I cannot believe you removed the magikarp one aswellPosting this since I'm an old gens C&C moderator, the BW C&C leader, and was the person who removed the analysis. It's unranked on the VR as of the latest slate, the analysis would have needed some big CMS edits, and it just doesn't see a lot of use outside of cheesy stuff. Just posting so you and others who can't see the CMS know why, it being reuploaded is totally off the table at present.
I'm not putting these analyses back up. The mons in question are unviable with no place in the metagame and are UR on the VR (also woulda needed CMS edits to match the format we use these days). Also, some of those analyses were pretty questionable in their content in terms of what was acceptable anyway. If you need to put a content notice saying an analysis is fake or joke or whatever, pretty safe to assume said analysis isn't accomplishing much of anything and should just be wiped. We did outdated content notices for OU mons as we revamped them because those mons needed pages. Unown and all that junk doesn't. Would prefer people who have never written an analysis or managed an analysis section not try to tell us how to run our section btw (this doesn't just apply to the person I'm quoting btw).
I'm not putting these analyses back up. The mons in question are unviable with no place in the metagame and are UR on the VR (also woulda needed CMS edits to match the format we use these days). Also, some of those analyses were pretty questionable in their content in terms of what was acceptable anyway. If you need to put a content notice saying an analysis is fake or joke or whatever, pretty safe to assume said analysis isn't accomplishing much of anything and should just be wiped. We did outdated content notices for OU mons as we revamped them because those mons needed pages. Unown and all that junk doesn't. Would prefer people who have never written an analysis or managed an analysis section not try to tell us how to run our section btw (this doesn't just apply to the person I'm quoting btw).
That's kept up because it's a Pokemon trapped in OU due to the usage tier lock, and the analysis contextualises why it's there now that the tiering changes against Shadow Tag have been enacted. Every tiered Pokemon requires an analysis given C&C's policies, and sometimes, you just have to tell someone why a Pokemon sucks. Is that an issue in tiering itself? Maybe, but that's not C&C's jurisdiction, we just give the facts.If joke analyses are being removed, Gothitelle should be deleted as well. Magikarp didn't hurt anybody, that bs certainly did.
In other news, the BW council will be voting on Baton Pass in BW OU this weekend and there should be an official verdict on it in the near future.Time for this thread to move on.
bro really just stole all my teams and didnt even help me get top1 too
Good Yard,
With the tier being relatively stagnant at the moment I feel it is only right that I bless the people with some rejuvenation.
After topping the ladder I can safely conclude that you guys need some variation.
Why this tier is not as popular as it used to be is definitely down to the lack of creativity in not only play styles but teams themselves. Spamming generic rain, sand, and smurf teams will take this great tier nowhere.
Before I begin I’d like to give a huge thank you to Maerz for sending me these truly innovative teams that helped me on my road to #1 and I’d also like to give a massive thank you to the two best BW OU players on this site, S. Rachmaninov and BeanouZz35 for teaching me everything I know about competitive pokemon. This feat truly would not have been possible without you three.
Here are the teams I used on my road to #1.
Ambipom Honchkrow HO - Maerz
To begin, we have a very unconventional yet effective team. Ambipom is a pokemon that is almost never seen in BW OU and I don’t understand why. Technician coupled with STAB Fake Out and Last Resort works amazingly well alongside Ambimpom’s max 361 speed stat, causing trouble for Garchomp, Keldeo, Dragonite, and many other common pokemon. Sucker punch Honchkrow is great for dealing with psychic types and its 383 max attack stat coupled with life orb and a potential moxie boost is a nightmare to deal with once it gets going. Gengar works as a great Ferrothorn check once it lands a will o wisp and also works well for spinblocking while Scarf Jirachi, Excadril, and specs Keldeo work together to stop any other threats.
Focus Punch Mew - Maerz
Here we have another unconventional team but please do not mistake its individuality for weakness. This team is by no means easy to use and requires the user to make game changing predictions throughout the match. Fortunately, when the user gets their predictions right, the results are devastating for the opponent. Focus Punch Mew is ideal for baiting in Tyranitar users who think they can pursuit trap it while also having coverage for Landorus and Keldeo with ice punch and STAB Zen Headbutt. Specs Hydreigon has Fire, Dark, Dragon, and Fighting coverage for dealing with a myriad of other threats. HP Grass Rotom-Wash is a bit unconventional but is very good at luring in Gastrodon/Seismitoad for a 2 hit KO. Some may feel that this is unnecessary with a Breloom on the team so please feel free to change it to Pain Split or Hp Ice if you wish.
