When posts dwindle down to where we have 4-5 hours without an update -- I think we can wrap up the poll and move on.
Oh the irony, it burns.I can't wait to see who won, I hope its one with 80 base attack, or at least >70, and a good Sp. attack would be nice I'm thinking 110.
I won in someone's mind... Hurrah! \OoO/Is it going to be a another poll of the lowest rank 5, or Time Mage wins?
They were not predictions, just hopes......Was kinda referring to Eric's post and how his predictions were way off with the winning spread.
Battle Armor should be more than enough on the defensive side of abilities.lol at intimidate i believe this thing is bulkier then hippodown on the physical side.
Ideally, I'd like to see it get [Spec Intimidate / Battle Armor] and Rock Head. That way, it has an option for either Defensive ability, or a more Offensive one, that also doubles by allowing a Mixed/Physical set to be used.I thought we were originally going to give it the special equivalent of Intimidate... whatever happened to that idea?
Wouldn't having aromatherapy make the metagame less stallish? Toxic, Burn, and Paralysis would be harder to have stick, so it'd be harder to stall.thought it was, personally i wouldn't mind leech seed at all. Aromatheraphy is something i would like to see, having something else that actually has the bulkiness to use this move might help sway the metagame in a more stallish direction.
I think some of the other ability suggestions fit the design better. I really like Battle Armor and Rock Head, concept-wise. The wood concept doesn't seem to support Chlorophyll, Solar Power, etc. Maybe Flash Fire?I thought we were originally going to give it the special equivalent of Intimidate... whatever happened to that idea?