In Turn 41, my opponent used Throat Chop against my Heatran, then Metronome called Echoed Voice, and it worked, altough it should have failed due to Throat Chop blocking sound-based moves: http://replay.pokemonshowdown.com/gen7customgame-617205912
yes it doesZygarde-10% doesn't even learn Iron Tail, just wanted to point that out even though the OP is reporting some other bug
An issue with Adblock is causing PS to not load, try disabling your adblock and then logging in.View attachment 86717Ok, i can't login on Showdown, this button "loading", it never ends loading, and i'm logged as guest and when i try to put my username to login, it doesn't work, i try to put any name (like "bbbbbb") to login, and it doesn't work, just now i've tried to login using Internet Explorer and actually worked, but on Google Chrome it doesn't work (sorry for my english btw)
uptade, i've losted my teams
It worked, but all my teams are gone, this happened before and they come back but still, this is frequent actuallyAn issue with Adblock is causing PS to not load, try disabling your adblock and then logging in.
What happens here is that when any Pokémon is reduced to 0HP the server then says to the client "it took damage and its condition is now 0 (fainted)"... although in the case of Zoroark the illusion then breaks before the sprite faints. As I don't know why it was done this way I'm not sure whether the server should only send the condition after it's told the sprite to faint or whether the client should ignore the condition and wait for the sprite faint request. Or both...http://replay.pokemonshowdown.com/gen7randombattle-617249025
Turn 4, a Zoroark disguised as a Golem is KOed in one hit, and the sidebar mistakenly displays the Golem as having also fainted. I've seen this once before in very similar circumstances, so I believe this happens when a disguised Pokémon is knocked out by a direct attack.
It actually changed in Gen 7, so now the Rough Skin/Iron Barbs mon loses and the attacker wins.http://replay.pokemonshowdown.com/gen7ou-617715254
I'm pretty sure the tiebreaking mechanic is 'player whose pokemon faints first loses'. I couldn't find any sources that say this is an actual mechanic though, so correct me if I'm wrong, but it is how ties are broken in VGC (see 3.4. Match Resolution). In the case of rough skin and iron barbs, if it causes a double KO, I believe the attacking pokemon faints first. I haven't tested this out on wifi myself but it is mentioned on bulbapedia I suppose (here and here). This isn't the case for rocky helmet though, when SM was first released the player with the rocky helmet mon would get the win in this scenario, but that was a bug and was since fixed.
In any case, my point is that the player with the rough skin/iron barbs mon should get the win in these scenarios. If someone has tested this in-game and that's not actually the case though, then my bad.
Not a bug, because we cant really do anything about the cause of it.It worked, but all my teams are gone, this happened before and they come back but still, this is frequent actually
Oh shit, well, i gotta redo all my teams thenNot a bug, because we cant really do anything about the cause of it.
Teams are stored via cookies, and can be lost when you clear history / cache / cookies. Its always wise to backup your teams to a text document.
Actually I already know the area of the problem, since somebody reported it only a few posts ago. As you mention, it only happens if Zoroark dies while under his illusion.Okay... I Found A Bug Here. It Says My Last Pokemon (Aggron) Is Dead, As His Silhouette Is Greyed Out, But Down At The Bottom Rather Than Saying I Lost, It Allows Me To Choose Aggron, Who's Half Dead And Not Greyed Out, So That's The Glitch. I Think It's Caused By Zoroark's Ability "illusion", And Earlier I Sent Out Zoroark And His Illusion Ability Copied Aggron, Zoroark Got 1-Shot, But The Thing Is I Didn't Use Aggron For The Rest Of The Battle After That. I Believe Those Two Pieces Of Info May Come In Handy When Trying To Find OUt The Glitch.
Did you recognize this bug report? No reaction so far... :(In Turn 41, my opponent used Throat Chop against my Heatran, then Metronome called Echoed Voice, and it worked, altough it should have failed due to Throat Chop blocking sound-based moves: http://replay.pokemonshowdown.com/gen7customgame-617205912
The replay for this battle is here: https://replay.pokemonshowdown.com/gen7randombattle-619202499IDK if this has been reported already, but today a user got a lv77 Minun in randbat gen 7, since Minun is PU it should be 83. Proof here: https://play.pokemonshowdown.com/battle-gen7randombattle-619202499
You are not correct. Ubers are 73, OU 75, BL 76, UU 77, BL2 78, NU 79, BL3 80, RU 81, BL4 82, PU 83.Afaik the level isn't decided by the mon's tier, it is decided by its stats and bulk.
Quite possibly. I don't know anything about those other metas.Then there are different levels for Random Battles and the other randomized metas like Hackmons Cup or Challenge Cup 1v1?
Yes, levels in randbats are determined by tier.The replay for this battle is here: https://replay.pokemonshowdown.com/gen7randombattle-619202499
This also happened to me a couple days ago, as I had a level 77 Floatzel on my team. Replay here: https://replay.pokemonshowdown.com/gen7randombattle-617606039
We have some precocious PU Mons on our hands