CAP 8 CAP 8 Stat Spread Submissions / Discussion

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I think I may have a go at this, this time.



90/90/102/85/120/70
BST: 557
PSweep: 111, Rank 1: Above Average
PTank: 139, Rank 3; Good
PSweep: 106, Rank 0: Average
PTank: 160, Rank 5: Extremely Good
ODB: -19.9, Moderate Bias to Defense
PSB: -5.0, Slight Bias to Special.
BSR: 382 (Very Good)

I tried to get both of the build ratings of this pokemon right at the edge, simply because that's where I feel they are most needed. From this, it becomes about as defensive as it could be. For its attack, its physical is higher than its special since most of the art concepts look fairly physically inclined, though the difference is minimal at best. Because of this, its physical defence is far less substantial than its special defence. Its speed is not as high as other spreads simply because I think this concept wants defence more, and we've had plenty of fast dragons before.
It needs to have more SpA than Atk. It's been decided as "Mixed, Possibly Special".
 
It needs to have more SpA than Atk. It's been decided as "Mixed, Possibly Special".
No, it doesn't; as long as the PSB leans toward special (it's between -20 and 0) then it's fine. Whether that's done by making SpD higher than Def or SpA higher than Atk doesn't matter. People might prefer for it to be accomplished by making it primarily a special attacker (as that seems to be the reason most people wanted a sligh special bias), but that isn't actually required, as long as the bias is moderately towards special (which BMB's is).
 

Plus

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Deck Knight said:
I disagree with this entire line of logic. What is it that makes Hippowdon, Skarmory, Rotom-A, or anything else qualify as "bulky?" Investment. 1 Base Stat points is worth 8 EVs. Essentially your investment constitutes a value of 63.5 Base Stat points. BSR doesn't account for that. In an EV-adjusted pokemon, standard Hippowdon would have 139 HP/149 Defense (this discounts nature, which would put Hippowdon at a whopping 166 Base Defense). As it stands a fully offensive spread with your stats would have 303 HP and 236 Defense. Call me skeptical but that does not count as "bulky" in my book.
Investments, meaning a 252/252 spread? I honestly don't see this pokemon gaining much from such a spread. Honestly, that's some pretty bad investment, while your whole argument is pretty much based on the fact that my spread does not allow for a bulky pokemon due to investments. Infact, you could even consider that a diverse pokemon as you could invest in this pokemon for defense in order to get 364 and 299 defense. I'd say that's bulky. Bulky doesn't mean walling. It simply means being able to take a hit.

What about Rotom-A? 188 speed evs allow it to outspeed adamant luke and bulky zapdos after timid nature. considering you invest your remaining evs in max hp and defense, you only reach 304 hp, 267 defense, and 250 Sdef. If you don't call my pokemon bulky, I really doubt you would call that bulky too. Typing makes it what it is.

Skarm and Hippowdon are notably bulky only in the Defense area. Furthermore, if Skarm was say, Rock/Steel, it would not be able to take the hits it can now. Typing in this case is beneficial to taking hits. I'm not saying that typing will make a pokemon any more bulkier, but will help take hits and as a result make a better pokemon. Stats again do not mean everything. We have to take into consideration that we chose an extremely good typing as well.


To even attempt a competent level of damage and outspeed the things you are talking about outspeeding you need 252 SA and 252 Spe EVs, and likely a +Spe Nature. I tried a balanced spread for Quite Good that had better SA than yours and the defensive spread still did miserable damage with just Nature + 4 EVs. Very Good does allow for more leeway in this regard, but really that speed presents a very stark choice: Outspeed metagame threats and be able to competently damage them or focus on defenses, do little damage, and be forced into mediocrity. It's like Fidgit v2, but without all of Fidgit's perks vis-a-vis hazards, immunities, etc.
Those are just possibilities. I made my spread so this thing could be diverse. Furthermore, outspeeding again does not mean attacking 100%. This could possibly mean status, support, etc. This will help it defensively too. Speed does infact help you in this case. Heck, you don't even need an attack boost to kill a Salamence with Draco Meteor. That thing hits so fucking hard even without a stat investment since you have STAB and 140 BP. It just hits what it needs to hit. Not sweep. Being able to hit competently in my point of view means that it should only hit what it is meant to hit. Latias isn't meant to hit Blissey, for example. Skarm shouldn't be hitting things like Bronzong. However, Latias should be hitting Infernape. Skarmory should be hitting Celebi. You don't even need attack investments to hit that kind of stuff. If you want to run attack on this thing, be my guest. However, the things it aims to hit differ, and do not necessarily warrant OMG 252/252.

In short Speed =/= Defense, with the sole exception of Dual Screeners provided the screen they put up is relevant to the opponent's attack. We already have 138634797 Dual-Screeners, Latias, Pyroak, and Fidgit being among them. Do we really need yet another pokemon that spends half its moveslots and all its time Dual Screening? We've seen Dual Screening done before and it works, which is why there's so damn many of them.
Speed =/= Offense either. Notably, you left out some other key points in my ideas, mainly status. Encore as well is an example of how speed works in unison with defense. They were just example of how defense works with speed, and you yourself have admitted that it is an exception to this. Speed is nice to have with offense, definitely. It's also nice to have with defense too. Machamp is run a lot on offensive teams, yet it is slow as fuck.

Don't we have several examples of UU pokemon with great speed and mediocre offenses? Most of what I said re: Kitsunoh's coverage in CAP7 applies here. There are many, many pokemon with mediocre attack and great speed that have never made it to OU. I will grant that none of these pokemon have the kind of generic defenses yours possess, but then most of the pokemon I'm thinking of (Tauros, Ampipom, Mismagius, Manectric) had more Atk/SA.
I never knew that those UU pokemon packed stab Dragon moves, which is a no-brainer for this. Hell, if this thing was Electric/Bug, I'd sure as hell give this more power. Dragon is the best offensive type, hands down. I will also grant that none of those pokemon you mentioned carry the best offensive type in the game, but are rather walled by Steels (Tauros and Ambipom) or taken by specially defensive pokemon such as Snorlax.

I grant as well that if Tauros was Dragon and had outrage, it would obviously be more common in today's metagame.

Actually come to think of it your spread reminds me most of Miltank, whose three best stats were Def, Spe, and HP (in that order). Generally though fast Miltank didn't do enough damage and Miltank's stats and ability thus lended themselves more to err, tanking. I actually like Miltank and it's good at what it does, but I was hoping to avoid a support mon this time.
Again, Miltank has shit for typing. It has no immunities to any type of spikes, and it can't do shit offensively apart from Body Slam and Seismic Toss. And as much as I emphasize this, being a Dragon type brings CaP8's offensive capabilities to a newer level. What in the world can Miltank hit with? Body Slam? Seismic Toss?

All in all I respect your argument, though. Thanks for the feedback.
 
Since I didn't get any critiques...

