CAP 13 CAP 2 - Part 7 - Art Poll 1

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The art poll stage is one of the most defining moments of a CAP, as my good friend reachzero once said. Nothing else in the process really captures that reality that we are creating a Pokemon like seeing form given to numbers and words. Now we must begin the arduous process of choosing that form.

This poll operates slightly differently from other other polls in CAP. It operates similar to IRV, but is actually a variant of bold voting. You are allowed and encouraged to vote for as many entries as you want. Be aware that order does NOT matter in your votes! What matters is that you like it enough to vote for it, and it doesn't matter in which order you cast your vote. Make sure you vote properly. Make sure that you bold your votes and nothing else! A typical vote might look like the following:
Preferred Entry #1
Preferred Entry #2
Preferred Entry #3

Any comments that the voter has would go below the votes in non-bold text. Bold text is used to determine what the user's votes are, so none of the supplementary text should be in bold.
Please post only your votes in this thread. Do not respond to other posts, or your posts will be moderated and you warned. If you feel compelled to say something in your own vote, you may still do so, but don't try to incite a discussion. Keep discussion to #cap.

This poll will be open for 48 hours.

When voting, use only the author's name! The list of possible votes, in order of final submission in the topic, are:
T3hB33
KoA
tea_and_blues
Yilx
Mos-Quitoxe
Paras Hilton
SoIheardyoulikeSENTRET
Calad
puking_rainbows
Doran Dragon
Tin
RitterCat
DougJustDoug
Steampowered
Wyverii
gonodactylus
paintseagull
aragornbird
CyzirVisheen
Birkal
mayatraese
noobiess
Kevin Garrett
Below is a little blurb with some rambling from yours truly and then the art for each competitor.

Unlike many past CAP TLs, I have not chosen to blindly slate anything that is legal for a final submission. There were a few entries that, while meeting all of the rules for a final submission, I felt were very outlandish and out of character for CAP 2. You may ask who I am to pass such judgment, but to that I respond: the TL. I have been incredibly lenient on what I have passed forward into the poll, and only removed things that I felt were extreme cases. Please note that the quality of the drawing did not impact my decision, but rather the nature of the concept itself.

The following final submissions in the topic were not allowed to move onto the poll for due to breaking the following rules:

  • pkmn-taicho321: Lacks clear and apparent outlines.
  • bubbly: Lacks clear and apparent outlines.
  • Solstice: Lacks clear and apparent outlines.
  • MLaRF: Uses a transparent background, instead of a white background.
  • Energy Storm: Action effects present and lacks clear and apparent outlines.
  • ZcX: Lacks clear and apparent outlines. (Red slime area)
Good luck!

CAP 2 thus far:
Concept: Sketch Artist

Description: A Pokemon that learns Sketch, once, and everything that goes along with that.

Justification:

In terms of uniqueness, I think that few existing Pokemon can match DPP Smeargle, an otherwise laughably worthless Pokemon trolling OU with access to every trick in the book (or at least 4 of them) but also affecting the metagame greatly by becoming a top threat in the lead metagame. This Pokemon will borrow some of that uniqueness by learning the move Sketch and thus having access to ONE surprise/strategic/gutshot bonus move to supplement its pre-existing movepool. Being otherwise competently built (read: usable stats), this Poke could be a top threat or specialist for reasons we can't even predict yet.

Questions To Be Answered:
  • How will a Poke that has access to any one move out of all the moves in the game affect common battling tactics, namely prediction, scouting, and switching?
  • Which Sketch moves will become most common on this Poke's best sets? Does Sketchmon's success rely on hiding that secret Sketch move until just the right moment or can it succeed with predictably powerful moves like Spore, Spikes, Hurricane, Shell Smash, etc.?
  • Does this unique and powerful access to moves need to be counterbalanced elsewhere in the Pokemon's design? If so, then to what degree?
  • What kind of impact can Sketchmon have on teambuilding in terms of being able to patch holes with common utility moves like Rapid Spin or Toxic Spikes?
Explanation: The key here is that we have a lot of freedom to construct a unique Pokemon while staying within the confines of the concept. Typing, stats, abilities, and even most of the movepool are completely fair game so long as the Poke learns Sketch only once along the way and that we keep that in mind during previous steps. Now, this doesn't mean the CAP process will be directionless; Rising Dusk is pretty well organized and good at keeping discussions focused, and the concept itself has firm grounding in Smeargle's precedent. What's really being studied with this concept is movepool diversity and effectiveness, so it should have the most effect on the movepool process, where movepool creators will have to carefully balance their Sketchmon's actual movepool with the possibility of adding any one other move to the list. In terms of the metagame, there is no doubt in my mind that throwing a wildcard like this into the mix will strongly affect the metagame.
Focus: Bulky Offense
Typing: Grass / Ghost
Stats: 64 HP / 120 Atk / 100 Def / 85 SpA / 120 SpD / 81 Spe
Ability: No Competitive Ability
Primary Checks: Heatran, Jirachi, Skarmory, Hydreigon


tl;dr: Quack! (It's art!)
 

reachzero

the pastor of disaster
is a Senior Staff Member Alumnusis a Top CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Mos-Quitoxe
Calad
Tin
DougJustDoug
gonodactylus
paintseagull
Birkal


In no particular order, though I like Mos-Quixote's the best by far.
 

jake

underdog of the year
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Team Rater Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Top Dedicated Tournament Host Alumnusis a Battle Simulator Moderator Alumnusis a Past SPL Champion
Mos-Quitoxe
Paras Hilton
SoIheardyoulikeSENTRET
paintseagull
aragornbird
Kevin Garrett
 
SoIheardyoulikeSENTRET
Calad
Birkal
CyzirVisheen
Tin
Mos-Quitoxe

Huh... My design met all the criteria, and one can easily tell that it had a fair amount of effort put into it... But not even on the list? Would the principle of even being acknowledged have done that much harm? I didn't think my design would win against brilliance like the above, but man, the fact that me or my idea don't even exist to the project or anyone else... Ow...

I'm sure Dusk has his reasons, though... I'll just take my leave and all my heart break before I end up QQing a storm in the thread...
 
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