Samtendo09
Ability: Light Power
I’ll definitely bring some rework on reworking Minus Ion, with it being physical since you told me about swapping Attack and Special Attack.ok I'll give my two cents
Boltowl - Definitely one of the electric/flyings of all time. Idk other than having decent physical stabs and good enough attack it doesn't really excel in any regard.
Psychawk - Forget budget Lugia, this is Xatu 2.0: Decent bulk, Esper Wing, Morning Sun for recovery, Guardian Wind gives it a unique pivoting option. As long as it doesn't get Calm Mind or NP to combo with Esper Wing, Psychawk would be a p good inclusion. I kinda dig this guy, it's a much better MBouncer than Epithelk.
Capsagon - Capsagon has good offensive power and a lot of options in terms of moves and abilities to output that offense, but everything else isn't great. It's got a middling speed tier with not good enough bulk to compensate, and one of Scovillain's main draws is the funky Grass/Fire typing which makes it a good sun mon, so Capsagon forgoing it for the much worse Grass/Dragon really sucks... It just seems destined for mediocrity. Also signature move that isn't STAB, cringe.
Scovillain - Figured I'd comment on this too, since Scovillain getting a buff to its base bulk + Eviolite is pretty big, probably still not that good but it's much less of a glass cannon now. Also no Moody shenanigans, hooray. If Scovillain can also use Pepper Rush for a good physical Fire option then we'd really be cooking.
Mephoton - Another entry in the list of anaconja subs that aren't particularly interesting but fulfill their jobs well. Mephoton's got some pretty monstrous physical bulk thanks to Intimidate which combined with its typing lets it check the big physical attackers we have so far, and lack of recovery keeps it from being too overwhelming. I also like that it can go physical with STAB Body Press
Lamiamp - Another defensive electric, this time more specially inclined. An eterrain setter that isn't afraid of grounds is pretty big, although Lamiamp isn't exactly inclined to switch in and eat an Earthquake. Snow Coat and Harvest aren't bad abilities either, although you're mainly running esurge for some juicy volt switches and rising voltages.
I'll also use this space to say, please no more field-setting abilities? lol. We don't need a new mon for every weather and terrain, maybe sand because we have a lot of Sand Rush mons but that's it. Besides, if we need a weather setter so bad we can just add a pre-existing mon like Pelipper or smth.
Multipluse & Divusion: Kinda funny that we got more electrics in the forest slate than grass types... but I dont mind since we only had one electric prior. Anyways, Multipluse is probably the superior option because it's got better offenses, WoW, and can better take advantage of its signature to punish setup - 120 STAB Electric is no joke. Divusion, on the other hand, just seems poortly thought-out more than anything, because it doesn't really have a consistent way of getting the boost on Minus Ion - it mostly has to rely on matchup fishing Intimidate mons, which while we do have three so far, Divusion doesn't have a particularly good matchup with any of them. In addition, it's got Aqua Jet and Wave Crash for some pretty good physical Water moves, but Attack is literally its lowest stat. Divusion would really benefit from swapping its Attack and SpAtk and reworking Minus Ion.
This will be Divusion’s new stat spread…
70 HP / 95 Atk / 60 Def / 50 SpA / 110 SpA / 125 Speed + access to Bulk Up
And here is the rework of Minus Ion; instead of a special move, it’s a physical attack, and now applies if the target have negative stat stages, not the user. Very punishing against spammers of Close Combat, for sure.
This makes Divusion even more distinct than Multipluse than how Minun is barely distinct from Plusle.
New slate arriving in about an hour and a half. If anyone else have a say, now is the time!