Introduction
Honestly I just picked some mons I like and threw this together. Roast me lads.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 216 Atk / 36 Def / 4 SpD
Adamant Nature
- Curse
- Body Slam
- Crunch
- Seed Bomb
Mawile-Mega @ Mawilite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Sucker Punch
- Play Rough
- Iron Head
Crawdaunt @ Choice Band
Ability: Adaptability
EVs: 196 HP / 252 Atk / 56 Def / 4 SpD
Adamant Nature
- Aqua Jet
- Crabhammer
- Knock Off
- Superpower
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Stealth Rock
- Moonblast
- Protect
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Defog
- Earthquake
- Fire Fang
- U-turn
Magnezone @ Life Orb
Ability: Magnet Pull
EVs: 164 HP / 252 SpA / 8 SpD / 84 Spe
Modest Nature
IVs: 0 Atk
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
- Discharge
Conclusion
I've been out of the game for too long and I'm weak.
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 252 HP / 216 Atk / 36 Def / 4 SpD
Adamant Nature
- Curse
- Body Slam
- Crunch
- Seed Bomb
Mawile-Mega @ Mawilite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Sucker Punch
- Play Rough
- Iron Head
Crawdaunt @ Choice Band
Ability: Adaptability
EVs: 196 HP / 252 Atk / 56 Def / 4 SpD
Adamant Nature
- Aqua Jet
- Crabhammer
- Knock Off
- Superpower
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Stealth Rock
- Moonblast
- Protect
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Defog
- Earthquake
- Fire Fang
- U-turn
Magnezone @ Life Orb
Ability: Magnet Pull
EVs: 164 HP / 252 SpA / 8 SpD / 84 Spe
Modest Nature
IVs: 0 Atk
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
- Discharge
Ability: Thick Fat
EVs: 252 HP / 216 Atk / 36 Def / 4 SpD
Adamant Nature
- Curse
- Body Slam
- Crunch
- Seed Bomb
Mawile-Mega @ Mawilite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance
- Sucker Punch
- Play Rough
- Iron Head
Crawdaunt @ Choice Band
Ability: Adaptability
EVs: 196 HP / 252 Atk / 56 Def / 4 SpD
Adamant Nature
- Aqua Jet
- Crabhammer
- Knock Off
- Superpower
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Stealth Rock
- Moonblast
- Protect
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Defog
- Earthquake
- Fire Fang
- U-turn
Magnezone @ Life Orb
Ability: Magnet Pull
EVs: 164 HP / 252 SpA / 8 SpD / 84 Spe
Modest Nature
IVs: 0 Atk
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
- Discharge