Facility Battle Tree Challenge: TMan87

1662401550636.png

"What an ugly Pokémon. So clumsy and unsightly! Get it out of my sight!"

:ss/lycanroc-midnight:
"Yes, milady."

Substitute (25) - Roar - Protect

Round 1:


Start of Round 1
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 100/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Mysterious Girl
:ss/lycanroc-midnight:
Lycanroc
HP: 90/90, EN: 100/100
8/6/4/6/82
Rock
No Guard
Status: OK
Field: Clear​
Turn 1:
:lycanroc-midnight: Lycanroc used Substitute!
:lycanroc-midnight: Lycanroc created a Substitute with 25 HP remaining!
-24 EN

:camerupt: Reg used Earth Power!
Crit (1, d24): 3 (No crit), Effect blocked by Substitute
(9*1 + 3 + 0 + 2 + 0)*1.5 + (0 - 0)*2 + 0 = 21 (Substitute HP: 25 - 21 = 4 HP remaining)
-6 EN

Turn 2:
:camerupt: Reg used Earth Power!
Crit (1, d24): 4 (No crit), Effect blocked by Substitute
(9*1 + 3 + 0 + 2 + 0)*1.5 + (0 - 0)*2 + 0 = 21 (Substitute HP: 4 - 21 = -17 HP remaining)
-10 EN
:lycanroc-midnight: Lycanroc's Substitute faded!

:lycanroc-midnight: Lycanroc used Roar!
:camerupt: Reg is Phazing!
-5 EN

Turn 3:
:lycanroc-midnight: Lycanroc used Protect!
:lycanroc-midnight: Lycanroc Protected itself!
-7 EN

:camerupt: Reg used Stealth Rock!
:hard stone: Pointed rocks float around :lycanroc-midnight: Lycanroc's side of the field!
-12 EN

:spheal: Round Summary :spheal:
:camerupt: Camerupt HP: -0
:camerupt: Camerupt EN: -6-10-12 = -28
:lycanroc-midnight: Lycanroc HP: -25
:lycanroc-midnight: Lycanroc EN: -24-5-7 = -36
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 72/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: Phazing
Field: Clear
Mysterious Girl
:ss/lycanroc-midnight:
Lycanroc
HP: 65/90, EN: 64/100
8/6/4/6/82
Rock
No Guard
Status: OK
Field: Stealth Rock​
End of Round 1

TMan87 sends out replacement (Colin the Gyarados)

1662403501785.png

"Now we must show that oversized serpent the way out."

:ss/lycanroc-midnight:
"I will do my best, milady."

Stone Edge - Stone Edge - Stone Edge
[CASOA] IF Gyarados is to use Aqua Tail this action, use Counter
[CASOA] IF Gyarados is to use Power Whip this action, use Counter
[CASOR] IF Gyarados is to use Bide on A1 of this round, change orders to Swords Dance - Substitute (25) - Stone Edge
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"You're in danger! We need to get out of here!"
:gyarados: "There will be no need! Even I can handle myself in such situations!"


Waterfall | Waterfall | Aqua Tail
 
Round 2:

Start of Round 2
TMan87
:ss/gyarados:
Colin
HP: 95/95, EN: 100/100
9/6/5/7/94
Water / Flying
Intimidate
Status: OK
Field: +10% accuracy (nature)
Mysterious Girl
:ss/lycanroc-midnight:
Lycanroc
HP: 65/90, EN: 64/100
8/6/4/6/82
Rock
No Guard
Status: OK
Field: Stealth Rock​
:gyarados: Colin's Intimidate activated!
:lycanroc-midnight: Lycanroc's Attack dropped by 1 stage! (natural)

Turn 1:
:gyarados: Colin used Waterfall!
Crit (1, d24): 21 (No crit), Effect (1, d5): 4 (No flinch)
(8*1 + 3 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 21
-5 EN

:lycanroc-midnight:
Lycanroc used Stone Edge!
Crit (1, d24): 23 (No crit)
(10*1 + 3 + 0 + 2 + 0)*1.5 + (0 - 1)*2 + 0 = 20.5 => 21
-6 EN

Turn 2:
:gyarados: Colin used Waterfall!
Crit (1, d24): 7 (No crit), Effect (1, d5): 2 (No flinch)
(8*1 + 3 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 21
-9 EN

:lycanroc-midnight:
Lycanroc used Stone Edge!
Crit (1, d24): 14 (No crit)
(10*1 + 3 + 0 + 2 + 0)*1.5 + (0 - 1)*2 + 0 = 20.5 => 21
-10 EN

Turn 3:
:gyarados: Colin used Aqua Tail!
Crit (1, d24): 7 (No crit)
(9*1 + 3 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 22.5 => 23
-6 EN

:lycanroc-midnight: Lycanroc :reaper cloth: KO!

:spheal: Round Summary :spheal:
:gyarados: Gyarados HP: -21-21 = -42
:gyarados: Gyarados EN: -5-9-6 = -20
:lycanroc-midnight: Lycanroc HP: -21-21-23 = -65
:lycanroc-midnight: Lycanroc EN: -6-10 = -16
TMan87
:ss/gyarados:
Colin
HP: 53/95, EN: 80/100
9/6/5/7/94
Water / Flying
Intimidate
Status: OK
Field: +10% accuracy (nature)
Mysterious Girl
:ss/lycanroc-midnight:
Lycanroc
HP: KO/90, EN: 48/100
8/6/4/6/82
Rock
No Guard
Status: KO
Field: Stealth Rock​
End of Round 2

TMan87 to order against Chimecho!
 
Last edited:
Reposting profiles for convenience!

TMan87

Gyarados [Colin] (Male)
Stage: ★★★★ ⭒
Types: Water / Flying

Abilities:
Intimidate / Moxie (H) [UNLOCKED]

Nature: Jolly (-SpA, +Spe, +10% Acc)

Stats:
HP:
95
Atk: 9
Def: 6
SpA: 4 (-)
SpD: 7
Spe: 94 (+)
Size Class: 6
Weight Class: 6

Attacks:
Aqua Tail
Attract
Avalanche
Bide
Bind
Bite
Blizzard
Body Slam
Bounce
Brine
Brutal Swing
Bubble
Bubble Beam
Bulldoze
Captivate
Celebrate
Confide
Crunch
Curse
Dark Pulse
Dive
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Giga Impact
Hail
Happy Hour
Headbutt
Hidden Power [Ground]
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Iron Tail
Lash Out
Leer
Mimic
Muddy Water
Natural Gift
Outrage
Payback
Power Whip
Protect
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Smash
Round
Sandstorm
Scald
Scale Shot
Scary Face
Secret Power
Skull Bash
Sleep Talk
Snore
Spite
Splash
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Taunt
Thrash
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Twister
Uproar
Water Gun
Water Pulse
Waterfall
Whirlpool
Zap Cannon

Camerupt [Reg] (Male)
Stage: ★★★ ⭒ ⭒
Types: Fire / Ground

Abilities:
Magma Armor / Solid Rock / Anger Point (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP:
85
Atk: 7
Def: 5
SpA: 8
SpD: 6
Spe: 40
Size Class: 4
Weight Class: 6

Attacks:
Amnesia
Ancient Power
Attract
Body Slam
Bulldoze
Captivate
Confide
Curse
Defense Curl
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Ember
Endure
Eruption
Explosion
Facade
Fire Blast
Fissure
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Growl
Growth
Heat Wave
Heavy Slam
Hidden Power [Grass]
Howl
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mud Bomb
Natural Gift
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Sleep Talk
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swallow
Tackle
Take Down
Toxic
Will-O-Wisp
Yawn

Mysterious Girl
:ss/chimecho:
Chimecho
STAGE:
3*
NATURE: Serious (no change)
TYPE:Psychic
ABILITIES:Levitate

STATS
HP:90
Atk:4
Def:6
SpA:7
SpD:7
Spe:65
Size Class:1
Weight Class:1

MOVES
Astonish
Attract
Calm Mind
Captivate
Charge Beam
Confide
Confusion
Cosmic Power
Crafty Shield
Curse
Dazzling Gleam
Disable
Double Team
Double-Edge
Dream Eater
Echoed Voice
Endure
Energy Ball
Entrainment
Extrasensory
Facade
Flash
Frustration
Future Sight
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Hidden Power
Hypnosis
Last Resort
Light Screen
Natural Gift
Perish Song
Protect
Psych Up
Psychic
Psyshock
Psywave
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Sunny Day
Swagger
Synchronoise
Take Down
Taunt
Telekinesis
Thunder Wave
Torment
Toxic
Trick Room
Uproar
Wish
Wrap
Yawn
:ss/lycanroc-n:
Lycanroc-N
STAGE:
3*
NATURE: Serious (no change)
TYPE:Rock
ABILITIES:No Guard

STATS
HP:90
Atk:8
Def:6
SpA:4
SpD:6
Spe:82
Size Class:2
Weight Class:2

MOVES
Attract
Bite
Brick Break
Bulk Up
Close Combat
Confide
Counter
Crunch
Crush Claw
Double Team
Earth Power
Echoed Voice
Endeavor
Endure
Facade
Fire Fang
Fire Punch
Foul Play
Frustration
Giga Impact
Hidden Power
Howl
Hyper Voice
Iron Defense
Iron Head
Iron Tail
Last Resort
Leer
Low Sweep
Mega Kick
Mega Punch
Odor Sleuth
Outrage
Payback
Play Rough
Protect
Psychic Fangs
Rest
Return
Revenge
Reversal
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Round
Sand Attack
Sandstorm
Scary Face
Sleep Talk
Snarl
Snore
Stealth Rock
Stomping Tantrum
Stone Edge
Substitute
Sucker Punch
Swagger
Swords Dance
Tackle
Taunt
Thrash
Throat Chop
Thunder Fang
Thunder Punch
Toxic
Uproar
Zen Headbutt
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Neat."
:camerupt: "I will take the field again."


Switching to Reg the Camerupt! No counterswitch possible.

Eruption | Heat Wave | Fire Blast

[CASOS][ONCE] IF
Hypnosis AND in a combo THEN Protect and push back
[CASOS][NC] IF P/E THEN Rock Polish first instance, Stockpile second instance, pushing back each time
[CASOT] IF the weather is Rainy when you are to act THEN use Heavy Slam odd instances, Stomp even instances
 
1662483063264.png

"Oh... I'm getting kind of sleepy..."

:ss/chimecho:
"Meeeee tooooo........ meeeeeee toooooooo........"

Substitute (25) - Psychic - Psyshock


Round 3:


Start of Round 3
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 72/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Mysterious Girl
:ss/chimecho:
Chimecho
HP: 90/90, EN: 100/100
4/6/7/7/65
Psychic
Levitate
Status: OK
Field: Stealth Rock​
:chimecho: Chimecho was hurt by the :hard stone: Stealth Rock for -9 HP!

Turn 1:
:chimecho: Chimecho used Substitute!
:chimecho: Chimecho made a Substitute with 25 HP remaining!
-24 EN

:camerupt: Reg used Eruption!
Crit (1, d24): 2 (No crit)
(15*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 19 (Substitute HP: 25 - 19 = 6 HP remaining)
-7 EN

Turn 2:
:chimecho: Chimecho used Psychic!
Crit (1, d24): 18 (No crit), Effect (1, d10): 10 (No drop)
(9*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 13
-6 EN

:camerupt: Reg used Heat Wave!
Miss (10, d10): 8 (No miss), Crit (1, d24): 13 (No crit), Effect (1, d10): 2 (No burn)
(10*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 14 (Substitute HP: 6 - 14 = -8 HP remaining)
-6 EN
:chimecho: Chimecho's Substitute faded!

