yogi
I did not succumb...
Skuntank @ Black Sludge / Lum Berry
Ability: Aftermath
EVs: 4 HP / 252 Atk / 252 Spe
Jolly / Adamant Nature
- Defog
- Pursuit
- Sucker Punch / Crunch
- Poison Jab
Skuntank is one of the most splashable and versatile Pokemon in the PU metagame, able to fill several key roles for any team it's placed on thanks to a good offensive and utility movepool, making it one of the few Pokemon that can fit on every archetype. Although Skuntank has a few viable sets, the physical Defog set is the most used, which lets it act as the tier's premier Defogger and Pursuit trapper, trapping foes like Haunter and Alolan Raichu. Skuntank pressures Ghost- and Psychic-types so much that many, such as Palossand and Mesprit, run Colbur Berry to not be KOed or crippled by it. Skuntank is also blessed with a typing that complements its ability to remove entry hazards, absorbing Toxic Spikes upon entering the field, and it can trap the most common Stealth Rock setter, Mesprit. This allows Skuntank to differentiate itself from other hazard removers, like Hitmonchan and Swanna, which are weak to either Toxic Spikes or Stealth Rock. Skuntank can also aid teammates by revenge killing weaker, faster foes with Sucker Punch, which helps slower teams pick off faster threats. Skuntank can also be unpredictable by using moves like Memento and Taunt over Defog if the team already has hazard removal. All of these factors show in how frequently it is used on both the PU ladder and in tournaments.
Ability: Aftermath
EVs: 4 HP / 252 Atk / 252 Spe
Jolly / Adamant Nature
- Defog
- Pursuit
- Sucker Punch / Crunch
- Poison Jab
Skuntank is one of the most splashable and versatile Pokemon in the PU metagame, able to fill several key roles for any team it's placed on thanks to a good offensive and utility movepool, making it one of the few Pokemon that can fit on every archetype. Although Skuntank has a few viable sets, the physical Defog set is the most used, which lets it act as the tier's premier Defogger and Pursuit trapper, trapping foes like Haunter and Alolan Raichu. Skuntank pressures Ghost- and Psychic-types so much that many, such as Palossand and Mesprit, run Colbur Berry to not be KOed or crippled by it. Skuntank is also blessed with a typing that complements its ability to remove entry hazards, absorbing Toxic Spikes upon entering the field, and it can trap the most common Stealth Rock setter, Mesprit. This allows Skuntank to differentiate itself from other hazard removers, like Hitmonchan and Swanna, which are weak to either Toxic Spikes or Stealth Rock. Skuntank can also aid teammates by revenge killing weaker, faster foes with Sucker Punch, which helps slower teams pick off faster threats. Skuntank can also be unpredictable by using moves like Memento and Taunt over Defog if the team already has hazard removal. All of these factors show in how frequently it is used on both the PU ladder and in tournaments.
Last edited: