Admittedly, I've never been a person who was willing to spend copious amounts of times learning a game, though I'm still determined on being good at them. This is a rather complicated combination, so I tried to find an "easy" way to win at most games, and this search was successful: Anti-Meta. Anti-Meta gives you a chance at winning games even against people who are far better than you in most in-fight abilities. Unfortunately, in process of finding an Anti-Meta-Build, I often end up spending just as much time as with simply playing so long that I'd have gotten good. Nevertheless, it's usually a fun experience.
So now, to start with the explanation of this specific build. The first question is the state of the meta, obviously. Generally, there are 2 defining points in my opinion:
4x resistance to rock, dark and bug + immunity to poison makes it easy to switch in, even with it's frailty.After SD, basically all fast pokemon are OHKO'ed by Extreme Speed(often even without!) and nearly all bulky pokemon by Close Combat.
Another 4x resistance to rock + insanely strong Bullet Seed and Mach Punch with Technician. The redundant coverage is no big problem because as said, fighting is an awesome attacking type. But now, these both still are somewhat weak to spikes, both are weak to fire, both are physical attackers and if the opponent resists their priority, they're far from fast. The next choice is obvious therefore:
Scarfed Rotom-W. First, I wanted Rotom-C(resistant to rock), but I really needed a counter against fire. Still, I'm glad with it, because it can hit hard with hydro pump, cripple walls with trick and cripple physical attacker with will-o-wisp. But I can't really kill dragons (literally) with these three - definitely needs something for that...
Scarfed Latios. With 110 base speed + scarf, it outspeeds and OHKOes every dragon aside from dragonite with multiscale even at +1. I don't have any hazards anyway so far and to get rid of this weakness, there's one pokemon better than every other:
Suicide-lead Deoxys.Securely get's two layers of hazards up, often even more. Also generally fit's this teams hyper-offense style. It get's even better when you see at the usage statistics that spinners aren't THAT common at the moment, but many mons are weak to hazards. But they need to stay if the opponent should use a spinner, so the next pokemon is also a rather common choice for hyper-offense:
SubDisable-Gengar.With leftovers, it's surprisingly bulky and can easily scout movesets.
Now the close-up:
Lucario @ Life Orb
Trait: Justified
EVs: 252 Atk / 252 Spd
Adamant Nature
- Close Combat
- ExtremeSpeed
- Swords Dance
- Crunch
Pretty self-explanatory.Switch in on something it threatens to kill, then either kill it or SD, depending on whether you predict him to switch or not.
The biggest issue is that it often just *closely* misses a KO. As soon as it's burned, it's also pretty useless. I'm not sure about the last slot, but crunch can score some surprise KO's and the coverage of fighting+dark is pretty amazing.
Breloom @ Life Orb
Trait: Technician
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Spore
- Bullet Seed
- Mach Punch
- Low Sweep
Because of it's typing + HP-investment, it can actually take some hit's and threaten with spore and mach punch. Opponents often switch to a useless mon hoping I would spore it; so I can capitalize on that with Low Sweep, scoring a kill and still saving up my spore. The investment might seem unusual for a offensive mon, but with 70 speed, it relies on Mach Punch anyway to kill off faster threats and most pokemon are slower after a Low Sweep.
Rotom-Wash @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 252 Spd
Modest Nature
- Trick
- Volt Switch
- Hydro Pump
- Will-O-Wisp
Will-o-Wisp is uncommon on a scarfed set, but Hidden Power Ice would be pointless imho because it doesn't outspeed +1 dragons (bar dragonite) anyway, and Will-o-Wisp also cripples most dragons, so they still can't change in savely and Hidden Power Fire would be redundant with Latios. It's also somewhat practical to have such a fast burn.
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Trick
Main problem of this mon should be Pursuit, but the usual users are Tyranitar and Scizor, and both are somewhat threatened by this set( In case of Tyranitar, it's actually easily OHKO'ed by half my team). The next common user of dark moves, Hydreigon, fears draco meteor, so it isn't a THAT big issue. Without Adamant, it unfortunately missed some crucial KO'es.