Turn 3:
:chimecho: Chimecho used Psyshock!
Crit (1, d24): 5 (No crit)
(8*1 + 3 + 0 + 2 + 0)*1 + (0 - 0)*2 + 0 = 13
-5 EN

:camerupt: Reg used Fire Blast!
Miss (18 - 20, d20): 5 (No miss), Crit (1, d24): 13 (No crit), Effect (1, d10): 2 (No burn)
(11*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 15
-7 EN

:spheal: Round Summary :spheal:
:camerupt: Camerupt HP: -13-13 = -26
:camerupt: Camerupt EN: -7-6-7 = -20
:chimecho: Chimecho HP: -9-25-15 = -49
:chimecho: Chimecho EN: -24-6-5 = -35
TMan87
:ss/camerupt:
Reg
HP: 59/85, EN: 52/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Mysterious Girl
:ss/chimecho:
Chimecho
HP: 41/90, EN: 65/100
4/6/7/7/65
Psychic
Levitate
Status: OK
Field: Stealth Rock​
End of Round 3

1662492522790.png

*yaaaawn*

:ss/chimecho:
"I think... think... I will take a naaaaaapp..... naaaaappp.... nooowww.... now..."

Psychic - Psyshock - Psychic
[CASOT] IF Camerupt successfully used a P/E move when you are to act, use Recover and restart queue
[CASOT] IF Camerupt is to use a damaging Fire-type combo, use Protect and restart queue
[CASOA] IF Camerupt is to use Fire Blast this action, use Torment only ONCE and restart queue
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Let's not drag this out any longer. I don't think she's kidnapping anyone. Reg, if you will?"
:camerupt: "Roger that!"


Flamethrower | Flamethrower | Explosion
 
Round 4:

Start of Round 4
TMan87
:ss/camerupt:
Reg
HP: 59/85, EN: 52/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Mysterious Girl
:ss/chimecho:
Chimecho
HP: 41/90, EN: 65/100
4/6/7/7/65
Psychic
Levitate
Status: OK
Field: Stealth Rock​
Turn 1:
:chimecho: Chimecho used Psychic!
Crit (1, d24): 3 (No crit), Effect (1, d10): 8 (No drop)
(9*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 13
-6 EN

:camerupt: Reg used Flamethrower!
Crit (1, d24): 15 (No crit), Effect (1, d10): 1 (Yes burn)
(9*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 13
-6 EN
:chimecho: Chimecho was :flame orb: burned!

:chimecho: Chimecho was hurt by its :flame orb: burn for -2 HP!

Turn 2:
:chimecho: Chimecho used Psyshock!
Crit (1, d24): 15 (No crit)
(8*1 + 3 + 0 + 2 + 0)*1 + (0 - 0)*2 + 0 = 13
-5 EN

:camerupt: Reg used Flamethrower!
Crit (1, d24): 4 (No crit)
(9*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 13
-10 EN

:chimecho: Chimecho was hurt by its :flame orb: burn for -2 HP!

Turn 3:
:chimecho: Chimecho used Psychic!
Crit (1, d24): 22 (No crit), Effect (1, d10): 3 (No drop)
(9*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 13
-6 EN

:camerupt: Reg used Explosion!
Crit (1, d24): 14 (No crit)
(25*1 + 0 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 26
-20 EN
:camerupt: Camerupt :reaper cloth: KO!

:chimecho: Chimecho :reaper cloth: KO!

:spheal: Round Summary :spheal:
:camerupt: Camerupt HP: -13-13-13 = -39
:camerupt: Camerupt EN: -6-10-20 = -36
:chimecho: Chimecho HP: -13-2-13-2-26 = -56
:chimecho: Chimecho EN: -6-5-6 = -17
TMan87
:ss/camerupt:
Reg
HP: KO/85, EN: 16/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: KO
Field: Clear
Mysterious Girl
:ss/chimecho:
Chimecho
HP: KO/90, EN: 48/100
4/6/7/7/65
Psychic
Levitate
Status: KO
Field: Stealth Rock​
End of Round 4

To finish off the battle, Reg explodes all over the room in a passionate display of fire and lava! Oops, maybe that story of the ice girl got to him...

1662504753750.png

"Oh! You brutes! AAAAHHH HELP ME!!"

That can't be a good sign... The girl recalls her Pokémon and scurries off into a tunnel. There's no time to lose- if you want to find that village, you'd better follow her before she gets too far!

You quickly heal up your Pokémon... and pause. Which one did she enter again? Was it the one on the way left... or was it the one to the right of that? Oh, well. You take the path on the way left and hope for the best.

...And you're back to trudging down a dark tunnel, the ice reflecting light from your wavering torch. Where did the girl go? In fact, did you even pick the right tunnel? Heh, right tunnel. There's no turning back now. You have to reach the village first!

Oh, speak of the devil. You see the village up ahead of you! Another wide cavern, this one several times larger than the previous one, with chambers (they must be homes or shops) carved into the stone walls. Yes! Finally, civilization! Overjoyed, you and your Pokémon dash forward-


:gyarados: "Ow! I hit my head on something!"

Uh oh... You hear a cracking noise from right above you!

:never-melt ice: *CRASH* :never-melt ice:

Ow... Your leg's pinned by a humongous icicle! It must be ancient to have grown this large. It looks like fire won't do the trick for this one- it's made of the same material Never-Melt Ice is made of! Wow, that's super rare... maybe you should collect some later.

TMan87, how do your Pokémon free your leg from under the icicle?
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Ah. That is quite annoying."
:camerupt: "You're taking that much better than I thought."
"Look at all the Pokémon I'm traveling with. This is a trifle in comparison to what I've endured."
:gyarados: "Point taken. Now, this ice doesn't melt, how will we proceed?"
"If you can't melt it, break it! I should put that on a shirt..."


Reg :camerupt: will use Rock Smash to weaken the chunk of ice, and Colin :gyarados: will then use Giga Impact to explode it into harmless little pieces!
 
Reg uses his hoof to kick the icicle several times. Oh! It's working- cracks are forming on the brittle surface. He does this over and over again all over the icicle until the entire surface is covered in a jagged network of cracks. Small chunks of ice litter the floor as he does this.

