BP
Upper Decky Lip Mints
[OVERVIEW]
name: Aerosmactyl
move 1: Aerial Ace
move 2: Stone Edge
move 3: Aqua Tail / Fire Fang
move 4: Roost / Fire Fang/ Taunt
item: Aerodactylite
Ability: Unnerve
Nature: Jolly
Evs: 252 Atk / 80 Def/ 176 Spe
[SET COMMENTS]
Moves
Set Details
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Team Options
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[STRATEGY COMMENTS]
Other Options
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**Cyclohm** Mega Aerodactyl does have Earthquake but it does not do a suffcient amount of damage to really pose as a threat to Cyclohm. Also being an Electric type Cyclohm can easily Paralyze and/or 2HKO Aerodactyl with Discharge.
**Choice Scarf Users** Choice Scarf users that include but are not limited to Keldeo, Kyruem-B, Kitsunoh, Kitsunoh, and max speed Volkraken can all outspeed and easily dispatch of Aerodactyl.
**Priority Users** Any Pokemon that has the use of Aqua Jet, Bullet Punch, Sucker Punch, and Ice Shard can be a huge issue due to Aerodacyl's weak frame. Aerodactyl should generally watch out for Azumarill, Scizor, Colossoil, and Mamoswine.
**Bulky Ground Types** Pokemon such as Fidgit, Swampert, and Garchomp give Aerodactyl a lot of trouble as they are a lot harder to KO.
**Bulky Water Types** Bulky Water Types like Slowbro, Azumarill, and Kirllowat can shake off Aerodactyl's attacks like nothing and come back and OHKO it. Slowbro can also use Aerodactyl as set up fodder by tanking the hit then using Calm Mind to try to set up.
**-Steel Types** Steel types resist all of Aerodactyl's stab moves and tend to be very bulky. Pokemon that don't get OHKO'ed by Fire Fang such as Mega Metagross, and Skarmory can cause a large amount of trouble.
**Status affects** Mega Aerodactyl can very easily be crippled by paralyzation or burn. Common status inducers that Aerodactyl needs to watch out for include Klefki, bulky Necturna, Rotom Wash, Clefable, and Mega Sableye.
- Aerodactyl has a fantastic junction of speed and attack making it an exceptional revenge killer in the tier.
- It outspeeds all of CAP except for Mega Alakazam which it Speed Ties with.
- Its able to manage itself quite well in the metagame despite it’s lackluster defenses and its very limited movepool.
- This is due to its notable synergy on balanced offensive teams allowing It is Effectively able to check other speedy foes within the tier such as Stratagem, and Syclant making it a handy tool to have around.
- Finally, after Mega Evolution, Aerodactyl inherits the ability Tough Claws which makes it all the more powerful when dishing out damage.
- However, due to the amount of overly defensive mons in the tier it makes it hard for Aerodactyl to 1HKO anything that it doesn’t have a type advantage over.
- Because of this and its delicate defenses it makes it very difficult to use against a lot of physically defensive Pokemon such as Rotom-Wash, Cyclohm, Scizor, and Slowbro.
- Cyclohm for example, is able to counter Aerodactyl perfectly bulking all of its attacks and almost always forces a switch.
name: Aerosmactyl
move 1: Aerial Ace
move 2: Stone Edge
move 3: Aqua Tail / Fire Fang
move 4: Roost / Fire Fang/ Taunt
item: Aerodactylite
Ability: Unnerve
Nature: Jolly
Evs: 252 Atk / 80 Def/ 176 Spe
[SET COMMENTS]
Moves
- Aerial Ace is able to successfully 2HKO max HP and max Defense Tomohawk not to mention it hits a lot of other bothersome Pokemon such as Necturna.
- Stone Edge, Aerodactyl’s secondary STAB move, takes care of some of the more pesky fire types within the meta such as Pyroak, and Volkraken; It also hits very hard against other Pokemons that don’t show any resistance such as Plasmanta.
- Aqua tail gives it extra coverage to take out the things Aerial Ace and Stone Edge don’t such as Colossoil, Stratagem, Landorus-T, Crucibelle, and Heatran.
- Roost allows Aerodactyl to recover during a late game sweep if need be, making it all the more of a pain to deal with.
- Fire Fang gets the Tough Claws boost and deals massive damage to steel types, negating them as a possible counter. Scizor, Ferrothorn, and Kitsunoh stand no chance against a speedy Fire Fang.
- Taunt Allows Mega Aerodactyl to completely shut down otherwise stally Pokemon and set up sweepers that would use Aerodactyl as set up fodder. Aerodactyl is able to shutdown the likes of Clefable, and Ferrothorn.
Set Details
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- This Speed investment is needed to outspeed most of its threats including Mega Manectric, scarfed Mollux, and Mega Lopunny. It only falls short to a small hand full of Pokemon.
- Aerodactyl loves to hit hard which is why we give it Aerodactylite and 252 Attack, this allows it to smear defensive poor Pokemon such as Mega Beedrill, and Mega Gardevore.