Admiral_Stalfos19's Final Base Stat Spread

108HP/56Atk/112Def/84SAt/95SDf/95Spe

Base Stat Total: 555



108HP/95SDf/95Spe

These stats are left unchanged, and for a good reason. As you can see, this gives CAP8 a 'Very Good' score in Special Tankiness, which is good as it allows CAP8 to take hits from both sides of the spectrum. The 95Spe is also unchanged to prove that fast =/= not bulky. I mean look at Gliscor; it has 95Spe and it doesn't have any problems tanking.

84SAt

This is the stat that I didn't want to downgrade, but had no choice because of problems with staying under Excellence. But let me assure you, 84Atk IS usable. Hell, Duggy makes do with only 80Atk, albeit he also has a more powerful STAB move (Earthquake has 100BP), while this guy to make do with Thunder Bolt (95BP) and Dragon Pulse (90BP). Draco Meteor is also an option, as it has 140BP.

112Def

112Def is the absolute MAXIMUM defense I can give it with the amount of HP it has while still allowing Duggy to 2HKO it with EQ, not 75Def that I had in my last spread, 'cause at the time I made that spread, I forgot that Duggies usually come equipped with Life Orbs or Choice Bands. As I said at the time, I want him to be a check, and all Pokes make better checks when they're able to at least 2HKO their enemies or wall them to death (since Dugtrio's a revenge killer, he has to suffice on the former). On the plus side, this does allow CAP8 (with 252HP and 252Def EVs) to survive a DDDos's Earthquake before putting it out of its misery via an item boosted TBolt.

56Atk

I put the rest of the base stats into Atk, making this number 56. This is just to keep the biases in check, make sure this spread doesn't venture into Excellence territory and to keep the base stat total at 555, what I like to call the 'pseudo-limit' that no-one bar Deck Knight has gone above lately, 'cause there's no true limit in which CAP can make a base stat total.

Calculations of Defense

These calculations assume that CAP8 has 252 EVs to HP, 252 EV to Def and a +Def nature and all Pokemon listed have 252 EVs to Atk and a +Atk nature, but with no items to boost attack power, or if a Pokemon in question is using a special attack (which I'll indicate with a *), that CAP8 has 252 EVs to HP, 252 EV to SDf and a +SDf nature and that Pokemon has 252 EVs to SAt and a +SAt nature, but with no items to boost attack power

Rhyperior's Earthquake: 60.48%-71.43%
Rhyperior's Avalanche: 48.57%-57.14%
Salamence's Outrage: 70.00%-82.86%
Salamence's Dragon Claw: 47.14%-55.71%
Salamence's Draco Meteor:* 79.05%-93.33%
Salamence's Dragon Pulse:* 51.43%-60.48%
Salamence's Earthquake: 39.05%-46.19%
Metagross's Earthquake: 39.05%-46.19%
Metagross's Ice Punch: 29.52%-34.76%
Blissey's Ice Beam:* 28.10%-33.33%
Jolteon's HP Ice:* 26.67%-31.43%
Gliscor's Earthquake: 46.19%-54.76%
Gliscor's Ice Fang: 20.00%-23.81%
Dugtrio's Earthquake: 41.43%-49.05%
Magnezone's HP Ice:* 30.00%-35.17%
Kingdra's Outrage: 55.71%-65.71%
Kingdra's Draco Meteor:* 71.90%-84.76%
Kingdra's Dragon Pulse:* 46.19%-54.76%
Kingdra's Ice Beam:* 32.38%-38.57%
Snorlax's Earthquake: 33.81%-40.00%

Calculations of Physical Offense

These calculations assume that CAP8 knows the moves Thunder Punch, Outrage, Brick Break and Aqua Tail. They also assume that CAP8 has 252 EVs to Atk and a +Atk nature and all Pokemon listed have 252 EVs to HP, 252 EV to Def and a +Def nature

Rhyperior

Thunder Punch: 0.00%-0.00%
Outrage: 17.51%-20.97%
Brick Break: 11.29%-13.36%
Aqua Tail: 26.96%-31.80%

Salamence

Thunder Punch: 17.01%-20.05%
Outrage: 53.81%-63.96%
Brick Break: 5.58%-6.60%
Aqua Tail: 6.60%-7.87%

Metagross

Thunder Punch: 13.46%-15.93%
Outrage: 10.44%-12.36%
Brick Break: 13.46%-15.93%
Aqua Tail: 15.93%-18.96%

Blissey

Thunder Punch: 20.17%-23.95%
Outrage: 32.07%-37.96%
Brick Break: 26.89%-31.93%
Aqua Tail: 16.11%-19.05%

Jolteon

Thunder Punch: 0.00%-0.00%
Outrage: 37.72%-44.31%
Brick Break: 15.57%-18.56%
Aqua Tail: 18.86%-22.46%

Gliscor

Thunder Punch: 0.00%-0.00%
Outrage: 22.32%-26.55%
Brick Break: 4.80%-5.65%
Aqua Tail: 22.03%-26.55%

Dugtrio

Thunder Punch: 0.00%-0.00%
Outrage: 50.36%-59.49%
Brick Break: 21.17%-25.18%
Aqua Tail: 50.36%-59.85%

Magnezone

Thunder Punch: 7.56%-9.01%
Outrage: 12.21%-14.24%
Brick Break: 20.35%-24.42%
Aqua Tail: 12.21%-14.53%

Kingdra

Thunder Punch: 16.95%-20.34%
Outrage: 53.11%-63.28%
Brick Break: 11.30%-13.56%
Aqua Tail: 3.39%-3.95%

Snorlax

Thunder Punch: 14.50%-17.18%
Outrage: 22.90%-27.10%
Brick Break: 19.47%-22.90%
Aqua Tail: 11.45%-13.55%

Calculations of Special Offense

These calculations assume that CAP8 knows the moves Thunder Bolt, Draco Meteor, Flamethrower and Energy Ball. They also assume that CAP8 has 252 EVs to SAt and a +SAt nature and all Pokemon listed have 252 EVs to HP, 252 EV to SDf and a +SDf nature

Rhyperior

Thunder Bolt: 0.00%-0.00%
Draco Meteor: 44.24%-52.07%
Flamethrower: 9.91%-11.75%
Energy Ball: 50.46%-60.14%

Salamence

Thunder Bolt: 26.65%-31.47%
Draco Meteor: 78.17%-92.89%
Flamethrower: 8.88%-10.41%
Energy Ball: 3.55%-4.31%

Metagross

Thunder Bolt: 26.65%-31.59%
Draco Meteor: 19.78%-23.08%
Flamethrower: 35.71%-42.31%
Energy Ball: 7.42%-8.79%

Blissey

Thunder Bolt: 10.50%-12.32%
Draco Meteor: 15.27-18.07%
Flamethrower: 7.00%-8.26%
Energy Ball: 5.88%-7.00%

Jolteon

Thunder Bolt: 0.00%-0.00%
Draco Meteor: 41.32%-48.80%
Flamethrower: 18.86%-22.46%
Energy Ball: 15.87%-18.86%

