Shadow Claw, and staying healthy with Recover. It's bulk makes it easy to setup and it's useful Rock resistance lets it switch-in to Rocks if they got past it's ability. There's also the defensive route, burning things with Will-O, poisoning things with Toxic, crippling things with Taunt, and even still using you great coverage with near perfect coverage in Seismic Toss + Night Shade, so nobody escapes the 100 damage. Also, Counter is fun.

New submarines:

*whipping sound effect*
DNA Donors: Heatmor / Thundurus-Incarnate
Offspring Name: Morthundur
New Type: Fire/Electric
Base Stats: 82/111/88/115/88/88 (+20 Def, +15 SpD, +5 Atk)
New Ability: Smoke Veil (White Smoke + Prankster) - This Pokemon's status moves and moves that effect stats have +1 Priority; this stacks
Notable Moves: Fire Lash, Charge Beam, Nasty Plot, Bulk Up, Thunderbolt, Fire Blast, Focus Blast, Giga Drain, Sucker Punch, Superpower, Thunder Punch, Wild Charge, Knock Off, Taunt, Thunder Wave, Will-O-Wisp, Power-Up Punch, Agility, Defog, Dark Pulse, Volt Switch, U-Turn, Sludge Bomb/Wave, Psychic, Flash Cannon, Flare Blitz, Iron Tail, Stomping Tantrum, Double Team, Stockpile, Electroweb
Role Identification: I implore you to make Fire Lash useful. This is step 1: make it a priority move. Set up with Bulk Up or Nasty Plot and then destroy everything with priority Fire Lash/Superpower/Iron Tail physically or Charge Beam/Electroweb/Focus Blast/Psychic/Flash Cannon specially. There's also the stuff that regular Prankster Thundurus does with +2 priority Stockpile and +1 priority Will-O-Wisp.


A noble swordsman need not secondary effects
DNA Donors: Kingler / Cobalion
Offspring Name: Terraking
New Type: Water/Rock
Base Stats: 73/139/102/61/80/111 (+20 Spe, +10 SpD, +10 Atk)
New Ability: Force of Justice (Sheer Force + Justified) - This Pokemon's moves with secondary effects have their power boosted by 1.3x and, instead of their usual secondary effect, have a 50% chance to raise the user's Attack by 1.
Notable Moves: Liquidation, Rock Slide, Close Combat, X-Scissor, Zen Headbutt, Poison Jab, Iron Head, Earthquake, Swords Dance, Agility, Taunt, Stealth Rock, Quick Attack, Body Slam, Haze
Role Identification: This thing just rams into you repeatedly and then benefits from ramming into repeatedly. STAB Liquidation, STAB Rock Slide, Zen Headbutt, Poison Jab, Iron Head, and Body Slam all see their power boosted and are now physical Charge Beam clones, but better, allowing Terraking to snowball out of control. 139 Attack is already high and 111 is also a pretty good speed tier, allowing Terraking to run Choice Band, Choice Scarf, or Agility/Dual Dance sets to dent the opposing team with. So, you better bow down before your new king, before it makes you!


I'mma kill you with Force Palm
DNA Donors: Sawsbuck-Winter / Marshadow
Offspring Name: Marsbuck
New type: Normal/Fighting
New base stats: 85/112/85/75/90/130 (+20 Spe, +10 Def, +10 SpD)
New ability and desc: Graceful Optimization (Serene Grace + Technician) - This Pokemon's moves with secondary effects or under 60 BP have their power boosted 1.5x; these boosts stack.
Notable moves: Body Slam, Shadow Sneak, Force Palm, Ice Punch, Fire Punch, Thunder Punch, Rock Tomb, Poison Jab, Zen Headbutt, Iron Head, Rolling Kick, Swords Dance, Agility, Horn Leech, Drain Punch, Leech Seed, Light Screen, Thunder Wave, Synthesis, Bulk Up, Aromatherapy, Will-O-Wisp, Spectral Thief
Role identification: Let's go down a little list, shall we?
127.5 BP STAB Body Slam
135 BP STAB Force Palm/Rolling Kick
60 BP Priority Shadow Sneak
135 BP Rock Tomb
120 BP Poison Jab/Iron Head/Zen Headbutt
112.5 BP Elemental Punches
Swords Dance
Agility
Knock Off
130 Speed

Need I say more?


