itt I go through neutrals of past games and analyze their possibilities, intentions, effects, etc. This is to reinforce the point that neutrals should not be put into a game lightly: they require careful rethinking a dozen times, and if you're not sure about them, you should leave them out and put more power into your weakest faction instead. Neutrals can be extremely harmful to your game. Not just wolves. This thread is not for whining about how broken Cthulhu and GGFan were.
I'll start with a bad neutral of my own, as to show that I fully realize I made this mistake as well!
Fire Emblem Mafia
Stupid role. My intention was to scare people who got marked, and to see one of these ally with one faction and another with, well, another. But the small fun positives from there get grossed by the negative. First off, they're kind of a pain to keep track of. They're also not really playing mafia, they're just tagging people. GreenPikachu did end up doing something significant: he bought the Ragnell (vigilanté item) and gave it to moi, a member of the Lopt Sect. Why? He felt like it. He had no reason to do it at all. They just collabbed. That's what happens when you put someone on their own with no extremely harmful intentions (like a wolf). Well, sometimes people with harmful intentions do it too, but that's because they're Shiv/Jackal/Avatar. :p
At least I had the decency to null all non-wolf/Volke neutral votes so they couldn't screw over the village. Please, please, please, severely limit or nullify a neutral's vote if they're not something like a wolf, or extremely inclined to work with one faction or another.
Megaman Mafia
I don't feel like searching for these role PMs, but Megaman had a couple of guys in there that could literally pack up and go to the Bahama's, then if they come back four weeks later they'll probably have won by now. Even if they're randkilled. There was Epsilon (Fishy), who just needed one of the mafia leaders Sigma (Hip) to die to win, and there was even a faction of three guys (Kumar, Andenken and someone I forgot) who won if Megaman X (strong village role) died. Sit back and compare this to the win conditions of every other faction. For example, the other mafia need Megaman X, Sigma AND all the players aligned with them to die. Why do these four get to win so easily? No offense to moot, but those are exampls of what I like to call: stupid neutrals.
You-Choose-It Mafia
Michael Bates (dak) is a good example of a stupid neutral as well. Almost everyone had two WCs: the normal faction one, and some CWC that generally involved posting in a certain way. dak only had to host RPSI matches to win (judged by the host, which allowed the host to skew the game...bad). Well, he couldn't really win or lose the game...everyone else could call themselves a winner if they eliminated all other factions (which theoretically gives 10 pts), but dak could only earn points 3 at a time. Would you call him a winner because he hosted 4 matches (read: stayed alive for 4 nights without getting hooked) because that gets him 12 points? Well, dak would think so. This role really felt like an unfinished concept.
I'm leaving the really old classic big games alone because they were generally meant to be crazy and stick to their theme (DBZ Mafia) or were just very experimental in general.
I'll start with a bad neutral of my own, as to show that I fully realize I made this mistake as well!
Fire Emblem Mafia
Dear GreenPikachu,
You are a kid.
Biography
You're way too small for this whole war/god/kickass sword business, so you and a friend went to play a fun game instead. You call it "tag", even though it is different from normal tag games. It is more like these games those older kids play, with those graffiti things. Yeah, you know what I mean. You brush your mark on some wall, and it is now "yours". If someone puts their mark over it, it's "theirs". Whoever gets the most walls wins!
This game is just like that, but instead of walls, you use people. And instead of that toxic stuff they call graffiti, you just use paint.
Your color is red.
Night Role
Every night, you may PM the host with "Night X - Red Tag USER1 and USER2". You will sneak up on them in their sleep and put a bit of red paint on some part of their body. They will notice it, but likely won't think anything big of it, and continue with their boring war business. If someone has been tagged by your opponent (who uses the color green) before you got there, you will simply paint over their tag. You can only tag alive people. If a person who is tagged dies, everyone will know they had that tag, but it will remain counted.
You started out by painting your own nose red, and your opponent did the same by tagging his nose green. You are able to tag your opponent, he can do the same to you, and you can retag yourself to your own color if you want.
Once in the game, you may PM the host with "Night X - Check Up". You will receive a tally of who has been tagged green, and who has been tagged red. You cannot tag anyone the night you use Check Up.
Day Role
Since you are just a kid, you are unable to vote in the lynch that the Greil Mercenaries will be holding. However, you can try just to give people the idea you're actually a grown-up whose vote counts.
Gold
You have 40G.
Notes
If either you or your opponent are about to get killed or lynched, your mothers will be incredibely worried and pull you both inside before anything terrible could happen. At that point, the game is over for both of you. In the case of a tie of amount of tagged people, the person who was about to get killed or lynched loses the game.
