This team has been working out great through tests but still has a few issues with freeze-dry ect. However it has a nice system that deals with all of the cheap tactics people like to use such as smash pass or hazard stacking. It also has the upper hand against most stall teams.
Quest (Mantine) (F) @ Leftovers
Ability: Water Absorb
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Air Slash
- Toxic / Scald
- Defog
- Haze
The main purpose of having a mantine on the team is to keep hazards of your side of the field. That is why it doesn't make much sense to have a team that relies on setting hazards to bring the opponent down itself. Having something that is this reliable of a defogger takes care of the numerous teams high ladder that start off the match trying to get as much hazards up as they can. It also gets the ability to haze targets which stops things like smash pass or many other types of setting up that you will encounter against any skilled opponent. In addition to these moves mantine is extreamely useful as a special wall. It can eat up an eruption from typhlosion like it was nothing.
Tallone (Sandslash) (M) Leftovers
Ability: Sand Rush
Shiny: Yes
EVs: 170 HP / 252 Atk / 88 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Knock Off
- Swords Dance
One thing about having a mantine on your team is that it has it's well known 4X electric weakness. If you can predict right most things that have an electric move are choiced and you can gain a turn every time they attempt to get that insta-kill on mantine. This set is capable of setting up or hitting many of it's switch ins with knock off. It's typing works amazing with literally everything on the team.
Rezalt (Vileplume) (F) @ Black Sludge
Ability: Effect Spore
Shiny: Yes
EVs: 240 HP / 136 Def / 116 SpA / 16 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Aromatherapy
- Synthesis
This mon is able to cover the physical weaknesses of the team and has often been a key role in dismantling the other teams cores. It generally workes as a solid core with the other two mons not counting the weakness this team has to freeze dry. It also can come in on most physical attackers and use aromatherapy to cure the team of any status they racked up. Effect spore is always useful considering sleep, parahax, and burn are all lethal to most physical attackers.
Prize (Slurpuff) @ Sitrus Berry
Ability: Unburden
EVs: 76 HP / 252 SpA / 180 Spe
Modest Nature
- Draining Kiss
- Flamethrower
- Surf / Psychic
- Calm Mind
Once you take care of most of your opponents team slurpuff should be able to come in and wreck havok. you will always have to make sure that you break any threats down before you go for the sweep but often the draining kiss recovery s good enough. Slurpuff is S ranked for a reason and deserves to be there because it can be a huge threat to many teams.
Sonar (Swellow) (M) @ Toxic Orb
Ability: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Facade
- Brave Bird
- Quick Attack
- Pursuit/ U-turn
This bird is just a huge threat no matter where it goes. Because of liepard's mechanic, it usually finds an easy way to activate guts. Although being very frail, it is almost guaranteed to poke a giant hole in your opponents team that you can work around for the remainder of the game. On top of that it can do a huge chunk of damage with u-turn and not take any toxic damage at all. Considering how good this team is at keeping rocks off of the field, it won't have to worry too much about it's own residual damage. There is also the option of running pursuit which I recommend dearly. It allows swellow to kill problems that your opponent wants to save.
Muffra (Liepard) (F) @ Life Orb
Ability: Prankster
Shiny: Yes
Happiness: 237
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- U-turn
- Encore
What better way to stop people from doing silly things then by having a liepard present. If you predict right you can come in and encore most things into doing something they don't want to. Also if they hadn't moved yet then u can sucker-punch which forces them to attack. If they don't they get hit with encore and you can u-turn for momentum.
This team makes great use of it's ability to get rid of hazards, knock off items, and u-turn for momentum. However when you find matches you will have to watch out for your extreme weakness to freeze dry. But often you won't have to switch and you might just have to make an unfavorable one for one trade.
Here are some sample replays from my friend Neatril using the team. (She helped make it and used it way more then I did.)
http://replay.pokemonshowdown.com/nu-163133716
http://replay.pokemonshowdown.com/nu-163214519
http://replay.pokemonshowdown.com/nu-163208631
Well here is the team in case anyone want's to use it on the ladder XD
Quest (Mantine) (F) @ Leftovers
Ability: Water Absorb
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Air Slash
- Toxic / Scald
- Defog
- Haze
Tallone (Sandslash) (M) Leftovers
Ability: Sand Rush
Shiny: Yes
EVs: 170 HP / 252 Atk / 88 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Knock Off
- Swords Dance
Rezalt (Vileplume) (F) @ Black Sludge
Ability: Effect Spore
Shiny: Yes
EVs: 240 HP / 136 Def / 116 SpA / 16 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Aromatherapy
- Synthesis
Prize (Slurpuff) @ Sitrus Berry
Ability: Unburden
EVs: 76 HP / 252 SpA / 180 Spe
Modest Nature
- Draining Kiss
- Flamethrower
- Surf / Psychic
- Calm Mind
Sonar (Swellow) (M) @ Toxic Orb
Ability: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Facade
- Brave Bird
- Quick Attack
- Pursuit/ U-turn
Muffra (Liepard) (F) @ Life Orb
Ability: Prankster
Shiny: Yes
Happiness: 237
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- U-turn
- Encore
This team makes great use of it's ability to get rid of hazards, knock off items, and u-turn for momentum. However when you find matches you will have to watch out for your extreme weakness to freeze dry. But often you won't have to switch and you might just have to make an unfavorable one for one trade.
Here are some sample replays from my friend Neatril using the team. (She helped make it and used it way more then I did.)
http://replay.pokemonshowdown.com/nu-163133716
http://replay.pokemonshowdown.com/nu-163214519
http://replay.pokemonshowdown.com/nu-163208631
Well here is the team in case anyone want's to use it on the ladder XD
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