Ok this is my first UU team so please be nice since this is unexplored territory for me so yeah. I always thought UU was fun be I never tried it out with success. So anyway here is my team. And I will post pictures eventually since all you see here is type on an iPod at 2 am. If there is a website that is compatible to i can get 5th gen files to put on here to make it more appealing.
Flygon (M) @ Choice scarf
Trait: levitate
EVs: 252 Atk */ 4 Def / 252 Spe*
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Stone Edge
- U-turn
So Flygon is my major speed demon on this fail of a team. But it makes a great scout with U-turn and good speed and attack. Also it has dual STAB. So it can revenge a crap load of pokemon and do prior damage so other pokemon can use the pokemon U-turn'd on as death fodder.
So there is the basic psysical attacker EV spread. So there is the niché of Flygon's moves. U-turn, Outrage and Earthquake. Stone works as a filler.
Empoleon (M) @ leftovers
Trait: Torrent
EVs: 252 HP / 252 SDef / 4 Spe
Calm Nature (+SDef, Atk)
- Stealth Rock
- Scald
- Ice Beam
- Roar
So Empoleon is my Stealth Rocker and also my specially bulky wall. It has great typing and a good movepool plus scald to give physical sweepers a nasty burn. So it hurts to make contact. Ouch!
So the moves are basic. Stealth Rocks for hazards. Scald is for physical sweepers and fire types while ice beam is for grass and dragon types. Roar is for phazing set up sweepers or walls. Or just to make sure when they switch in they have to deal with more stealth rocks.
Lilligant* (F) @ leftovers
Trait: Own Tempo
EVs: 4 HP / 252 SAtk / 252 Spe
Modest Nature (+SAtk, -Atk)
- Sleep Powder
- Quiver Dance
- Petal Dance
- Hidden power [Fire]
so Lilligant is a pretty flower that look harmless but it makes a powerful sweeper because of its great special attack and access to sleep powder and quiver dance. It can be a great clean up sweeper and also can take on threats without a boost. But it does fear mamoswine.*
So anyway the moves Sleep Powder and Quiver Dance are to put a poke on to sleep and so you can set up a Quiver Dance as they switch. So with +1 special attack, special defense and speed you can be a very fearsome sweeper. So the two attacking moves are petal Dance*and hidden power fire. Petal dance when paired with own tempo makes sure you have no confusion after the two or three turn petal dance. Then hidden power fire is for grass types and ferroseed.
Cofagrigus*(M) @ leftovers
Trait: Mummy
EVs: *252 HP / 136 Def / 120 SDef
Bold Nature (+Def,-Atk)
-Will-o-Wisp
- Shadow Ball
- Haze
- Rest
Cofagrigus is a great wall that can do a lot of things in one moveset and it's still functional. It can pull it off because of it's godly bulk and access to will-o-wisp. Also it has haze to stop set up sweeps.
So Will-o-Wisp is for shutting down mamaswine and other physical sweepers like hitmontop. Shadow Ball is so I am not taunt bait. Haze is to shut down set up sweeps. And finally rest is for recovery and to get rid of status.
Hitmontop (M) @ Leftovers
Trait: Techinician*
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk,-SAtk)
- Bulk Up*
- Mach Punch
- Sucker Punch
- Stone Edge
Ahh techitop. A great sweeper but for some reason I don't like how the standard sets damage output is so I tried out a set a friend told me to try. So I did and I loved it this is a staple in my team. It has priority and a stat boosting move that can demolish a lot of pokemon after 1 bulk up. And this is UU so conkeldurr doesn't overshadow this set.
So bulk up is to boost hitmontop's attack and defense even though this is based around hitmontop's attack. Mach punch is a technician *boosted move that hurts a lot of fighting weak foes. Stone edge is a great move that hurts after a bulk up it also takes care of flying pokémon. And finally sucker punch is to hit mismagius, celebi and alakazam before they hit you.
Snorlax (M) @ Choice Band
Trait: Thick Fat
EVs: 40 HP / 252 Atk / 40 Def / 176 SDef
Adamant Nature (+Atk, -SAtk)
- Return/frustration*
- Earthquake
- Fire punch*
- Crunch
Finally snorlax is a beast who really is underused in the underused tier. *cricket* *cricket*. Aaaaaaannyway this set really hurts and abuses snorlax's somewhat forgotten physical attack. And his attacks hurt common switch ins like heracross who is OHKO'd by return or frustration.
