Brown makes everything gritty and realistic :PThere's always the PS3 approach...
Rapid spin, go on head and spin, spikes and t-spikes, the spikes, encore, turn the sand body in to hands (think sandman from spidey) tail wind by um... i don't really know... gravity and trick room by making quicksand... haze and tailwind by the toxic fumes cap, reflect and light screen... well if electrode can do it, why cant a mushroom? Snatch by like making sand near the enemy and then snatching... Perish song cause it's kinda zombie like... and i forgot the other utility moves...Wolf isn't utility enough, though it is very good KoA. Cartoons still wins so far. All the others... Mole isn't poison, really, Mushroom could work, but not enough utility.
Would that the recolor of CyzirVisheen's design, or this, the sewer-worker Pokemon?I Absolutely adore Loraks latest design it looks awesome :D
Bloom! I forgot bloom!The bloom...
The brown...
It's so, nextgen
I CAN SEE FOREVER
What I was thinking is that the whole concept is cool, maybe instead of a flower you kinda go for the sickly mushroom looking thing instead? It might turn out to look more poisonous, but who know if it'll actually look better.The mole is really cool, but it looks more ground/grass than ground/poison to me.
Right, my bad.That's lens flare not bloom.
This is bloom:
*bloom*