:camerupt: "Hmm, it's still not breaking. What should we do now?"
:gyarados: "Cover your face. I'm gonna hit it with a Giga Impact!"

After you shield your face and turn away to prevent further injury, Colin charges at the icicle and smashes it with his tail, causing little bits of glittering ice to rain down over your and Reg's heads. Eek! A piece got in your shirt! Ooh... it's frigid...

But looking at your leg, it's free! You try to stand up shakily (with the help of Reg, of course) and find that your leg feels perfectly fine. If anything, it's frozen to the bone because of the prolonged contact with the ice. With that hiccup out of the way, you and your team make your way into the village. Going a lot slower this time to avoid any more accidents.

As you enter the village, you don't see anyone. It's eerily silent, but you know that people are probably watching from hidden locations. The village seems to be comprised solely of the carved-out rooms in the walls. At the end of the hall, there appear to be... doors? How did they make stone doors with hinges work? That's not your concern right now, though. There are people there! Oh, dear. They seem to be approaching you.


Spr_B2W2_Plasma_Grunt_M.png

"Hello? What are you lot doing here?"
Spr_B2W2_Plasma_Grunt_F.png

"Oh, please. They're probably just here for Master hrmmmm's special technique. They won't get past us, though! We must test them to see if they're worthy to meet him!"

Unfortunately, you don't quite catch what the woman said. But at least you know that there is indeed a special technique to be learned here and that it's taught by a certain someone.

Spr_B2W2_Plasma_Grunt_M.png

"O-oh, that's right. Let me fight them first then!"
Spr_B2W2_Plasma_Grunt_F.png

"I'm only letting you go first so when you get defeated, I can clean up."

You are challenged by Village Guards!
:ss/typhlosion:
Typhlosion
STAGE: 3*
NATURE: Serious (no change)
TYPE:Fire
ABILITIES:Blaze

STATS
HP:90
Atk:6
Def:6
SpA:8
SpD:6
Spe:100
Size Class:3
Weight Class:4

MOVES
Aerial Ace
Attract
Brick Break
Bulldoze
Burn Up
Captivate
Confide
Covet
Crush Claw
Curse
Cut
Defense Curl
Detect
Dig
Double Kick
Double Team
Double-Edge
Dynamic Punch
Earthquake
Ember
Endure
Eruption
Extrasensory
Facade
Fire Blast
Fire Punch
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Punch
Foresight
Frustration
Fury Cutter
Fury Swipes
Giga Impact
Gyro Ball
Headbutt
Hidden Power
Howl
Hyper Beam
Incinerate
Inferno
Iron Tail
Lava Plume
Leer
Mud-Slap
Natural Gift
Nature Power
Overheat
Power-Up Punch
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Secret Power
Shadow Claw
Sleep Talk
Smokescreen
Snore
Solar Beam
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Tackle
Thrash
Thunder Punch
Toxic
Wild Charge
Will-O-Wisp
Work Up
:ss/frosmoth:
Frosmoth
STAGE: 3*
NATURE: Serious (no change)
TYPE:Ice/Bug
ABILITIES:Ice Scales

STATS
HP:85
Atk:5
Def:5
SpA:9
SpD:7
Spe:65
Size Class:3
Weight Class:3

MOVES
Acrobatics
Air Slash
Attract
Aurora Beam
Aurora Veil
Avalanche
Blizzard
Bug Bite
Bug Buzz
Calm Mind
Dazzling Gleam
Defog
Endure
Facade
Fairy Wind
Feather Dance
Giga Drain
Giga Impact
Hail
Helping Hand
Hurricane
Hyper Beam
Ice Beam
Icicle Spear
Icy Wind
Imprison
Infestation
Leech Life
Light Screen
Mirror Coat
Mist
Play Rough
Powder Snow
Protect
Quiver Dance
Reflect
Rest
Round
Safeguard
Sleep Talk
Snore
Struggle Bug
Stun Spore
Substitute
Tailwind
U-turn
Weather Ball
Wide Guard
Spr_B2W2_Plasma_Grunt_M.png

"H-hey, I'm not that incompetent. Right, Helios, the Seventh Son of the Lord of Infernos?"

:ss/typhlosion:
"Yeah... but I think you meant to say you're not that competent."

TMan87, you're up!
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Where there are enemies, there's loot!"
:gyarados: "Chiaki is rubbing off on you..."


Sending out Colin the Gyarados!

Waterfall | Aqua Tail | Waterfall

[2 subs][CASOS] IF
(Thunder Punch in a combination) OR (burn-inducing move in a combination) THEN Protect and restart queue
[CASOT] IF Typhlosion is in the evasive stage of Dig when you are to act THEN Earthquake and restart queue
 
Last edited:
Spr_B2W2_Plasma_Grunt_M.png

"He's sending out a Water-type Pokemon to attack first! Wait a minute... I think Fire-types are strong against Water-types, right? Fire can just evaporate the water on the spot!"

:ss/typhlosion:
"I'm weak to water, you doofus!"

Sunny Day + Eruption - Thunder Punch - Fire Blast

Round 1:


Start of Round 1
TMan87
:ss/gyarados:
Colin
HP: 95/95, EN: 100/100
9/6/4/7/94
Water / Flying
Intimidate
Status: +10% accuracy (nature)
Field: Clear
Village Guards
:ss/typhlosion:
Helios, the Seventh Son of the Lord of Infernos
HP: 90/90, EN: 100/100
6/6/8/6/100
Fire
Blaze
Status: OK
Field: Clear​
:gyarados: Colin's Intimidate activated!
:typhlosion: Helios, the Seventh Son of the Lord of Infernos' Attack dropped by 1 stage! (natural)

Turn 1:
:typhlosion: Helios, the Seventh Son of the Lord of Infernos used Triple-Digit Weather!
Crit (1, d24): 5 (No crit)
(15*1 + 3 + 0 +1 + 0)*0.75 + (0 - 0)*2 + 0 = 14.25 => 14
-(2*(10 + 8) - 1) = -35 EN