You know two heads are better than one
Parents: Zweilous / Dragonite
Shared egg group: Dragon
Offspring name: Weezii
New type: Dragon
New base stats: 91/119/92/92/95/79
New ability and desc: Scary Scales (Hustle + Multiscale) - This Pokemon's Attack is boosted 1.5x. At full HP, the opponent's moves have 0.8x accuracy and do 75% of the normal damage. At under full HP, this Pokemon's moves have 0.8x accuracy.
Notable moves: Roost, Dragon Dance, Extreme Speed, Dragon Claw, Earthquake, Iron Head, Crunch, Fire Punch, Thunder Punch, Ice Punch, Aerial Ace, Head Smash, Outrage, Defog, Aqua Tail, Thunder Wave, Reflect, Light Screen, Rock Slide, Hone Claws, Zen Headbutt, Mud-Slap
Role identification: At full HP, your opponent has to try to hit you while you set up away. DDance patches up your mediocre speed and further boosts your ridiculous Attack, or you can use Hone Claws to avoid missing once you do get hit. Or, y'know, use both (or Agility + Hone Claws). After that, you have Extreme Speed for priority, and a ton of coverage thanks to being part Dragonite. Oh, and if the opponent hits you and think the pain is over, guess what? Roost.
Done with these.
Thoughts?
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader

Take it easy, mon.
Parents: Lickilicky + Haxorus
Shared egg group: Monster
Offspring name: Chillax
New type: Normal/Dragon
New base stats: 103/126/102/80/92/83 (BST: )
New ability and desc: Mellow Vibe (Oblivious + Mould Breaker): This Pokémon can never be prevented from selecting a move and using it. This Pokémon is unaffected by debuffs and damage from its own moves.
Notable moves: Giga Impact, Outrage, Superpower, Shadow Claw, EdgeQuake, Elemental Punches, Power Whip, Belly Drum, Swords Dance, Curse, Rest
Role Identification: Welcome to Komala: Ubers edition. With the ability to run what amounts to a RestTalk set without using Sleep Talk, Chillax can spread its mellow vibes with relative impunity. Belly Drum is a useful option, as it can boost and then Rest it off next turn, thanks to a reasonable defensive statline and typing, but there's always Swords Dance or Curse if you don't want to risk it. Of course, your biggest asset is your staying power, so Curse is a reasonable bet. Beyond that, though, you have Giga Impact and Outrage that don't lock you into moves, and with an immunity to Life Orb recoil, the stat drops from Superpower, and so on, you can also run a potent set as a straight-up sweeper. Don't sweat it, though; you'll figure out what you want to do with this fusion. =]

