Facility Battle Tree Challenge: Sivanandi

Kukui: "Man, you're good at this!"

:Togekiss: "No no no no no no no no nooooooooooooooooooo!"
========================

HP: 49
EN: 87
Atk: 3
Def: 3
SpA: 4
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4
Other: None


Drapion:
HP: KO
EN: 31
Atk: 4
Def: 5
SpA: 3
SpD: 4
Spe: 95
Size Class: 3
Weight Class: 4
Other: -1 Speed



Dragonite:
HP: KO
EN: 40
Atk: 6
Def: 4
SpA: 6 (+)
SpD: 4 (-)
Spe: 80
Size: 4
Weight: 6
Other: -2 Speed


Togekiss
HP: 40
EN: 37
Atk: 2 (-)
Def: 4
SpA: 5
SpD: 5
Spe: 92 (+)
Size: 3
Weight: 3
Other: Poisoned


Match 4 Round 6:

And with that, the game is over. Congratulations Sivanandi for coming out victorious against the Battle Tree! Clearly Valter would make an excellent movie monster.

Action Only:
Togekiss used Psyshock
To Crit: [1=Yes]=21=No
Damage: [8+2]*1.5=15
[15 Damage Ten] [6 Energy Tog]

Tentacruel used Venoshock + Venoshock combo
BAP: 13*2.25=29.25
EN: 3.5*[8+2]-1=34
To Crit: [1=YEs]=13=No
Damage: [29+3-1]*1.5=46.5~47
[47 Damage Tog] [34 Energy Ten]
Togekiss fainted



HP: 34
EN: 53
Atk: 3
Def: 3
SpA: 4
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4
Other: None


Drapion:
HP: KO
EN: 31
Atk: 4
Def: 5
SpA: 3
SpD: 4
Spe: 95
Size Class: 3
Weight Class: 4
Other: -1 Speed



Dragonite:
HP: KO
EN: 40
Atk: 6
Def: 4
SpA: 6 (+)
SpD: 4 (-)
Spe: 80
Size: 4
Weight: 6
Other: -2 Speed


Togekiss
HP: KO
EN: 31
Atk: 2 (-)
Def: 4
SpA: 5
SpD: 5
Spe: 92 (+)
Size: 3
Weight: 3
Other: Poisoned


======================
Rewards:

Maxim:

  • 8 Rental Counters
  • 4 Training Counters
  • 9 Judge Counters
Torii
  • 6 Judge Counters
Sivanandi:
  • 12 Rental Counters
  • 12 Training Counters
  • Cormag (Drapion): May advance to 5*
  • Valter (Tentacruel): May advance to 5*
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Yeah, you don't get to do that twice in a row, y'know? Kukui is a limited time encounter and all...

Only Dogfish44, any subrefs in the event that Dogfish vanishes from the face of the earth, Sivandi, and the Russian Mob that bankroll the Battle Tree are allowed to comment in here until the duration of the run.

Challenge Details:
Name: Sivanandi
Floor: 4 (no items)

Pokemon #1: Duessel the Venusaur
Pokemon Ability: Overgrow

Pokemon #2: Ephraim the Tyranitar
Pokemon Ability: Sand Stream

:sm/venusaur:
Duessel: Venusaur [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Grass/Poison
ABILITIES
: Overgrow, Chlorophyll

STATS
HP: 90
Atk: 4
Def: 4
SpA: 5
SpD: 5
Spe: 80
Size Class: 4
Weight Class: 4

MOVES
Amnesia
Attract
Bide
Body Slam
Bulldoze
Bullet Seed
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growl
Growth
Headbutt
Helping Hand
Hidden Power (Psychic)
Hyper Beam
Ingrain
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud-Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Round
Safeguard
Secret Power
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Work Up
Worry Seed
:ss/tyranitar:
Ephraim: Tyranitar [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Rock/Dark
ABILITIES: Sand Stream, Unnerve
STATS
HP: 100
Atk: 6
Def: 5
SpA: 4
SpD: 5
Spe: 61
Size Class: 4
Weight Class: 6

MOVES
Aerial Ace
Ancient Power
Assurance
Attract
Avalanche
Bite
Blizzard
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power (Fairy)
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool




"Ah, another person who wishes to challenge the Tree. Let us begin!"








