well its been a long while since my last RMT,yes this is another one of my offensive teams,but your free to take a quick glance at my team:
Bulky Offensive toast
most of my team consists of bulky sweepers,2 physical,2 special,and a mixed attacker.none of my teammates are really worried about stealth rocks nor toxic spikes(however some of my teammates do fear spikes).most of them can help out with each others weaknesses(most notably gilscor and empoleon),and their role is to sweep right?
not really,while sweeping is one thing.scouting(gilscor and scizor),absorbing status(empoleon,rotom and machamp) or even show some help for they,re teammates(kingdra with rain dance,which powers up empoleons surf)is a different thing altogether
note that i suck at intros,oh well
n
the idea of this team is to take a hit while still have the power to sweep.
lets look at the team building process shall we?
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firstly i wanted a lead who can taunt slower leads and lay its own rocks,the choice between aerodactyl and gilscor was a tough one yet when i reliased gilscors amazing bulk on the physical side and has the ability to scout with u-turn,gilscor seemed the superior option
so now we have a lead who can take on the physical side of things,now i needed someone who can take gilscors nasty X4 ice weakness while still benifiting from gilscors typing,empoleon was the pefect canidate for this,as sub peyata torrent boosted surfs can really do alot in most of the metagame.futhermore empoleons special bulk combined with its great typing made it an overall soild choice to the team
looking back at the team,gyrados pretty much destroys both with waterfall and earthquake,a sub charge beam rotom-h was a pretty good fit for gyrados as it has the defenses to take atleast one waterfall,futhermore it can also be a decent check against scizor
(i cant find the rotom-h sprite )
so now we have 2 special sweepers and a lead,its time to add some physical pokemon to the team.i really wanted a decent check for tyarnitar,weavile or even SD lucario(with crunch)atleast machamp can take on both tynaritar and weavile.
looking back at the team,i needed something to take on psychics and ghosts,most notably gengar.scizor was always a good check against both with STAB bullet punch and pursuit.
the team was almost complete with both physical and special powerhorses maybe i can add a mixed attacker on the last slot?eariler i have tried a nasty plot mixape but it wasnt very good,my team has troubles with some dragons.a mixed rain dance kingdra was great as not only it can sereverly dent stuff with rain boosted surfs but it can also help empoleon power up his surfs.
and thus,the team is complete.
with that out the way,heres my team close -up:
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gilscor@leftovers
ability:hyper cutter
Evs:252 Hp/40 def/216 Spd
nature:jolly
-stealth rock
-taunt
-u-turn
-earthquake
gilscor is a very good albert silghtly underrated lead and can function very well thanks to gilscors great physical bulk and good speed.it stops slower leads like swampert and metagross setting up stealth rock with taunt,then lays its own rocks.earthquake is gilscors main STAB move and help greatly against steel types who can give gilscor some trouble.
what mainly serperates it from aerodactyl was u-turn,it not only allows gilscor to scout but it also gives free switchs once the foe is fooilsh enough to switch thinking that gilscor is using earthquake.gilscor is also my best hope against lucario.should it switch in on gilscor,jolly allows it to outpace most lucarios with ease.gilscor can taunt lucario,and can then finish it off with earthquake.
Synergy:
ice goes to empoleon and scizor,while water goes to empoleon and kingdra.
Empoleon@peyata berry
Evs:12 Hp/12 Def/252 sp attack/232 speed
Nature:modest
-Substitude
-Agility
-Surf
-Ice Beam
Empoleon is the special "core" of the team,because STAB torrent boosted surfs can spell doom to a team,and with the peyata boost and rain.it can do alot of damage,agility increses empoleons sweeping potential as Empoleon needs speed to outspeed some threats like life orb gengar,Zapdos or gilscor.Empoleons can then use substitude until it reaches its peyata+torrent boost then it can use its STAB surfs to wreak havoc among teams,ice beam allows empoleon to dent those who resist empoleons surfs,like celebi and salamence.
synergy:
ground attacks go to gilscor and rotom,all fighting and electric attacks go to gilscor
Rotom-h@leftovers
Evs:64 Hp/212 Spd/232 Sp.attack
nature:timid
-charge beam
-substitude
-thunderbolt
-shadow ball
a sub charge beam rotom is a pefect fit on my team.as charge beam is our favorite toasters only way of boosting his good special attack stat.substitude means that rotom-h wont have to worry about status,substitude is also a great way of protecting rotom from such assualts such as weaviles night slash,gengars shadow ball,and lucarios crunch.Thunderbolt and shadow ball provides STAB for rotom-h and is also his main way of dealing with pokemon who are weak to electric/ghost(most notably gyrados and opposing rotoms)and charge beam allows rotom to boost its special attack while still doing good damage to pokemon.
