NU Mesprit

JustoonSmitts

I draw stuff for a living
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Hope this doesn't take two years to get on site. Lol.
188610

**art is by me**​
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten opposing entry hazard removers and Stealth Rock setters, allowing it to act as an offensive support Pokemon. It also has good uninvested bulk and a useful ability that let it find multiple opportunities to set up Stealth Rock. Outside of this role, however, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because they're far more consistent and have better defensive utility by virtue of their types, bulk, and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition, as they are stronger and the latter two have better Speed tiers to make them more threatening. While it sports good bulk, Mesprit's lack of reliable recovery combined with the necessity to run full offensive investment to have any valuable niche makes it susceptible to being worn down quickly. Mesprit also only has average Speed and is outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder / Thunderbolt
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes for a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten opposing Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Thunderbolt is a more reliable option than Thunder and is still a decently powerful move after Mesprit uses its Z-Move. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and means it doesn't have to use its Z-Move to beat Xatu. It also threatens other Stealth Rock setters such as Steelix and Druddigon as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and Speed tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use Ice Beam or Thunder if the opponent's team has Xatu, as these moves can 2HKO Xatu and give it an easier time setting Stealth Rock. Try to save Mesprit's Z-Move for a weakened Incineroar or potential entry hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. While Mesprit is by no means frail, it should still be kept as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or predicted Ground-type moves from Rhydon, Seismitoad, and Piloswine, but it must watch out for Passimian's Knock Off and U-turn. After setting Stealth Rock, Mesprit can aim to wallbreak for the rest of the match thanks to its high power and great coverage options. It can even potentially sweep late-game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey enjoy Mesprit's ability to check Poison-types, while they help check Dark-types in return. Setup sweepers such as Scrafty, Calm Mind Delphox, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard stacking core with Mesprit, while they love Mesprit's ability to threaten most entry hazard removers from removing their Spikes with its near-perfect coverage. Garbodor also appreciates Mesprit having Levitate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows it to support its teammates by giving them a second chance to sweep or wallbreak, but being locked into an undesirable move forces it out much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front of Mesprit after it has used its Z-Move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats**: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Magmortar, Heliolisk, Whimsicott, Accelgor, and Aerodactyl, but none of them want to directly switch into it.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Rotom can also remove Mesprit's Stealth Rock with Defog. Dhelmise and Decidueye accomplish the same thing but aren't big issues if Mesprit is running Ice Beam.

**Residual Damage**: Mesprit is worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that it can wallbreak and makes it easier to revenge kill.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [Eternally, 295647]]
- Grammar checked by: [[Rabia, 336073], [The Dutch Plumberjack, 232216]]
 
Last edited:

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
set should be Stealth Rock / Psychic / Thunder / Energy Ball or Ice Beam with Calm Mind in the moves section as a potential 4th slot. same EVs and nature. lmk when this is updated and I might be the first QC to check it.
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

pls make this the set; confusion with moves prob came from me forgetting to mention electrium z as the item
 

Greybaum

GENTLEMAN, THIS IS DEMOCRACY MANIFEST
is a Community Contributoris a Tiering Contributoris a Contributor to Smogon
not going to do a full AM check but you should probably rework the dark type segment of checks & counters to not focus so heavily on colbur, as it's no longer the suggested item
 
Hope this doesn't take two years to get on site. Lol.
View attachment 188610
**art is by me**​
[OVERVIEW]

  • Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten hazard control and rival Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon.
  • It also has access to Levitate, which lets it avoid damage from Ground-type moves and Spikes.
  • Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters and Psychic-types in NU such as Druddigon, Rhydon, Slowking, Delphox, and Sigilyph due to either having better offensive and defensive types, better abilities, better defenses, or a reliable method of recovering health.
  • While Mesprit does have decent bulk, it can be worn down by entry hazards and status conditions thanks to its lack of reliable recovery.
  • Mesprit also only has average speed, letting it get outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.
[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
  • Stealth Rock is Stealth Rock. Lol.
  • Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, and Weezing. golbat too
  • Thunder paired with Electrium Z is a OHKO against Xatu and Blastoise, two Pokemon that can prevent Mesprit from setting Stealth Rock.
  • Energy Ball is a decent move to deal with Pokemon like Rhydon, Seismitoad, and Palossand. In general, it is the preferred coverage move b/c it hits more stuff like the tier's fat waters etc
  • Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock. It also threatens other Stealth Rock setters such as Steelix and Druddigon. it hits dhelmise too
  • Calm Mind can potentially be ran if Mesprit's team already has a Stealth Rock user and it can make Mesprit a more threatening wallbreaker.
Set Details
========