Deoxys-Defense @ Fire Gem
Trait: Pressure
EVs: 48 HP / 4 Def / 252 SAtk / 204 Spd
Timid Nature
- Stealth Rock
- Spikes
- Hidden Power [Fire]
- Thunderbolt
With this set, I can kill Starmie, Skarmory, Ferrothorn, Forretress, Xatu and Scizor easily and make sure I'm not complete set-up bait. Strong and fast Ghost-, Dark- or Bug-Type-Attacks still 2HKO him, though.The def-investment is to make sure that Genesects U-Turn doesn't hurt as much.
Gengar @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Disable
- Substitute
- Shadow Ball
- Focus Blast
The typical SubDisable set. Most should know it's strengths & weaknesses. Though one hilarious annotation is the combination of trick + disable. Therefore, I often save Rotom-W + Gengar up.
Strong Points of this team:
Threat-List:
After a good amount of time trying this team out, it worked relatively good, but if the opponent has several ghost- and dark-type attacks, it can get difficult. Therefore, I especially think about changing either Latios or Deoxys-D, but I don't know a pokemon who fulfills their role appropriately. Also, Lucario is often not able to SD, though he's already useful without it. Genesect can be a thorn in my side if he uses bug buzz, which OHKOes Deoxys-D.
So guys, it's time to rip my team apart!
P.S: This is my first RMT, so if I explained something not thoroughly enough, feel free to ask.
So now, to start with the explanation of this specific build. The first question is the state of the meta, obviously. Generally, there are 2 defining points in my opinion:
- Speed>Power>Bulk (I don't mean this in sense of strength, but in preference of most players)
- Insane precautions to preserve the own weather
4x resistance to rock, dark and bug + immunity to poison makes it easy to switch in, even with it's frailty.After SD, basically all fast pokemon are OHKO'ed by Extreme Speed(often even without!) and nearly all bulky pokemon by Close Combat.
Another 4x resistance to rock + insanely strong Bullet Seed and Mach Punch with Technician. The redundant coverage is no big problem because as said, fighting is an awesome attacking type. But now, these both still are somewhat weak to spikes, both are weak to fire, both are physical attackers and if the opponent resists their priority, they're far from fast. The next choice is obvious therefore:
Scarfed Rotom-W. First, I wanted Rotom-C(resistant to rock), but I really needed a counter against fire. Still, I'm glad with it, because it can hit hard with hydro pump, cripple walls with trick and cripple physical attacker with will-o-wisp. But I can't really kill dragons (literally) with these three - definitely needs something for that...
Scarfed Latios. With 110 base speed + scarf, it outspeeds and OHKOes every dragon aside from dragonite with multiscale even at +1. I don't have any hazards anyway so far and to get rid of this weakness, there's one pokemon better than every other:
Suicide-lead Deoxys.Securely get's two layers of hazards up, often even more. Also generally fit's this teams hyper-offense style. It get's even better when you see at the usage statistics that spinners aren't THAT common at the moment, but many mons are weak to hazards. But they need to stay if the opponent should use a spinner, so the next pokemon is also a rather common choice for hyper-offense:
SubDisable-Gengar.With leftovers, it's surprisingly bulky and can easily scout movesets.
Now the close-up:
Lucario @ Life Orb
Trait: Justified
EVs: 252 Atk / 252 Spd
Adamant Nature
- Close Combat
- ExtremeSpeed
- Swords Dance
- Crunch
Pretty self-explanatory.Switch in on something it threatens to kill, then either kill it or SD, depending on whether you predict him to switch or not.
The biggest issue is that it often just *closely* misses a KO. As soon as it's burned, it's also pretty useless. I'm not sure about the last slot, but crunch can score some surprise KO's and the coverage of fighting+dark is pretty amazing.