No filler, all
Parents: Charizard + Salazzle
Shared egg group: Monster
Offspring name: Driller
New type: Fire/Poison
New base stats: 83/84/79/120/82/118 (BST: 566)
New ability and desc: What The Frack (Solar Power + Corrosion): This Pokémon's attacks can poison any target, regardless of typing or ability-based immunities. If Sunlight is active or an opposing Pokémon on the field is Poisoned or Badly Poisoned, this Pokémon's Special Attack is boosted by 50%. These bonuses stack multiplicatively.
Notable moves: Fire Blast, Sludge Bomb, Solar Beam, Air Slash, Focus Blast, Venoshock, Ancient Power, Nasty Plot, Sunny Day, Roost, Toxic
Role Identification: Two prominent RU Fire-types combining to give selectors the best of both worlds, with powerful STABs and the ability to deal a huge amount of damage in the sun or against poisoned targets - or both! The much-improved Special Attack and great Speed allow it to deal quite a lot of damage, and since it isn't 4x weak to rocks any more you can switch in multiple times! Which is always nice. There's also access to Nasty Plot to boost your Special Attack even further, but its typing is esoteric at best, it lacks a few coverage options, and it also has issues with type-immune sorts like Bug/Steels with variations on Flash Fire. Of course, you do lack a certain amount of raw power... unless, of course, you elect to Mega Evolve it. Let's see what happens when we do that. =]
===
Offspring name: Mega Driller X @ Charizardite X
New type: Fire/Dragon
New base stats: 83/130/112/141/82/118 (BST: 666)
New ability and desc: Tough Claws
Notable moves: As MegaZard X + Leech Life, Gunk Shot
Role Identification: Pretty much the same as MegaZard X, but considerably faster. TC-boosted Leech Life is a boon to it, though, granting some reliable recovery even if Bug isn't the greatest attacking type ever that means you can elect to forgo Roost and keep doing damage, while Gunk Shot is simply an additional coverage option against Fairies.
===
Offspring name: Mega Driller Y @ Charizardite Y
New type: Fire/Poison
New base stats: 83/104/79/170/112/118 (BST: 666)
New ability and desc: Drought
Notable moves: As MegaZard Y + Sludge Wave, Foul Play, Nasty Plot
Role Identification: While it's not quite the same as MegaZard Y, especially in the typing department (trading in a 4x Stealth Rock weakness for a 4x Earthquake weakness is a, er, brave choice), it has a lot to recommend it. A Special Attack of 170 means it can pulverize a huge array of Pokémon with its surprisingly great STAB combination, while that selfsame weakness to Ground can cause it to lure out Ground-types and fry them with Solar Beam. Drought boosted STAB Flamethrower is a brilliantly powerful attack, while it can also forgo recovery in Roost to boost that gargantuan Special Attack even further through using Nasty Plot after forcing a switch. One other, rather niche option is running Foul Play as a surprise check to physical attackers, but this does mean you give up coverage or recovery. As befits its stat total, this is a demonic special wallbreaker with a lot to recommend it; just be careful not to drill too greedily or too deep. =]

The oncoming storm...
Parents: Abomasnow + Aurorus
Shared egg group: Monster
Offspring name: Brumous
New type: Grass/Ice
New base stats: 121/99/88/110/103/74 (BST: 595)
New ability and desc: Snow Warning
Notable moves: Wood Hammer, Ice Shard, EdgeQuake, Giga Drain, Blizzard, Freeze-Dry, Thunderbolt, Earth Power, Stealth Rock, Haze, Calm Mind, Swords Dance
Role Identification: Just use the mega, it's the same but better.
===
Offspring name: Mega Brumous @ Abomasite
New type: Grass/Ice
New base stats: 121/139/118/150/123/44 (BST: 695)
New ability and desc: Snow Warning
Notable moves: See above
Role Identification: Now we're talking. With some seriously potent stats and a movepool with surprising depth, Mega Brumous is a Hail setter with some real promise. We don't have many of those round these parts. Primarily a Special Attacker with Blizzard and Thunderbolt, it can also use its low Speed with Ice Shard to surprise a variety of attackers as well as a surprisingly wide coverage movepool across both its physical and special stats. It also has the potential to go fully physical with a Swords Dance set or fully special with a Calm Mind set. Alternatively, it can come in, set up weather, and irritate boosting sweepers with chip damage and Haze. It's a surprisingly effective fusion, and frankly we need more weather setters;
who else is going to bring the thunder? =]

