Hi guys
I'm somewhat new to competitive battling, although I know an ok amount. I build a sticky web team that does need improvement but I'm not sure where to start. I made it to mid 1300 but started decaying after several weaknesses were exposed with this team. This team might need some overhaul but I still appreciate all the feedback.
Ribombee @ Focus Sash
Ability: Shield Dust
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Hidden Power [Fire]
- Stun Spore
I had three good options for a stick web setter: Araquanid, Ribombee, and Shuckle. Ribombee was the most appealing to me because of its high speed allowing it to set up sticky webs multiple times throughout the match as long as I get a free switch in. I chose stun spore over quiver dance because I wanted to cripple set up sweepers who try to use ribombee as a set up fooder. Shield dust was also great as it allows me to avoid Mega Medicham’s fake out.
Bisharp @ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Bisharp is a no-brainer on sticky web teams. It’s defiant allows it to punish defog users and it appreciates sticky web to make up for its low speed. Thunderus was also an appealing option although I liked the priority Bisharp provides. Bisharp is also immune to toxic and can knock off Chansey’s eviolite making him slightly good against stall teams. Not much else to say about Bisharp.
Mimikyu @ Ghostium Z
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Shadow Claw
- Play Rough
- Shadow Sneak
The unfortunate thing for sticky web teams is that the two best spinblockers, Mimikyu and Blacephalon, have a hard time switching into Excadrill, the best spinner. Mega-Sableye was also an option but it really didn’t fit well with a hyper offense team and it also used up my mega slot. Mimikyu was my choice because lead Excadrill more often run earthquake over iron head. Ghostium Z was an important choice as it allows Mimikyu to do big damage to Excadrill before it went down. Mimikyu was also an important member because when I was in a really bad situation against setup sweepers and Mimikyu came in and used its z-move and priority shadow sneak. I’m considering Blacephalon for reasons, i’ll get to later but Mimikyu has been working out.
Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Close Combat
This is the team’s ace. Sticky Web fits well with Pinsir because most faster checks become much less effective. A big dilemma I had was earthquake or close combat. Earthquake is good vs Tapu Koko, Mega Manetric, Mawile, and Magearna but it causes me to be even weaker to Celestella and Skarmony than I already am.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rapid Spin
- Rock Slide
Tbh, this is the set I’m most unsure about. I needed a spinner since Mega Pinsir is 4x weak to rocks. I chose choice scarf because I realized I was having a bit of a weakness to fire types so I wanted Excadrill to get the jump on Mega Charizard Y, and choice scarf Heatran. The problem here is that with Choice Scarf, Excadrill is a bit of an unreliable spinner. I’m most likely gonna change this but, as I’ve said, I’m not sure what to do.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 108 Def / 148 SpD
Impish Nature
- Earthquake
- Smack Down
- Stealth Rock
- U-turn
I really wanted a sr setter that can beat Celestella and Skarmony. With Smack Down, I can force them to switch take more sr damage. It can also beat Mega Charizard X. Rocks are very important to alleviate the weakness to fire types such as Volcarona and Mega Charizard forms. The Special Defense evs allow me to survive choice specs tapu koko’s hp ice 100 percent of the time, allowing me to set up in its face. U-turn is a great momentum gaining move.
Problems:
-Only a couple ways to deal with fire types
-No answers for Curse Mega Scizor
-A little too reliant on Mimikyu to check certain stuff
Some things I’ve been considering
-Magnezone to replace Landorus-T as it’s great against Celestella and Skarmony but it amplifies my already bad fire type weakness.
-Blacephalon to replace Mimkyu as it’s great against Celestella and Skarmony and alleviates my fire type weakness by being ok against Volcarona but it can’t spinblock well due to its weakness to ground type moves from Excadrill.
-Replace Choice Scarf on Excadrill with focus sash to spin better although it doesn’t help my fire type weakness and Excadrill isn’t really a suicide lead here.
-Replace Excadrill with a defog user as many defog users can beat fire types although defog is pretty counterintuitive to a sticky web team.
Conclusion
I think this team has some potential but it needs answers vs fire types and ground immune steel types. Any ideas for change? Thank you!
