4v4 LC Doubles
Training Items
2 Day DQ
2 Recoveries/ 5 Chills
All Abilities
ASB Arena
Training Items
2 Day DQ
2 Recoveries/ 5 Chills
All Abilities
ASB Arena
Incoleo:
Exeggcute [Scrambled] (Male) [size=-11]
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Grass/Psychic
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 34 (40/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Harvest: (Innate) At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.
EC: 5/6
MC: 0
DC: 5/5
KOC: 0
Moves:
Level-Up
Barrage(*)
Uproar(*)
Hypnosis(*)
Reflect(*)
Leech Seed(*)
Confusion (*)
Bullet Seed(*)
Stun Spore(*)
PoisonPowder(*)
Sleep Powder(*)
Egg
AncientPower(*)
Giga Drain(*)
Synthesis(*)
TM/Tutor
Psychic(*)
SolarBeam(*)
Protect(*)
Endure
Bide
Sleep Talk
Explosion
Gravity
Sludge Bomb
Energy Ball
Trick Room
Omanyte [I'm a Knight] (male)
Nature: Modest (+SpA, -Atk)
Type: Water/Rock
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Abilities:
Swift Swim: (innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Shell Armor: (innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Weak Armor (locked): (can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
EC: 2/6
MC: 0
DC: 2/5
KOC: 0
Moves:
Level-Up
Constrict
Water Gun
Withdraw
Bite
Rollout
Leer
Mud Shot
Hydro Pump
Rock Blast
Brine
Egg
Bide
Muddy Water
Spikes
Whirlpool
Toxic Spikes
TM/Tutor
Ice Beam
Dive
Substitute
Scald
Double Team
Rain Dance
Joltik [Plague] (Female)
Nature: Naive (+15% Speed, +13% Accuracy, -1 SpD)
Type: Electric/Bug
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 75 (65*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities:
Compoundeyes (innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Unnerve: (innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Swarm(DW): (innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
EC: 3/6
MC: 0
DC: 3/5
KOC: 0
Moves:
Level-Up:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid
bug buzz
agility
electro ball
Egg:
Disable
Pursuit
Faint Attack
Cross Poison
Pin Missile
TM/Tutor:
Thunderbolt
Energy Ball
Charge Beam
Protect
Double Team
Bounce
Substitute
Struggle Bug
Voodoll [Misery] (Male)
Nature: Mild (+1 SpA, -1 Def)
Type: Normal/Dark
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Normalize: (Can be Disabled) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks have four (4) more Base Attack Power.
Cursed Body (DW): (Innate) When This Pokemon is struck by an opponents attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
EC: 2/6
MC: 0
DC: 2/5
KOC: 0
Moves:
Level-Up:
Astonish
Copycat
Mimic
Pain Split
Spite
Grudge
Charge
Follow Me
Pin Missile
Dark Pulse
Egg:
Imprison
Perish Song
Counter
Snatch
Mach Punch
TM/Tutor:
Taunt
Substitute
Rock Slide
Double Team
Psychic
Thunder Wave
Torment
Aweshucks:
Tom (M)
Tom is named after Tom Petty
Nature: Timid (+Spe -Atk)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Abilities-
Soundproof:
Type: Passive
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Static
Type: Passive
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Aftermath: (DW-Locked)
Type: Passive
If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Stats-
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 115 (+30% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Counters-
EC: 2/6
MC: 0
DC: 1/5
Attacks-
Level Up:
Charge
Tackle
SonicBoom
Spark
Rollout
Screech
Charge Beam
Light Screen
Selfdestruct
Explosion
Mirror Coat
Tutor:
Foul Play
Magic Coat
Signal Beam
Sleep Talk
TM:
Taunt
Torment
Protect
Thunder
Volt Switch
Roger
Roger is named after musicians that Aweshucks likes, including but not limited to Roger Taylor and Roger Daltrey
Nature: Hasty (+Spe, -Def)
Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas
Abilities-
Inner Focus:
Type: Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator: (DW-Locked)
Type: Passive
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
Stats-
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 64 (+, +14% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Counters-
EC: 3/9
MC: 0
DC: 1/5
Attacks-
Level Up:
Leech Life
Supersonic
Astonish
Bite
wing Attack
confuse Ray
Swift
Air Cutter
Air Slash
Poison Fang
Egg:
Brave Bird
Whirlwind
Giga Drain
Hypnosis
Zen Headbutt
TM:
Taunt
Protect
Torment
Double Team
Substitute
Miles (M)
Miles is named after Miles Davis
Nature: Quiet (+SpA -Spe)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious
Abilities-
Water Absorb:
Type: Passive
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Damp
Type: Passive
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Swift Swim: (DW-Locked)
Type: Passive
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain
Stats-
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 78 (-, -10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Counters-
EC: 0/9
MC: 0
DC: 0/5
Attacks-
Level Up:
Water Sport
Bubble
Hypnosis
Water Gun
Double Slap
Rain Dance
Body Slam
BubbleBeam
Egg:
Mud Shot
Water Pulse
Refresh
Endeavor
Encore
TM:
Dive
Protect
Ice Beam
Substitute
Scald
Bruce (M)
Bruce is named after Bruce Springsteen
Nature: Timid (+Spe, -Atk)
Type: Ghost Poison
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities-
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats-
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+29% Accuracy)
Size Class: 3
Weight Class: 1
Base Rank Total: 15
Counters-
EC: 0/9
MC: 0
DC: N/A
Attacks-
Level Up:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Egg:
Will-O-Wisp
Disable
Psywave
Clear Smog
Perish Song
TM:
Taunt
Torment
Protect
Psychic
Sludge Bomb
Inco sends out with items
Aweshucks sends out with items and orders
Inco orders
Ref