More fusion maths: Man-o'-war + Turtle =
Parents: Tentacruel + Carracosta
Shared egg group: Water 3
Offspring name: Crustacean
New type: Water/Rock
New base stats: 87/99/109/91/102/76 (BST: 564)
New ability and desc: Literal Cancer (Liquid Ooze + Solid Rock): This Pokémon takes 25% less damage from super-effective moves and moves that would drain its health. When this Pokémon is hit by a super-effective move, the user of the move loses health equal to 25% of the damage that would have been inflicted; when it is hit by a move that would drain its health, the user of the move instead loses HP equal to the amount it would have recovered. These effects stack.
Notable moves: Liquidation, EdgeQuake, Aqua Jet, Rapid Spin, Hydro Pump, Ice Beam, Earth Power, Ancient Power, Dazzling Gleam, Focus Blast, Giga Drain, Acid Spray, Shell Smash, Stealth Rock, Toxic Spikes, Haze, Toxic, Aqua Ring
Role Identification: Versatile fusion capable of being a mixed attacker or wall depending on what setup you choose to use for it. Being 4x weak to Giga Drain sounds bad, but it means being hit by it makes them lose a crapton of HP. In this sense, it actually dissuades attackers from taking advantage of its defensive typing, as those supereffective moves - especially when combined with lowered defences from Shell Smash - can be extremely unpleasant for frail attackers such as, well, basically anything based on Xurkitree. Of course, it's far from invincible; a lack of reliable recovery outside Giga Drain is less than entirely stellar, and its lack of offensive presence when running a more defensive set is extremely bad, especially in the offence-heavy meta of Fusion Evolutions. However, it has the tools it needs to succeed, and when your opponent sees it, don't worry; they'll get crabby. =]

My best fusion yet...
Parents: Camerupt + Serperior
Shared egg group: Field
Offspring name: Masterpiece
New type: Grass/Fire
New base stats: 82/97/92/100/95/86 (BST: 552)
New ability and desc: Magnum Opus (Solid Rock + Contrary): This Pokémon's stat boosts are inverted. This Pokémon's super-effective attacks deal 25% more damage.
Notable moves: Overheat, Leaf Storm, Earth Power, Dragon Pulse, Giga Drain, Glare
Role Identification: A powerful dual-Contrary abuser with extra oomph from its ability. 100 base Special Attack is pretty good anyway, and with bonus damage on super-effective hits, this fusion is extremely adept at forcing switches. Anything weak to its moves had better get outta town fast, and it can use that time to snipe the incoming counter with Glare or deal extra damage with a predicted switch. Hell, straight-up boosting through Overheat or Leaf Storm is a great way to play it. It's just that low Speed that lets it down. However, that's not the only way to run this fusion, goodness no...
===
Offspring name: Mega Masterpiece @ Cameruptite
New type: Grass/Fire
New base stats: 82/117/122/140/125/66 (BST: 652)
New ability and desc: Sheer Force
Notable moves: See above + Energy Ball, Fire Blast, Ancient Power, Calm Mind
Role Identification: If you elect to go for a more general build, Mega Masterpiece is a pretty cool fusion. Extremely bulky and with a surprisingly good defensive typing (weak only to Poison, Flying, and Rock), its ability means it can hit extremely hard with a variety of moves. On the other hand, you might end up doing less damage than if you were using the base forme despite its massively increased Special Attack, so be sure that you're doing what you want with this fusion. =]

Or is it this one?
DNA Donors: Serperior + Thundurus
Offspring name: Stupendous
New Type: Electric/Grass
Base Stats: 80 (+3)/95/90 (+8)/120 (+20)/90 (+3)/118 (+6) (BST: 593)
New ability and desc: Magnificence (Contrary + Prankster): This Pokémon's stat boosts are inverted. This Pokémon's status moves are at -1 Priority; however, its damaging moves are at +1 Priority.
Notable Moves: Leaf Storm, Thunderbolt, Focus Blast, Dark Pulse, Dragon Pulse, Giga Drain, Volt Switch, U-Turn, Hammer Arm
Role Identification: Priority boosting through Leaf Storm. Priority healing through Giga Drain. Priority pivoting. What more do you want? This is a very fast fusion that really makes the most of its rather limited movepool. Base 118 Speed pretty much guarantees you're going first, even against other priority moves; if it doesn't, you can always run Hammer Arm as a boosting move that does chip damage. Volt Switch and U-Turn allow you to GTFO in the presence of a counter (such as an AteSpeeder of some manner), while Thunderbolt is your primary Electric STAB if you're planning on sticking around and racking up those Leaf Storm boosts. Watch out for Grass and Electric absorbers and you should be absolutely golden. =]
I've been finished a while, but: thoughts?
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Chillan and Crustacean have cool nieches imo. Does Belly Drum not cut your HP with Mellow Vibe? bc if so, that would make it really good. Too bad it's speed isn't the best but oh well, Dragon Dance is there, I guess.