I'm somewhat new to competitive battling, although I know an ok amount. I build a sticky web team that does need improvement but I'm not sure where to start. I made it to mid 1300 but started decaying after several weaknesses were exposed with this team. This team might need some overhaul but I still appreciate all the feedback.
Ribombee @ Focus Sash
Ability: Shield Dust
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Hidden Power [Fire]
- Stun Spore
I had three good options for a stick web setter: Araquanid, Ribombee, and Shuckle. Ribombee was the most appealing to me because of its high speed allowing it to set up sticky webs multiple times throughout the match as long as I get a free switch in. I chose stun spore over quiver dance because I wanted to cripple set up sweepers who try to use ribombee as a set up fooder. Shield dust was also great as it allows me to avoid Mega Medicham’s fake out.
Bisharp @ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Sucker Punch
- Iron Head
- Swords Dance
Bisharp is a no-brainer on sticky web teams. It’s defiant allows it to punish defog users and it appreciates sticky web to make up for its low speed. Thunderus was also an appealing option although I liked the priority Bisharp provides. Bisharp is also immune to toxic and can knock off Chansey’s eviolite making him slightly good against stall teams. Not much else to say about Bisharp.
Mimikyu @ Ghostium Z
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Shadow Claw
- Play Rough
- Shadow Sneak
The unfortunate thing for sticky web teams is that the two best spinblockers, Mimikyu and Blacephalon, have a hard time switching into Excadrill, the best spinner. Mega-Sableye was also an option but it really didn’t fit well with a hyper offense team and it also used up my mega slot. Mimikyu was my choice because lead Excadrill more often run earthquake over iron head. Ghostium Z was an important choice as it allows Mimikyu to do big damage to Excadrill before it went down. Mimikyu was also an important member because when I was in a really bad situation against setup sweepers and Mimikyu came in and used its z-move and priority shadow sneak. I’m considering Blacephalon for reasons, i’ll get to later but Mimikyu has been working out.
Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Close Combat
This is the team’s ace. Sticky Web fits well with Pinsir because most faster checks become much less effective. A big dilemma I had was earthquake or close combat. Earthquake is good vs Tapu Koko, Mega Manetric, Mawile, and Magearna but it causes me to be even weaker to Celestella and Skarmony than I already am.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rapid Spin
- Rock Slide
Tbh, this is the set I’m most unsure about. I needed a spinner since Mega Pinsir is 4x weak to rocks. I chose choice scarf because I realized I was having a bit of a weakness to fire types so I wanted Excadrill to get the jump on Mega Charizard Y, and choice scarf Heatran. The problem here is that with Choice Scarf, Excadrill is a bit of an unreliable spinner. I’m most likely gonna change this but, as I’ve said, I’m not sure what to do.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 108 Def / 148 SpD
Impish Nature
- Earthquake
- Smack Down
- Stealth Rock
- U-turn
I really wanted a sr setter that can beat Celestella and Skarmony. With Smack Down, I can force them to switch take more sr damage. It can also beat Mega Charizard X. Rocks are very important to alleviate the weakness to fire types such as Volcarona and Mega Charizard forms. The Special Defense evs allow me to survive choice specs tapu koko’s hp ice 100 percent of the time, allowing me to set up in its face. U-turn is a great momentum gaining move.
Problems:
-Only a couple ways to deal with fire types
-No answers for Curse Mega Scizor
-A little too reliant on Mimikyu to check certain stuff
Some things I’ve been considering
-Magnezone to replace Landorus-T as it’s great against Celestella and Skarmony but it amplifies my already bad fire type weakness.
-Blacephalon to replace Mimkyu as it’s great against Celestella and Skarmony and alleviates my fire type weakness by being ok against Volcarona but it can’t spinblock well due to its weakness to ground type moves from Excadrill.
-Replace Choice Scarf on Excadrill with focus sash to spin better although it doesn’t help my fire type weakness and Excadrill isn’t really a suicide lead here.
-Replace Excadrill with a defog user as many defog users can beat fire types although defog is pretty counterintuitive to a sticky web team.
Conclusion
I think this team has some potential but it needs answers vs fire types and ground immune steel types. Any ideas for change? Thank you!
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