Vague
Banned deucer.
[OVERVIEW]
* Bisharp has an excellent offensive typing in tandem with great STAB choices in Iron Head, Knock Off, and Sucker Punch.
* Swords Dance transforms it into a potent sweeper thanks to powerful Knock Offs and priority in Sucker Punch.
* It is the best Defog punisher in OU thanks to its great ability Defiant.
* Base 70 Speed isn't winning any races, so Bisharp's very reliant on Sucker Punch to deal with offensive threats. However, it does have enough Speed to pose a massive threat to defensive teams.
* It has weaknesses to common types in Fire, Fighting, and Ground, yet it has excellent resistances to Ghost and Rock, as well as immunities to Psychic and Poison.
[SET]
name: Swords Dance
move 1: Knock Off
move 2: Iron Head
move 3: Sucker Punch
move 4: Swords Dance
item: Life Orb / Lum Berry
ability: Defiant
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Knock Off is Bisharp's main Dark-type STAB move as it's very powerful and spammable, with the added benefit of removing items.
* Iron Head hits most Pokemon that resist Dark-type move resists very hard, as well as inflicting solid damage towards most Pokemon whose items cannot be removed.
* Sucker Punch is a powerful priority move that somewhat remedies Bisharp's low Speed.
* Swords Dance boosts Bisharp's Attack to insane levels to sweep.
Set Details
========
* Maximum Attack investment allows Bisharp to hit as hard as possible.
* Adamant gives its Attack a boost, but Jolly is preferred to make the most out of its Speed to outrun threats such as Adamant Tapu Bulu and Mamoswine.
* 52 Special Defense EVs can be used survive a single Hidden Power Fire from Life Orb Latios from full, and the rest are invested in Speed and Attack.
* Life Orb bolsters Bisharp's power considerably.
* Dread Plate is an alternative option if Life Orb recoil is unappealing, although it only boosts its Dark STAB.
* Lum Berry helps with setting up against status users like Mega Sableye and bulky Water-types like Suicune.
Usage Tips
========
* It's best to preserve Bisharp as a late-game sweeper where faster threats are in Sucker Punch's KO range.
* When paired with other sweepers, Bisharp can function as an early-game wallbreaker to make way for another sweeper thanks to Knock Off hitting most threats extremely hard.
* It's a decent revenge killer with it's powerful Sucker Punches, but beware as it can be played around due to working only when the foe is attacking which causes apprehensive 50/50's where the opponent could use a non attacking move and stall it out.
* It appreciates Volt-turn support due to it's frailty and low Speed.
Team Options
========
* Rotom-W, Tapu Koko, Genesect, Mega Scizor, Pelipper, and Pheromosa all pair well with Bisharp due to their ability to pivot it into play while also forming excellent offensive cores with it. Pelipper also brings support in Drizzle, which lets Bisharp in taking Fire-type coverage better.
* Bisharp appreciates teammates that can take on Fighting-types such as Buzzwole and Keldeo. Such teammates include Mega Alakazam, Latios, and Tapu Lele. It also enjoys the power they bring to break down its more defensive checks.
* It also pairs well with the aforementioned Fighting-types due to its ability to defeat Fairy- and Psychic-types.
* Bisharp appreciates being paired with powerful wallbreakers such as Choice Specs Tapu Lele, Choice Band Tapu Bulu, Landorus, and Pheromosa. With their support, it has a much easier time against defensive teams. Tapu Lele's Psychic Surge, however, nullifies its Sucker Punch.
* Spikes users such as Greninja and Klefki also appreciate Bisharp for its ability to discourage Defog and capitalize off of it if it's used thanks to Defiant.
* Due to Bisharp's fragility, it appreciates being paired with other Steel-types that can make up for its lack of defensive utility. Jirachi is nice since it can set Stealth Rock and has Healing Wish, and Mega Scizor is good for weakening their shared checks and U-turn.
[STRATEGY COMMENTS]
Other Options
=============
* Pursuit gives Bisharp the ability to trap the likes of Latios, Latias, Slowbro, and so on.
* Low Kick hits most opposing Dark-types such as opposing Bisharp and Mega Gyarados for solid damage.
* Focus Sash along with Stealth Rock uses Bisharp as a decent entry hazard setter with the ability to beat common entry hazard removers.
Checks and Counters
===================
**Fighting-types**: Fighting-types such as Lucario, Conkeldurr, Cobalion, Keldeo, Breloom, and Buzzwole all resist Bisharp's Dark-type STAB and are able to come in on Iron Head with little trouble and threaten to OHKO it. Note, however, that a quite a few other Fighting-types are unable to deal with its powerful Iron Head.
**Faster Pokemon**: Faster Pokemon such as Tapu Lele, Kartana, Tapu Koko, and Zygarde can all outspeed and threaten to KO Bisharp their respective STAB or coverage moves.
**Dark-types**: Dark-types such as Mandibuzz, Mega Gyarados, and Greninja take little damage from Bisharp's STAB moves. Mandibuzz can Taunt Bisharp to deny it the ability to set up, wear it down with Foul Play, and sustain itself with Roost, whereas Mega Gyarados can use Bisharp as setup fodder with Dragon Dance.
**Physically Bulky Pokemon**: Very physically bulky Pokemon such as Mega Scizor, Tangrowth, Mega Sableye, and Toxapex all take minor damage from Bisharp's attacks and proceed to wear it down, the latter of which shuts down Bisharp completely when carrying Haze. Quagsire deserves a mention as one of the best switch-ins to Bisharp, as it easily walls it due to Unaware ignoring its Swords Dance boosts in tandem with its sturdy Defenses.