- A small investment of Defense is usually needed to give users with priority a hassle. For example Mega Aerodactyl is 2HKO'd by an Aqua Jet from Choice Banded Azumarill with 80 the Defense EVs.
- Unnerve is Aerodactyl’s ability before Mega Evolving disallowing the use of berries from opposing Pokemon; this can come in handy when dealing with Berry user’s such as Belly Drum Cawmodore or Custap Berry on Skarmory.
- As a separate set, Aerodactyl can invest in other areas such as HP making it a bulkier opponent deal with which gives priority users such as Azumarill, and Scizor a bit of a harder time KO'ing it. In order to do this Speed must be drained a little.
- Aerodactyl can also run maxiumum speed allowing it to out speed all of the metagame. At max speed Aerodactyl ties with Mega Alakazam for speed.
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- Mega Aerodactyl doubles as both a decent late game sweeper as well as a pretty solid revenge killer.
- Late game it kills most Pokemon that just aren’t fast enough, bulky enough, or just don’t have the right type advantage to take Aerodactyl’s massive hits.
- Revenge killing is what Aerodactyl is best at demolishing Pokemon such as non Choice Scarf Keldeo, Mega Crucibelle, and Tomohawk.
- Aerodactyl loves to swtich in on fire attacks from Heatran, and Pyroak; flying attacks from Talonflame, Tornadus-Therian, and Tomohawk; poison attacks from Amoongus, Volcanion, and Mollux.
- One should take note that using the move Roost leaves it open for a possible Earthquake. However Roost is esssential so Aerodactyl can succesfully recover and stay healthy for possible late game sweeps.
Team Options
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- Cyclohm makes a great wall for Aerodactyl to switch to.
- It eats up almost all physical attacks that would otherwise completely demolish Aerodactyl. It can also take care of Jirachi, and Cawmodore with Fire Blast and recover with Slack Off; if Aerodactyl becomes crippled due to a status effect, Cyclohm is able to treat it with Heal Bell.
- Generally Aerodactyl loves a balanced offensive team, which means it likes to be able to switch into Pokemon that will tank the damage for it. Aerodactyl struggles with the much bulkier Pokemon in the meta such as Ferrothorn, Scizor, Clefable, and Gastrodon. Wall breakers such as Azumarill, Keldeo, or Aurumoth are all excellent choices to help Aerodactyl break through those nasty walls.
- Aerodactyl has a problem with residual chip damage from Stealth Rock, this tends to not be a problem with the likes of Colossoil to either Rebound or simply Rapid Spin the rocks away giving Aerodactyl a hazard free playing field.
[STRATEGY COMMENTS]
Other Options
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- Earthquake gives Aerodactyl neutral coverage allowing it to beat electric types like Mega Manectgric, and Plasmanta. It can also successfully 1HKO Mega Crucibelle, however Stone Edge is a much more practical option as it hits much more being a STAB move.
- Pursuit allows Aerodactyl to discourage several Pokemon from switching such as Aurumoth, Tornadus-T, and a multitude of other things. This gives it the oppurtunity to easily revenge kill them late game.
- Ice Fang enables Aerodactyl to deal heavy damage to some of the bulkiest ground types such as Landorus-T, and Garchomp.
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**Cyclohm** Mega Aerodactyl does have Earthquake but it does not do a suffcient amount of damage to really pose as a threat to Cyclohm. Also being an Electric type Cyclohm can easily Paralyze and/or 2HKO Aerodactyl with Discharge.
**Choice Scarf Users** Choice Scarf users that include but are not limited to Keldeo, Kyruem-B, Kitsunoh, Kitsunoh, and max speed Volkraken can all outspeed and easily dispatch of Aerodactyl.
**Priority Users** Any Pokemon that has the use of Aqua Jet, Bullet Punch, Sucker Punch, and Ice Shard can be a huge issue due to Aerodacyl's weak frame. Aerodactyl should generally watch out for Azumarill, Scizor, Colossoil, and Mamoswine.
**Bulky Ground Types** Pokemon such as Fidgit, Swampert, and Garchomp give Aerodactyl a lot of trouble as they are a lot harder to KO.
**Bulky Water Types** Bulky Water Types like Slowbro, Azumarill, and Kirllowat can shake off Aerodactyl's attacks like nothing and come back and OHKO it. Slowbro can also use Aerodactyl as set up fodder by tanking the hit then using Calm Mind to try to set up.
**-Steel Types** Steel types resist all of Aerodactyl's stab moves and tend to be very bulky. Pokemon that don't get OHKO'ed by Fire Fang such as Mega Metagross, and Skarmory can cause a large amount of trouble.
**Status affects** Mega Aerodactyl can very easily be crippled by paralyzation or burn. Common status inducers that Aerodactyl needs to watch out for include Klefki, bulky Necturna, Rotom Wash, Clefable, and Mega Sableye.
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