Steel Arceus (Analysis) [GP 2/2]

No pure support set?? Something like:

[SET]
name: Support
move 1: Stealth Rock / Will-O-Wisp
move 2: Recover
move 3: Judgment / Ice Beam
move 4: Roar
item: Iron Plate
nature: Timid
EVs: 248 HP / 8 SpA / 252 Spe


Your format is still wrong. SpAtk needs to be SpD, Speed needs to be Spe. The system doesn't recognise SpAtk or Speed.
For a set like that I would think that you would place some of the EVs from Speed onto Special Defense (of Defense) in order to take hits better?

You would only need to outspeed the Latis, or maybe only Garchomp if Soul Dew doesn't exist this gen, which means that a spread like 248 HP / 160 SpD / 100 Spe with a Timid nature seems to be better?
 
- For the support set it just feels like you're just throwing stuff in there - though I can't really explain why. It should be moved to the last set in the analysis, due to its relative rarity but also due to competition with a sizable chunk of other Pokemon in terms of supporting. Also please explain the EVs.
Just like what Jibaku said, the support set is very rare and probably doesn't deserve a separate set. It's almost identical to the Calm Mind set minus Stealth Rock. Using Stealth Rock on Arceus is usually a horrible option because it hampers Arceus's versatility.

To be fair, the Support set functions almost the same as the Calm Mind set. The Calm Mind set can also come in and wall a lot of threats such as Palkia or Dialga. Roar and Will-O-Wisp are main options in the Calm Mind set so using a seperate set isn't needed.

In the end, Steel Arceus should be focused on achieving other niches rather than sitting there just walling things. Walling threats are better left to other Steels such as Jirachi who has Wish support and U-turn to boot. Sure Steel Arceus can wall better than Jirachi, but one can only use an Arceus in one team. Using an Arceus set who can be substituted by others, is generally a bad choice. It's the same reason why you don't use defensive Water Arceus over bulky defensive Kyogre.

Also, mention Heatran as a counter to Steel Arceus without Earthquake. Heatran should really be mentioned as a counter before I can approve this. Heatran has good defenses, x4 resistance to Steel, immune to Will-O-Wisp and access to powerful Fire attacks. Mention Ground Arceus and Fighting Arceus as great counters because they can easily beat Steel Arceus in a Calm Mind war. Scarf Heracross can revenge kill Steel Arceus easily while not minding burns and is bulky enough to swallow a Judgment.
 

Ditto

/me huggles
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<p>For those who do not know: thanks to the new wing items and how EVs are calculated, it is possible to get an Arceus with over 100 EVs in any stat even though he is only obtainable at lv100.</p>
I feel this is not needed, especially since it is not only due to the Wing items that Arceus can be EV trained. This is because of a change in game mechanics that now allows a pokemon to be gain EVs without needing to gain experience, which previously made it impossible for lvl 100s to be EV trained.
 

Fireburn

BARN ALL
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That writing quality just isn't up to standards. I'm sorry, Server Crash, but I will have to reassign this to someone with better writing skills. Do not fret - they will improve with time. In the meanwhile, please look at the other analyses for examples of the kind of quality the more seasoned writers have.

I shall see to it that you receive credit for the basic skeleton, however.

Locking until it is reassigned.
 

Aeron Ee1

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Changes in bold
Removals in red
Comments in bold red

[Overview]

<p>Clad in His steel armour, Arceus enters the battlefield ready to deliver His divine Judgment on His creations. Steel Arceus merely laughs at the horde of elemental moves which fail to pierce His impenetrable armour. Even the fangs of the mighty Dragons, whom He created to protect the world, fail to leave a scratch on Arceus's polished exterior. Although, Steel Arceus dislikes the quakes of the Earth and the raging fires, one should never overlook Him, for truly no other forme of the Creator is as resilient as He.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Recover
move 3: Judgment
move 4: Roar / Thunder / Will-O-Wisp
item: Iron Plate
nature: Timid
EVs: 248 HP / 8 SpA / 252 Spe

[SET COMMENTS]

