I'm glad the Hippo is working so well, albeit kinda surprised. It's obviously more bulky on the physical side, so capitalizing on that usually seems better I'd think. Just because the base stat is so much higher I think a Relaxed Nature has merit even with SpD investment.Better than I could have hoped in truth.
To be honest I dont have much experience with that side of the team, I just dont bring them that much when the main three work so well. I feel like I need Taunt somewhere on the team. I never build with it on any BS team and that's a weakness.
I was on PS the other day and someone was singing the praises of Twave Hydrei and I just ran with it
They all came from the analyses so I'd need a great (read: better) reason to change it. And when I put this on cart I'm not breeding for anything that isn't a 0 or 31 IV lol
An example of good and effective this team is against three decent threats.
http://replay.pokemonshowdown.com/battlespotsingles-359103952
I guess if you don't bring the other three mons that often there's not really much of a weakness for them to address. So my suggestion would then be to use some stuff that is just considered good in general rather than sorta niche for some stuff. Playing off of that I think Cress over P2, and then a different Taunter, such as Talon or Thund. If you wanna keep Mawi and TR that works, but I think Kang and then T-Wave over TR on Cress would be even better.
Those standard sorts of mons can be a little boring, so maybe something else would be better, or just keep what you have bar maybe Hydra cuz that seems meh, at least as t-Wave when you have TR and a mix of stuff already fast(Luc,) and stuff ok with being slow(aforementioned TR duo and Hippo. Paralysis also means no Yawn, or Toxic if you decide to put that in.)
Must've been jroxas you saw talking about t-wave Hydra. It looks ok, just prolly not for your team I don't think.
Fancy EV spreads can do a lot of good. I'll try and find you at least a few better ones. I've never really used any of your main core mons, so don't have anything off the top of my head, tho I did run DNite once upon a time and I think it likes a little less Spe then you have, tho bulk investment isn't too important with Multiscale(and hard to calc with,) so max/Max is fine IMO. Go 0 Spe on Hippo if you don't want a weirder IV. 25 Spe isn't that hard to breed for though, you'd just ask someone to RNG you a 25 Spe Ditto in the SQSR thread, though it's true that it really doesn't do much.
You also seem a little weak to Azumarill, especially since Hippo has less Def. Mawile has a pretty easy time against it tho.
252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 4+ Def Hippowdon: 200-236 (93 - 109.7%) -- 56.3% chance to OHKO
Actually max Def won't avoid a 2HKO from any Azu anyways, unless you opt for Sitrus still, and obviously CB is still 2HKOing.
EDIT: Haven't done too many calcs, but 252 HP/ 124+ Def/ 132 SpD Sitrus seems good. Megamence has a very low chance to 2HKO without a boost, as does Kang. CB Azu rarely ever OHKOs, and non CB has a decent chance to only 3HKO cuz Berry. 252 SpA LO Thund only OHKOs about a third of the time, but shuts you down completely if it's Taunt anyways. If you go for Helmet instead just max Def.
Very nitpicky, but I'd move the SpD to HP on Luc. Still has the same chance to avoid an OHKO from 252 LO Thun t-bolt, and slightly lowers the chance for CB Talon to OHKO. Probably does other stuff too.
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