So anyway the moves are. Return or frustration are two great STAB moves that can really put a dent in things. Also earthquake is for fire types and steel types since it would do more that fire punch. Fire punch is for grass types and ice types. And then crunch is for ghost and psychic types.*
Flygon (M) @ Choice scarf
Trait: levitate
EVs: 252 Atk */ 4 Def / 252 Spe*
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Stone Edge
- U-turn
So Flygon is my major speed demon on this fail of a team. But it makes a great scout with U-turn and good speed and attack. Also it has dual STAB. So it can revenge a crap load of pokemon and do prior damage so other pokemon can use the pokemon U-turn'd on as death fodder.
So there is the basic psysical attacker EV spread. So there is the niché of Flygon's moves. U-turn, Outrage and Earthquake. Stone works as a filler.
Empoleon (M) @ leftovers
Trait: Torrent
EVs: 252 HP / 252 SDef / 4 Spe
Calm Nature (+SDef, Atk)
- Stealth Rock
- Scald
- Ice Beam
- Roar
So Empoleon is my Stealth Rocker and also my specially bulky wall. It has great typing and a good movepool plus scald to give physical sweepers a nasty burn. So it hurts to make contact. Ouch!
So the moves are basic. Stealth Rocks for hazards. Scald is for physical sweepers and fire types while ice beam is for grass and dragon types. Roar is for phazing set up sweepers or walls. Or just to make sure when they switch in they have to deal with more stealth rocks.
Lilligant* (F) @ leftovers
Trait: Own Tempo
EVs: 4 HP / 252 SAtk / 252 Spe
Modest Nature (+SAtk, -Atk)
- Sleep Powder
- Quiver Dance
- Petal Dance
- Hidden power [Fire]
so Lilligant is a pretty flower that look harmless but it makes a powerful sweeper because of its great special attack and access to sleep powder and quiver dance. It can be a great clean up sweeper and also can take on threats without a boost. But it does fear mamoswine.*
So anyway the moves Sleep Powder and Quiver Dance are to put a poke on to sleep and so you can set up a Quiver Dance as they switch. So with +1 special attack, special defense and speed you can be a very fearsome sweeper. So the two attacking moves are petal Dance*and hidden power fire. Petal dance when paired with own tempo makes sure you have no confusion after the two or three turn petal dance. Then hidden power fire is for grass types and ferroseed.
Cofagrigus*(M) @ leftovers
Trait: Mummy
EVs: *252 HP / 136 Def / 120 SDef
Bold Nature (+Def,-Atk)
-Will-o-Wisp
- Shadow Ball
- Haze
- Rest
Cofagrigus is a great wall that can do a lot of things in one moveset and it's still functional. It can pull it off because of it's godly bulk and access to will-o-wisp. Also it has haze to stop set up sweeps.
So Will-o-Wisp is for shutting down mamaswine and other physical sweepers like hitmontop. Shadow Ball is so I am not taunt bait. Haze is to shut down set up sweeps. And finally rest is for recovery and to get rid of status.
Hitmontop (M) @ Leftovers
Trait: Techinician*
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk,-SAtk)
- Bulk Up*
- Mach Punch
- Sucker Punch
- Stone Edge
Ahh techitop. A great sweeper but for some reason I don't like how the standard sets damage output is so I tried out a set a friend told me to try. So I did and I loved it this is a staple in my team. It has priority and a stat boosting move that can demolish a lot of pokemon after 1 bulk up. And this is UU so conkeldurr doesn't overshadow this set.
So bulk up is to boost hitmontop's attack and defense even though this is based around hitmontop's attack. Mach punch is a technician *boosted move that hurts a lot of fighting weak foes. Stone edge is a great move that hurts after a bulk up it also takes care of flying pokémon. And finally sucker punch is to hit mismagius, celebi and alakazam before they hit you.
Snorlax (M) @ Choice Band
Trait: Thick Fat
EVs: 40 HP / 252 Atk / 40 Def / 176 SDef
Adamant Nature (+Atk, -SAtk)
- Return/frustration*
- Earthquake
- Fire punch*
- Crunch
Finally snorlax is a beast who really is underused in the underused tier. *cricket* *cricket*. Aaaaaaannyway this set really hurts and abuses snorlax's somewhat forgotten physical attack. And his attacks hurt common switch ins like heracross who is OHKO'd by return or frustration.
So anyway the moves are. Return or frustration are two great STAB moves that can really put a dent in things. Also earthquake is for fire types and steel types since it would do more that fire punch. Fire punch is for grass types and ice types. And then crunch is for ghost and psychic types.*