Clamperl Offense - Maerz
This right here is by far the boldest team I have used. Now I know what you’re thinking, why the hell is this skin tone chicken bone google chrome no home flip phone disowned extra chromosome overgrown golden throne Rosetta stone Apple iPhone high cheekbone Sylvester Stallone baritone dictaphone methadone Post Malone plant hormone yellowstone leave me alone heada… running a clamperl. Could I have ran an Omastar? Maybe. Unfortunately, an Omastar doesn’t get its attack doubled by a Deep Sea Tooth. After a shell smash, Clamperl is left with 984 Special Attack, making it an excellent special sweeper. Sub Charge Beam Magnezone deals with ferrothorns in the best way possible. Lead Terrakion prevents hazards and gets up rocks while also being more threatening offensively than Aerodactyl.
Thank you all for reading what I have to say and I wish you all the best on your ladder and tournament endeavours.
Peace
Have you tried anything with ambi+zone?View attachment 423511
Watch the Throne,
With the tier being relatively stagnant at the moment I feel it is only right that I bless the people with some rejuvenation.
After topping the ladder I can safely conclude that you guys need some variation.
Why this tier is not as popular as it used to be is definitely down to the lack of creativity in not only play styles but teams themselves. Spamming generic rain, sand, and smurf teams will take this great tier nowhere.
Before I begin I’d like to give a huge thank you to Maerz for sending me these truly innovative teams that helped me on my road to #1 and I’d also like to give a massive thank you to the two best BW OU players on this site, S. Rachmaninov and BeanouZz35 for teaching me everything I know about competitive pokemon. This feat truly would not have been possible without you three.
Here are the teams I used on my road to #1.
Ambipom Honchkrow HO - Maerz
To begin, we have a very unconventional yet effective team. Ambipom is a pokemon that is almost never seen in BW OU and I don’t understand why. Technician coupled with STAB Fake Out and Last Resort works amazingly well alongside Ambimpom’s max 361 speed stat, causing trouble for Garchomp, Keldeo, Dragonite, and many other common pokemon. Sucker punch Honchkrow is great for dealing with psychic types and its 383 max attack stat coupled with life orb and a potential moxie boost is a nightmare to deal with once it gets going. Gengar works as a great Ferrothorn check once it lands a will o wisp and also works well for spinblocking while Scarf Jirachi, Excadril, and specs Keldeo work together to stop any other threats.
Focus Punch Mew - Maerz
Here we have another unconventional team but please do not mistake its individuality for weakness. This team is by no means easy to use and requires the user to make game changing predictions throughout the match. Fortunately, when the user gets their predictions right, the results are devastating for the opponent. Focus Punch Mew is ideal for baiting in Tyranitar users who think they can pursuit trap it while also having coverage for Landorus and Keldeo with ice punch and STAB Zen Headbutt. Specs Hydreigon has Fire, Dark, Dragon, and Fighting coverage for dealing with a myriad of other threats. HP Grass Rotom-Wash is a bit unconventional but is very good at luring in Gastrodon/Seismitoad for a 2 hit KO. Some may feel that this is unnecessary with a Breloom on the team so please feel free to change it to Pain Split or Hp Ice if you wish.
Clamperl Offense - Maerz
This right here is by far the boldest team I have used. Now I know what you’re thinking, why the hell is this skin tone chicken bone google chrome no home flip phone disowned extra chromosome overgrown golden throne Rosetta stone Apple iPhone high cheekbone Sylvester Stallone baritone dictaphone methadone Post Malone plant hormone yellowstone leave me alone heada… running a clamperl. Could I have ran an Omastar? Maybe. Unfortunately, an Omastar doesn’t get its attack doubled by a Deep Sea Tooth. After a shell smash, Clamperl is left with 984 Special Attack, making it an excellent special sweeper. Sub Charge Beam Magnezone deals with ferrothorns in the best way possible. Lead Terrakion prevents hazards and gets up rocks while also being more threatening offensively than Aerodactyl.
Thank you all for reading what I have to say and I wish you all the best on your ladder and tournament endeavours.
Peace
Stay tuned for the tech on my next ladder climb...Have you tried anything with ambi+zone?
I know this is an old convo but i just realized on the topic of that: So why doesn't Wobbuffet have an analysis? Its not in the works and it is stuck in OU due to the usage tier lock sticking it in UUBLThat's kept up because it's a Pokemon trapped in OU due to the usage tier lock, and the analysis contextualises why it's there now that the tiering changes against Shadow Tag have been enacted. Every tiered Pokemon requires an analysis given C&C's policies, and sometimes, you just have to tell someone why a Pokemon sucks. Is that an issue in tiering itself? Maybe, but that's not C&C's jurisdiction, we just give the facts.
With Shadow Tag banned, the whole analysis would just be “don’t use this because it’s never going to do anything ever. They’ll just switch out before risking anything” for what it’s worth. I am aware of the policy stated above, but yea Wobb is entirely useless now.I know this is an old convo but i just realized on the topic of that: So why doesn't Wobbuffet have an analysis? Its not in the works and it is stuck in OU due to the usage tier lock sticking it in UUBL
Questions about the 1st Zam Rain Team you posted, Whats the purpose of that Ferro Set?Gm BW, while waiting for a change in the tier urgently, I will post a lot of teams and sets that I have created over the last few months, first of all I want to give a special thanks to cryos for letting me be part of their team, it has been a great experience.