Gliscor

Thunder Bolt: 0.00%-0.00%
Draco Meteor: 45.20%-53.67%
Flamethrower: 20.62%-24.58%
Energy Ball: 17.51%-20.62%

Dugtrio

Thunder Bolt: 0.00%-0.00%
Draco Meteor: 61.31%-72.26%
Flamethrower: 27.74%-32.85%
Energy Ball: 46.72%-55.47%

Magnezone

Thunder Bolt: 13.95%-16.57%
Draco Meteor: 20.93%-24.42%
Flamethrower: 37.79%-44.77%
Energy Ball: 7.85%-9.30%

Kingdra

Thunder Bolt: 26.55%-31.64%
Draco Meteor: 77.97%-92.09%
Flamethrower: 4.24%-5.08%
Energy Ball: 14.97%-17.80%

Snorlax

Thunder Bolt: 16.62%-19.47%
Draco Meteor: 24.05%-28.24%
Flamethrower: 10.88%-12.98%
Energy Ball: 9.16%-10.88%
 
The Stat Spread Poll will commence tomorrow - please clear up all submissions and remember to state that it will be your Final Submission. Any posts that do not state this will NOT be allowed as an option on the upcoming poll. Thank you.

This does not signal the end of the submissions. Please continue to discuss, but make sure that you reread and meet all the demands of the OP.
 
Final Submission

Slow Tank

110 HP / 76 Atk / 97 Def / 101 SpA / 106 SpD / 65 Spe

Physical Sweepiness: 94 - Average
Physical Tankiness: 150 - Very Good
Special Sweepiness: 118 - Above Average
Special Tankiness: 161 - Extremely Good
Offense/Defense Balance: -17.0 - Moderate Bias to Defense
Physical/Special Balance: -17.1 - Moderate Bias to Special
Overall Rating: 417 - Very Good
Base Stat Rating: 555

Highlights

It has the health to make sure that it can make 101 Substitutes which can be very helpful. It also gives it more bulkiness it needs overall.

It can be use as a decent mixed attacker, able to attack on both sides. It leans more to Special Attack for obvious reasons such as using Thunderbolt/Dragon Pulse/Draco Meteor instead of ThunderPunch/Dragon Claw/Outrage.

Able to take more hits on the special side then the physical side, but is capable of being a mixed tank. Being more bulky on Special Defense allows it to come in more easily on common threats such as Heatran and Stratagem, while still maintaing the needed Defense.

A low Speed stat isn't going to hurt. Since it will most likely gain access to moves such as Discharge and Thunderwave, it shouldn't need such a large Speed stat. Not to mention that it may be getting Static as an ability as well. It can still be a decent mixed attacker and can become somewhat surprising with Choice Scarf, so making this have lower Speed can make it more surprising in terms of sweeping under Trick Room, outspeeding common counters and threats, etc.

Calculations

Defensive Tank
252 HP / 252 Def / 6 SpA

Adamant CB Scizor
Bullet Punch: 14-16% damage.
U-turn: 32-38% damage.
Pursuit: 25-29% damage upon switch.
Superpower: 37-44.% damage.

Adamant CB Mamoswine
Earthquake: 93-110% damage.
Stone Edge: 31-36% damage.
Ice Fang: 60-72% damage.
Ice Shard: 37-44% damage.

Adamant CB Tyranitar
Earthquake: 53-75% damage.
Crunch: 38-45% damage.
Pursuit: 38-45% damage upon switch.
Stone Edge: 47-56 damage.

Adamant LO Lucario after one Swords Dance
Close Combat: 85-101% damage.
Crunch: 38-45% damage.
ExtremeSpeed: 38-45% damage.
Ice Punch: 71-84% damage.

Adamant CB Flygon
Earthquake: 77-91% damage.
Stone Edge: 25-30% damage.
U-turn: 18-21% damage.
Outrage: 93-110% damage.

Adamant LO Gyarados after one Dragon Dance
Waterfall: 17-21% damage.
Earthquake: 60-71% damage.
Ice Fang: 39-46% damage.
Stone Edge: 30-35% damage.

Adamant LO Electivire
ThunderPunch: 5-6% damage.
Earthquake: 40-47% damage.
Ice Punch: 30-35% damage.
Cross Chop: 20-23% damage.

*These calculations are assuming that said Pokemon are running max Attack.

Special Defensive Tank
252 HP / 252 SpD / 6 SpA

Modest CS Heatran
Fire Blast: 26-31% damage.
Hidden Power Grass: 20-31% damage.
Earth Power: 52-62% damage.
Dragon Pulse: 52-62% damage.

Modest CS Porygon-z
Tri Attack: 48-57% damage including Adaptability.
Hidden Power Fighting: 21-25% damage.
Dark Pulse: 24-28% damage.
Ice Beam: 57-67% damage.

Modest CS Salamence
Draco Meteor: 106-128% damage.
Dragon Pulse: 70-83% damage.
Flamethrower: 12-14% damage.
Hydro Pump: 15-18% damage.

Timid LO Starmie
Hydro Pump: 17-20% damage.
Thunderbolt: 4-5% damage.
Ice Beam: 36-43% damage.

Timid LO Gengar
Shadowball: 27-32% damage.
Thunderbolt: 5-6% damage.
Focus Blast: 27-32% damage.
Explosion: 25-30% damage.

Timid CS Jolteon
Thunderbolt: 8-9% damage.
Hidden Power Ice: 33-39% damage.
Shadow Ball: 19-22% damage.

*These calculations assume that said Pokemon are running max Special Attack.

Thank you.
 
FINAL SPREAD:

100/66/105/101/100/85

PSB= -18.8
ODB= -5.8
OR= 419 [Very Good]
BST= 557

100 HP- Large Subs, not easy to break.
66 Att- So its still useable.
105 Def- Makes it a great physical tank.
101 SpA- Helps it to use its Amazing STABs.
100 SpD- Now, he can wall from both sides.
85 Spe- Just fast enough to make use of its stats.
 
Final Spread:

80/60/125/115/95/85
Total: 560
Offensive/Defensive Balance: -0.4 No Bias
Physical/Special Balance: -19.4 Moderate Bias to Special
Overall Rating: 417 Very Good

HP 80: It's higher than Gliscor and he is a great physical wall.
Atk 60: Didn't want this thing using physical attacks. Most dragons rely on physical attack.
Def 125: The same as Gliscor(OU), Tangrowth(NU), and Omastar(UU). These are all great defensive walls in there tiers.
SpA 115: Wanted to make it able to do alittle sweeping. Also you don't want to invest to many EVs in to it(has a higher SpA than Vaporeon, Jolteon, and Salamence).
Spe 85: Wanted to make it as fast as Heracross and Kingdra. Not too fast not too slow. Gives it just enough to hit 405 with Choice Scarf.