Typing:
d18: 13/18 [BUG]
d17: 5/17 [FLYING]

Pokemon:
Bug, d5: 5 [VOLCARONA]
Flying, d5: 2 [CAWMODORE]

Abilities:
Volcarona, d2: 1 [FLAME BODY]
Cawmodore, d3: 3 [BIG PECKS]

Hidden Powers:
Volcarona: FIGHTING
Cawmodore: PSYCHIC

:ss/Volcarona:

Volcarona (♂)

Type: Bug/Fire
Ability: Flame Body/Swarm

Item: Focus Band

Nature: Bold (+Def, -Atk)
HP: 90
Atk: 2 (-)
Def: 4 (+)
SpA: 6
SpD: 5
Spe: 100

Size: 3
Weight: 3

Moves:
Absorb
Acrobatics
Aerial Ace
Amnesia
Bug Bite
Bug Buzz
Calm Mind
Confide
Defog
Double Team
Double-Edge
Ember
Endure
Facade
Fiery Dance
Fire Blast
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fly
Foresight
Frustration
Giga Drain
Giga Impact
Gust
Harden
Heat Wave
Hidden Power Fighting
Hurricane
Hyper Beam
Incinerate
Leech Life
Light Screen
Magnet Rise
Morning Sun
Overheat
Poison Jab
Protect
Psychic
Quiver Dance
Rage Powder
Rest
Return
Roost
Round
Safeguard
Secret Power
Signal Beam
Silver Wind
Sleep Talk
Snore
Solar Beam
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Take Down
Thrash
Toxic
U-turn
Whirlwind
Wild Charge
Will-O-Wisp
Zen Headbutt
:ss/Cawmodore:

Cawmodore (♂)

Type: Steel/Flying
Ability: Intimidate/Volt Absorb/Big Pecks

Item: Leftovers

Nature: Adamant (+Atk, -SpA)
HP: 80
Atk: 5 (+)
Def: 6
SpA: 2 (-)
SpD: 4
Spe: 118

Size: 3
Weight: 3

Moves:
Acrobatics
Aerial Ace
Air Cutter
Air Slash
Anchor Shot
Attract
Belch
Belly Drum
Block
Brick Break
Brine
Bullet Punch
Confide
Detect
Double Team
Drain Punch
Drill Peck
Endeavor
Facade
Flash Cannon
Fly
Frustration
Giga Impact
Growl
Hidden Power Psychic
Hurricane
Hyper Beam
Iron Head
Knock Off
Leer
Metal Claw
Metal Sound
Mirror Move
Peck
Pluck
Protect
Psych Up
Pursuit
Quick Attack
Quick Guard
Rain Dance
Razor Wind
Rest
Retaliate
Return
Rock Smash
Roost
Round
Screech
Secret Power
Shock Wave
Sky Attack
Sky Drop
Sleep Talk
Smack Down
Snatch
Snore
Steel Wing
Strength
Substitute
Surf
Swagger
Swift
Tailwind
Toxic
Water Pulse
Water Sport
Wing Attack


:ss/cawmodore:

"Let us begin. Cawmodore opens this bout for us!"

Sivanandi to send out and order!
 
.....
.....
...At the very least, Prince Ephraim, this will be a valuable opportunity to test our strength against stronger opponents.
I suppose you are right. It's rare to find enemies worthy of challenging us.

Sending out Ephraim the Tyranitar @ nothing!
:ss/tyranitar:
Well, let's see if you can give me a beating to remember!

Flamethrower | Thunderbolt | Thunderbolt
IF Cawmodore is to use a damaging Steel-type combination THEN Detect and push back
IF Cawmodore is under successful P/E THEN Hone Claws first instance, Focus Energy second instance, pushing back each time
IF Cawmodore is in the evasive state of Fly when you are to act THEN Thunder
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:ss/cawmodore:

"Start off strong!"