  • The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and tie with Braviary, Medicham, and Gallade.
  • Electrium Z is used to not only give Mesprit a sort-of safety net against Knock Off, but it powers through Xatu, which can give it an easier time setting Stealth Rock. not a big fan of the mention of knock off personally, but electrium z in general helps against not only xatu but also the tier's fat waters and powers through a bunch of mons
  • Colbur Berry can give Mesprit a one-time check to Knock Off users like Passimian and Pursuit users such as Sneasel and Aerodactyl. that sounds ass with the current set tho. idk if any other qc member asked you to put it but im not a big fan of this
Usage Tips
========

  • Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters.
  • While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use either Ice Beam or Thunder if the foe's team has Xatu, as these moves can 2HKO Xatu and give Mesprit and easier time setting Stealth Rock.
  • Try to save Mesprit's Z-move for a potential hazard remover such as Golbat, Xatu, or Blastoise, as the move is a guaranteed OHKO against all of them and gives Mesprit more opportunities to set up Stealth Rock. re these 2 pts, be wary of the use of electrium z as it can only be used once
  • Mesprit is by no means frail, but it should still be as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian and Medicham or against predicted Ground-type moves from Rhydon, Seismitoad, or Piloswine, but must watch out for Passimian's Knock Off or Rhydon's Megahorn. Mesprit can also be brought in through double switches or with a pivot. pass can also just u-turn on mesp
  • After setting its hazard, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.
Team Options
========

  • Mesprit fits on more offensive teams since it can provide support for them and threaten rival Stealth Rock setters.
  • Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel.
  • Setup sweepers such as Comfey, Calm Mind Delphox, and Dragon Dance Scrafty appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Comfey and Scrafty provide a check to Dark-types and Ghost-types, as well. most of the time comfey won't really work as a solid check to any dark mon tbh, i'd say that mesprit helps comfey since it removes poison-type mons that can be troublesome for comfey
  • A check to Dark-types such as Passimian, Whimsicott, and Accelgor is much appreciated so that Mesprit has an easier time supporting its team. accelgor isnt a reliable check to any dark mon, i'd replace it.
  • Dark-types such as Incineroar, Sneasel, and Pangoro also make decent partners for checking Ghost-types.
  • Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near perfect coverage. Garbodor also appreciates Mesprit having Levitiate to dodge Earthquakes aimed at it.
  • Pivots such as Togedemaru, Heliolisk, and Vikavolt can also bring Mesprit into battle safely. + passimian imo, mesp also gets rid of psn type mons that could bother pass
[STRATEGY COMMENTS]
Other Options
=============

  • A set with Stealth Rock / Healing Wish / U-turn / Psychic or Ice Beam seems useful to act as a pivot and to help a weakened teammate sweep later on, but this set sacrifices Mesprit's good coverage options.
  • A Choice Specs set can turn Mespit into a wallbreaker that can threaten many Pokemon with coverage options to threaten hazard setters like Rhydon and Seismitoad with Ice Beam and Energy Ball, but this set is much more vulnerable to being trapped by Pursuit and it is completely walled by Incineroar.
I'm honestly not a big fan of the Specs set. I wouldn't flood OO with sets that don't have much utility, I think it's useless to mention it here.
  • Using a Calm Mid set with Fairium Z and Dazzling Gleam can allow Mesprit to potentially OHKO Incineroar at +1 after Stealth Rock, as well as lure normal checks such as Pangoro, Scrafty, and Sneasel.
Checks and Counters
===================

**Dark-types**: Dark-types such as Incineroar, Sneasel, Pangoro, and Scrafty can threaten Mesprit out of battle. Sneasel can also pressure Mesprit further by Pursuit trapping it. Incineroar has little to fear from Mesprit's moves outside of Gigavolt Havok and can set up in front of it.

