Here are a team I've been using on Shoddy for two days. It has work suprisingly well (I mean, I'm not very good at this game and especially not team building) but it's far from perfect and it would be nice if I could get help to change it without making a totaly new team.
Swampert @ Leftovers
Ability: Keen eye
Nature: Relaxed
EVs: 240 HP / 52 Atk / 216 Def
*Earthquake
*Stone edge
*Surf
*Stealth rock
Swampert is my lead and I suppose he works pretty decent. He sets up early rocks and he's typing is very useful since he only has a grass weak. One thing that's very annoying thought, is that theres so many trick leads. Not being able to swich attack is really annying. And it's not like it's gonna outspeed anything with a choice scarf either ;___;
I picked stone edge over ice beam so I have something for Gyarados. Because of this, I put the remaning Ev's into attack instead of special attack.
Bronzong @ Leftovers
Ability: Swift swim
Nature: Adamant
Ev's: 180 hp / 252 Atk / 76 speed
*Waterfall
*Rain dance
*Outrage
*Dragon dance
I suppose Salamence is stronger, but Kingdra does have a better typing and I can't afford to have more stealth rock weak pokés in my team.
I choosed the double dance Kingdra because sandstorm is very annying if I'm trying to sweep with heracross, and I can also take advantage of the opponents rain if I face a rain dance team. Swampert and Gyarados also benefit from the rain to some extent.
Gyarados @ Leftovers
Ability: Intimidate
Nature: Impish
EVs: 252 HP / 252 Def / 4 SpDef
*Waterfall
*Dragon Dance
*Rest
*Sleep Talk
Wtf? Another water pokémon? Well, rest talk gyarados has proven to be very useful to my team as I need something to absorb status with and it's intimidate help to stop certain physical threat. The fact that it gets walled by vaporeon and Toxicroak is a problem thought. It also have big problem against other gyarados if they have stone edge. I don't think I wanna give up dragon dance thought, because I some times end up sweeping a whole team with this thing.
Jolteon @ Choice Specs
Ability: Volt Absorb
Nature: Timid
EVs: 4 HP / 252 Spe / 252 SpAtk
*Thunderbolt
*Hidden Power [Grass]
*Shadow Ball
*Baton Pass
Aborbs electric attacks for gyarados, and hit very hard with choice spec. I haven't have so much use for batton pass to be honest, and when the opponent has a Blissey I some times think it would have been better with wish to heal up Swampert.
Skarmory @ Shed shell
Ability: Keen eye
Nature: Impish
EVs: 252 HP / 96 Atk / 156 Def / 4 speed
*Drill peck
*Whirlwind
*Spikes
*Roost
I mostly use skarmory because I like spikes and needed a phazer. With whirlwind I might also see if the opponent has a priority user that might thretens Heracross sweep. Also very useful against snorlax who can be very annying if he get some curses up.
Heracross @ Salac berry
Ability: Swarm
Nature: Jolly
EVs: 252 Atk / 4 def / 252 speed
*Sword dance
*Megahorn
*Stone edge
*Substitute
Usually I bring this on something that will likely switch, after I made a sacrifice. I then use substitute, and depending on what the opponet brings in and what I know about the rest of my opponents team I sword dance, attack or keep using substitute to activate the Salac berry. Sword danced swarm-boosted Megahorn hurts like hell, but it has happen that the shaky accurity has cost me the sweep or even game.
I have set the HP IV on 30 so after three substitute the salac berry kicks in.
Threat list
Walls more than half of my team. Trick screwes over Swampert, Gyarados and Skarmory. Skarmory can take care of the sword dance-passer thought, and maybe even the calm mind-passer if it only use grass knot.
Skarmory walls everyting except Jolteon, and spikes is really annying when you lack a rapid spinner like I do.
Nothing in my teams like switching into a spec-mence or mix-mence. And after a dragon dance it can be extremly thretening if it has fire blast.
If this things get a few calm minds in it will probably sweep my team. Most of my team can't really hurt it either..
Nothing in my team really likes switching into this thing.
Sweeps my team if it has hidden power grass.
Jolteon can only outspeed it after one dragon dance ( assuming it's adamant) and Skarmory doesn't like taking boosted waterfall that off course have to flinch hax.
