Go to researcher-bwrng-32bithigh>>29, input your seed. The Custom1 column in the list generated should now contain random numbers from 0 to 7. These mark the starting position of the hand of the spinning pointer when you save ingame, on the corresponding frame. 0 means straight up, 1 up-right corner, 2 straight right, 3 lower-right corner, etc. So if for example your starting frame is 50, you look in the list and finds 5, then when you load the game you should have the pointer start at lower-left corner the first time you save. If it doesnt, then most likely you missed your seed.