Here are Some Damage Calcs:
Physical Tank
HP 252, Def 252

Adamant CB Tyranitar:

Earthquake:226 - 268 (62.09% - 73.63%)
Stone Edge:169 - 201 (46.43% - 55.22%)
Crunch:135 - 160 (37.09% - 43.96%)
Aqua Tail:51 - 60 (14.01% - 16.48%)

Adamant CB Metagross:

Eartquake: 228 - 270 (62.64% - 74.18%)
Ice Punch: 170 - 202 (46.70% - 55.49%)
Meteor Mash: 85 - 101 (23.35% - 27.75%)
Thunder Punch: 21 - 25 (5.77% - 6.87%)
Explosion: 283 - 334 (77.75% - 91.76%)

Adamant CB Flygon:

Outrage: 332 - 392 (91.21% - 107.69%)
Earthquake: 276 - 326 (75.82% - 89.56%)
Dragon Claw: 222 - 264 (60.99% - 72.53%)
Stone Edge: 92 - 109 (25.27% - 29.95%)

Adamant CB Mamoswine:

Earthquake: 332 - 392 (91.21% - 107.69%)
Ice Fang: 218 - 258 (59.89% - 70.88%)
Ice Shard: 134 - 158 (36.81% - 43.41%)
Stone Edge: 111 - 131 (30.49% - 35.99%)

Adamant Expert Belt Electivire:

Earthquake: 172 - 204 (47.25% - 56.04%)
Ice Punch: 129 - 153 (35.44% - 42.03%)
Cross Chop: 86 - 102 (23.63% - 28.02%)
Thunder Punch: 24 - 28 (6.59% - 7.69%)

Modest Specs Empoleon:

Ice Beam: 318 - 376 (87.36% - 103.30%)
Hydro Pump: 150 - 177 (41.21% - 48.63%)
HP Electric: 59 - 69 (16.21% - 18.96%)
Surf: 119 - 141 (32.69% - 38.74%)

Timid Specs Jolteon:

Hp Ice: 214 - 252 (58.79% - 69.23%)
Shadow Ball: 122 - 144 (33.52% - 39.56%)
Thunderbolt: 54 - 63 (14.84% - 17.31%)

Modest Scarf Heatran:

Earth Power: 226 - 266 (62.09% - 73.08%)
Dragon Pulse: 226 - 266 (62.09% - 73.08%)
HP Ice:176 - 208 (48.35% - 57.14%)
Flamethrower: 89 - 105 (24.45% - 28.85%)

Special Sweeper:
Choice Specs Modest SpA 252, Spe 252

Draco Meteor

Diverse Bliss: 89 - 105 (24.45% - 28.85%)
Defensive RestTalk Kingdra: OHKO
Bulky Salamence: OHKO
RestTalk Gyarados: 345 - 406 (87.56% - 103.05%)
TyraniBoah: 345 - 406 (85.40% - 100.50%)
Support Dragonite: OHKO
Wish Support Jirachi: 159 - 188 (39.65% - 46.88%)
Defensive Celebi: 345 - 406 (85.40% - 100.50%)






Just a few Calcs (There are no SpD EVs on any of the sets).
 
Final Submission
110 HP / 75 Atk / 115 Def / 85 SpAtk / 90 SpDef / 75 Spe

BST= 550



110 HP: Maxs out at 424, so people can get those 101 subs without pouring a full 252 EVs into HP

75 Atk: Still workable with moves like Outrage and Volt Tackle, but not over powered. Could run a Mixed set.

115 Def: Max Defense allows CAP8 to withstand an EQ from Max Atk Adamant CB Tryanitar taking 56.60%-66.98%

85 SpAtk: Respectable 295 max

90 SpDef: Everyone is giving this guy so much Spdef when it's more likely to see SE hits on the Physical side. Take a look:

(Ice Beam)
CMBlissey with +2 and Max SpAtk does 49.06%-58.02%
CMCresselia with +2 and Max SpAtk does 49.06%-58.02%
SubPetaya Empoleon does w/o Petaya Boost 32.08%-37.74
and with: 47.64%-56.13%
CMLatias with +2 and Max SpAtk does 62.74%-74.06%
ChoiceSpecs Starmie with Max SpAtk does 44.34%-52.36%
CalmCune with +2 does 54.72%-64.62%
Standard Vaporeon does 31.60%-37.26


Offensive Zapdos does 25.47%-30.19% with HP Ice

In conclusion 90 is a perfectly viable SpDef Stat for CAP

75 Spe: not great, but not bad either.
 

Plus

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Okay, it's time for me to submit my Final Submission.

Final Submission

81 HP/70 Atk/100 Def/90 Satk/110 SpD/110 Spe

0.0 No Bias
-18.1 Moderate Bias to Special

HP
Min HP: 303
Max HP: 366

Basically, I didn't like the high HP stats that everybody was throwing out. I wanted to settle with something decent enough where it could at least hit the 300 mark without any HP investments. 81 seems like a fine enough number for this. It's not big at all, nor is it too big.

Provided you run 248 HP EVs, you tie with the base 80 HP pokemon. You get 91 HP subs, which can be used to deal with Iron Heads, Fire Punch, and U-turn from Jirachi. This can also deal with a Zapdos Heat Wave, Thunderbolt, and HP Grass. For Celebi, you can take on Grass Knot, as well as outspeeding it in order to hide behind a Sub in order to block Thunder Wave or Leech Seed. Nifty, no?

There's not really much to say for HP, only that I think that 81 is a fine enough number and that it helps balance out my pokemon to get a perfect 0.0 No Bias Rating.

Defense

Calculations for a CB U-turn from Scizor factoring in Max HP and no Defense investment:

591 Atk vs 236 Def & 366 HP (70 Base Power): 94 - 111 (25.68% - 30.33%)
Calculations for a Max Atk LO Adamant Gyarados Waterfall factoring in Max HP and no Defense investment:

383 Atk vs 236 Def & 366 HP (80 Base Power): 91 - 108 (24.86% - 29.51%)

Calculations for a Max Atk LO Pyroak Flare Blitz factoring in Max HP and no Defense investment:

262 Atk vs 236 Def & 366 HP (120 Base Power): 93 - 109 (25.41% - 29.78%)


Calculations for a Max Atk Adamant Arghonaut Waterfall factoring in Max HP and no Defense investment:

350 Atk vs 236 Def & 366 HP (80 Base Power): 63 - 75 (17.21% - 20.49%)


Calculations for a Max Atk Adamant Metagross Meteor Mash factoring in Max HP and no Defense investment:

405 Atk vs 236 Def & 366 HP (100 Base Power): 93 - 109 (25.41% - 29.78%)

I really tried to cut down on the calcs, as some of the calcs I've seen for this pokemon were kinda pointless (no offense guys ^_^) as some of those situations would never happen. However, I tried to cut down on my calcs and only show the most important scenarios.


Attack

I honestly don't know what you want to do with an attack stat when we already decided on a Special stat spread. I'll just post some stuff here in order to keep you guys satisfied and whatnot.