<p>With Arceus's impressive defenses and its wide array of resistances thanks to its Steel typing, Steel Arceus can pull off a Calm Mind set without breaking a sweat. Access to Recover prevents Arceus from being taken down easily and even allows it wall some Pokemon like Scarf Palkia after a few Calm Minds. Steel has decent coverage in Ubers, but is resisted by Ground-, Water-, and Fire-types. (period) Roar can be used to phaze out opposing setup sweepers such as Bulk Up Dialga before they get out of control, and can be used to rack up some passive damage with entry hazards. Thunder can be used deal with Pokemon that resist Steel, such as Kyogre, but it is not recommended unless rain support from Kyogre can be provided. Will-O-Wisp allows Arceus to cripple physical attackers like Zekrom and works very well thanks to Arceus's excellent Speed. The combination of Calm Mind and Will-O-Wisp makes Steel Arceus very hard to kill. Thanks to Steel Arceus's Toxic immunity and access to Recover, it can function as a deadly stallbreaker capable of defeating stalling machines like Blissey one-on-one.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are designed to grant Arceus maximum bulk, (comma) while also giving it enough Speed to tie with other offensive variants of Arceus. Speed and HP EVs can be transferred into Special Attack if immediate firepower is preferred over durability; 116 EVs with a neutral nature is the absolute minimum Speed you should run with Steel Arceus, though, so it can still outspeed Garchomp. A fully defensive EV set can be run by moving the Speed EVs into Defense and using a Bold nature. An EV set of 252 HP / 140 SpA / 116 Spe allows Arceus to outspeed Garchomp but still have some immediate power.</p>

<p>Kyogre makes a fantastic partner to Steel Arceus thanks to its ability to check Groudon. The rain Kyogre brings along wth iit also negates Steel Arceus's weakness to the Fire-type and allows it to use Thunder without any chance of a miss. Kyogre can also check most variants of Reshiram and Ho-Oh, (comma) both of which pose a huge threat to Steel Arceus's existence. Steel Arceus pairs up well with almost any Dragon since it can take Ice- and Dragon-type hits for them, while they can take Fire-, Water-, Electric-, and usually even Ground-type moves for it. Rayquaza deserves a special mention since it is immune to Earthquake and has excellent synergy with Steel Arceus on the whole.</p>

[SET]
name: Swords Dance
move 1: Iron Head
move 2: Swords Dance
move 3: Earthquake / Extremespeed
move 4: Recover
item: Iron Plate
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>(backspace)Although, Steel is not the best STAB type in Ubers, with many of the common Pokemon in the tier ( Kyogre) resisting it, Steel Arceus can still be a potent user of Swords Dance. After a Swords Dance, (comma) Arceus's Attack stat hits a magnificent 744 Attack. Iron Head provides a reliable STAB and the 30% chance of a flinch is icing on the cake. Earthquake has excellent neutral coverage in Ubers in tandem with Iron Head, being resisted by only a handful of Pokemon. ExtremeSpeed can be used over Earthquake to deal with faster sweepers like Mewtwo but is not nearly as powerful as Earthquake. In the last slot, Recover allows Arceus to abuse its bulk to the fullest and gives it plenty of opportunities to set up.</p>

[ADDITIONAL COMMENTS]

<p>A more defensive spread of 248 HP / 8 Atk / 252 Speed can be used to give Arceus some staying power. Outrage can be used to destroy the plethora of Dragon-types in Ubers. However, a Steel Arceus locked into Outrage is easy to revenge kill. Since supporting Groudon have a field day with this set, offensive variants of Kyogre and Palkia are great teammates act as a good check to Groudon and it also has good synergy with Steel Arceus. Palkia can also take on Support Groudon and 2HKO it with Fire Blast, if it is sunny. Just like the previous set, most Dragons make good teammates for Steel Arceus since they resist most of each other's weaknesses. However, one must be cautious about pairing up Dialga or Zekrom with Steel Arceus, since it compounds the Ground weakness.(backspace)</p>

[Other Options]