:gyarados: Colin used Waterfall!
Crit (1, d24): 22 (No crit), No effect because slower
(8*1 + 3 + 0 + 3 - 3)*1.5 + (0 - 0)*2 + 0 = 16.5 => 17
-5 EN

Turn 2:
:typhlosion: Helios, the Seventh Son of the Lord of Infernos used Thunder Punch!
Crit (1, d24): 7 (No crit), Effect (1, d10): 10 (No paralysis)
(8*1 + 0 + 0 + 0 + 0)*2 + (0 - 1)*2 + 0 = 14
-6 EN

:gyarados: Colin used Aqua Tail!
Crit (1, d24): 17 (No crit)
(9*1 + 3 + 0 + 3 - 3)*1.5 + (0 - 0)*2 + 0 = 18
-6 EN

Turn 3:
:typhlosion: Helios, the Seventh Son of the Lord of Infernos used Fire Blast!
Miss (18 - 20, d20): 13 (No miss), Crit (1, d24): 6 (No crit), Effect (1, d10): 6 (No burn)
(11*1 + 3 + 0 + 1 + 3)*0.75 + (0 - 0)*2 + 0 = 13.5 => 14
-7 EN

:gyarados: Colin used Waterfall!
Crit (1, d24): 1 (Yes crit because why not thanks a lot RNG), No effect because slower
(8*1 + 3 + 3 + 3 - 3)*1.5 + (0 - 0)*2 + 0 = 21
-5 EN

:heat rock: The sunlight is strong! (4 => 3 rounds remaining)

:spheal: Round Summary :spheal:
:gyarados: Gyarados HP: -14-14-14 = -42
:gyarados: Gyarados EN: -5-6-5 = -16
:typhlosion: Typhlosion HP: -17-18-21 = -56
:typhlosion: Typhlosion EN: -35-6-7 = -48
TMan87
:ss/gyarados:
Colin
HP: 53/95, EN: 84/100
9/6/4/7/94
Water / Flying
Intimidate
Status: +10% accuracy (nature)
Field: Sunny (3 rounds remaining)
Village Guards
:ss/typhlosion:
Helios, the Seventh Son of the Lord of Infernos
HP: 34/90, EN: 52/100
6/6/8/6/100
Fire
Blaze
Status: -1 Attack (natural), No combo
Field: Sunny (3 rounds remaining)​
End of Round 1

Spr_B2W2_Plasma_Grunt_M.png

"A-ahh! Why are you taking so much damage, Helios, the Seventh Son of the Lord of Infernos? You should be resisting those Water-type attacks easily!"

:ss/typhlosion:
"I don't know why I even bother anymore..."

Thunder Punch - Overheat - Thunder Punch
[CASOT] IF Gyarados successfully used a P/E move when you are to act, use Double Team (2) first instance and Defense Curl second instance and push back
[CASOT] IF the weather is Rainy AND you are to use Overheat, use Wild Charge instead
 
Round 2:

Start of Round 2
TMan87
:ss/gyarados:
Colin
HP: 53/95, EN: 84/100
9/6/4/7/94
Water / Flying
Intimidate
Status: +10% accuracy (nature)
Field: Sunny (3 rounds remaining)
Village Guards
:ss/typhlosion:
Helios, the Seventh Son of the Lord of Infernos
HP: 34/90, EN: 52/100
6/6/8/6/100
Fire
Blaze
Status: -1 Attack (natural), No combo
Field: Sunny (3 rounds remaining)​
Turn 1:
:typhlosion: Helios, the Seventh Son of the Lord of Infernos used Thunder Punch!
Crit (1, d24): 4 (No crit), Effect (1, d10): 6 (No paralysis)
(8*1 + 0 + 0 + 0 + 0)*2 + (0 - 1)*2 + 0 = 14
-6 EN

:gyarados: Colin used Bulldoze!
Crit (1, d24): 8 (No crit)
(6*1 + 0 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 13.5 => 14
-5 EN
:typhlosion: Helios, the Seventh Son of the Lord of Infernos' Speed dropped by 1 stage! (100/1.75 = 57.14 => 57)

Turn 2:
:gyarados: Colin used Earthquake!
Crit (1, d24): 6 (No crit)
(10*1 + 0 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 19.5 => 20
-7 EN

:typhlosion: Helios, the Seventh Son of the Lord of Infernos :reaper cloth: KO!

The sunlight is strong! (3 => 2 rounds remaining)

:spheal: Round Summary :spheal:
:gyarados: Gyarados HP: -14
:gyarados: Gyarados EN: -5-7 = -12
:typhlosion: Typhlosion HP: -14-20 = -34
:typhlosion: Typhlosion EN: -6
TMan87
:ss/gyarados:
Colin
HP: 39/95, EN: 72/100
9/6/4/7/94
Water / Flying
Intimidate
Status: +10% accuracy (nature)
Field: Sunny (2 rounds remaining)
Village Guards
:ss/typhlosion:
Helios, the Seventh Son of the Lord of Infernos
HP: KO/90, EN: 46/100
6/6/8/6/100
Fire
Blaze
Status: KO
Field: Sunny (2 rounds remaining)​
End of Round 2

Spr_B2W2_Plasma_Grunt_M.png

"Noo! Helios, the Seventh Son of the Lord of Infernos, are you okay?"

Spr_B2W2_Plasma_Grunt_F.png

"I knew it! You're incompetent as always. My turn- Luna, take them out!"

:ss/frosmoth:
"Yes... I will enjoy doing so..."
 

TMan87

We shall bow to neither master nor god
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Moderator
"Okay I was about to go easy on you but you, lady, are much too aggressive for your own good."
:camerupt: "I can handle this! I have much bug-roasting experience!"


Switching to Reg the Camerupt!

Eruption | Heat Wave | Flamethrower

[CASOS] IF
Mirror Coat THEN Stone Edge
[CASOS] IF Wide Guard THEN Flamethrower
[CASOT] IF the weather is not Sunny THEN Rock Slide even instances, Stone Edge odd instances
 
Last edited:
Spr_B2W2_Plasma_Grunt_F.png

"Luna, I know this matchup is bad for you but-"

:ss/frosmoth:
"There's nothing else to be said about it."