Breloom @ Life Orb
Trait: Technician
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Spore
- Bullet Seed
- Mach Punch
- Low Sweep
Because of it's typing + HP-investment, it can actually take some hit's and threaten with spore and mach punch. Opponents often switch to a useless mon hoping I would spore it; so I can capitalize on that with Low Sweep, scoring a kill and still saving up my spore. The investment might seem unusual for a offensive mon, but with 70 speed, it relies on Mach Punch anyway to kill off faster threats and most pokemon are slower after a Low Sweep.
Rotom-Wash @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 252 Spd
Modest Nature
- Trick
- Volt Switch
- Hydro Pump
- Will-O-Wisp
Will-o-Wisp is uncommon on a scarfed set, but Hidden Power Ice would be pointless imho because it doesn't outspeed +1 dragons (bar dragonite) anyway, and Will-o-Wisp also cripples most dragons, so they still can't change in savely and Hidden Power Fire would be redundant with Latios. It's also somewhat practical to have such a fast burn.
Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Trick
Main problem of this mon should be Pursuit, but the usual users are Tyranitar and Scizor, and both are somewhat threatened by this set( In case of Tyranitar, it's actually easily OHKO'ed by half my team). The next common user of dark moves, Hydreigon, fears draco meteor, so it isn't a THAT big issue. Without Adamant, it unfortunately missed some crucial KO'es.
Deoxys-Defense @ Fire Gem
Trait: Pressure
EVs: 48 HP / 4 Def / 252 SAtk / 204 Spd
Timid Nature
- Stealth Rock
- Spikes
- Hidden Power [Fire]
- Thunderbolt
With this set, I can kill Starmie, Skarmory, Ferrothorn, Forretress, Xatu and Scizor easily and make sure I'm not complete set-up bait. Strong and fast Ghost-, Dark- or Bug-Type-Attacks still 2HKO him, though.The def-investment is to make sure that Genesects U-Turn doesn't hurt as much.
Gengar @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Disable
- Substitute
- Shadow Ball
- Focus Blast
The typical SubDisable set. Most should know it's strengths & weaknesses. Though one hilarious annotation is the combination of trick + disable. Therefore, I often save Rotom-W + Gengar up.
Strong Points of this team:
- No wasted slots & turns for weather and rapid spin gives me a huge advantage
- With 3 levitates, one steel type and several rock resistances, all three entry hazards are mostly useless, still many opponents waste time to lay them down, which gives me even more free turns
- 2 strong priorities + 2 scarfes makes revenge-killing extremely easy and frail teams are often easily swept by just 2 pokemon.
- 2 Tricks + SD + Disable gives stall a hard time, even though most of my mons have no means of recovery.
Threat-List:
- Strong weather abusers without precautions for saving the weather, thus I don't have the usual advantage of having 6 pokemon who actually DO SOMETHING instead of just saving the weather.
- Fast Ghost-Type-Attacks from the likes of Gengar or Alakazam.
- Trick Room Reuniclus also threatens with Shadow Ball & can reverse my speediness.
- Status. Everyone on my team bar Deoxys hates paralyze, while breloom and Lucario also hate burning. I usually can just let one pokemon get statused & change it in every time I guess he tries to status again. Toxic isn't that much of an issue, though. On the other hand, my team hits so hard, the opponent often has to sacrifice a pokemon to get a status on one pokemon.
- bad luck. I know, every team has that to some extent, but with this team, half of my losses are due to a crucial miss with Draco Meteor, Hydro Pump or Focus Blast and getting OHKOed afterwards.
After a good amount of time trying this team out, it worked relatively good, but if the opponent has several ghost- and dark-type attacks, it can get difficult. Therefore, I especially think about changing either Latios or Deoxys-D, but I don't know a pokemon who fulfills their role appropriately. Also, Lucario is often not able to SD, though he's already useful without it. Genesect can be a thorn in my side if he uses bug buzz, which OHKOes Deoxys-D.
So guys, it's time to rip my team apart!
P.S: This is my first RMT, so if I explained something not thoroughly enough, feel free to ask.