<p>Arceus's extensive movepool allows it to have no dearth of options. Cosmic Power can be used to boost both of Arceus's defensive stats and works well with Steel Arceus's numerous resistances. Perish Song can be used to defeat end-game sweepers such as Kyogre and Dark Arceus. It can also be used to create an opportunity to set up for a teammate like Rayquaza. Earth Power can be used to put a dent in Heatran but has no real use otherwise.</p>

[Checks and Counters]

<p>Any Pokemon that capable of dishing out powerful Fire-, Fighting-, or Ground-type attacks can be a threat to Steel Arceus. Ho-Oh, Reshiram, and Groudon can all obliterate Steel Arceus with their STAB moves. Groudon is especially dangerous since the sunlight it brings powers up the Fire-type moves that Steel Arceus hates. Heatran can switch on Will-O-Wisp, grab a boost and do a large chunk of damage with Flamethrower. If the sun is up, Mewtwo can fry Steel Arceus with Fire Blast, OHKOing it easily. Kyogre, Ground Arceus, Fire Arceus, (comma) and Fighting Arceus can all engage in a Calm Mind war with Steel Arceus and eventually win thanks to their natural type advantage. Garchomp and Terrakion can turn Steel Arceus to scrap metal with their powerful STAB moves but they cannot switch in. Choice Scarf Heracross, although rare, can outspeed Steel Arceus when equipped with a Choice Scarf and can even stomach an unboosted Judgment if it needs to; in retaliation, it has no problem bringing Steel Arceus down with its STAB Close Combat. Also, Steel Arceus will not like to taking a Close Combat from Heracross. Calm Mind variants of Kyogre can eliminate Steel Arceus with Rain boosted Water-type moves while resisting Judgement. Steel-types like Skarmory and Ferrothorn can be a nuisance to the Swords Dance set; Skarmory, in particular, laughs at all of Steel Arceus's moves and can phaze Steel-Arceus out with Whirlwind.</p>


I expected better from a ladybug analysis... *leers* =P

(1/2)
 
Deletions
Additions / Corrections
Comments


[Overview]

<p>Clad in His steel armour, Arceus enters the battlefield ready to deliver His divine Judgment on His creations. Steel Arceus laughs at the horde of elemental moves which fail to pierce His impenetrable armour. Even the fangs of the mighty Dragon-types, whom He created to protect the world, fail to leave a scratch on Arceus's polished exterior. Although, Steel Arceus dislikes the quakes of the earth and the raging fires, one should never overlook Him, for truly no other forme of the Creator is as resilient as He.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Recover
move 3: Judgment
move 4: Roar / Thunder / Will-O-Wisp
item: Iron Plate
nature: Timid
EVs: 248 HP / 8 SpA / 252 Spe

[SET COMMENTS]

<p>With Arceus's its impressive defenses and wide array of resistances thanks to its Steel typing, Steel Arceus can pull off a Calm Mind set without breaking a sweat. Access to Recover prevents Arceus from being taken down easily and even allows it to wall Pokemon like such as Scarf Palkia after a few Calm Minds. The Steel-type has decent coverage in Ubers, but is resisted by Ground-, Water-, and Fire-types. Roar can be used to phaze out opposing setup sweepers such as Bulk Up Dialga before they get out of control, and can be used to rack up some passive damage with entry hazards. Thunder can be used to deal with Pokemon that resist Steel-type attacks, such as Kyogre, but it is not recommended unless rain support from Kyogre can be provided. Will-O-Wisp allows Arceus to cripple physical attackers like such as Zekrom and works very well thanks to Arceus's excellent Speed. The combination of Calm Mind and Will-O-Wisp makes Steel Arceus very hard to kill. Thanks to Steel Arceus's Toxic immunity to Toxic and access to Recover, it can function as a deadly stallbreaker capable of defeating stalling machines like such as Blissey one-on-one.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are designed to grant Arceus maximum bulk, while also giving it enough Speed to tie with other offensive variants of Arceus. Speed and HP EVs can be transferred into Special Attack if immediate firepower is preferred over durability; 116 EVs with a neutral nature is the absolute minimum Speed you should run with Steel Arceus, though, so it can still outspeed Garchomp. A fully defensive EV set can be run by moving the Speed EVs into Defense and using a Bold nature.</p>

