Garchomp
198-234 to a standard Garchomp running 358 HP from Wood Hammer, or [B]55.30 - 65.36%[/B].
Gengar
288-340 to a standard Gengar running 262 HP from a Flare Blitz, or [B]109.92 - 129.77%[/B].
Blissey
348-408 to a standard Blissey running 688 HP from a Wood Hammer/Flare Blitz, or [B]50.58 - 59.30%[/B].
Gyarados
142-168 to a bulky Gyarados running 384 HP from a Stone Edge, or [B]36.97 - 43.75%[/B].
Tyranitar
354-416 to a CBTar running 356 (!) HP from a Wood Hammer, or [B]99.43 - 116.85%[/B].
Bronzong
306-360 to a standard Bronzong running 338 HP from a Flare Blitz, or [B]90.53 - 106.50%[/B].
Lucario
510-602 to a standard Lucario running 281 HP from a Flare Blitz, or [B]181.49 - 214.23%[/B] (ouch!)
Heatran
204-240 to a standard Heatran running 336 HP from an Earthquake, or [B]60.71 - 71.42%[/B].
Infernape
282-332 to a standard Infernape running 294 HP from an Earthquake, or [B]84.93 - 112.92%[/B].
Metagross
302-356 to a CBGross running 364 HP from a Flare Blitz, or [B]82.96 - 98.62%[/B].
Salamence
170-202 to a standard Salamence running 332 HP from a Stone Edge, or [B]51.20 - 60.84%[/B].
Starmie
438-516 to a standard Starmie running 304 HP from a Wood Hammer, or [B]144.07 - 169.73%[/B].
Celebi
314-372 to a standard Celebi running 404 HP from a Flare Blitz, or [B]77.72 - 92.07%[/B].
Swampert
616-732 to a Mixpert running 401 HP from a Wood Hammer, or [B]153.61 - 182.54%[/B].
Skarmory
236-278 to a standard Skarmory running 334 HP from a Flare Blitz, or [B]70.65 - 83.23%[/B].
Here's my spread: 110/73/99/104/99/60Has everyone fixed their stat spreads for the upcoming stat poll?
Me neither. It is more of a result of throwing around points until all the requirements were fulfilled than anything. Anyway, the 25% difference confirming will allow me to cook up a new one within a few seconds.To be honest Mekkah, I don't like your new spread at all :/
Well, seeing as speed is "stuck" at 60, and giving it above average Special Attack will sure as hell deem it too powerful, there really is no way. What I did is try to get Special Defense as low as the arbitrary line allowed it, so that Special Attacks at least could penetrate it, while remaining a solid physical buffer. But it wasn't as researched as my previous spread.I seriously think that making this Pokemon's defense anymore defensive on average would be going too far.
Tyrannitar is going to activate Sand Veil whether this thing can counter it or not. Once Tar gets in Sandstream is there forever unless there is a whether change, so I see no problem with this not being able to counter it even though I agree with you that it should. If Woodman indeed does win out, I can see it also getting Dragon Pulse to aid in the Garchomp counter as well, and only time will tell if it can KO with it.Also whats everyones obsession with this thing not being able to counter tyranitar, you know the 4th most used pokemon. As well as the most common starter of garchomp's sand veil.
There's shit you can do about it buddy. To give it 99 HP (the maximum HP it can have without gaining 101 HP subs) it needs to put 20 BST elsewhere: either it becomes a good deal faster (at worst, tie with Togekiss), or it gains a bunch of Special Attack, or it becomes even harder to take down.i really fucking hate the idea of this thing being able to make 101 subs.
This thing could never be a Tyranitar counter. What we're trying to do with the speed is keeping it slower than Tyranitar (61). Tyranitar is already getting 3HKOed by Grass Knot, so this is the least we can do. We'd use lower Special Attack, but not only do we have to pump the stats taken from Special Attack elsewhere, but we also have to bring more Attack points, so it would become either faster than Tyranitar, or even more sturdy.Also whats everyones obsession with this thing not being able to counter tyranitar
Has overkill SpAtk, for starters, and outspeeds Tyranitar.HP: 75-80
Atk: 80
Def: 105
Spd: 65
SAtk: 115
SDef: 100
Again a lot of Special Attack, even more Speed.HP: 77
Atk: 82
Def: 93
Spd: 78
SAtk: 111
SDef: 99
Total: 540
Agreed. This is why I gave my spread base 99 HP. Can still make high subs, but not 101s.i really fucking hate the idea of this thing being able to make 101 subs. This thing can switch in to the common blissey and make an unbreakable sub. Anything that switches in gets sub seeded to death, the only things that are able to stop that are grass type who get fucked by fire blast. Your other options are a faster taunter and tentacruel.
People don't want to look at lower OU, BL, or even UU for counters. Some just want to be able to leave their teams in tact (note so many mentionings of "You rarely have a SE attack against this guy").Also whats everyones obsession with this thing not being able to counter tyranitar, you know the 4th most used pokemon. As well as the most common starter of garchomp's sand veil.
Doubtful. This thing needs as little versatility as possible in terms of attack types to stay balanced. As it is, it has Fire, Grass, and Hidden Power. Between the three, there will only be one group of Pokemon that can't be hit SE (depends on which HP you choose: Rock, Ground, Ice).If Woodman indeed does win out, I can see it also getting Dragon Pulse to aid in the Garchomp counter as well, and only time will tell if it can KO with it.
Did you see the calculations I did with my spread? Granted the 69 speed might not be to your liking, but if someone is willing to invest a nature and 252 EVs to outspeed some Togekiss, then they're screwing themselves elsewhere. The defenses aren't that much bulkier by moving 10 points to defense. Some in Special attack and some in attack round out the rest.There's shit you can do about it buddy. To give it 99 HP (the maximum HP it can have without gaining 101 HP subs) it needs to put 20 BST elsewhere: either it becomes a good deal faster (at worst, tie with Togekiss), or it gains a bunch of Special Attack, or it becomes even harder to take down.
If it'll never be a Tyranitar counter, then why's it matter if it's faster or not? If Tyranitar can potentially score a OHKO with Stone Edge, and if not guarantee a 2HKO, who would switch this guy in instead of an actual counter? Besides, why should it matter if Tyranitar is bumped down a few pegs? We've been doing it to quite a few OU Pokemon so far. In fact, I hope the next CAP project can bump down Gengar a little.This thing could never be a Tyranitar counter. What we're trying to do with the speed is keeping it slower than Tyranitar (61). Tyranitar is already getting 3HKOed by Grass Knot, so this is the least we can do. We'd use lower Special Attack, but not only do we have to pump the stats taken from Special Attack elsewhere, but we also have to bring more Attack points, so it would become either faster than Tyranitar, or even more sturdy.