Protect + Light Screen - Stun Spore - Protect

Round 3:


Start of Round 3
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 100/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Sunny (2 rounds remaining)
Village Guards
:ss/frosmoth:
Luna
HP: 85/85, EN: 100/100
5/5/9/7/65
Ice / Bug
Ice Scales
Status: OK
Field: Sunny (2 rounds remaining)​
Turn 1:
:frosmoth: Luna used Mirror of Narcissus!
:frosmoth: Luna Protected itself!
:frosmoth: Luna put up a Light Screen for 6 actions!
-2*(7 + 10) = -34 EN

:camerupt: Reg used Eruption!
Crit blocked by Protect
(15*1 + 3 + 0 + 1 - 5 + 3 - 3)*2 + (0 - 0)*2 + 0 = 28
-7 EN
:frosmoth: Luna Protected itself! (-28/2.5*2 = -22.4 => -22 EN)

Turn 2:
:frosmoth: Luna used Stun Spore!
Miss (4, d4): 1 (No miss)
:camerupt: Reg was :light ball: paralyzed! (25% chance, 40*0.5 = 20 Speed)
-7 EN

:light ball: Paralysis (1, d4): 1 (Yes fully paralyzed)
:camerupt: Reg was :light ball: fully paralyzed! (25% => 15% chance)

Turn 3:
:frosmoth: Luna used Protect!
:frosmoth: Luna Protected itself!
-7 EN

:light ball: Paralysis (1 - 3, d20): 7 (Not fully paralyzed)
:camerupt: Reg used Flamethrower!
Crit blocked by Protect, Effect blocked by Protect
(9*1 + 3 + 0 + 1 - 5 + 3 - 3)*2 + (0 - 0)*2 + 0 = 16
-6 EN
:frosmoth: Luna Protected itself! (-16/2.5 = -6.4 => -6 EN)

Reg's :light ball: paralysis decayed! (15% => 10% chance)

:heat rock: The sunlight is strong! (2 => 1 round remaining)

:spheal: Round Summary :spheal:
:camerupt: Camerupt HP: -0
:camerupt: Camerupt EN: -7-6 = -13
:frosmoth: Frosmoth HP: -0
:frosmoth: Frosmoth EN: -34-22-7-7-6 = -76
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 87/100
7/5/8/6/20 (Paralysis)
Fire / Ground
Solid Rock
Status: OK
Field: Sunny (1 round remaining), Paralyzed (10% chance)
Village Guards
:ss/frosmoth:
Luna
HP: 85/85, EN: 24/100
5/5/9/7/65
Ice / Bug
Ice Scales
Status: OK
Field: Sunny (1 round remaining), Light Screen (3 actions remaining)​
End of Round 3

Spr_B2W2_Plasma_Grunt_F.png

"Tch. You spent quite a lot of energy blocking those attacks."

:ss/frosmoth:
"At least I'm still healthy and well... for now..."

Ice Beam - Giga Drain - Ice Beam
[CASOA, Two Subs] IF Camerupt is to use a damaging Fire-type move this action AND NOT Flame Wheel, use Mirror Coat and restart queue
[CASOT] IF Camerupt successfully used a P/E move when you are to act, Chill and restart queue
[CASOT] IF Camerupt is in the evasive stage of a D/E move when you are to act, Chill and restart queue
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I almost want to try to have an ENKO without any HP loss, but alas this is not possible."
:gyarados: "I don't think this is a good time for such a challenge!"
:camerupt: "We need to see what's behind you. Please fall down at once."


Flame Charge | Flame Charge | Flame Charge
 
Round 4:

Start of Round 4
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 87/100
7/5/8/6/20 (Paralysis)
Fire / Ground
Solid Rock
Status: OK
Field: Sunny (1 round remaining), Paralyzed (10% chance)
Village Guards
:ss/frosmoth:
Luna
HP: 85/85, EN: 24/100
5/5/9/7/65
Ice / Bug
Ice Scales
Status: OK
Field: Sunny (1 round remaining), Light Screen (3 actions remaining)​
Turn 1:
:light ball: Paralysis (1, d10): 1 (Yes fully paralyzed)
:camerupt: Reg was :light ball: fully paralyzed! (10% => 0% chance)
:camerupt: Reg's :light ball: paralysis wore off!

:frosmoth: Luna used Mirror Coat!
But it failed...
-6 EN

Turn 2:
:camerupt: Reg used Flame Charge!
Crit (1, d24): 20 (No crit)
(5*1 + 3 + 0 + 2 + 3)*2 + (0 - 0)*2 + 0 = 26
-3 EN

:frosmoth: Luna used Mirror Coat!
But it failed...
-10 EN

Turn 3:
:camerupt: Reg used Flame Charge!
Crit (1, d24): 19 (No crit)
(5*1 + 3 + 0 + 2 + 3)*2 + (0 - 0)*2 + 0 = 26
-7 EN

:frosmoth: Luna used Mirror Coat!
But it failed...
-14 EN

:frosmoth: Luna :reaper cloth: ENKO!

:heat rock: The strong sunlight faded. (1 => 0 round remaining)

:spheal: Round Summary :spheal:
:camerupt: Camerupt HP: -0
:camerupt: Camerupt EN: -3-7 = -10
:frosmoth: Frosmoth HP: -26-26 = -52
:frosmoth: Frosmoth EN: -6-10-14 = -30
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 77/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Village Guards
:ss/frosmoth:
Luna
HP: 33/85, EN: KO/100
5/5/9/7/65
Ice / Bug
Ice Scales
Status: ENKO
Field: Clear​
End of Round 4

Spr_B2W2_Plasma_Grunt_F.png

"Ah... Luna, let's escape!"

:ss/frosmoth: :blobglare:

Spr_B2W2_Plasma_Grunt_M.png

"See, you slipped up too-"

Spr_B2W2_Plasma_Grunt_F.png

"QUIET!!"

