Many people feel full BP teams are just as bad as using double team or 1hko moves because they are usually very annoying to beat, Usually these same people say BP teams take no skill to use. If you can beat a Weezing,whirlwind skarm,Tyranitar with a BP team then I think it takes alot of skill to do that.
Pros:
#1:If used correctly you can defeat many different teams, even ubers in some cases pretty fast.
#2:Most people don't prepare their teams to face a BP team so that gives you better chances of winning
#3:My favorite thing about BP teams is that they let you escape from standard battling for a while.
Cons:
#1:Critical hits while not hiding behind your substitute will mess you up bad.
#2:Unlike most standard battles, If one pokemon falls your whole team will probably lose unless you want to try and stall like a (BAN ME PLEASE) with the rest of your bpers.
#3:Very popular counters [Weezing/Skarmory/CB leads]
Threats to most bp teams.
Most BP teams will lead with Ninjask and many teams you will face lead with powerful CBers like Salamence or even worse Tauros. These are a threat because who are you are passing speed to will most likely get hit very hard, I usually pass to Vaporeon and even after one acid armor it is almost dead from the Tauros abuse. I sometimes use Scizor to take Meteor Mashes and normal type hits while using Iron Defense.
Skarmory....Skarmory.....Skarmory. Now if our steel friend has roar this is no problem but many carry whirlwind which is a big problem because Mr.Mime can't block whirlwind. Even worse is a Skarmory used with a CBHeracross [Skarm used these two together and I couldn't do anything]. There are ways out of this, Use ingrain on Smeargle so you can't get blown out. Also you can use roar on Vaporeon so you can blow him out before he does it you, Taunt/Mean look Umbreon is a great way to fix this nasty problem but when I tried this against Skarms team with Heracross it didn't work to well. That's why I added HP flying to my Ninjask, Sometimes Hera might feel extra brave so he won't switch out.
Haze Weezing. This guy isn't as popular as he used to be but he is still around and very annoying, But not as bad as whirlwind Skarm in most cases.
Trickbanding him may not be the brightest idea because if he uses sludge bomb and you don't have Scizor he could do pretty nice damage to anyone else on your team, Even worse if he poisons them. Fixing this problem isn't too hard because the nice thing about haze is even though your stats are gone you still have a sub up. On my current team I have Celebi so I pass to him when Weezing comes out so that scares him off, If he does stay he will obviously die to Psychic. After Weezing switches I switch right to Smeargle,
Hopefully a sub will be up. In most cases my first move will be Block [does the same thing as mean look but block is cooler] If Weezing comes back it is now trapped, Then I put him to sleep, Pass to Celebi and kill him. If I trap someone else I simply put him to sleep, Ingrain if needed then pass to someone else to set up.
Tyranitar....Well Sandstorm. Sandstorm kills your leftovers and that can be very dangerous for a bp team especially if your team isn't carrying a wish Umbreon. Also, The BOAH version of Tyranitar is very annoying to deal with because most special uppers will be psychic types and Crunch will deal nasty damage if you don't have 3-4 calm minds. Boosting your defense with Vap will be a problem because of T-bolt. The best way out of this is to trickband him and go to Umbreon and trap what ever comes out next, Sadly I don't have Umbreon on my current team.
Status moves and leech seed. Even though all my pokemon have substitute status moves [mostly t-wave and sleep moves] can mess up a whole team.
I don't think any baton pass teams have a healer so once you get paralyzed you are stuck with it.
Trick/Encore/Psych Up [CRADILY]/Snatch. Ingrain can also cause you to lose in some cases because if you have no speed and lets say to pass off to Umbreon, Alakzam can come in and either trick you or even worse encore your mostly likely non attacking move, Calm mind up and destroy you team. It has happened to me a few times and its very nasty. I put roar on my Vaporeon and this is always a part of every baton pass team I make because I can get rid of anything that wants to up their stats with my [another bp team] Psych up Cradily is a very rare threat to bp teams because he can get all your calm minds and try to outstall/run you out of PP if you are using a special attacking target. Snatch can also be pretty annoying so be careful when you use spore with Smeargle, Also be on watch for Magic coat Grumpigs when using Smeargle.
Perish song could be a problem if you don't have Mr.Mime.