Belly Drum ~ Drain Punch ~ Drain Punch
IF Drain Punch A2 lands a Critical Hit AND you are not burned when you are to act A3 THEN Drain Punch + Giga Impact A3​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/tyranitar:
HP: 100
EN: 100
Status: OK
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 80
EN: 100
Status: OK
:sm/volcarona:
HP: 90
EN: 100
Status: OK

Dice Rolls out of 10000 unless otherwise stated - usually I do my Confusion etc. rolls with a d3

Pre-Round:
Tyranitar's Sand Stream!
-10 EN

Action 1:

Cawmodore used Belly Drum!
-24 HP
Uh Oh...
-30 EN
Tyranitar used Flamethrower!
Crit (<=416): 6917
Burn (<=1000): 5842

(9)*1.5 = 13.5 ~ 14 Damage
-7 EN

Action 2:

Cawmodore used Drain Punch!
Crit (<=416): 6646
(8)*2.25 + 12 = 30 Damage, 15 Healing
-12 EN
Tyranitar used Thunderbolt!
Crit (<=416): 1587
Burn (<=1000): 2876

(9)*1.5 = 13.5 ~ 14 Damage
-7 EN

Action 3:

Cawmodore used Drain Punch!
Crit (<=416): 7090
(8)*2.25 + 12 = 30 Damage, 15 Healing
-16 EN
Tyranitar used Thunderbolt!
Crit (<=416): 6649
Burn (<=1000): 3543

(9)*1.5 = 13.5 ~ 14 Damage
-11 EN

Field:
Sandstorm [3R]

:sm/tyranitar:
HP: 40
EN: 75
Status: OK
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 44
EN: 42
Status: +6 Atk [Perma], Enraged [4a]
:sm/volcarona:
HP: 90
EN: 100
Status: OK
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:ss/cawmodore:

"I believe the phrase is CAW!"

Iron Head ~ Bullet Punch ~ Rock Smash
IF Tyranitar is the Evasive stage of a Damaging Evasive Move OR under the effect of a Protective/Evasive move THEN Peck on the first instance, Metal Claw on the second, Peck on the third AND push back​
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
My understanding on Detect combos is that the EN drain from taking damage both actions also gets the x1.5 multiplier - A1 purely because it's literally part of a combo, and A2 as codified directly

:sm/tyranitar:
HP: 40
EN: 75
Status: OK
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 44
EN: 42
Status: +6 Atk [Perma], Enraged [4a]
:sm/volcarona:
HP: 90
EN: 100
Status: OK

Dice Rolls out of 10000 unless otherwise stated - usually I do my Confusion etc. rolls with a d3

Action 1:

Tyranitar used Rock Polish + Detect!
-21 EN
Cawmodore used Peck!
(4 + 3)*2/3 + 12 = 16.66 ~ 17 Damage --> -10.2 ~ -10 EN
-2 EN

Action 2:

Tyranitar is cooling down!
Cawmodore used Metal Claw!
(5 + 3)*1.5 + 12 = 24 Damage --> -14.4 ~ -14 EN
-3 EN

Action 3:

Tyranitar used Foul Play!
Crit (<=416): 8770
(10 - 1 + 3) + 12 = 24 Damage
-6 EN
Cawmodore used Iron Head!
Crit (<=416): 5581
(8 + 3)*1.5 + 12 = 28.5 ~ 29 Damage
-5 EN

Field:
Sandstorm [2R]

:sm/tyranitar:
HP: 11
EN: 24
Status: +2 Speed
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 20
EN: 32
Status: +6 Atk [Perma], Enraged [1a]
:sm/volcarona:
HP: 90
EN: 100
Status: OK
 
I'm not sure, but EN is hardly the greatest of my worries here, so oh well

:ss/tyranitar:
Defeating me is not so easy!

