Honey Nut Cheerios

Round V

I'll get my format and flavor later, I just want to get this going.

Field Effects
--

JJayyFeather [ABBO]

Fidgit (F) @ --
HP: 38
EN: 64
Type:
Poison Ground
Abilities: Persistent/Vital Spirit/Frisk
Stats: 4/5/4/5 | 114
Status: -10% Evasion, Rage (3a)

Yoshiblaze [ABBO] - Stealth Rockx

Lopunny (F) @ Lopunnite
HP: 86
EN: 49
Type:
Normal/Fighting
Abilities: Cute Charm/Klutz/Limber/Scrappy
Stats: 7/3/1/4 | 135
Status: --

Action One
Lopunny used Fake Out!

Crit (1-625): 242 - YES
Damage: (4 [BAP] +3 [STAB] + 2.5 [Rank Dif] + 3 [Crit]) = 12.5 damage
Fidgit: 38 - 12.5 = 25.5 HP
Lopunny: 49 - 3 = 46 EN

Fidgit flinched!

Action Two
Lopunny used Ice Punch!

Crit (1-625): 9388 - NO
Damage: (8 [BAP] + 2.5 [Rank Dif]) * 1.5 = 15.75 damage
Freeze (<= 1000) = 5284: NO
Fidgit: 25.5 - 15.75 = 9.75 HP
Lopunny: 46 - 6 = 40 EN

Fidgit used Encore!
Lopunny was encored!
-10 EN

Action Three
Lopunny used Ice Punch!

Crit (1-625): 6298 - NO
Damage: (8 [BAP] + 2.5 [Rank Dif]) * 1.5 = 15.75 damage
Fidgit: 9.75 - 15.75 = ded HP
Fidgit fainted!
Lopunny: 40 - 6 = 34 EN

Field Effects
--

JJayyFeather [ABBO]

Fidgit (F) @ --
HP: KOed
EN: KOed
Type:
Poison Ground
Abilities: Persistent/Vital Spirit/Frisk
Stats: 4/5/4/5 | 114
Status: -10% Evasion, ded

Yoshiblaze [ABBO] - Stealth Rockx

Lopunny (F) @ Lopunnite
HP: 86
EN: 34
Type:
Normal/Fighting
Abilities: Cute Charm/Klutz/Limber/Scrappy
Stats: 7/3/1/4 | 135
Status: Encore (Ice Punch, 1a)

JJayyFeather

Infernape (M) @ Rare Candy
HP: 62
EN: 83
Type:
Fire/Fighting
Abilities: Blaze/Iron Fist
Stats: 5/2/5/3 | 125
Status: +18% Accuracy


Necturna (F) @ --
HP: 73
EN: 72
Type:
Grass/Ghost
Abilities: Forewarn/Telepathy
Stats: 5/4/2/5 | 47
Status: +10% Accuracy, Paralyzed (5%)

Yoshiblaze

Lanturn (M) @ --
HP: 70
EN: 81
Type:
Water/Electric
Abilities: Volt Absorb/Illuminate/Water Absorb
Stats: 2/3/4/3 | 67
Status: --


Drapion (M) @ Razor Claw
HP: 35
EN: 66
Type:
Poison/Dark
Abilities: Battle Armor/Sniper/Keen Eye
Stats: 4/4/2/3 | 95
Status: --

JJayyFeather sends out.
Yoshiblaze orders.
JJayFeather orders.
I ref.
 
Last edited:
Hmm, either I stay in and get a free action or I switch to Lanturn wish then gets U-turned on and then Nevturna comes back in.

Let's take our chances
Lanturn @ Nothing I think
Hydro Pump | Surf | Hydro Pump
IF Infernape uses U-Turn, THEN Volt Switch on the first instance only and push back actions.
IF Infernape is under the of D/E and you are slower based on speed order, THEN Dive and push back actions
IF Infernape uses a damaging Ground-type combo, THEN Protect and push back actions
 

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