Synergy
dark and ghost moves goes to empoleon and scizor and machamp(for dark)
Machamp@leftovers
ability:No gurad
Evs:252 HP/252 Atk/4 spd
nature:adamant
-dynamite punch
-payback
-rest
-sleep talk
machamp is at best my status absorber and physical sweeper.it heals any such status with rest(and can absorb sleep with sleep talk) and can fight back with the ever annoying dynamite punch,with a 100% confuse rate and STAB dynamite punch is machamps main attack and can deal with steels and darks.payback are mainly for Rotom-a and gengar but can also be used against psychics like cressila and azelf.
machamp is chosen over other fighting types thanks to its bulk.it can survive a +1 gyrados waterfall and can confuse gyrados with dynamite punch,resting off the damge and hopefully praying that gyrados hurts itself,giving one more turn for machamp to live.machamp can also survive such other attacks like heatrans fire blasts,unboosted salamences outrages/draco meteor and lucaris close combats
Synergy:
flying moves go to empoleon,psychic moves go to scizor and empoleon.
Scizor@choice band
ability:technition
Evs:248 Hp/252 Atk/8 Spd
nature:adamant
-bullet punch
-pursuit
-u-turn
-superpower
this scizor is just like most other Scizors,it destroys psychics and ghosts with pursuit,send steels flying with superpower and scout with u-turn,Scizor is mainly used as a gengar counter.bullet punch is scizors main STAB move and is used to pick off fragile/weakened pokemon.pursuit can score KOs on psychics not named cressila,it can also do a huge amount of damage to fleeing ghosts,u-turn allows scizor to scout and has much of the same purpose as gilscor,and superpower does damge to steel types and bilssey
Synergy
fire attacks go to kingdra
Kingdra@life orb
ability:swift swim
Evs:252 atk/16 speed/240 sp atk
nature:lonely
-rain dance
-waterall
-draco meteor
-surf
and now we reach kingdra,the mixed attacker of the team.its fantastic typing,good offensive stats,and swift swim makes kingdra a potent mixed threat,rain dance allows it to help empoleon and itself.Surf is kingdras main water move on the special side and also does some major damge to grounds such as hippodown.while waterfall hits on the physical side of things and is kingdras main weapeon against bilssey,draco meteor is kingdras strongest attack and can do alot to Rotom-a.Draco meteor also helps against salamence and opposing kingdra who can destroy kingdra with outrage.
----
thats my team when i playtested it,it was pretty good the only problem being vaporeon if rotom-h is down.
your free to see the medicore threat list below
Bulky Offensive toast
most of my team consists of bulky sweepers,2 physical,2 special,and a mixed attacker.none of my teammates are really worried about stealth rocks nor toxic spikes(however some of my teammates do fear spikes).most of them can help out with each others weaknesses(most notably gilscor and empoleon),and their role is to sweep right?
not really,while sweeping is one thing.scouting(gilscor and scizor),absorbing status(empoleon,rotom and machamp) or even show some help for they,re teammates(kingdra with rain dance,which powers up empoleons surf)is a different thing altogether
note that i suck at intros,oh well
n
the idea of this team is to take a hit while still have the power to sweep.
lets look at the team building process shall we?
--------
firstly i wanted a lead who can taunt slower leads and lay its own rocks,the choice between aerodactyl and gilscor was a tough one yet when i reliased gilscors amazing bulk on the physical side and has the ability to scout with u-turn,gilscor seemed the superior option
so now we have a lead who can take on the physical side of things,now i needed someone who can take gilscors nasty X4 ice weakness while still benifiting from gilscors typing,empoleon was the pefect canidate for this,as sub peyata torrent boosted surfs can really do alot in most of the metagame.futhermore empoleons special bulk combined with its great typing made it an overall soild choice to the team
looking back at the team,gyrados pretty much destroys both with waterfall and earthquake,a sub charge beam rotom-h was a pretty good fit for gyrados as it has the defenses to take atleast one waterfall,futhermore it can also be a decent check against scizor
so now we have 2 special sweepers and a lead,its time to add some physical pokemon to the team.i really wanted a decent check for tyarnitar,weavile or even SD lucario(with crunch)atleast machamp can take on both tynaritar and weavile.
looking back at the team,i needed something to take on psychics and ghosts,most notably gengar.scizor was always a good check against both with STAB bullet punch and pursuit.
the team was almost complete with both physical and special powerhorses maybe i can add a mixed attacker on the last slot?eariler i have tried a nasty plot mixape but it wasnt very good,my team has troubles with some dragons.a mixed rain dance kingdra was great as not only it can sereverly dent stuff with rain boosted surfs but it can also help empoleon power up his surfs.
and thus,the team is complete.
with that out the way,heres my team close -up:
--------
gilscor@leftovers
ability:hyper cutter
Evs:252 Hp/40 def/216 Spd
nature:jolly
-stealth rock
-taunt
-u-turn
-earthquake
gilscor is a very good albert silghtly underrated lead and can function very well thanks to gilscors great physical bulk and good speed.it stops slower leads like swampert and metagross setting up stealth rock with taunt,then lays its own rocks.earthquake is gilscors main STAB move and help greatly against steel types who can give gilscor some trouble.
what mainly serperates it from aerodactyl was u-turn,it not only allows gilscor to scout but it also gives free switchs once the foe is fooilsh enough to switch thinking that gilscor is using earthquake.gilscor is also my best hope against lucario.should it switch in on gilscor,jolly allows it to outpace most lucarios with ease.gilscor can taunt lucario,and can then finish it off with earthquake.