If you are running attack, I assume you are running a gimmick. Because of this, I am factoring Adamant Max Attack for these calcs, because that seems to be the only scenario (other than mixed) where you would use Physical on this thing. I'll also throw in some LO calcs in there for shits and giggles.

Without further ado, here are the calcs!


Calculations for a Max Atk Adamant CAP8 Outrage on no Def 6 HP Mence:

262 Atk vs 176 Def & 332 HP (120 Base Power): 386 - 456 (116.27% - 137.35%)


Calculations for a Max Atk Adamant CAP8 Thunder Fang on Recover Tank Arghonaut:

262 Atk vs 252 Def & 414 HP (75 Base Power): 168 - 200 (40.58% - 48.31%)


LO Calcs:

262 Atk vs 252 Def & 414 HP (75 Base Power): 218 - 260 (52.66% - 62.80%)

Calculations for a Max Atk Adamant CAP 8 EQ on 176 HP Tyranitar:

262 Atk vs 256 Def & 385 HP (100 Base Power): 146 - 174 (37.92% - 45.19%)


LO Calcs:

262 Atk vs 256 Def & 385 HP (100 Base Power): 192 - 226 (49.87% - 58.70%)


Some things that were previously not 2HKOable without an attack boost can be 2HKO'd by packing Life Orb.

Sp. Attack

Special Attack is the main offense of CAP 8 a 90 Base Sp. Atk was deemed a bit low in comparison for it's speed. However, I would like to note that Starmie is a prime example of how a great movepool can make up for such a stat. 100 Base Satk isn't considered high for Starmie, yet it makes great use of it.

With that being said, I am predicting Draco Meteor to reach this CAP8's movepool. Like Hydro Pump is to Starmie, Draco Meteor is to CAP8.

If any of you have ever played me on CaP, you will know that I run a special Starmie lead that can actually OHKO Fidgit with a Psychic. Not only that, it can spin away entry hazards as well. It wrecks a lot of havoc, and it's surprising how hard it can actually hit.

From these calcs, I'll assume this thing runs 252 HP/180 Speed/76 Satk. 180 allows it to outrun things that hit 300 trying to stay one point ahead of Adamant Mence and stuff like that. My 252 HP was from the Defense calcs earlier, so I put the rest in Satk.

You may think that this thing hits a little soft, but in reality it's just meant to 2HKO things. 2HKOing pretty much makes the difference between 57% or 99% that much smaller.

I need not say this, but it's a given that this thing will OHKO Salamence with a Draco Meteor.

Calculations for Modest 76 Satk CAP8 Thunderbolt on Recovery Tank Arghonaut:

258 Atk vs 245 Def & 414 HP (95 Base Power): 218 - 258 (52.66% - 62.32%)

Calculations for Modest 76 Satk CAP8 Draco Meteor on Max HP Latias:

258 Atk vs 296 Def & 364 HP (140 Base Power): 264 - 312 (72.53% - 85.71%)


Calculations for Modest 76 Satk CAP8 Draco Meteor on Mix Swampert:

258 Atk vs 216 Def & 401 HP (140 Base Power): 180 - 213 (44.89% - 53.12%)


Calculations for Modest 76 Satk CAP 8 Draco Meteor on a 252 HP/180 Sdef Rotom-A:

Special Defense

This is CAP8's highest Defense. Here are some calcs. This considers Max HP and no Sdef involved.


Calculations for Wish Support Vappy's Ice Beam on CAP 8:

256 Atk vs 256 Def & 366 HP (95 Base Power): 136 - 162 (37.16% - 44.26%)

Calculations for Timid Strata Earth Poweron CAP 8:

339 Atk vs 256 Def & 366 HP (90 Base Power): 172 - 204 (46.99% - 55.74%)

Calculations for Max Satk LO Mixape Fire Blast on CAP 8:

303 Atk vs 256 Def & 366 HP (120 Base Power): 99 - 117 (27.05% - 31.97%)


---

This is the first version of my spread:

http://www.smogon.com/forums/showpost.php?p=1887000&postcount=13

And here is the current one, with the justification and reasoning of the spread shown:

http://www.smogon.com/forums/showpost.php?p=1888314&postcount=47


~Plus ^_^
 
Final Submission

110 HP / 75 Atk / 92 Def / 97 SpA / 101 SpD / 80 Spe / 555 total

Physical Sweepiness: 100 (Average)
Physical Tankiness: 143 (Good)
Special Sweepiness: 126 (Moderately Good)
Special Tankiness: 155 (Very Good)

O/D Balance: -11.2 (Moderate bias to Defense)
P/S Balance: -16.9 (Moderate bias to Special)

Overall Rating: 406 (Very Good)


110/92/101 Defenses
This gives CaP8 great special bulk, which is good, as its fire, grass, electric, and water resists lend themselves to switching in on special attacks. The special defense is also good enough to shrug off unSTAB Ice Beams from bulky waters.

Its physical bulk is less, but it still needed a good amount to utilize its useful Steel resist. With 80 speed, it can outspeed Scizor and takes little damage from Bullet Punch. Physical Jirachi also get stopped cold. It can also take an unSTAB EQ if needed, though you'll want to avoid that.

75/97/80 Offenses
97 base special attack is nothing to scoff at, especially with moves like Thunderbolt and Draco Meteor coming off it. 75 base attack isn't bad, and can utilize high BP moves like Outrage, Volt Tackle, and Focus Punch, but it's not something to focus on unless you're running an offensive set.

80 speed lets it outspeed Arghonaut with no investment, as well as tying with Mamoswine and Dragonite. With 24 EVs, you outspeed 0 speed Suicune, should you want to do that (this will also outspeed Milotic). Starmie will pretty much always have the speed advantage on you, but other than it, you can easily outspeed just about any bulky water.

And now, defensive calculations
Code:
[b]Modest Specs Magnezone[/b]

[u]Thunderbolt[/u]
252/0: 15.0-17.7%
Calm: 12.8-15.1%
Max: 10.9-12.8%

[u]HP Ice[/u]
252/0: 59.3-69.8%
Calm: 50.6-59.5%
Max: 42.9-50.5%

OK, so as long as you don't switch in on HP Ice, you should be fine.
Even if you do, non-Specs versions will still be threatened by EQ.

[b]Timid Specs Jolteon[/b]
[u]Thunderbolt[/u]
252/0: 12.2-14.4%
Calm: 10.4-12.2%
Max: 8.8-10.4%

[u]HP Ice[/u]
252/0: 48.2-56.6%
Calm: 41.0-48.3%
Max: 34.8-41.0%

Again, stay away from HP Ice and you'll be fine.