* Bisharp has an excellent offensive typing in tandem with great STAB choices in Iron Head, Knock Off, and Sucker Punch.
* Swords Dance transforms it into a potent sweeper thanks to powerful Knock Offs and priority in Sucker Punch.
* It is the best Defog punisher in OU thanks to its great ability Defiant.
* Base 70 Speed isn't winning any races, so Bisharp's very reliant on Sucker Punch to deal with offensive threats. However, it does have enough Speed to pose a massive threat to defensive teams.
* It has weaknesses to common types in Fire, Fighting, and Ground, yet it has excellent resistances to Ghost and Rock, as well as immunities to Psychic and Poison.
[SET]
name: Swords Dance
move 1: Knock Off
move 2: Iron Head
move 3: Sucker Punch
move 4: Swords Dance
item: Life Orb / Lum Berry
ability: Defiant
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Knock Off is Bisharp's main Dark-type STAB move as it's very powerful and spammable, with the added benefit of removing items.
* Iron Head hits most Pokemon that resist Dark-type move resists very hard, as well as inflicting solid damage towards most Pokemon whose items cannot be removed.
* Sucker Punch is a powerful priority move that somewhat remedies Bisharp's low Speed.
* Swords Dance boosts Bisharp's Attack to insane levels to sweep.
Set Details
========
* Maximum Attack investment allows Bisharp to hit as hard as possible.
* Adamant gives its Attack a boost, but Jolly is preferred to make the most out of its Speed to outrun threats such as Adamant Tapu Bulu and Mamoswine.
* 52 Special Defense EVs can be used survive a single Hidden Power Fire from Life Orb Latios from full, and the rest are invested in Speed and Attack.
* Life Orb bolsters Bisharp's power considerably.
* Dread Plate is an alternative option if Life Orb recoil is unappealing, although it only boosts its Dark STAB.
* Lum Berry helps with setting up against status users like Mega Sableye and bulky Water-types like Suicune.
Usage Tips
========
* It's best to preserve Bisharp as a late-game sweeper where faster threats are in Sucker Punch's KO range.
* When paired with other sweepers, Bisharp can function as an early-game wallbreaker to make way for another sweeper thanks to Knock Off hitting most threats extremely hard.
* It's a decent revenge killer with it's powerful Sucker Punches, but beware as it can be played around due to working only when the foe is attacking which causes apprehensive 50/50's where the opponent could use a non attacking move and stall it out.
* It appreciates Volt-turn support due to it's frailty and low Speed.
Team Options
========
* Rotom-W, Tapu Koko, Genesect, Mega Scizor, Pelipper, and Pheromosa all pair well with Bisharp due to their ability to pivot it into play while also forming excellent offensive cores with it. Pelipper also brings support in Drizzle, which lets Bisharp in taking Fire-type coverage better.
* Bisharp appreciates teammates that can take on Fighting-types such as Buzzwole and Keldeo. Such teammates include Mega Alakazam, Latios, and Tapu Lele. It also enjoys the power they bring to break down its more defensive checks.
* It also pairs well with the aforementioned Fighting-types due to its ability to defeat Fairy- and Psychic-types.
* Bisharp appreciates being paired with powerful wallbreakers such as Choice Specs Tapu Lele, Choice Band Tapu Bulu, Landorus, and Pheromosa. With their support, it has a much easier time against defensive teams. Tapu Lele's Psychic Surge, however, nullifies its Sucker Punch.
* Spikes users such as Greninja and Klefki also appreciate Bisharp for its ability to discourage Defog and capitalize off of it if it's used thanks to Defiant.
* Due to Bisharp's fragility, it appreciates being paired with other Steel-types that can make up for its lack of defensive utility. Jirachi is nice since it can set Stealth Rock and has Healing Wish, and Mega Scizor is good for weakening their shared checks and U-turn.
[STRATEGY COMMENTS]
Other Options
=============
* Pursuit gives Bisharp the ability to trap the likes of Latios, Latias, Slowbro, and so on.
* Low Kick hits most opposing Dark-types such as opposing Bisharp and Mega Gyarados for solid damage.
* Focus Sash along with Stealth Rock uses Bisharp as a decent entry hazard setter with the ability to beat common entry hazard removers.
Checks and Counters
===================
**Fighting-types**: Fighting-types such as Lucario, Conkeldurr, Cobalion, Keldeo, Breloom, and Buzzwole all resist Bisharp's Dark-type STAB and are able to come in on Iron Head with little trouble and threaten to OHKO it. Note, however, that a quite a few other Fighting-types are unable to deal with its powerful Iron Head.
**Faster Pokemon**: Faster Pokemon such as Tapu Lele, Kartana, Tapu Koko, and Zygarde can all outspeed and threaten to KO Bisharp their respective STAB or coverage moves.
**Dark-types**: Dark-types such as Mandibuzz, Mega Gyarados, and Greninja take little damage from Bisharp's STAB moves. Mandibuzz can Taunt Bisharp to deny it the ability to set up, wear it down with Foul Play, and sustain itself with Roost, whereas Mega Gyarados can use Bisharp as setup fodder with Dragon Dance.
**Physically Bulky Pokemon**: Very physically bulky Pokemon such as Mega Scizor, Tangrowth, Mega Sableye, and Toxapex all take minor damage from Bisharp's attacks and proceed to wear it down, the latter of which shuts down Bisharp completely when carrying Haze. Quagsire deserves a mention as one of the best switch-ins to Bisharp, as it easily walls it due to Unaware ignoring its Swords Dance boosts in tandem with its sturdy Defenses.
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