Also I'm hoping that Explosion doesn't count for Mellow Vibe's "Doesn't take damage from it's own moves" bc that'd be broken. Otherwise, really cool fusion.
 
Chillan and Crustacean have cool nieches imo. Does Belly Drum not cut your HP with Mellow Vibe? bc if so, that would make it really good. Too bad it's speed isn't the best but oh well, Dragon Dance is there, I guess.

Also I'm hoping that Explosion doesn't count for Mellow Vibe's "Doesn't take damage from it's own moves" bc that'd be broken. Otherwise, really cool fusion.
Alas, Explosion, Belly Drum, and similar moves work differently to self-damaging moves like Head Smash &c; they reset the user's HP rather than actually deal damage. This is why, for instance, you never see Belly Drum Clefable. =]
 

DNA Donors: Arcanine / Zygarde 10%
Offspring name: Zyganine
New Type:

Base Stats:
HP 78(+6)
Atk 120(+15)
Def 75
SpA 90(+10)
SpD 90(+8)
Spe 105
BST 558
New ability and desc: Revenge Spirit (Intimidate + Power Construct) - If the total sum of stat boosts and drops on the holder equals -6 or less, holder resets all stat changes and transforms into its Courage form at the end of the turn; in Courage form holder's stats cannot be lowered.
Notable Moves:
: Flare Blitz, Fire Fang, Earthquake, Thousand Arrows, Thousand Waves, Stone Edge, Rock Slide, Iron Head, Close Combat, Superpower, Crunch, Wild Charge, Extreme Speed, Dragon Tail
: Coil, Dragon Dance, Morning Sun, Will-O-Wisp, Glare, Pain Split
Role Identification: Fast attacker with good setup moves and strong STABs. I suggest to build a set that can reach the Courage form as fast as possible, using Close Combat or Overheat. Oh, and it's a very good boi.


DNA Donors: Arcanine / Complete Zygarde
Offspring name: Zyganine Courage
New Type:

Base Stats:
HP 240
Atk 120
Def 125
SpA 120
SpD 100
Spe 75
BST 680
New ability and desc: Revenge Spirit (Intimidate + Power Construct) - In Courage form holder's stats cannot be lowered (not even by its own moves).
Notable Moves:
: Flare Blitz, Fire Fang, Earthquake, Thousand Arrows, Thousand Waves, Stone Edge, Rock Slide, Iron Head, Close Combat, Superpower, Crunch, Wild Charge, Extreme Speed, Dragon Tail
: Overheat, Fire Blast, Flamethrower, Heat Wave, Earth Power, Core Enforcer, Draco Meteor, Dragon Pulse, Sludge Wave
: Coil, Dragon Dance, Morning Sun, Will-O-Wisp, Glare, Pain Split
Role Identification: Super bulky with only two weaknesses, special and physical versatility and only needs 3 Close Combat or 3 Overheat to be obtained. It can use freely Overheat and Draco Meteor, learns a lot of setup moves, that fit not offensive and defensive roles, and it also learns recovery, which can be very useful with all those HPs. It also learns WOW and Glare to spread status.