[b]Heatran[/b]
[u]252 spA, Fire Blast[/u]
252/0: 23.2-27.2%
Calm: 19.7-23.2%
Max: 16.7-19.7%

[u]252 spA, Earth Power/Dragon Pulse[/u]
252/0: 46.5-54.7%
Calm: 39.7-46.7%
Max: 33.7-39.6%

[u]Specs, +SpA, Fire Blast[/u]
252/0: 37.9-44.6%
Calm: 32.3-38.0%
Max: 27.4-32.2%

[u]Specs, +Spa, Earth Power/Dragon Pulse[/u]
252/0: 76.1-89.5%
Calm: 64.8-76.2%
Max: 54.9-64.6%

[u]0 EV, Explosion[/u]
252/0: 83.1-97.8%
Calm: 68.5-80.6%
Max: 58.9-69.3%

So, don't come in on EP unless you're running sdef EVs,
and don't come in on Specs EP at all.

[b]Zapdos[/b]

[u]0 spA, HP Ice[/u]
252/0: 29.1-34.3%
Calm: 24.9-29.3%
Max: 21.2-24.9%

[u]252 spA, LO, HP Ice[/u]
252/0: 46.0-54.1%
Calm: 39.2-46.2%
Max: 33.4-39.2%

This is the best Zapdos can throw at you.  Everything else does laughable
damage.  Defensive Zapdos that lack HP Ice can't even do 10% to this guy.

[b]Rotom[/b]

[u]Specs, 252+ spA, Shadow Ball[/u]
252/0: 43.7-51.5%
Calm: 37.3-43.8%
Max: 31.6-37.2%

[u]252 spA, Shadow Ball[/u]
252/0: 26.8-31.6%
Calm: 22.9-26.9%
Max: 19.5-22.9%

I don't know what Rotom usually runs, but this shows it's really only a threat
if it invests heavily in sp. attack.  Its status conditions are far more worrisome.

[b]Jirachi[/b]
[u]252 atk Iron Head[/u]
252/0: 14.0-16.5%
Calm: 11.6-13.7%
Max: 10.0-11.8%

[u]252 spA +1 Psychic[/u]
252/0: 43.4-51.1%
Calm: 37.0-43.5%
Max: 31.4-36.9%

Scarf Jirachi shouldn't pose much of a threat.  With leftovers recovery,
it's doing ~8% per turn, meaning it needs to flinch hax you about 10 times.

[b]Scizor[/b]
[u]+2 Adamant LO Superpower/X-scissor[/u]
252/0: 94.6%-111.3%
Calm: 78.1%-91.8%
Max: 78.9%-67.1%

[u]+2 LO Adamant Bullet Punch[/u]
252/0: 35.7-42.0%
Calm: 29.5-34.7%
Max: 25.4-29.8%

[u]CB Adamant Bullet Punch[/u]
252/0: 20.7-24.3
Calm: 17.1-20.1
Max: 14.7-17.3

[u]CB Adamant U-Turn[/u]
252/0: 48.1%-56.6%
Calm: 39.7%-46.8%
Max: 34.2%-40.2%

Well, you can take his steel attacks, but watch out if it SDs up.

[b]Adamant LOGyarados[/b]
[u]+1 Waterfall[/u]
252/0: 34.7-40.8%
Calm: 28.6-33.7%
Max: 24.6-29.0%

[u]Ice Fang[/u]
252/0: 50.6-59.5%
Calm: 36.1-42.5%
Max: 41.9-49.3%

[u]Earthquake[/u]
252/0: 77.3-90.9%
Calm: 63.8-75.1%
Max: 55.0-64.7%

It certainly fears EQ, but can handle just about anything else Gyarados has.

[b]Metagross[/b]
[u]Adamant EQ[/u]
252/0: 62.8-73.9%
Calm: 51.9-61.0%
Max: 44.7-52.5%

[u]Adamant CB Meteor Mash[/u]
252/0: 35.1-41.3%
Calm: 29.0%-34.1%
Max: 25.0%-29.4%

As always, stay away from EQ.
Otherwise, it takes Metagross' steel attacks like a champ.

[b]Stratagem[/b]
[u]Tech LO Ancientpower[/u]
252/0: 42.9-50.4%
Calm: 36.6-43.0%
Max: 31.0-36.5%

[u]LO Earth Power[/u]
252/0: 57.2-67.3%
Calm: 48.8-57.4%
Max: 41.4-48.7%

The LO sets are something to be wary of, especially the Levitate
sets with EP.  But you can take a hit or 2 if need be.

[b]Arghonaut[/b]
[u]36 atk Adamant Waterfall[/u]
252/0: 13.7-16.1%
Calm: 11.3-13.3%
Max: 9.8-11.5%

[u]same, Ice Punch[/u]
252/0: 34.2-40.3%
Calm: 28.3-33.3%
Max: 24.4-28.7%

[u]same, Stone Edge[/u]
252/0: 22.7-26.7%
Calm: 18.8-22.1%
Max: 16.2-19.0%

Arghonaut is not going to be liking CaP 8.  You should be 
fairly safe on switch-in.

[b]Pyroak[/b]
[u]LO special 120 BP STAB[/u]
252/0: 26.6-31.3%
Calm: 22.7-26.7%
Max: 19.3-22.7%

[u]LO physical 120 BP STAB[/u]
252/0: 23.9-28.1%
Calm: 19.7-23.2%
Max: 17.0-20.0%

[u]LO HP Ice/Ground[/u]
252/0: 41.9-49.3%
Calm: 35.7-42.0%
Max: 30.4-35.8%

You can take his STABs easily, but watch out for those SE HPs.

[b]Kitsunoh[/b]
[u]CB Meteor Mash[/u]
252/0: 26.5-31.2%
Calm: 21.9-25.8%
Max: 18.9-22.2%

[u]CB Shadowstrike[/u]
252/0: 42.6-50.1%
Calm: 35.2-41.4%
Max: 30.3-35.6%

[u]CB Earthquake[/u]
252/0: 70.8-83.3%
Calm: 58.4-68.8%
Max: 50.3-59.2%

This is another thing you should probably only switch in
using choiced resists.  That EQ will hit hard, and Shadowstrike's
def drop does not help matters.
That's about the extent of things you should be switching in on. It can pretty much take any unboosted SE attacks that aren't STAB, and non-SE attacks are generally 3HKOs when unboosted.
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Originally Posted by Fat Plus
Investments, meaning a 252/252 spread? I honestly don't see this pokemon gaining much from such a spread. Honestly, that's some pretty bad investment, while your whole argument is pretty much based on the fact that my spread does not allow for a bulky pokemon due to investments. Infact, you could even consider that a diverse pokemon as you could invest in this pokemon for defense in order to get 364 and 299 defense. I'd say that's bulky. Bulky doesn't mean walling. It simply means being able to take a hit.
You've cited before wanting to outrun Fidgit's encore and to paralyze/set up screens real fast as a reason to run 110 speed, which, except for paralysis, makes it Fidgit. It's true, we don't need another fast screener (Alakazam, Azelf, Starmie, Latias, Fidgit, etc. do just fine). I wonder aloud if 110 speed is worth it, as you'll tie with most Latias and only do 72%-86% (81/70/100/90/110/110 spread here) with Draco Meteor off 90 SpA with no SpA EVs (assuming 252 for speed, Timid, 196 HP/60 SpD to keep it bulky) while that same Latias (standard CM set) OHKOs at 89%-105% with SR up.

