still filling out skelly
[OVERVIEW]
* Generalize what the Pokemon does in the metagame and as a whole and why you should or shouldn't consider using it on your teams.
*
*
*
[SET]
name: Fast Offensive Support
move 1: Rock Slide
move 2: Tailwind
move 3: Sky Drop / Taunt / Wide Guard / Protect
move 4: Sky Drop / Taunt / Wide Guard / Protect
item: Focus Sash
ability: Unnerve
nature: Jolly
evs: 252 Atk/ 4 SpD/ 252 Spe
[SET COMMENTS]
Moves
========
* Rock Slide is a spread STAB move, dealing decent damage to rock weak opponents
* Tailwind doubles your team's speed for 4 turns minus the turn you set it up, usually giving you a crucial speed advantage
* Sky Drop lets you incapacitate most pokemon for a turn, allowing a partner to act safely. Also does some damage to grounded pokemon.
* Wide Guard protects your team from spread moves like Rock Slide, Muddy Water, and Earthquake for a turn.
* Taunt lets you shut down support pokemon, prevents pokemon from setting up speed control or boosting
* Protect helps you stall out Trick Room, Tailwind, or weather turns, burned or poisoned opponents, protects Aerodactyl for a turn to let your partner take care of a threat, and lets you scout safely for a turn.
Set Details
========
* 252 Attack lets you hit as hard as possible
* 252 Speed with a Jolly nature lets you be as fast as possible, speed tying Tapu Koko and outspeeding anything slower than 130 base speed
* Aerodactyl is rather frail, so a Focus Sash lets you live a potentially lethal hit and support your team for one more turn.
* Unnerve prevents opponents from consuming berries, notably sitrus and Mago/Figy/Iapapa/Wiki berries.
Usage Tips
========
* Describe how to use the Pokemon in question.
*
*
*
Team Options
========
* Describe some teammates that would be a good idea to pair with this Pokemon.
*
*
*
[STRATEGY COMMENTS]
Other Options
=============
* List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.
*
*
*
Checks and Counters
===================
**Insert Threat Here**: Describe why the Pokemon is a threat.
[OVERVIEW]
* Generalize what the Pokemon does in the metagame and as a whole and why you should or shouldn't consider using it on your teams.
*
*
*
[SET]
name: Fast Offensive Support
move 1: Rock Slide
move 2: Tailwind
move 3: Sky Drop / Taunt / Wide Guard / Protect
move 4: Sky Drop / Taunt / Wide Guard / Protect
item: Focus Sash
ability: Unnerve
nature: Jolly
evs: 252 Atk/ 4 SpD/ 252 Spe
[SET COMMENTS]
Moves
========
* Rock Slide is a spread STAB move, dealing decent damage to rock weak opponents
* Tailwind doubles your team's speed for 4 turns minus the turn you set it up, usually giving you a crucial speed advantage
* Sky Drop lets you incapacitate most pokemon for a turn, allowing a partner to act safely. Also does some damage to grounded pokemon.
* Wide Guard protects your team from spread moves like Rock Slide, Muddy Water, and Earthquake for a turn.
* Taunt lets you shut down support pokemon, prevents pokemon from setting up speed control or boosting
* Protect helps you stall out Trick Room, Tailwind, or weather turns, burned or poisoned opponents, protects Aerodactyl for a turn to let your partner take care of a threat, and lets you scout safely for a turn.
Set Details
========
* 252 Attack lets you hit as hard as possible
* 252 Speed with a Jolly nature lets you be as fast as possible, speed tying Tapu Koko and outspeeding anything slower than 130 base speed
* Aerodactyl is rather frail, so a Focus Sash lets you live a potentially lethal hit and support your team for one more turn.
* Unnerve prevents opponents from consuming berries, notably sitrus and Mago/Figy/Iapapa/Wiki berries.
Usage Tips
========
* Describe how to use the Pokemon in question.
*
*
*
Team Options
========
* Describe some teammates that would be a good idea to pair with this Pokemon.
*
*
*
[STRATEGY COMMENTS]
Other Options
=============
* List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.
*
*
*
Checks and Counters
===================
**Insert Threat Here**: Describe why the Pokemon is a threat.
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