DNA Donors: Zekrom / Dedenne
Offspring name: Dedekrom
New Type:

Base Stats:
HP 83
Atk 120(+16)
Def 90(+2)
SpA 100
SpD 85(+2)
Spe 115(+20)
BST 593
New ability and desc: Volt Ground (Teravolt + Pickup) - Prevents opponent from using its Item and holder ignores it when attacking.
Notable Moves:
: Bolt Strike, Fusion Bolt, Nuzzle, Wild Charge, Thunder Punch, Play Rough, U-turn, Crunch, Rock Slide, Stone Edge, Dragon Claw, Dragon Tail, Outrage, Zen Headbutt
: Thunderbolt, Thunder, Dazzling Gleam, Earth Power, Flash Cannon, Dragon Pulse, Draco Meteor, Shadow Ball, Signal Beam, Psychic, Volt Switch, Focus Blast
: Roost, Thunder Wave, Defog, Hone Claws, Tailwind
Role Identification: Koko's rival with better physical STAB.

DNA Donors: Crobat / Latios
Offspring name: Crotios
New Type:

Base Stats:
HP 82
Atk 110(+20)
Def 80
SpA 120(+20)
SpD 95
Spe 120
BST 607
New ability and desc: Easel (Inner Focus + Levitate) - Immune to Ground-type moves and cannot be flinched; the holder is considered airborne.
Notable Moves:
: Cross Poison, Poison Fang, Dragon Claw, Outrage, Earthquake, Brave Bird, Acrobatics, Leech Life, U-turn, X-Scissor, Zen Headbutt, Waterfall, Shadow Claw, Super Fang, Pursuit
: Sludge Bomb, Venoshock, Dragon Pulse, Draco Meteor, Dark Pulse, Psychic, Psyshock, Shadow Ball, Ice Beam, Thunderbolt, Heat Wave, Surf, Energy Ball
: Dragon Dance, Nasty Plot, Defog, Roost, Tailwind, Venom Drench, Recover, Refresh, Trick, Memento, Whirlwind, Calm Mind, Taunt, Detect
Role Identification: High Speed, OK stats and good (special) STABs. It's nice overall, but the mega is better.


DNA Donors: Crobat / Mega Latios
Offspring name: Mega Crotios
New Type:

Base Stats:
HP 82
Atk 150
Def 100
SpA 150
SpD 105
Spe 120
BST 707
New ability and desc: Levitate
Notable Moves:
: Cross Poison, Poison Fang, Dragon Claw, Outrage, Earthquake, Brave Bird, Acrobatics, Leech Life, U-turn, X-Scissor, Zen Headbutt, Waterfall, Shadow Claw, Super Fang, Pursuit
: Sludge Bomb, Venoshock, Dragon Pulse, Draco Meteor, Dark Pulse, Psychic, Psyshock, Shadow Ball, Ice Beam, Thunderbolt, Heat Wave, Surf, Energy Ball
: Dragon Dance, Nasty Plot, Defog, Roost, Tailwind, Venom Drench, Recover, Refresh, Trick, Memento, Whirlwind, Calm Mind, Taunt, Detect
Role Identification: The Poison/Dragon version of MegaZardX, but bulkier, faster and with higher attacking stats. It lacks some good physical STABs, but Fusion Moves will make up for them. It can be really strong with a setup set, either physical or special since it learns CM, NP and DD. It even has recovery and useful status moves like Defog, Tailwind, Whirlwind and Memento.

DNA Donors: Kartana / Mimikyu
Offspring name: Kyutana
New Type:

Base Stats:
HP 60(+3)
Atk 150(+15)
Def 105
SpA 55(+1)
SpD 85(+17)
Spe 105(+3)
BST 560
New ability and desc: Beast Costume (Beast Boost + Disguise) - Holder sets up a Disguise when it enters the field for the first time and every time it knocks out an opponent.
Notable Moves:
: Shadow Sneak, Shadow Claw, Phantom Force, Wood Hammer, Leaf Blade, Play Rough, Leech Life, X-Scissor, Drain Punch, Sacred Sword, Knock Off, Night Slash, Psycho Cut, Smart Strike
: Swords Dance, Bulk Up, Synthesis, Will-O-Wisp, Thunder Wave, Taunt, Tailwind, Defog, Destiny Bond, Detect, Pain Split, Trick, Trick Room (?)
Role Identification: These two Pokémon perfectly fill each other's lacks: Kartana helps with its high Defense, while Mimikyu helps with Special Defense; Kartana has one of the highest Attack stats and Grass type, while Mimikyu has low Attack but also Wood Hammer and STAB priority in Shadow Sneak; Kartana offers attacking coverage with Sacred Sword or Psycho Cut, Mimikyu learns all those useful Status moves that Ghosts learn, such as Destiny Bond and WOW. They combine to build up a monster and the ability is also useful if you want to set-up against opponent's revenge killer. Very strong indeed, and it would be the first Grass/Ghost Fusion to be featured.