Before I start with the teams and sets I would like to give my concrete opinion about the current state of the tier. The tier is a complete chaos, although lately I have to admit that it has felt a little less MU fish and smurf is not as broken as before, it is still a headache to build and prepare teams. In particular I would like to talk about the gems, I feel that they are an unhealthy item for the tier and would considerably reduce the presence of volcarona, Breloom and cloyster. Reducing the offensive capacity of the previously mentioned but without benifying certain archetypes, something that would happen when banning pokemons like volcarona. They are an item that I sincerely feel is unnecessary and does not really benefit the tier in any way. The role of this item can be substituted with Plates or LO, items that are clearly balanced and do not become absurd in certain MU's as it happens with Bug Gem or Rock Gem. Removing the gems would only reduce the current importance of offensive pokemon like volcarona and make certain MU's become more even than they are now. A basic example is Sand vs Bug Gem volcarona, where thanks to the gem, volcarona is able to kill tyranitar in one hit and still wreak havoc on the opposing team. The only thing that gems are currently doing is giving an unhealthy advantage to certain archetypes that are already good without them. If I could choose the plan of what changes to make to the tier I would definitely start with this item and I am sure that the changes that this ban would generate would be completely in favor of the tier. By banning this item I don't think it would concentrate the usage of the tier in psyspam but it would provide the possibility of buildear and use sand archetypes that are not currently viable due to the gems. (With this comment I also include all the interactions of certain mons vs x move + gem that make it currently obsolete).
Regarding banning Volcarona and Cloyster, I don't feel that either should be banned, since that would be giving a great superiority to psyspam over the rest of archetypes in the tier. I feel that both would be currently balanced if the gems are banned or nerfed as I mentioned previously. Both control and balance the interaction between Psyspam against the rest of the MU's. Banning them would generate a complete imbalance in the tier.
Well banning scalding is already something completely ridiculous and beyond my understanding, it is not at all the change that BW needs to improve and escape from the situation it is currently in. I have already seen several discussions about this ban and all have resulted in the same conclusion. BW needs something more drastic, not a move that relies primarily on RNG.
BW as an RPS game. It is already known that BW is in a similar situation to an RPS game in terms of the interaction of the 3 most known archetypes at the moment. Sand > Rain > HO > Sand. While I think it is something completely exaggerated and that little by little is changing, it is not something as far from reality as we want to think. The fact that this is happening does nothing but intoxicate the tier and it becomes a nightmare when it comes to building your own teams. We need to escape from this situation to first of all remove the horrible reputation that BW OU currently has and that makes new players prefer to learn other tiers instead of this one. We need to urgently make an effort to generate changes in the tier and see what comes out of it. We can't go on thinking that someday we are going to solve BW. As far as I know, when SPL is over in a few days the council will be making decisions about the tier, I just hope it doesn't end in a vague conclusion of either not banning anything or making a slight change that doesn't really affect the tier.
With that said, we can move on to the fun stuff.
I feel that Gyarados is a pretty underrated pokemon in the current meta. The slight decline that rotom-w has had in the current meta is something that favors gyarados a ton (18th place in use in this SPL vs. 9th place in the last one). Coupled with Pokemons like Mamoswine it becomes a complete threat to face the current HO's. Ive been spamming a lot offensive cores like Gyarados + Mamoswine + Thundurus, over the last month and they have given me excellent results both in ladder and in tours. Here is a team I made inspired by the above mentioned core and an alternate version.
Tornadus accompanied by pokemons like Alakazam, Thundurus and Latios has become a core that every time I use it gives me very good results. The idea of Tornadus is basically to take away the tyranitar's chople so that Alakazam can have a better MU against Sand. I swear this is not a copy of the idea finch used for SPL, I have proof that the idea originated the same week finch used it, which is a very rare coincidence. Similarly I've been using the core Tornadus + Kyurem since last year with a similar approach to the aforementioned, with one chip rotom/ttar so the other to take advantage and wreak havoc on the opposing team. In my opinion tornadus solves a great part of the problems that a rain team currently suffers against its MU vs sand but without worsening the MU vs smurf thanks to the tailwind and sub.
(U can change torn and poli set in the last one but I love the thundu set)
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Metal Sound
- Rapid Spin
An interesting set to use on rain and not give a free set up to reuniclus.
I will post other sets and teams after roapl since I prefer to keep them secret for the tour.
Thanks for reading and excuse my english.
pretty obvious to bop rotom wash for the sand muQuestions about the 1st Zam Rain Team you posted, Whats the purpose of that Ferro Set?
Alright thxpretty obvious to bop rotom wash for the sand mu