It could still very easily have a healing move. Just have to be careful and make it an egg move.rapid spin... that would certainly give it a purpose. we can't give it a healing move if we do that because think about it: this thing is forretress and togekiss combined!
Outclassing is one thing. Making them obsolete is another.I dont really see the problem with number 1 as those other Spinners are clearly not capable of doing their job... would it really be a shame to outclass our already sub-par spinners?
Have you been on the CaP server? Every entry hazard is being thrown around there. Spikes not so much, but they do come up. Toxic Spikes and Stealth Rock are shown in hordes though.The only commonly used entry hazard is SR which is by far one of the most broken moves in the game. Making an easy way to remove them is the only way to balance it out. It takes two turns to remove the SR in most cases, and only one to set it up.
The spinner set would be like Tentacruel, except able to hit without breaking it's leg!RS also makes Life Orb/Choice items almost non-viable (there goes our monsters LO unless you want to waste 10% spinning once), so that could help balance our creature out as it won't be a super powerful sweeper without a boosting item/move.
And yes, GT, add Scrappy to the list.