**Faster Threats*: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Heliolisk, Sceptile, and Aerodactyl.
meh. idk about this category but i wouldnt mention scept here.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Mismagius can even shut down Mesprit with Taunt and proceed to set up with Nasty Plot. Mention Dhelmise which can be troublesome when Mesprit isn't running Ice Beam.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Implement this and you should be fine for QC 1/3.
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
[OVERVIEW]

  • Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten hazard control and rival Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon.
  • It also has access to Levitate, which lets it avoid damage from Ground-type moves and Spikes. I'd expand on this a bit; what does this mean for Mesprit?
  • Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters and Psychic-types in NU such as Druddigon, Rhydon, Slowking, Delphox, and Sigilyph due to either having better offensive and defensive types, better abilities, better defenses, or a reliable method of recovering health. Split this up because it's really hard to read right now. Talk about other Stealth Rock setters first and then talk about other Psychic-types.
  • While Mesprit does have decent bulk, it can be worn down by entry hazards and status conditions thanks to its lack of reliable recovery. I mean, you mention in this same section how its immune to Spikes, so it really isn't vulnerable to entry hazards at all. If anything, I'd talk about how its eh bulk and lack of recovery make it more susceptible to coverage moves from what it wants to switch into (and give examples of what it wants to switch into).
  • Mesprit also only has average speed, letting it get outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.
[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
  • Stealth Rock is Stealth Rock. Lol. Yeah you're not getting away with this lol.. why is Mesprit a serviceable Stealth Rock setter?
  • Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing.
  • Thunder paired with Electrium Z is a OHKO against Xatu and Blastoise, two Pokemon that can prevent Mesprit from setting Stealth Rock. I mean, the big reason you're running Z-Thunder is Incineroar. I'd make that a heavy point of emphasis here.
  • Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Dlowking, as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand.
  • Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock. It also threatens other Stealth Rock setters such as Steelix and Druddigon, as well as Dhelmise.
  • Calm Mind can potentially be ran if Mesprit's team already has a Stealth Rock user and it can make Mesprit a more threatening wallbreaker. Personally, I think Calm Mind > Stealth Rock ruins the point of running Mesprit. I'd use it over the 4th slot move mentions if anything.
Set Details
========

  • The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and tie with Braviary, Medicham, and Gallade.
  • Electrium Z is used to power through bulky Water-types like Slowking, Bladtoise, and Vaporeon, as well as Xatu, which can give it an easier time setting Stealth Rock. I N C I N E R O A R
Usage Tips
========

  • Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters.
  • While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use either Ice Beam or Thunder if the foe's team has Xatu, as these moves can 2HKO Xatu and give Mesprit and easier time setting Stealth Rock.
  • Try to save Mesprit's Z-move for a potential hazard remover such as Golbat, Xatu, or Blastoise, as the move is a guaranteed OHKO against all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havok once. I N C I N E R O A R
  • Mesprit is by no means frail, but it should still be as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian and Medicham or against predicted Ground-type moves from Rhydon, Seismitoad, or Piloswine, but must watch out for Passimian's Knock Off or U-turn and Rhydon's Megahorn. Mesprit can also be brought in through double switches or with a pivot. Rhydon rarely runs Megahorn, and Stone Edge is problematic enough anyhow. I also think it's pretty bleh to talk about bringing it in with double switches or pivots; that's really cookie cutter and feels more like filler than actual substance.
  • After setting its hazard, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.
Team Options
========

  • Mesprit fits on more offensive teams since it can provide support for them and threaten rival Stealth Rock setters. I mean, it fits on balance and bulky offense just fine too. I don't really think this bullet adds much.
  • Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel.
  • Setup sweepers such as Comfey, Calm Mind Delphox, and Dragon Dance Scrafty appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Scrafty provides a check to Dark-types and Ghost-typws and Mesprit can threaten the Poison-types that Comfey has trouble breaking. What Dark-types does Scrafty actually check...? +2 Incineroar blasts it back, Pangoro has Fighting-type moves, Sneasel Icicle Crash does a million... not digging this content.
  • A check to Dark-types such as Passimian, Whimsicott, and Comfey is much appreciated so that Mesprit has an easier time supporting its team.
  • Dark-types such as Incineroar, Sneasel, and Pangoro also make decent partners for checking Ghost-types. Ghost is a really irrelevant attacking type outside of like, Rotom and the occasional Decidueye. This point is probably better left out.
  • Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near perfect coverage. Garbodor also appreciates Mesprit having Levitiate to dodge Earthquakes aimed at it.
  • Pivots such as Togedemaru, Heliolisk, and Vikavolt can also bring Mesprit into battle safely. Mesprit can also check Poison-types so that Passimian can spam Close Combat more freely.
  • A lot of these just feel like type synergy bullets. Sure, that's fine to include, but I think you'd do well to include more examples of (types of) Pokemon that appreciate what Mesprit does and vice versa.
[STRATEGY COMMENTS]
Other Options
=============

