Hydrapple @ Eject Pack
Level: 50
Ability: Regenerator
EVs: 220 HP / 156 Def / 132 SpD
IVs: 0 Atk / 0 Spe
Tera Type: Steel / Fairy
Relaxed Nature
- Leaf Storm
- Draco Meteor
- Yawn
- Recycle
With the power of supercharged pivoting attacks, Regenerator
, (AC) and Eject Pack, Hydrapple makes
itself for (optional but I think this reads better?) a strong pivot in Battle Spot Singles! Draco Meteor
deals massive damage to Dragonite and Raging Bolt, and Leaf Storm
operate as Hydrapple's offensive moves, capable of doing massive damage to Dragonite and Raging Bolt with the former, and threatens Urshifu-R, Flutter Mane
, (AC) and Primarina
with the latter.
(choose whatever phrase you like for "deals massive damage" etc, my concern was just cutting down the length) The pillar of this set is Eject Pack
, (RC) which forces lets Hydrapple
pivot after using these moves and safely bring out when its stats drop and brings a teammate in while recovering
its health with Regenerator.
(try not to do dex info, talk about the practical application in game. you can reword if you like, just focus on how Hydrapple uses the item instead of the dex description of what the item does) Yawn forces
opponents foes out or makes them fall asleep, and Recycle allows Hydrapple to
repeatedly use this strategy as it regains regain its Eject Pack. This EV spread allows Hydrapple to survive Horn Leech into Ivy Cudgel from Terastallized Adamant Ogerpon-H
, (AC) and Outrage or Flying Tera Blast from non-Choice Band Dragonite,
as well as surviving and Modest Choice Specs Gholdengo's Make It Rain.
The IVs reduce how much damage it will take from Foul Play and guarantee a slow pivot with a Relaxed nature. (Check with QC but I think this should go, people generally understand why you run 0 IVs and this is a little too info-dense/lengthy for a spotlight) Tera Steel gifts Hydrapple resistance to Ice-type attacks from Chien-Pao and Iron Bundle, whereas Tera Fairy flips its weakness to Dragon-type moves into an immunity. Alomomola and Grimmsnarl are
also great partners for Hydrapple,
forming a strong Regenerator core with Alomomola and Parting Shot from Grimmsnarl, (optional but this would be my next cut for length) all being able to as they can all gain momentum off of each other. Hydrapple works fantastically with hazard setters such as Landorus-T, Glimmora
, (AC) and Ting-Lu, as the switches it forces with Yawn
allow for more chip damage to be taken force more hazard damage, and Hydrapple is able to handle opposing Grass and Water-type Pokemon well for them. Strong offensive teammates like Choice Band Chien-Pao and Choice Specs Chi-Yu love Hydrapple's ability to pivot them
selves onto the battlefield
, being able to fire off powerful attacks at the opponents freely.
(this last bit doesn't really make sense as phrased, if you want to keep it change "being able" to "allowing them" and cut "at the opponents")