Both of the village guards quickly recall their Pokemon and hurry into one of the side tunnels, leaving the stone door unguarded. Perfect!

You heal up your team and the three of you approach the door. It doesn't appear to have any clear opening mechanism, although it should swing open somehow judging from the hinges on the side. Only one thing left to do: knock!

*KNOCK KNOCK KNOCK*

A gravelly voice from the inside lets out an angry screech: "GO AWAY I'M NOT HOME!!"

Weird... is he the guy who teaches the special technique? You tell him what you came here for and that you defeated the guards who were guarding the doors. Then, you ask him if he could please tell you how to open the door. Worth a shot, right?

Silence. Then, he starts giggling and tells you, "Sh... show me your Pokemon love you, haha! Hehehe, friends! I don't have friends..." Now you think you hear muffled sobbing...

Yep, he's definitely off his rocker. But if you want to learn that technique, you suppose you have to do what the man says.

TMan87, how do you show the man your bond with your Pokemon?
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:gyarados: "Bonds? That should be easy, right? Just gather together and..."
:camerupt: "We don't have time for this! Out of my way, I'll have us meet that strange person at once!"


Colin :gyarados: will attempt to use Happy Hour but Reg :camerupt: will act on his Title Detrimental Quality and ram into the door, hindering Colin's efforts.
 
Colin begins to hum "Happy Birthday" and begins smiling- quite a feat for a Gyarados! But Reg is having none of it. He charges straight into the door and rams it hard, causing the walls to shudder and the stone door to crack in the center.

:gyarados: "...day to youuuu, Happy- wait what are you doing??"

Sucess! TMan87 +2 RPT

BLAM! After Reg gives it one last headbutt, the door gives way revealing...

Spr_B2W2_Janitor.png

"Heyyyy I was still getting the room ready! You didn't even show me how good friends your Pokemon are... That's it- now I'm MAD. LET'S FIGHT!!!"

You are challenged by Geoffrey!
:ss/darmanitan galar: :ss/darmanitan galar zen:
Darmanitan-G
STAGE: 3*
NATURE: Serious (no change)
TYPE:Ice
ABILITIES:Zen Mode

STATS
HP:100
Atk:10 -> 11
Def:4 -> 4
SpA:3 -> 3
SpD:4 -> 4
Spe:95 -> 135
Size Class:3
Weight Class:5

MOVES
Attract
Avalanche
Belly Drum
Bite
Blizzard
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Dig
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Freeze-Dry
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Headbutt
Heat Wave
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icicle Crash
Incinerate
Iron Defense
Iron Head
Mega Kick
Mega Punch
Overheat
Payback
Powder Snow
Power-Up Punch
Protect
Psychic
Rest
Reversal
Rock Slide
Rock Tomb
Round
Sleep Talk
Snore
Solar Beam
Stone Edge
Substitute
Sunny Day
Superpower
Tackle
Take Down
Taunt
Thief
Thrash
U-turn
Uproar
Will-O-Wisp
Work Up
Yawn
Zen Headbutt
:ss/braviary:
Braviary
STAGE: 3*
NATURE: Serious (no change)
TYPE:Normal/Flying
ABILITIES:Sheer Force

STATS
HP:95
Atk:9
Def:6
SpA:4
SpD:6
Spe:80
Size Class:3
Weight Class:3

MOVES
Aerial Ace
Agility
Air Slash
Assurance
Attract
Brave Bird
Bulk Up
Close Combat
Confide
Crush Claw
Cut
Defog
Double Team
Endure
Facade
Fly
Frustration
Fury Attack
Giga Impact
Heat Wave
Hidden Power [Normal]
Hone Claws
Hurricane
Hyper Beam
Iron Head
Leer
Peck
Pluck
Protect
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Secret Power
Shadow Claw
Sky Attack
Sky Drop
Slash
Sleep Talk
Snore
Steel Wing
Strength
Substitute
Sunny Day
Superpower
Swagger
Swift
Tailwind
Thrash
Toxic
U-turn
Whirlwind
Wing Attack
Work Up
Zen Headbutt

Spr_B2W2_Janitor.png

"Call me Geoffrey, hey hey hey?"

:ss/darmanitan galar:
"Yes! We have no bananas!"

TMan87, you're up!
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:camerupt: "See? I got us through."
:gyarados: "You ruined the mood! How plebeian."
"We've more pressing matters to attend to, lads!"
:camerupt: "Roger that! I will take the front!"


Sending out Reg the Camerupt!

Heat Wave | Heat Wave | Heat Wave

[CASOT] IF
Darmanitan is in the evasive stage of D/E THEN Earthquake
[CASOT][ONCE] IF Darmanitan has used a successful P/E move this step THEN Stealth Rock
[CASOS] IF damaging Ground-type combination THEN Protect
 
Spr_B2W2_Janitor.png

"I'm going to sweep you like I'm sweeping this floor, teehee!"

:ss/darmanitan galar:
"Any chestnuts? Any chestnuts?"

Earthquake - Earthquake - Earthquake

Round 1:


Start of Round 1
TMan87
:ss/camerupt:
Reg
HP: 85/85, EN: 100/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Geoffrey
:ss/darmanitan galar:
Monkey
HP: 100/100, EN: 100/100
10/4/3/4/95
Ice
Zen Mode
Status: OK
Field: Clear​
Turn 1:
:darmanitan galar: Monkey used Earthquake!
Crit (1, d24): 2 (No crit)
(10*1 + 0 + 0 + 5 - 2)*1.5 + (0 - 0)*2 + 0 = 19.5 => 20
-7 EN

:camerupt: Reg used Heat Wave!
Miss (10, d10): 7 (No miss), Crit (1, d24): 4 (No crit), Effect (1, d10): 9 (No burn)
(10*1 + 3 + 0 + 4 + 0)*1.5 + (0 - 0)*2 + 0 = 25.5 => 26
-6 EN

Turn 2:
:darmanitan galar: Monkey used Earthquake!
Crit (1, d24): 2 (No crit)
(10*1 + 0 + 0 + 5 - 2)*1.5 + (0 - 0)*2 + 0 = 19.5 => 20
-11 EN