<p>Kyogre makes a fantastic partner to Steel Arceus thanks to its ability to check Groudon. The rain Kyogre brings along also negates Steel Arceus's weakness to the Fire-type moves and allows it to use Thunder without any chance of a miss. Kyogre can also check most variants of Reshiram and Ho-Oh, both of which pose a huge threat to Steel Arceus's existence. Steel Arceus pairs up well with almost any Dragon-type since it can take Ice- and Dragon-type hits for them, while they can take Fire-, Water-, Electric-, and usually even Ground-type moves for it. Rayquaza deserves a special mention, since it is immune to Earthquake and has excellent synergy with Steel Arceus on the whole.</p>

[SET]
name: Swords Dance
move 1: Iron Head
move 2: Swords Dance
move 3: Earthquake / ExtremeSpeed
move 4: Recover
item: Iron Plate
nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]

<p>Although, Steel-type STAB is not the best STAB type in Ubers, with many of the common Pokemon in the tier (such as Kyogre) resisting it, Steel Arceus can still be a potent user of Swords Dance. After a Swords Dance, Arceus's Attack stat hits a magnificent 744 Attackstat. Iron Head provides a reliable STAB, and the 30% chance of a flinch is icing on the cake. Earthquake has excellent neutral coverage in Ubers in tandem with Iron Head, being resisted by only a handful of Pokemon. ExtremeSpeed can be used over Earthquake to deal with faster sweepers like such as Mewtwo, but is not nearly as powerful as Earthquake. In the last slot, Recover allows Arceus to abuse its bulk to the fullest and gives it plenty of opportunities to set up.</p>

[ADDITIONAL COMMENTS]

<p>A more defensive spread of 248 HP / 8 Atk / 252 Speed can be used to give Arceus some staying power. Outrage can be used to destroy the plethora of Dragon-types in Ubers. However, a Steel Arceus locked into Outrage is easy to revenge kill. Since supporting Groudon have a field day with this set, offensive variants of Kyogre and Palkia are great teammates. Just like the previous set, most Dragon-types make good teammates for Steel Arceus since they resist most of each other's weaknesses. However, one must be cautious about pairing up Dialga or Zekrom with Steel Arceus, since it compounds the Ground-type weakness.</p>

[Other Options]

<p>Arceus's extensive movepool allows it no dearth of options. Cosmic Power can be used to boost both of Arceus's defensive stats and works well with Steel Arceus's numerous resistances. Perish Song can be used to defeat end-game sweepers such as Kyogre and Dark Arceus. It can also be used to create an opportunity to set up for a teammate like Rayquaza. Earth Power can be used to put a dent in Heatran, but has no real use otherwise.</p>

[Checks and Counters]

<p>Any Pokemon capable of dishing out powerful Fire-, Fighting-, or Ground-type attacks can be a threat to Steel Arceus. Ho-Oh, Reshiram, and Groudon can all obliterate Steel Arceus with their STAB moves. Groudon is especially dangerous, since the sunlight it brings powers up the Fire-type moves that Steel Arceus hates. Heatran can switch on Will-O-Wisp, grab a boost and do a large chunk of damage with Flamethrower. If the sun is up, Mewtwo can fry Steel Arceus with Fire Blast, OHKOing it easily. Kyogre, Ground Arceus, Fire Arceus, and Fighting Arceus can all engage in a Calm Mind war with Steel Arceus and eventually win thanks to their natural type advantage. Garchomp and Terrakion can turn Steel Arceus to scrap metal with their powerful STAB moves, but they cannot switch in. Choice Scarf Heracross, although rare, can outspeed Steel Arceus and can even stomach an unboosted Judgment if it needs to; in retaliation, it has no problem bringing Steel Arceus down with its STAB Close Combat. Steel-types like such as Skarmory and Ferrothorn can be a nuisance to the Swords Dance set; Skarmory, in particular, laughs at all of Steel Arceus's moves and can phaze it out with Whirlwind.</p>


barry4ever the Fireburn-wanna be.



GP 2 / 2
 

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