Well, here are the ones I have had problem with, or pokés that I know I'm weak to. I probably more weakness, but this are the ones I can think of for now.
Swampert @ Leftovers
Ability: Keen eye
Nature: Relaxed
EVs: 240 HP / 52 Atk / 216 Def
*Earthquake
*Stone edge
*Surf
*Stealth rock
Swampert is my lead and I suppose he works pretty decent. He sets up early rocks and he's typing is very useful since he only has a grass weak. One thing that's very annoying thought, is that theres so many trick leads. Not being able to swich attack is really annying. And it's not like it's gonna outspeed anything with a choice scarf either ;___;
I picked stone edge over ice beam so I have something for Gyarados. Because of this, I put the remaning Ev's into attack instead of special attack.
Bronzong @ Leftovers
Ability: Swift swim
Nature: Adamant
Ev's: 180 hp / 252 Atk / 76 speed
*Waterfall
*Rain dance
*Outrage
*Dragon dance
I suppose Salamence is stronger, but Kingdra does have a better typing and I can't afford to have more stealth rock weak pokés in my team.
I choosed the double dance Kingdra because sandstorm is very annying if I'm trying to sweep with heracross, and I can also take advantage of the opponents rain if I face a rain dance team. Swampert and Gyarados also benefit from the rain to some extent.
Gyarados @ Leftovers
Ability: Intimidate
Nature: Impish
EVs: 252 HP / 252 Def / 4 SpDef
*Waterfall
*Dragon Dance
*Rest
*Sleep Talk
Wtf? Another water pokémon? Well, rest talk gyarados has proven to be very useful to my team as I need something to absorb status with and it's intimidate help to stop certain physical threat. The fact that it gets walled by vaporeon and Toxicroak is a problem thought. It also have big problem against other gyarados if they have stone edge. I don't think I wanna give up dragon dance thought, because I some times end up sweeping a whole team with this thing.
Jolteon @ Choice Specs
Ability: Volt Absorb
Nature: Timid
EVs: 4 HP / 252 Spe / 252 SpAtk
*Thunderbolt
*Hidden Power [Grass]
*Shadow Ball
*Baton Pass
Aborbs electric attacks for gyarados, and hit very hard with choice spec. I haven't have so much use for batton pass to be honest, and when the opponent has a Blissey I some times think it would have been better with wish to heal up Swampert.
Skarmory @ Shed shell
Ability: Keen eye
Nature: Impish
EVs: 252 HP / 96 Atk / 156 Def / 4 speed
*Drill peck
*Whirlwind
*Spikes
*Roost
I mostly use skarmory because I like spikes and needed a phazer. With whirlwind I might also see if the opponent has a priority user that might thretens Heracross sweep. Also very useful against snorlax who can be very annying if he get some curses up.
Heracross @ Salac berry
Ability: Swarm
Nature: Jolly
EVs: 252 Atk / 4 def / 252 speed
*Sword dance
*Megahorn
*Stone edge
*Substitute
Usually I bring this on something that will likely switch, after I made a sacrifice. I then use substitute, and depending on what the opponet brings in and what I know about the rest of my opponents team I sword dance, attack or keep using substitute to activate the Salac berry. Sword danced swarm-boosted Megahorn hurts like hell, but it has happen that the shaky accurity has cost me the sweep or even game.
I have set the HP IV on 30 so after three substitute the salac berry kicks in.
Threat list
Walls more than half of my team. Trick screwes over Swampert, Gyarados and Skarmory. Skarmory can take care of the sword dance-passer thought, and maybe even the calm mind-passer if it only use grass knot.
Skarmory walls everyting except Jolteon, and spikes is really annying when you lack a rapid spinner like I do.
Nothing in my teams like switching into a spec-mence or mix-mence. And after a dragon dance it can be extremly thretening if it has fire blast.
If this things get a few calm minds in it will probably sweep my team. Most of my team can't really hurt it either..
Nothing in my team really likes switching into this thing.
Sweeps my team if it has hidden power grass.
Jolteon can only outspeed it after one dragon dance ( assuming it's adamant) and Skarmory doesn't like taking boosted waterfall that off course have to flinch hax.
Well, here are the ones I have had problem with, or pokés that I know I'm weak to. I probably more weakness, but this are the ones I can think of for now.