Foul Play | Sand Tomb | Whirlpool
IF Cawmodore is to use a damaging priority move inside of a combination THEN Protect and push back actions and substitutions
IF Cawmodore is under P/E THEN Chill and push back actions and substitutions
IF Cawmodore is to use Bullet Punch outside of a combination A1 THEN start action sequence Endure | Scary Face | Chill
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/tyranitar:
HP: 11
EN: 24
Status: +2 Speed
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 20
EN: 32
Status: +6 Atk [Perma], Enraged [1a]
:sm/volcarona:
HP: 90
EN: 100
Status: OK

Dice Rolls out of 10000 unless otherwise stated - usually I do my Confusion etc. rolls with a d3

Action 1:

Tyraniter used Endure!
-15 EN
Cawmodore used Bullet Punch!
Crit (<=416): 664
(4 + 3)*1.5 + 12 = 22.5 ~ 10 Damage [Endured]!
-3 EN

Action 2:

Tyranitar used Scary Face!
-6 EN
Cawmodore used Roost!
+20 HP
-9 EN

Action 3:

Cawmodore used Snatch!
-4 EN
Tyraniter used Chill!
Snatched!
Cawmodore used Chill!
+12 EN

Field:
Sandstorm [1R]

:sm/tyranitar:
HP: 1
EN: 3
Status: +1 Speed
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 40
EN: 28
Status: +6 Atk [Perma], -2 Speed
:sm/volcarona:
HP: 90
EN: 100
Status: OK
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:ss/cawmodore:

"Boop!"

Bullet Punch ~ Bullet Punch ~ Bullet Punch
IF Tyranitar is to use Sucker Punch THEN Chill
IF Tyranitar is KOed when you are to act THEN Chill​

Sivanandi to order!
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/tyranitar:
HP: 1
EN: 3
Status: +1 Speed
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 40
EN: 28
Status: +6 Atk [Perma], -2 Speed
:sm/volcarona:
HP: 90
EN: 100
Status: OK

Dice Rolls out of 10000 unless otherwise stated - usually I do my Confusion etc. rolls with a d3

Action 1:

Cawmodore used Bullet Punch!
Crit (<=416): 728
(4 + 3)*1.5 + 12 = 22.5 ~ 10 Damage [Endured]!
-3 EN
Tyranitar was KOed!

Field:
Clear [∞]

:sm/tyranitar:
HP: KO
EN: KO
Status: KOed
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/cawmodore:
HP: 40
EN: 25
Status: +6 Atk [Perma], -1 Speed
:sm/volcarona:
HP: 90
EN: 100
Status: OK

Sivanandi to order
 
:ss/venusaur:
Do not tarry. Finish me off, and I will come back when I am more prepared.

Sunny Day | Weather Ball | Weather Ball
IF Sky Attack THEN Bullet Seed and push back
IF flying combo THEN Protect and push back
IF Caw is awake THEN Sleep Powder and push back
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:ss/cawmodore:

"Push forward!"

Acrobatics ~ Acrobatics ~ Acrobatics
IF you are asleep when you are to act THEN Sleep Talk (Drill Peck / Aerial Ace / Acrobatics / Pluck)​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/venusaur:
HP: 90
EN: 100
Status: OK

:sm/cawmodore:
HP: 40
EN: 25
Status: +6 Atk [Perma], -1 Speed
:sm/volcarona:
HP: 90
EN: 100
Status: OK

Dice Rolls out of 10000 unless otherwise stated - usually I do my Confusion etc. rolls with a d3

Action 1:

Venusaur used Sleep Powder!
Hit (<=7500): 4760
Duration: 1/3 [1a]
-6 EN
Cawmodore used Sleep Talk!
Calling [d4]: 3/4 [Acrobatics]
Cawmodore used Acrobatics!
Crit (<=416): 1188
(11 + 3 + 1)*1.5 + 12 = 34.5 ~ 35 Damage
-9 EN

Action 2:

Venusaur used Sunny Day!
-10 EN
Cawmodore woke up!
Cawmodore used Acrobatics!
Crit (<=416): 7255
(11 + 3 + 1)*1.5 + 12 = 34.5 ~ 35 Damage
-10 EN

Action 3:

Venusaur used Sleep Powder!
Hit (<=7500): 5868
Duration: 3/3 [2a]
-6 EN
Cawmodore used Sleep Talk!
Calling [d4]: 2/4 [Aerial Ace]
Crit (<=416): 2784
(6 + 3 + 1)*1.5 + 12 = 27 Damage
-6 EN
Venusaur was KOed!
Cawmodore was KOed!