  • A set with Stealth Rock / Healing Wish / U-turn / Psychic or Ice Beam seems useful to act as a pivot and to help a weakened teammate sweep later on, but this set sacrifices Mesprit's good coverage options. This sounds not worth using, but I haven't used it so meh. Your call.
  • Using a Calm Mid set with Fairium Z and Dazzling Gleam can allow Mesprit to potentially OHKO Incineroar at +1 after Stealth Rock, as well as lure normal checks such as Pangoro, Scrafty, and Sneasel. Z-Thunder already accomplishes this but without the need to run Calm Mind while luring in more than just Dark-types; this sounds really bad.
  • The only person using Mesprit before resident ladder hero xbossarux ran Choice Scarf to tournament success. That probably warrants a mention in here.
Checks and Counters
===================

**Dark-types**: Dark-types such as Incineroar, Sneasel, Pangoro, and Scrafty can threaten Mesprit out of battle. Sneasel can also pressure Mesprit further by Pursuit trapping it. Incineroar has little to fear from Mesprit's moves outside of Gigavolt Havok and can set up in front of it. Guzzlord isn't particularly relevant, but I'd still give it a mention given it only fears Ice Beam. I'd also mention how all of the Pokemon you have noted so far do fear Gigavolt Havoc.

**Faster Threats*: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Heliolisk, Whimsicott, and Aerodactyl. I'd throw in a mention about how none of these can actually switch in.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Mismagius can even shut down Mesprit with Taunt and proceed to set up with Nasty Plot. Dhelmise is also an issue if Mesprit isn't running Ice Beam. I mean, is Mismagius really shutting Mesprit down with Taunt? The only non-attacking move it runs is Stealth Rock.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
ding me when you do this
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
Hope this doesn't take two years to get on site. Lol.
View attachment 188610
**art is by me**​
[OVERVIEW]

  • Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten hazard control and rival Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon.
  • It also has access to Levitate, which gives it a little more defensive presence by safely coming in against predicted Ground-type moves from Rhydon and Piloswine, and makes it immune to Spikes. also improves Mesprit's longevity
  • Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because of their better defensive typings, stats, and abilities. Other Psychic-types such as Slowking, Delphox, and Sigilyph also give Mesprit competition as they have better bulk and speed tiers to make them more offensively threatening. rn this reads like Slowking is faster than Mesprit. fix that.
  • Mesprits mediocre bulk and lack of recovery make it more susceptible to coverage moves from what it wants to switch into such as Knock Off or U-turn from Passimian. some other examples here would be good but not necessary
  • Mesprit also only has average speed, letting it get outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.
[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========
  • Mesprit makes a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten rival Stealth Rock setters and entry hazard removers.
  • Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing.
  • Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise.
  • Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Dlowking :blobsad:, as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand.
  • Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock. It also threatens other Stealth Rock setters such as Steelix and Druddigon, as well as Dhelmise. Ice Beam also means you don't have to burn the Z-Move versus Xatu. I'd say that's worth mentioning.
  • Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.
Set Details
========

  • The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and tie with Braviary, Medicham, and Gallade.
  • Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock.
  • something about what Levitate does for Mesprit
Usage Tips
========

  • Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters.
  • While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use either Ice Beam or Thunder if the foe's team has Xatu, as these moves can 2HKO Xatu and give Mesprit and easier time setting Stealth Rock.
  • Try to save Mesprit's Z-move for a weakened Incineroar or a potential hazard remover such as Golbat, Xatu, or Blastoise, as the move is a guaranteed OHKO against all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havok once. Z-Thunder is not a guaranteed OHKO against Golbat without Stealth Rock. Fix this. Also, Gigavolt HavoC, not HavoK.
  • Mesprit is by no means frail, but it should still be as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian and Medicham or against predicted Ground-type moves from Rhydon, Seismitoad, or Piloswine, but must watch out for Passimian's Knock Off or U-turn. I mean, Medicham's HJK does well over half to Mesprit... I wouldn't say that it can easily switch into that beast of a mon.
  • After setting its hazard, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.
Team Options
========

  • Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar.
  • Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel.
  • Pokemon such as Passimian, Whimsicott, and Comfey greatly appreciate Mesprit's ability to check Poison-types while they help check Dark-types in return.
  • Setup sweepers such as Calm Mind Delphox, and Dragon Dance Scrafty, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. eh, you don't need to specify DD Scrafty; Bulk Up variants appreciate chip on their checks/counters too.
  • Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near perfect coverage. Garbodor also appreciates Mesprit having Levitiate to dodge Earthquakes aimed at it.
[STRATEGY COMMENTS]
Other Options
=============

  • Choice Scarf can patch up Mesprit's speed issues but forces Mesprit out much more often, making it especially vulnerable to Pursuit trapping from the likes of Sneasel and Aerodactyl. something about how Healing Wish lets Mesprit support wallbreakers
Checks and Counters
===================

**Dark-types**: Dark-types such as Incineroar, Sneasel, Pangoro, and Scrafty can threaten Mesprit out of battle. Sneasel can also pressure Mesprit further by Pursuit trapping it. All of these Pokemon cannot directly switch into Gigavolt Havok, however. Guzzlord is not afraid of any of Mesprit's moves but still has to be cautious of Ice Beam. this section overall just feels really poorly organized. I'd reorganize this and maybe consider talking about some of these Pokemon individually instead of just lumping them all together.

**Faster Threats*: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Heliolisk, Whimsicott, and Aerodactyl, but none of them want to directly switch into Mesprit.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Dhelmise is also an issue if Mesprit isn't running Ice Beam.

this section feels really empty; idk, I feel like there should be another bullet :blobshrug: maybe qc 3 will have one they want you to add

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
write up and prob good for 2/3
 

etern

is a Community Leaderis a Top Tiering Contributoris a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnusis a defending SCL Championis a Former Smogon Metagame Tournament Circuit Champion
NU Leader
Hope this doesn't take two years to get on site. Lol.
View attachment 188610
**art is by me**​
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten hazard control and rival Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon. It also has access to Levitate, which gives it a little more defensive presence by safely coming in against predicted Ground-type moves from Rhydon and Piloswine, and makes it immune to Spikes, which helps it stay longer in battle. (Just use this line to say that it has good uninvested bulk and a useful ability that let it find multiple opportunities to set up rocks) Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because of their better defensive typings, stats, (Those other rockers are preferred because they're far more consistent and have better defensive utility by virtue of their types and invested bulk.) and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition as they have better speed tiers to make them more offensively threatening. Mesprit's mediocre bulk (80/105/105 bulk is far from mediocre, it's mainly just the lack of recovery + necessity to run full offensive investment to have any valuable niche that makes it so susceptible to being worn down fast.) and lack of recovery make it more susceptible to coverage moves from what it wants to switch into such as Knock Off or U-turn from Passimian. Mesprit also only has average speed, letting it get outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder (Slash Thunderbolt here)
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten rival Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking, as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and so it doesn't have to use its Z-move to beat it. It also threatens other Stealth Rock setters such as Steelix and Druddigon, as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use either Ice Beam or Thunder if the foe's team has Xatu, as these moves can 2HKO Xatu and give Mesprit and easier time setting Stealth Rock. Try to save Mesprit's Z-move for a weakened Incineroar or a potential hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. Mesprit is by no means frail, but it should still be as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or against predicted Ground-type moves from Rhydon, Seismitoad, or Piloswine, but must watch out for Passimian's Knock Off or U-turn. After setting its hazard, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey greatly appreciate Mesprit's ability to check Poison-types while they help check Dark-types in return. Setup sweepers such as Calm Mind Delphox, Scrafty, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near perfect coverage. Garbodor also appreciates Mesprit having Levitiate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows Mesprit to support its teammates by giving them a second chance to sweep or wallbreak, but this set forces it iut much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front to Mesprit after it has used up its Z-move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats*: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Heliolisk, Whimsicott, and Aerodactyl, but none of them want to directly switch into Mesprit. Mention Accelgor and Magmortar here as well.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Dhelmise is also an issue if Mesprit isn't running Ice Beam. (Note Decidueye here too, and also mention that Rotom can clear Mesprit's rocks with Defog)

