Hi! This is the first RMT I’ve ever written up. This is a team I built around bringing Muk to OU. I made a fresh account and was able to hit 1500 with it (32 wins, 12 losses). I think this team does pretty well until 1500, but past that point, bulkier teams can be an issue. Specifically, this team struggles with Mega Sableye, Kyurem-b, Shift Gear Magearna, and Tapu Koko if it’s checks can’t switch in. I really enjoy this team and I was wondering if anyone had suggestions to make it struggle less with the issues listed above. Thanks for reading!
Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 248 HP / 136 Atk / 28 Def / 92 SpD / 4 Spe
Adamant Nature
- Knock Off
- Pursuit
- Poison Jab
- Fire Punch
Alolan Muk with can kick some psychic type ass. Assault Vest allows it to soak up many special hits. It can check and pursuit trap things like Tapu Lele, Latios, and Blacephalon locked into shadow ball. Fire Punch allows it to take on Scizor and Ferrothorn with ease. This spread also allows it to 2HKO defensive Tapu Fini (after rocks if it’s max def). I’m running poison jab instead of gunk shot for accuracy.
Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Horn Leech
- Superpower
- Zen Headbutt
Setting up grassy terrain helps my other teammates who are on the ground, as well as making Lando-T and Excadrill less threatening. Most mons don’t want to take a Choice Banded Wood Hammer, besides Heatran, who I have Superpower for. Zen Headbutt allows it to 2HKO Mega Venusaur.
Keldeo @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Scald
- Secret Sword
- Taunt
Keldeo fills the role of a stall breaker on the team. Leftovers allows it to be more comfortable in some 1v1s and can mitigate scald burns. It can also be used as an anti lead in some situations. Taunt allows it to shut down things like Toxapex, Mantine, and Chansey. Calm Mind gives it the opportunity to set up on things like Ash Greninja and Chansey. Scald strikes fear into the hearts of any physical attacker that switches into it, as well as chipping walls with burn damage. Secret Sword is another stab move that’s great for taking on Chansey, Ferrothorn, and Greninja.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
A staple in the OU meta for generations, Lando-T makes a great physical wall and Stealth Rocker. It gives the team a ground immunity as well. Hidden Power Ice allows it to 2HKO other Landos and Zygarde (after rocks). Rocky Helmet chips at physical attackers.
Victini @ Normalium Z
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Celebrate
- Searing Shot
- Stored Power
- Focus Blast
Victini has it pretty easy after one Z-Celebrate. After the omni boost, it can OHKO a specially defensive Toxapex after rocks with Stored Power. Without rocks, it has a 43.8% chance to OHKO Toxapex. After the boost, it can clean up most teams. The only mon that checks this set really well is Latios, as stored power is only a 3HKO.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Discharge
- Roost
- Hidden Power [Ice]
Zapdos is the team’s defogger. It can take on Toxapex and Tapu Fini with Discharge. Pressure and Roost allow it to 1v1 defensive Mew sets. Hidden Power Ice can do significant damage to Landorus and Zygarde. It outspeeds Lando-T with it’s speed EV’s. The speed evs also allow it to speed tie with Charizard Y and potentially 2HKO it.
I’m curious to see how everyone will critique this team. I think it has pretty solid synergy between Muk, Tapu Bulu, and Keldeo. Like I said before, I have issues with Mega Sableye, Kyurem-b, Shift Gear Magearna, and Tapu Koko. Any advice is appreciated. Thanks for reading!
Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 248 HP / 136 Atk / 28 Def / 92 SpD / 4 Spe
Adamant Nature
- Knock Off
- Pursuit
- Poison Jab
- Fire Punch
Alolan Muk with can kick some psychic type ass. Assault Vest allows it to soak up many special hits. It can check and pursuit trap things like Tapu Lele, Latios, and Blacephalon locked into shadow ball. Fire Punch allows it to take on Scizor and Ferrothorn with ease. This spread also allows it to 2HKO defensive Tapu Fini (after rocks if it’s max def). I’m running poison jab instead of gunk shot for accuracy.
Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Horn Leech
- Superpower
- Zen Headbutt
Setting up grassy terrain helps my other teammates who are on the ground, as well as making Lando-T and Excadrill less threatening. Most mons don’t want to take a Choice Banded Wood Hammer, besides Heatran, who I have Superpower for. Zen Headbutt allows it to 2HKO Mega Venusaur.
Keldeo @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Scald
- Secret Sword
- Taunt
Keldeo fills the role of a stall breaker on the team. Leftovers allows it to be more comfortable in some 1v1s and can mitigate scald burns. It can also be used as an anti lead in some situations. Taunt allows it to shut down things like Toxapex, Mantine, and Chansey. Calm Mind gives it the opportunity to set up on things like Ash Greninja and Chansey. Scald strikes fear into the hearts of any physical attacker that switches into it, as well as chipping walls with burn damage. Secret Sword is another stab move that’s great for taking on Chansey, Ferrothorn, and Greninja.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
A staple in the OU meta for generations, Lando-T makes a great physical wall and Stealth Rocker. It gives the team a ground immunity as well. Hidden Power Ice allows it to 2HKO other Landos and Zygarde (after rocks). Rocky Helmet chips at physical attackers.
Victini @ Normalium Z
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Celebrate
- Searing Shot
- Stored Power
- Focus Blast
Victini has it pretty easy after one Z-Celebrate. After the omni boost, it can OHKO a specially defensive Toxapex after rocks with Stored Power. Without rocks, it has a 43.8% chance to OHKO Toxapex. After the boost, it can clean up most teams. The only mon that checks this set really well is Latios, as stored power is only a 3HKO.
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Discharge
- Roost
- Hidden Power [Ice]
Zapdos is the team’s defogger. It can take on Toxapex and Tapu Fini with Discharge. Pressure and Roost allow it to 1v1 defensive Mew sets. Hidden Power Ice can do significant damage to Landorus and Zygarde. It outspeeds Lando-T with it’s speed EV’s. The speed evs also allow it to speed tie with Charizard Y and potentially 2HKO it.
I’m curious to see how everyone will critique this team. I think it has pretty solid synergy between Muk, Tapu Bulu, and Keldeo. Like I said before, I have issues with Mega Sableye, Kyurem-b, Shift Gear Magearna, and Tapu Koko. Any advice is appreciated. Thanks for reading!