If anyone else has anything they would like to add to this section please do.
Well I'm pretty tired so I will add more to this later. Thank you and goodbye for now!
Pros:
#1:If used correctly you can defeat many different teams, even ubers in some cases pretty fast.
#2:Most people don't prepare their teams to face a BP team so that gives you better chances of winning
#3:My favorite thing about BP teams is that they let you escape from standard battling for a while.
Cons:
#1:Critical hits while not hiding behind your substitute will mess you up bad.
#2:Unlike most standard battles, If one pokemon falls your whole team will probably lose unless you want to try and stall like a (BAN ME PLEASE) with the rest of your bpers.
#3:Very popular counters [Weezing/Skarmory/CB leads]
Threats to most bp teams.
Most BP teams will lead with Ninjask and many teams you will face lead with powerful CBers like Salamence or even worse Tauros. These are a threat because who are you are passing speed to will most likely get hit very hard, I usually pass to Vaporeon and even after one acid armor it is almost dead from the Tauros abuse. I sometimes use Scizor to take Meteor Mashes and normal type hits while using Iron Defense.
Skarmory....Skarmory.....Skarmory. Now if our steel friend has roar this is no problem but many carry whirlwind which is a big problem because Mr.Mime can't block whirlwind. Even worse is a Skarmory used with a CBHeracross [Skarm used these two together and I couldn't do anything]. There are ways out of this, Use ingrain on Smeargle so you can't get blown out. Also you can use roar on Vaporeon so you can blow him out before he does it you, Taunt/Mean look Umbreon is a great way to fix this nasty problem but when I tried this against Skarms team with Heracross it didn't work to well. That's why I added HP flying to my Ninjask, Sometimes Hera might feel extra brave so he won't switch out.
Haze Weezing. This guy isn't as popular as he used to be but he is still around and very annoying, But not as bad as whirlwind Skarm in most cases.
Trickbanding him may not be the brightest idea because if he uses sludge bomb and you don't have Scizor he could do pretty nice damage to anyone else on your team, Even worse if he poisons them. Fixing this problem isn't too hard because the nice thing about haze is even though your stats are gone you still have a sub up. On my current team I have Celebi so I pass to him when Weezing comes out so that scares him off, If he does stay he will obviously die to Psychic. After Weezing switches I switch right to Smeargle,
Hopefully a sub will be up. In most cases my first move will be Block [does the same thing as mean look but block is cooler] If Weezing comes back it is now trapped, Then I put him to sleep, Pass to Celebi and kill him. If I trap someone else I simply put him to sleep, Ingrain if needed then pass to someone else to set up.
Tyranitar....Well Sandstorm. Sandstorm kills your leftovers and that can be very dangerous for a bp team especially if your team isn't carrying a wish Umbreon. Also, The BOAH version of Tyranitar is very annoying to deal with because most special uppers will be psychic types and Crunch will deal nasty damage if you don't have 3-4 calm minds. Boosting your defense with Vap will be a problem because of T-bolt. The best way out of this is to trickband him and go to Umbreon and trap what ever comes out next, Sadly I don't have Umbreon on my current team.
Status moves and leech seed. Even though all my pokemon have substitute status moves [mostly t-wave and sleep moves] can mess up a whole team.
I don't think any baton pass teams have a healer so once you get paralyzed you are stuck with it.
Trick/Encore/Psych Up [CRADILY]/Snatch. Ingrain can also cause you to lose in some cases because if you have no speed and lets say to pass off to Umbreon, Alakzam can come in and either trick you or even worse encore your mostly likely non attacking move, Calm mind up and destroy you team. It has happened to me a few times and its very nasty. I put roar on my Vaporeon and this is always a part of every baton pass team I make because I can get rid of anything that wants to up their stats with my [another bp team] Psych up Cradily is a very rare threat to bp teams because he can get all your calm minds and try to outstall/run you out of PP if you are using a special attacking target. Snatch can also be pretty annoying so be careful when you use spore with Smeargle, Also be on watch for Magic coat Grumpigs when using Smeargle.
Perish song could be a problem if you don't have Mr.Mime.
If anyone else has anything they would like to add to this section please do.
Well I'm pretty tired so I will add more to this later. Thank you and goodbye for now!