**Residual Damage**: Mesprit us worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that Mesprit can wallbreak and makes it easier to revenge kill. (Remove this section, too vague)

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [, ]]
- Grammar checked by: [[, ], [, ]]
Tidy up the Overview and this is good to go, 3/3
 

deetah

Delicate as silk
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Amcheck, feel free to use what you would like. Add Remove Comments (AH) = Add Hyphen
Hope this doesn't take two years to get on site. Lol.
View attachment 188610
**art is by me**​
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten hazard control and rival Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon. It also has good uninvested bulk and a useful ability that let it find multiple opportunities to set up Stealth Rock. Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad becaue because they're far more consistent and have better defensive utility by virtue of their types, invested bulk, and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition as they have better speed Speed tiers to make them more offensively threatening. While it sports decent bulk, Mesprit's lack of reliable recovery combined with the necessity to run full offensive investment to have any valuable niche makes it susceptible to being worn down fast. Mesprit also only has average speed, letting it get outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder / Thunderbolt
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes for a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten rival Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Thunderbolt can alternatively be ran instead so that Mesprit can have a decently powerful move after it uses its Z-move Z-Move. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking, as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and so it doesn't have to use its Z-move Z-Move to beat it. It also threatens other Stealth Rock setters such as Steelix and Druddigon, as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and Speed tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use either Ice Beam or Thunder if the foe's team has Xatu, as these moves can 2HKO Xatu and give Mesprit and an easier time setting Stealth Rock. Try to save Mesprit's Z-move Z-Move for a weakened Incineroar or a potential entry hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. Mesprit is by no means frail, but it should still be as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or against predicted Ground-type moves from Rhydon, Seismitoad, or Piloswine, but it must watch out for Passimian's Knock Off or U-turn. After setting its hazard, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late-game (AH) if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey greatly appreciate Mesprit's ability to check Poison-types while they help check Dark-types in return. Setup sweepers such as Calm Mind Delphox, Scrafty, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near-perfect (AH) coverage. Garbodor also appreciates Mesprit having Levitiate Levitate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows Mesprit to support its teammates by giving them a second chance to sweep or wallbreak, but this set forces it iut out much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front to of Mesprit after it has used up its Z-move Z-Move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats*: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Magmortar, Heliolisk, Whimsicott, Accelgor, and Aerodactyl, but none of them want to directly switch into Mesprit.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Rotom can also remove Mesprit's Stealth Rock with Defog. Dhelmise and Decidueye accomplish the same thing, but aren't big issues if Mesprit isn't running Ice Beam.

**Residual Damage**: Mesprit us is worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that Mesprit can wallbreak and makes it easier to revenge kill.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [Eternally, 295647]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

JustoonSmitts

I draw stuff for a living
is a Top Artistis a Contributor to Smogon
Amcheck, feel free to use what you would like. Add Remove Comments (AH) = Add Hyphen
Hope this doesn't take two years to get on site. Lol.
View attachment 188610
**art is by me**​
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten hazard control and rival Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon. It also has good uninvested bulk and a useful ability that let it find multiple opportunities to set up Stealth Rock. Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because they're far more consistent and have better defensive utility by virtue of their types, invested bulk, and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition as they have better Speed tiers to make them more offensively threatening. While it sports decent bulk, Mesprit's lack of reliable recovery combined with the necessity to run full offensive investment to have any valuable niche makes it susceptible to being worn down fast. Mesprit also only has average speed, letting it get outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder / Thunderbolt
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes for a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten rival Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Thunderbolt can alternatively be ran instead so that Mesprit can have a decently powerful move after it uses its Z-Move. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking, as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and so it doesn't have to use its Z-Move to beat it. It also threatens other Stealth Rock setters such as Steelix and Druddigon, as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and Speed tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use either Ice Beam or Thunder if the foe's team has Xatu, as these moves can 2HKO Xatu and give Mesprit an easier time setting Stealth Rock. Try to save Mesprit's Z-Move for a weakened Incineroar or potential entry hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. Mesprit is by no means frail, but it should still be as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or predicted Ground-type moves from Rhydon, Seismitoad, or Piloswine, but it must watch out for Passimian's Knock Off or U-turn. After setting its hazard, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late-game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey greatly appreciate Mesprit's ability to check Poison-types while they help check Dark-types in return. Setup sweepers such as Calm Mind Delphox, Scrafty, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near-perfect coverage. Garbodor also appreciates Mesprit having Levitate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows Mesprit to support its teammates by giving them a second chance to sweep or wallbreak, but this set forces it out much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front of Mesprit after it has used up its Z-Move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats*: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Magmortar, Heliolisk, Whimsicott, Accelgor, and Aerodactyl, but none of them want to directly switch into Mesprit.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Rotom can also remove Mesprit's Stealth Rock with Defog. Dhelmise and Decidueye accomplish the same thing, but aren't big issues if Mesprit isn't running Ice Beam.