Field:
Clear [∞]

:sm/venusaur:
HP: KO
EN: KO
Status: KOed

:sm/cawmodore:
HP: KO
EN: KO
Status: KOed
:sm/volcarona:
HP: 90
EN: 100
Status: OK



"I'm sorry, but that does mark the end of your Battle Tree run!"

Rewards:
Sivanandi: 2 TC, 2 RC, -12 JC [Payment]

Dogfish44: 4 RC, 2 TC, 6 JC
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Deja-vous! A-ha! Take it now or leave it! A-ha!

Only Dogfish44, any subrefs in the event that Dogfish vanishes from the face of the earth, Sivandi, and the Russian Mob that bankroll the Battle Tree are allowed to comment in here until the duration of the run.

Challenge Details:
Name: Sivanandi
Floor: 4 (no items)

Pokemon #1: Duessel the Venusaur
Pokemon Ability: Overgrow

Pokemon #2: Ephraim the Tyranitar
Pokemon Ability: Sand Stream

:sm/venusaur:
Duessel: Venusaur [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Grass/Poison
ABILITIES
: Overgrow, Chlorophyll

STATS
HP: 90
Atk: 4
Def: 4
SpA: 5
SpD: 5
Spe: 80
Size Class: 4
Weight Class: 4

MOVES
Amnesia
Attract
Bide
Body Slam
Bulldoze
Bullet Seed
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growl
Growth
Headbutt
Helping Hand
Hidden Power (Psychic)
Hyper Beam
Ingrain
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud-Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Round
Safeguard
Secret Power
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Work Up
Worry Seed
:ss/tyranitar:
Ephraim: Tyranitar [Male]
STAGE:
*3
NATURE: Serious (no change)
TYPE: Rock/Dark
ABILITIES: Sand Stream, Unnerve
STATS
HP: 100
Atk: 6
Def: 5
SpA: 4
SpD: 5
Spe: 61
Size Class: 4
Weight Class: 6

MOVES
Aerial Ace
Ancient Power
Assurance
Attract
Avalanche
Bite
Blizzard
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power (Fairy)
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool




"Oh. Hello. We'd just finished rebuilding our wall of types. It didn't exactly take long."








Typing:
d18: 11/18 [ROCK]
d17: 9/17 [GROUND]

Pokemon:
Rock, d5: 2 [GOLEM-ALOLA]
Ground, d5: 5 [SWAMPERT]

Abilities:
Golem-Alola, d3: 2 [STURDY]
Swampert, d2: 2 [DAMP]

Hidden Powers:
GOLEM-ALOLA: PSYCHIC
SWAMPERT: PSYCHIC

:ss/Golem-Alola:

Golem-A (♀)

Type: Rock/Electric
Ability: Magnet Pull/Sturdy/Galvanize

Item: Magnet

Nature: Adamant (+Atk, -SpA)
HP: 90
Atk: 6 (+)
Def: 6
SpA: 2 (-)
SpD: 3
Spe: 45

Size: 3
Weight: 7

Moves:
Ally Switch
Attract
Autotomize
Block
Brick Break
Brutal Swing
Bulldoze
Charge
Charge Beam
Confide
Counter
Curse
Defense Curl
Discharge
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Electroweb
Endure
Explosion
Facade
Fire Blast
Fire Punch
Flail
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Hidden Power Psychic
Hyper Beam
Iron Defense
Iron Head
Magnet Rise
Nature Power
Protect
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Rollout
Round
Sandstorm
Screech
Self-Destruct
Shock Wave
Sleep Talk
Smack Down
Snore
Spark
Stealth Rock
Steamroller
Stomping Tantrum
Stone Edge
Substitute
Sunny Day
Superpower
Swagger
Tackle
Thunder
Thunder Punch
Thunderbolt
Toxic
Volt Switch
Wide Guard
Wild Charge
:ss/Swampert:

Swampert (♀)

Type: Water/Ground
Ability: Torrent/Damp

Item: Focus Band

Nature: Quiet (+SpA, -Spe, -10% Eva)
HP: 100
Atk: 5
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 52 (-)

Size: 3
Weight: 4

Moves:
Ancient Power
Aqua Tail
Attract
Avalanche
Barrier
Bide
Bite
Blizzard
Body Slam
Brick Break
Bulldoze
Captivate
Confide
Counter
Curse
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Giga Impact
Growl
Hail
Hammer Arm
Headbutt
Hidden Power
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Scald
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Surf
Swagger
Tackle
Take Down
Toxic
Uproar
Water Gun
Water Pledge
Water Pulse
Waterfall
Whirlpool
Wide Guard
Work Up
Yawn


:ss/golem-alola:

"Where were we? Ah, yes. Welcome back. I must warn you, I will be attempting to make you convert 12 JC into 2 RC and 2 TC. Golem-Alola is our first choice here."

Sivanandi to send out and order!
 
Last edited:
:ss/tyranitar:
We'll put up more of a fight this time!

Do not activate Sand Stream
Earth Power | Earth Power | Earth Power
[Once] IF Golem is to use Magnet Rise AND Ephraim is faster THEN Taunt
IF Golem is to use a self-KO move THEN Detect
IF Golem is to use a damaging fighting-type combination THEN Detect
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:sm/tyranitar:
HP: 100
EN: 100
Status: OK
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/golem-alola:
HP: 90
EN: 100
Status: OK
:sm/swampert:
HP: 100
EN: 100
Status: OK

Dice Rolls out of 10000 unless otherwise stated - usually I do my Confusion etc. rolls with a d3

Action 1:

Tyranitar used Earth Power!
Crit (<=416): 9921
Lower SpD (<=1000): 1161

(9 + 1 - 1)*2.25 = 20.25 ~ 20 Damage
-7 EN
Golem-Alola used Superpower!
Crit (<=416): 1567
(12 + 1)*2.25 = 29.25 ~ 29 Damage
-8 EN

Action 2:

Tyranitar used Earth Power!
Crit (<=416): 73
Lower SpD (<=1000): 7775

(9 + 1 - 1 + 3)*2.25 = 27 Damage
-11 EN
Golem-Alola used Superpower!
Crit (<=416): 1222
(12 + 1)*2.25 - 2 = 27.25 ~ 27 Damage
-12 EN

Action 3:

Tyranitar used Earth Power!
Crit (<=416): 6466
Lower SpD (<=1000): 9930

(9 + 1 - 1)*2.25 = 20.25 ~ 20 Damage
-15 EN
Golem-Alola used Superpower!
Crit (<=416): 6517
(12 + 1)*2.25 - 4 = 25.25 ~ 25 Damage
-16 EN​

:sm/tyranitar:
HP: 19
EN: 67
Status: OK
:sm/venusaur:
HP: 90
EN: 100
Status: OK


:sm/golem-alola:
HP: 23
EN: 64
Status: -3 Atk, -3 SpA
:sm/swampert:
HP: 100
EN: 100
Status: OK
 
:ss/venusaur:
I'll cover for you here, Ephraim!

Grass Knot | Energy Ball | Grass Knot
IF Swampert is to use Bide A1 THEN start action sequence Sunny Day | Growth | Growth
IF Swampert is to use Mirror Coat THEN Grassy Terrain first instance, Bullet seed second instance, Seed Bomb third instance
IF Swampert is to use an unsuspended D/E move outside of a combination AND Duessel is slower THEN Solar Beam
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
:ss/swampert:

"I determine this matchup to be: Unfun. Let's go back to the one we wanted!"

Roar ~ Mirror Coat ~ Protect
 

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