Synergy:
ice goes to empoleon and scizor,while water goes to empoleon and kingdra.
Empoleon@peyata berry
Evs:12 Hp/12 Def/252 sp attack/232 speed
Nature:modest
-Substitude
-Agility
-Surf
-Ice Beam
Empoleon is the special "core" of the team,because STAB torrent boosted surfs can spell doom to a team,and with the peyata boost and rain.it can do alot of damage,agility increses empoleons sweeping potential as Empoleon needs speed to outspeed some threats like life orb gengar,Zapdos or gilscor.Empoleons can then use substitude until it reaches its peyata+torrent boost then it can use its STAB surfs to wreak havoc among teams,ice beam allows empoleon to dent those who resist empoleons surfs,like celebi and salamence.
synergy:
ground attacks go to gilscor and rotom,all fighting and electric attacks go to gilscor
Rotom-h@leftovers
Evs:64 Hp/212 Spd/232 Sp.attack
nature:timid
-charge beam
-substitude
-thunderbolt
-shadow ball
a sub charge beam rotom is a pefect fit on my team.as charge beam is our favorite toasters only way of boosting his good special attack stat.substitude means that rotom-h wont have to worry about status,substitude is also a great way of protecting rotom from such assualts such as weaviles night slash,gengars shadow ball,and lucarios crunch.Thunderbolt and shadow ball provides STAB for rotom-h and is also his main way of dealing with pokemon who are weak to electric/ghost(most notably gyrados and opposing rotoms)and charge beam allows rotom to boost its special attack while still doing good damage to pokemon.
Synergy
dark and ghost moves goes to empoleon and scizor and machamp(for dark)
Machamp@leftovers
ability:No gurad
Evs:252 HP/252 Atk/4 spd
nature:adamant
-dynamite punch
-payback
-rest
-sleep talk
machamp is at best my status absorber and physical sweeper.it heals any such status with rest(and can absorb sleep with sleep talk) and can fight back with the ever annoying dynamite punch,with a 100% confuse rate and STAB dynamite punch is machamps main attack and can deal with steels and darks.payback are mainly for Rotom-a and gengar but can also be used against psychics like cressila and azelf.
machamp is chosen over other fighting types thanks to its bulk.it can survive a +1 gyrados waterfall and can confuse gyrados with dynamite punch,resting off the damge and hopefully praying that gyrados hurts itself,giving one more turn for machamp to live.machamp can also survive such other attacks like heatrans fire blasts,unboosted salamences outrages/draco meteor and lucaris close combats
Synergy:
flying moves go to empoleon,psychic moves go to scizor and empoleon.
Scizor@choice band
ability:technition
Evs:248 Hp/252 Atk/8 Spd
nature:adamant
-bullet punch
-pursuit
-u-turn
-superpower
this scizor is just like most other Scizors,it destroys psychics and ghosts with pursuit,send steels flying with superpower and scout with u-turn,Scizor is mainly used as a gengar counter.bullet punch is scizors main STAB move and is used to pick off fragile/weakened pokemon.pursuit can score KOs on psychics not named cressila,it can also do a huge amount of damage to fleeing ghosts,u-turn allows scizor to scout and has much of the same purpose as gilscor,and superpower does damge to steel types and bilssey
Synergy
fire attacks go to kingdra
Kingdra@life orb
ability:swift swim
Evs:252 atk/16 speed/240 sp atk
nature:lonely
-rain dance
-waterall
-draco meteor
-surf
and now we reach kingdra,the mixed attacker of the team.its fantastic typing,good offensive stats,and swift swim makes kingdra a potent mixed threat,rain dance allows it to help empoleon and itself.Surf is kingdras main water move on the special side and also does some major damge to grounds such as hippodown.while waterfall hits on the physical side of things and is kingdras main weapeon against bilssey,draco meteor is kingdras strongest attack and can do alot to Rotom-a.Draco meteor also helps against salamence and opposing kingdra who can destroy kingdra with outrage.
----
thats my team when i playtested it,it was pretty good the only problem being vaporeon if rotom-h is down.
your free to see the medicore threat list below