:camerupt: Reg used Heat Wave!
Miss (10, d10): 2 (No miss), Crit (1, d24): 11 (No crit), Effect (1, d10): 4 (NO burn)
(10*1 + 3 + 0 + 4 + 0)*1.5 + (0 - 0)*2 + 0 = 25.5 => 26
-10 EN

Turn 3:
:darmanitan galar: Monkey used Earthquake!
Crit (1, d24): 4 (No crit)
(10*1 + 0 + 0 + 5 - 2)*1.5 + (0 - 0)*2 + 0 = 19.5 => 20
-15 EN

:camerupt: Reg used Heat Wave!
Miss (10, d10): 10 (Yes miss)
Screenshot 2022-09-24 1.09.28 PM.png
But it missed...
-14 EN

:spheal: Round Summary :spheal:
:camerupt: Camerupt HP: -20-20-20 = -60
:camerupt: Camerupt EN: -6-10-14 = -30
:darmanitan galar: Darmanitan HP: -26-26 = -52
:darmanitan galar: Darmanitan EN: -7-11-15 = -33
TMan87
:ss/camerupt:
Reg
HP: 25/85, EN: 70/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Geoffrey
:ss/darmanitan galar:
Monkey
HP: 48/100, EN: 67/100
10/4/3/4/95
Ice
Zen Mode
Status: OK
Field: Clear​
End of Round 1

Spr_B2W2_Janitor.png

"That's that's that's what I told her, yup yup!"
:ss/darmanitan galar zen:
"I WANT MY PEELED CHESTNUTS NOW!!!"

Oh dear, it looks like the Darmanitan's quite incensed. So incensed that it's starting to... spew smoke and fire? Is that even possible? But Galarian Darmanitans are Ice-types!


Power-Up Punch - Earthquake - Ice Punch
[CASOT] IF Camerupt successfully used a P/E move when you are to act, use Focus Energy first instance and Bulk Up second instance and push back
[CASOA] IF Camerupt is to use a damaging Fire-type combination this action, use Protect only ONCE and push back
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"That type change is... actually quite fortunate! Let's give it all we've got!"
:camerupt: "That's what you get... for being forgetful!"


(Fire Blast + Ancient Power) | Endure | Ancient Power

[CASOT3] IF
you are frozen AND you have strictly more than 0 Freeze Counters THEN use Flame Wheel instead
 
Last edited:
Round 2:

Start of Round 2
TMan87
:ss/camerupt:
Reg
HP: 25/85, EN: 70/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: OK
Field: Clear
Geoffrey
:ss/darmanitan galar:
Monkey
HP: 48/100, EN: 67/100
10/4/3/4/95
Ice
Zen Mode
Status: OK
Field: Clear​
:darmanitan galar: Monkey's Zen Mode activated!
:darmanitan galar zen: Monkey changed form!
(+1 Attack rank, +40 Speed, +Fire-type)

Turn 1:
:darmanitan galar zen: Monkey used Power-Up Punch!
Crit (1, d24): 13 (No crit)
(4*1 + 0 + 0 + 6 + 0)*1 + (0 - 0)*2 + 0 = 10
-4 EN

:camerupt: Reg used Fossil Blast!
Crit (1, d24): 6 (No crit), Omniboost (1, d10): 4 (No omniboost)
(11*1 + 0 + 0 + 4 + 0)*2 + (0 - 0)*2 + 0 = 30
-2*(4 + 8) = -24 EN

Turn 2:
:camerupt: Reg used Endure!
:camerupt: Reg braced itself!
:camerupt: Reg became Sluggish!
-15 EN

:darmanitan galar zen: Monkey used Earthquake!
Crit (1, d24): 22 (No crit)
(10*1 + 0 + 0 + 6 - 2)*1.5 + (1 - 0)*2 + 0 = 23
-7 EN
:camerupt: Reg Endured the hit!

Turn 3:
:darmanitan galar zen: Monkey used Ice Punch!
Crit (1, d24): 13 (No crit), Effect (1, d10): 9 (No freeze)
(8*1 + 3 + 0 + 6 + 0)*1 + (1 - 0)*2 + 0 = 19
-5 EN
:camerupt: Reg Endured the hit!

:camerupt: Reg used Ancient Power!
Crit (1, d24): 16 (No crit), Effect (1, d10): 9 (No omniboost)
(6*1 + 0 + 0 + 4 + 0)*2 + (0 - 0)*2 + 0 = 20
-4 EN

:darmanitan galar zen: Monkey :reaper cloth: KO!

:spheal: Round Summary :spheal:
:camerupt: Camerupt HP: -10-23-19 = -52 (Endured)
:camerupt: Camerupt EN: -24-15-4 = -43
:darmanitan galar zen: Darmanitan HP: -30-20 = -50
:darmanitan galar zen: Darmanitan EN: -4-7-5 = -16
TMan87
:ss/camerupt:
Reg
HP: 1/85, EN: 27/100
7/5/8/6/40
Fire / Ground
Solid Rock
Status: No combo, Cannot Endure (1 round remaining)
Field: Clear
Geoffrey
:ss/darmanitan galar zen:
Monkey
HP: KO/100, EN: 51/100
11/4/3/4/135
Ice / Fire
Zen Mode
Status: KO
Field: Clear​
End of Round 2

:ss/darmanitan galar zen:
"NOT NICE YOU CHEATED !!1!1!!! >:0"

Spr_B2W2_Janitor.png

"Ow, ow, ow... that was very hurt..."

Braviary is sent out. TMan87, you're up!
 
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TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Great job, Reg! You paved the way for our victory!"
:camerupt: "I think... I can still do it!"


Explosion | Explosion | Explosion

[CASOT] IF
Braviary has used a successful P/E move this step THEN Stone Edge
[2 subs][CASOS] IF D/E AND NOT Sky Drop THEN Dig (Evasive) and replace Explosion with Self-Destruct in main orders
 
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