Let's compare this spread to Latias:
81/70/100/90/110/110
80/80/90/110/130/110

And I've said this before:
Even if you boost up its speed to the 100s, it's still going to end up being a worse Latias (who screens and supports and does all the stuff this pokemon will be doing with a higher stat total).
And I know there's the whole typing argument with being able to switch into Scizor, but Latias can switch into everything with Earthquake this CAP would have to switch out of with Levitate, so that argument is kind of useless, as it goes both ways. I think for this CAP we should be trying something different. Yes, it's great to get Thunder Wave or WoW or whatever off before the other guy, but that's all this spread will be doing that's in any way "new" or enhances the metagame.

People voted on a defensive dragon because of its great typing-based defensive potential. Lower speed means higher defenses (and even higher offenses, in some cases), makes it less likely to become a generic stat-up sweeper dragon, and means this CAP will have a lot more survivability and be more likely to serve a variety of roles on the team (even Agility sub-sweeping, if you really want to sweep).
 
Speed should be at 70, there is no real reason to go past that. That means that it can outspeed Vappy and some other slow stuff and destroy it, and make sure that it can't outspeed the fast 90+ stuff. For the other stats, I think an attack stat above 90 is neccesary. Sure, it's slightly special, but with Outrage and Volt Tackle coming off this thing, it can deliver quite the punch like any dragon should, so SAtk can be lower then the Atk of this.
 

joshe

the best
FINAL SUBMISSION

90 HP/ 71 ATK/ 102 DEF/ 100 SpA/ 102 SpD/ 90 SPE

  • Physical Sweepiness - Rank 0: Average
  • Physical Tankiness - Rank 3: Good​
  • Special Sweepiness - Rank 3: Good
  • Special Tankiness - Rank 3: Good
  • Offense/Defense Balance - -0.4: No Bias
  • Physical/Special Balance - -17.5: Moderate Bias to Special
  • Overall Rating -388 Very Good​
  • 555 BST
Will add more later as it is late here.
 
118 HP/90 Atk/100 Def/100 Satk/100 SpD/50 Spe

Total: 558

-24.1 Bias to Defense
-4.3 No Bias

Overall: 418 Very Good

Yes, a bit more tank than I bet most thought, but see below for justification:

This spread lets him take a New MixMence Outrage and live to tell the tale, with no Stealth Rocks of course. That gives the defense part.

Offensively, he's comparable to Flygon (but obviously a special version). Assuming he gets Dragon Dance, after one boost, which should be easy to get off, he'll out run any base 100 not running absolute max speed (assuming he runs Max Speed himself).

With the right move pool, he'll be more than capable of handling anything thrown at him at hit hard offensively (Dragon Dance/Agility, Ice Punch/Beam, Thunder Punch/ Beam, Draco Meteor, Outrage) or support amazingly (Thunder Wave, Rain Dance + Thunder, Roar). Also seems like a good candidate for Wish, Calm Mind, and Dual Screens, etc.

Cheers.
 
Final Submission:
100 HP/70 Atk/110 Def/90 SAtk/100 SDef/85 Spe

Damage Calcs
Max Atk. Tyranitar's Earthquake vs. Max/Max CAP8: 252-296 (62%-73%)
SpecsTran's Earth Power vs. Max/Max CAP8: 174-204 (43%-50%)
CBMamo's Earthquake vs. Max/Max CAP8: 271-319 (67%-78%)
Max Atk. Deoxys-A's Extremespeed vs. Max/Max CAP8: 89-105 (22%-26%)
Max SP. Atk CAP8's Draco Meteor vs. Min/Min Salamence: 328-386 (109%-129%)
Max Atk +2 Scizor's Superpower vs. Max/Max CAP8: 214-252 (52%-62%)
Max Atk +2 Rhyperior's EQ vs. Max/Max CAP8: 377-444 (93%-110%)
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Final Submission:

110 HP/ 71 Atk/ 103 Def/ 100 SpA/ 103 SpD/ 63 Spe


Physical Sweepiness: 89, -1, Below Average
Physical Tankiness: 157, +4, Very Good
Special Sweepiness: 117, +1, Above Average
Special Tankiness: 157, +4, Above Average
ODB: -16.2, Moderate Bias to Defense
PSB: -15.4, Moderate Bias to Special
Overall Rating: 418, Very Good
BST: 550, in between Togekiss and Arcanine

Bulkier than Swampert, Celebi, Jirachi, Rotom formes, etc. Can outperform some dedicated walls by taking hits from both sides of the spectrum.

HP: 361-424. 172 EVs give it the 101 subs everyone wants. Gives it the bulk Rotoms and Dusknoir wish they had.

Atk: 160-264. Not winning any awards, but still able to be EVd well and be a surprise with the Volt Tackle that seems inevitable.

Def/SpD: 218-335. Excellent and MIXED to throw out predictability. That the opponent will have no idea if it's physically or specially dedicated, or mixed, gives this spread an instant defensive advantage.

SpA: 212-328. To pose an offensive threat when it needs to. Not epic, but still usable, and coupled with lower speed b/c this poke is mainly defensive.

Spe: 146-246. To just outrun Swampert, non-Agility Empoleon, neutral no speed Tyranitar, and most ground-types that will come in to absorb T-Bolts. I really just didn't want to encourage sweeping with this guy. That and it needs the defense stats more.

Damage Calcs:

Defense-minded Spread:
Bold; 172HP/252Def/84SpD; 404/160/335/236/259/162

Dugtrio (CB, Adamant, 252 Attack):
Earthquake: 67%-80%

Electivire (Expert Belt, Adamant, 252 Atk):
Earthquake: 48%-57%
Ice Punch: 36%-43%

Empoleon (+1 SpA, Torrent Activated, Modest, 252 SpA):
Surf: 34%-40%
Ice Beam: 68%-83%

Flygon (CB, Adamant, 252 Atk)
Outrage: 95%-111%
Earthquake: 78%-92%
U-Turn: 18%-21%

Gyarados (+1 Atk, Life Orb, Adamant, 252 Atk)
Waterfall: 23%-28%
Earthquake: 78%-93%
Ice Fang: 51%-60%

Infernape (Life Orb, Naive, 252 Atk/64SpA):
Close Combat: 38%-45%
Earthquake: 42%-50%
HP Ice: 33%-39%
Fire Blast: 14%-16%

Kingdra (Adamant, 252 Atk):
Outrage: 60%-71%
Waterfall: 10%-11%

Lucario (+2 Atk, Adamant, 252 Atk):
Extremespeed: 29%-35%
Close Combat: 66%-78%
Ice Punch: 55%-65%

Scizor (CB, Technician, Adamant, 252 Atk):
Bullet Punch: 14%-16%
U-Turn: 32%-38%
Pursuit: 18%-22%
Superpower: 37%-44%

Special Defense-minded Spread:
Calm; 172 HP/ 84 Def/ 252 SpD; 404/160/259/236/335/162