DNA Donors: Azelf / Pheromosa
Offspring name: Azomosa
New Type:

Base Stats:
HP 73
Atk 141(+10)
Def 63(+10)
SpA 141(+10)
SpD 63(+10)
Spe 133
BST 614
New ability and desc: Vaccine (Levitate + Beast Boost) - Upon KOing an opponent, holder gains an immunity to their primary type.
Notable Moves:
: High Jump Kick, Power-Up Punch, Low Kick, Zen Headbutt, Drill Run, U-turn, Lunge, Ice Punch, Thunder Punch, Fire Punch, Knock Off, Explosion, Poison Jab, Rapid Spin
: Focus Blast, Psychic, Psyshock, Shadow Ball, Bug Buzz, Ice Beam, Flamethrower, Fire Blast, Thunderbolt, Dazzling Gleam, Energy Ball
: Nasty Plot, Quiver Dance, Calm Mind, Roost, Taunt, Thunder Wave, Stealth Rock, Trick

Parents: Haxorus / Dragalge
Shared egg group: Dragon
Offspring name: Dragorus (Dragon+Virus)
New Type:

Base Stats:
HP 80
Atk 121
Def 100
SpA 88
SpD 106
Spe 80
BST 575
New ability and desc: Colonization (Adaptability + Mold Breaker) - Holder's STAB is 2x instead of 1.5x, and its STAB moves ignore any immunity (either given by ability or typing), also when inflicting Poisoned status (Toxic Spikes, if set by the holder, can poison Steel- and Poison-types and cannot be removed, but only while the holder is on the field).
Notable moves:
: Dragon Claw, Dragon Tail, Outrage, Gunk Shot, Poison Jab, Earthquake, Rock Slide, Superpower, Play Rough, X-Scissor, Shadow Claw, Night Slash, Waterfall, Aqua Tail
: Swords Dance, Dragon Dance, Toxic Spikes, Taunt
Role Identification: Well, a strong physical attacker with good STABs and some good setup moves.
I'm done with 'em, whaddaya think?

EDIT: Srry Reviloja753, we posted almost at the same time.
 
Celesteela / Salamence - I like the name; it has the same sort of gimmick as my Pherothorn fusion. Also good combo in general.
Rayquaza / Sharpedo - You know, I'm kinda surprised there are no Dark/Flying fusions yet.
Castform / Arceus - I thought it strange at first that the formes had separate Abilities, but then I realized Giratina-O has Levitate.
Slurpuff / Aromatisse - Ooh, an Aromatisse fusion.
Torterra / Tapu Lele - Lovely
Flareon / Tapu Fini - fusion
Hippowdon / Tapu Lele - group
Vaporeon / Tapu Bulu - there
Furret / Dunsparce - Interesting Ability concept; nice use of Furret.
Komala / Silvally - Phenomenal use of Komala; lovely Ability.
 
SV: Garchomp & Turtonator
SV: Meganium & Aggron
SV: Gothitelle & Naganadel
Celesteela / Salamence
Slurpuff / Aromatisse
Abomasnow / Avalugg
Crobat / Latios
Lickilicky + Haxorus
 
Jolteon / Ninetales-Alola
Slurpuff / Aromatisse
Miltank / Marshadow
Togekiss / Oricorio-Sensu
Komala / Silvally
Claydol / Tyranitar
Donphan / Hippowdon
Throh / Sableye
Gliscor / Heracross
Heatmor / Thundurus-I
 
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