You know the Smogon name of your opponent, and he knows yours. You are playing against cookie.
Alliance
Neutral
Custom Win Condition
20 pts - The total amount of people (dead or alive) tagged red is greater than the amount of people tagged green. Have fun!
You are a kid.
Biography
You're way too small for this whole war/god/kickass sword business, so you and a friend went to play a fun game instead. You call it "tag", even though it is different from normal tag games. It is more like these games those older kids play, with those graffiti things. Yeah, you know what I mean. You brush your mark on some wall, and it is now "yours". If someone puts their mark over it, it's "theirs". Whoever gets the most walls wins!
This game is just like that, but instead of walls, you use people. And instead of that toxic stuff they call graffiti, you just use paint.
Your color is red.
Night Role
Every night, you may PM the host with "Night X - Red Tag USER1 and USER2". You will sneak up on them in their sleep and put a bit of red paint on some part of their body. They will notice it, but likely won't think anything big of it, and continue with their boring war business. If someone has been tagged by your opponent (who uses the color green) before you got there, you will simply paint over their tag. You can only tag alive people. If a person who is tagged dies, everyone will know they had that tag, but it will remain counted.
You started out by painting your own nose red, and your opponent did the same by tagging his nose green. You are able to tag your opponent, he can do the same to you, and you can retag yourself to your own color if you want.
Once in the game, you may PM the host with "Night X - Check Up". You will receive a tally of who has been tagged green, and who has been tagged red. You cannot tag anyone the night you use Check Up.
Day Role
Since you are just a kid, you are unable to vote in the lynch that the Greil Mercenaries will be holding. However, you can try just to give people the idea you're actually a grown-up whose vote counts.
Gold
You have 40G.
Notes
If either you or your opponent are about to get killed or lynched, your mothers will be incredibely worried and pull you both inside before anything terrible could happen. At that point, the game is over for both of you. In the case of a tie of amount of tagged people, the person who was about to get killed or lynched loses the game.
You know the Smogon name of your opponent, and he knows yours. You are playing against cookie.
Alliance
Neutral
Custom Win Condition
20 pts - The total amount of people (dead or alive) tagged red is greater than the amount of people tagged green. Have fun!
Stupid role. My intention was to scare people who got marked, and to see one of these ally with one faction and another with, well, another. But the small fun positives from there get grossed by the negative. First off, they're kind of a pain to keep track of. They're also not really playing mafia, they're just tagging people. GreenPikachu did end up doing something significant: he bought the Ragnell (vigilanté item) and gave it to moi, a member of the Lopt Sect. Why? He felt like it. He had no reason to do it at all. They just collabbed. That's what happens when you put someone on their own with no extremely harmful intentions (like a wolf). Well, sometimes people with harmful intentions do it too, but that's because they're Shiv/Jackal/Avatar. :p
At least I had the decency to null all non-wolf/Volke neutral votes so they couldn't screw over the village. Please, please, please, severely limit or nullify a neutral's vote if they're not something like a wolf, or extremely inclined to work with one faction or another.
Megaman Mafia
I don't feel like searching for these role PMs, but Megaman had a couple of guys in there that could literally pack up and go to the Bahama's, then if they come back four weeks later they'll probably have won by now. Even if they're randkilled. There was Epsilon (Fishy), who just needed one of the mafia leaders Sigma (Hip) to die to win, and there was even a faction of three guys (Kumar, Andenken and someone I forgot) who won if Megaman X (strong village role) died. Sit back and compare this to the win conditions of every other faction. For example, the other mafia need Megaman X, Sigma AND all the players aligned with them to die. Why do these four get to win so easily? No offense to moot, but those are exampls of what I like to call: stupid neutrals.
You-Choose-It Mafia
Michael Bates (dak) is a good example of a stupid neutral as well. Almost everyone had two WCs: the normal faction one, and some CWC that generally involved posting in a certain way. dak only had to host RPSI matches to win (judged by the host, which allowed the host to skew the game...bad). Well, he couldn't really win or lose the game...everyone else could call themselves a winner if they eliminated all other factions (which theoretically gives 10 pts), but dak could only earn points 3 at a time. Would you call him a winner because he hosted 4 matches (read: stayed alive for 4 nights without getting hooked) because that gets him 12 points? Well, dak would think so. This role really felt like an unfinished concept.
I'm leaving the really old classic big games alone because they were generally meant to be crazy and stick to their theme (DBZ Mafia) or were just very experimental in general.