Too tired to do tons of these, so here're some highlights:
2 CM Timid 108 SpA Latias Dragon Pulse: 81%-96%
LO Modest 252 SpA Latias Draco Meteor: 101% min (w/out LO: 78%-92%)
Modest 252 SpA Heatran Earth Power: 38%-45%
Modest 252 SpA Magnezone HP Ice: 29%-35%
CSpecs Modest 252 SpA Jolteon HP Ice: 39%-46%
+1 SpA Modest 252 SpA Empoleon Ice Beam: 53%-63%
Modest 252 SpA Porygon-Z Ice Beam: 41%-49%
" " w/ 1 Nasty Plot: 82%-97%

Same Spread, Offense (just a little bit, sorry):

T-Bolt vs. BulkyGyara: 104% min (Remeber Gyara can't OHKO with EQ or Ice Fang even after a DD)
T-Bolt vs. CMCune: 45%-53% (30%-36% w/ 1 CM)
T-Bolt vs. CB Scizor: 44%-52%
T-Bolt vs. Naive MixApe: 51%-60%
T-Bolt vs. SD Lucario: 48%-56%

Draco Meteor vs. LO Salamence: 109% min
Dragon Pulse vs. MixPert: 26%-31%
Dragon Pulse vs. Hippowdon: 27%-32%
HP Grass vs. Hippowdon: 28%-33%
 
This will probably be my final submission. Decided to sacrifice some speed and sp.def to pump up Sp.Atk and HP.

105 / 80 / 105 / 110 / 75 / 80 = 555


Physical Sweepiness: 106 (Average)
Phyiscal Tankiness: 156 (Very Good)
Special Sweepiness: 142 (Good)
Special Tankiness: 118 (Above Average)
Offense/Defense Balance: -5.1 (Slight Bias to Defense)
Physical/Special Balance: -0.4 (No Bias)
Overall Rating: 393 (Very Good)


Defensive Calculations: Assuming 252 HP / 220 Def / 36 Sp.Def Bold (414 / 331 / 195)
--------------------------

Metagross (252 ATK, Adamant, Choice Band)
Meteor Mash: 23.91% - 28.26%
Earthquake: 63.77% - 75.36%
Bullet Punch: 9.42% - 11.35%
ThunderPunch: 5.80% - 7.00%
Ice Punch: 47.83% - 56.52%
Explosion: 158.45% - 186.47%

Scizor (252 Atk, Adamant, Choice Band)
Bullet Punch: 13.77% - 16.43%
Superpower: 36.96% - 43.72%
U-Turn: 32.61% - 38.41%
Pursuit: 18.60% - 21.98%

Infernape (Hasty, 64 Atk, 252 Sp.Atk, Life Orb)
Close Combat: 32.13% - 37.92%
HP Ice: 49.76% - 58.94%
Grass Knot(80): 14.25% - 16.67%
FlameThrower: 25.36% - 29.71%

Zapdos (Physically Defensive)
Hp Ice: 35.75% - 42.51%
Thunderbolt: 18.12% - 21.50%
Heat Wave: 12.80% - 14.98%

Zapdos (Offensive, Life Orb)
HP Ice: 57.00% - 67.15%
Thunderbolt: 28.50% - 33.82%
Heat Wave: 20.05% - 23.67%

Tyranitar (Choice Band, Adamant, 252 Atk)
Stone Edge: 56.76% - 66.91%
Earthquake: 63.29% - 74.88%
Crunch: 37.92% - 44.93%
Aqua Tail: 14.25% - 16.67%
Pursuit: 12.80% - 15.22%

Heatran (Choice Scarf)
Fire Blast: 28.50% - 33.82%
Earth Power: 57.49% - 68.12%
Dragon Pulse: 57.49% - 68.12%
HP Electric: 5.56% - 6.52%
Explosion: 56.52% - 66.67%

Starmie (Timid, Life Orb)
Ice Beam: 65.70% - 77.78%
Hydro Pump: 30.92% - 36.47%
Thunderbolt: 8.21% - 9.66%

Latias (148 HP, 108 Sp.Atk, 252 Speed)
Dragon Pulse: 68.12% - 80.19% (101.93% - 120.29%)
HP Fire: 8.70% - 10.39% (13.04% - 15.46%)
Grass Knot (80): 10.14% - 11.84% (14.98% - 17.87%)
Psychic: 34.06% - 40.10% (50.97% - 60.14%)

Offensive Calculations: 220 sp.atk, 36 atk, 252 speed Naive with Life Orb (311/205/284)

Dragon Pulse against:
Scizor: 34.26% - 40.48%
Zapdos: 47.14% - 55.73%
Latias: 78.70% - 92.90%
Infernape: 75.09% - 89.08%
Metagross: 24.73% - 29.40%
Heatran: 27.16% - 32.10%
Starmie: 72.52% - 85.88%

Thunderbolt against:
Scizor: 73.01% - 86.16%
Zapdos: 49.48% - 58.59%
Latias: 20.41% - 24.26%
Infernape: 79.18% - 93.52%
Metagross: 52.20% - 61.81%
Heatran: 57.41% - 67.59%
Starmie: 153.44% - 180.92%

Draco Meteor against:
Scizor: 53.63% - 63.32%
Zapdos: 73.44% - 86.72%
Latias: 121.30% - 143.79%
Infernape: 116.72% - 137.54%
Metagross: 38.74% - 45.60%
Heatran: 41.98% - 49.69%
Starmie: 112.60% - 132.82%

Volt Tackle against:
Scizor: 50.17% - 59.52%
Zapdos: 31.51% - 37.50%
Latias: 23.67% - 27.81%
Infernape: 73.72% - 87.03%
Metagross: 32.14% - 37.91%
Heatran: 42.90% - 50.93%
Starmie: 128.24% - 151.15%
Tyrantiar: 22.28% - 26.24%

Earthquake against:
Scizor: 28.03% - 33.22%
Infernape: 81.23% - 96.25%
Metagross: 36.26% - 42.86%
Heatran: 96.30% - 113.58%
Starmie: 35.50% - 41.98%
Tyrantiar: 37.13% - 44.06%
 

Deck Knight

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For the record, Offense-Defense balance and Physical/Special Balance tell you only what the most likely combination is.

It is possible to have specially biased defensive pokemon with a high attack stat, however its physical defense would by necessity be fairly horrible.

Offense/Defense balance tells you whether one of your your higher stats will be an attack or a defense.

Physical/Special balance tells you whether one of your higher stats will be physical or special.

HP and speed are both neutral to Physical/Special, but have great impact on Defense/Offense, respectively.

A slight bias basically gives you free reign to decide which two stats will be your high stats. A strong Physical/Special bias basically requires that your high stats to either be both physical stats or both special stats.

For instance I could entirely reverse my spread and have 118 Atk/60 Def/70 SA/112 SD and it would still be legal. Basically as long as Atk + Def < SpA + SpD, you have your special bias.
 
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