**Residual Damage**: Mesprit is worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that Mesprit can wallbreak and makes it easier to revenge kill.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [Eternally, 295647]]
- Grammar checked by: [[, ], [, ]]
Forgot to update you, but this was implemented. Thank you.
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten entry hazard control and rival opposing (eh, optional. rival just gives off weird vibes to me? like it conveys a different message) Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon. It also has good uninvested bulk and a useful ability that let it find multiple opportunities to set up Stealth Rock. Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because they're far more consistent and have better defensive utility by virtue of their types, invested (Rhydon doesn't invest in bulk as much as it used to, so sort of misleading) bulk, and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition,(AC) as they have better Speed tiers to make them more offensively threatening.(but Mesprit and Medicham have the same base Speed...? you could just note how these three are stronger and the latter two are faster) While it sports decent good (adjective consistency) bulk, Mesprit's lack of reliable recovery combined with the necessity to run full offensive investment to have any valuable niche makes it susceptible to being worn down fast quickly. Mesprit also only has average speed, letting it get Speed and is outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder / Thunderbolt
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes for a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten rival opposing Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Thunderbolt can alternatively be ran instead so that Mesprit can have has a decently powerful move (tbh it's more about tbolt being more reliable than thunder post z-move than anything) after it uses its Z-Move. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking,(RC) as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and so means it doesn't have to use its Z-Move to beat it Xatu. It also threatens other Stealth Rock setters such as Steelix and Druddigon,(RC) as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and Speed tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use either Ice Beam or Thunder if the foe's opponent's team has Xatu, as these moves can 2HKO Xatu and give Mesprit it an easier time setting Stealth Rock. Try to save Mesprit's Z-Move for a weakened Incineroar or potential entry hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. Mesprit is by no means frail, but it should still be kept as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or predicted Ground-type moves from Rhydon, Seismitoad, or and Piloswine, but it must watch out for Passimian's Knock Off or and U-turn. After setting its hazard Stealth Rock, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late-game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey greatly appreciate Mesprit's ability to check Poison-types,(AC) while they help check Dark-types in return. Setup sweepers such as Calm Mind Delphox,(RC) Scrafty, Calm Mind Delphox,(AC) and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit,(AC) while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near-perfect coverage. Garbodor also appreciates Mesprit having Levitate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows Mesprit it to support its teammates by giving them a second chance to sweep or wallbreak, but this set forces it out much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.(ngl I have no idea what you mean here. do you mean its forced out if locked into a poor move and is therefore trappable? I'd make it clearer)

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front of Mesprit after it has used up its Z-Move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats**: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Magmortar, Heliolisk, Whimsicott, Accelgor, and Aerodactyl, but none of them want to directly switch into Mesprit it.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Rotom can also remove Mesprit's Stealth Rock with Defog. Dhelmise and Decidueye accomplish the same thing,(RC) but aren't big issues if Mesprit isn't is running Ice Beam.

**Residual Damage**: Mesprit is worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that Mesprit it can wallbreak and makes it easier to revenge kill.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [Eternally, 295647]]
- Grammar checked by: [[, ], [, ]]

gp 1/2 once done
 

JustoonSmitts

I draw stuff for a living
is a Top Artistis a Contributor to Smogon
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten entry hazard control and opposing Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon. It also has good uninvested bulk and a useful ability that let it find multiple opportunities to set up Stealth Rock. Outside of this role, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because they're far more consistent and have better defensive utility by virtue of their types, bulk, and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition, as they are stronger and the latter two have better Speed tiers to make them more threatening. While it sports good bulk, Mesprit's lack of reliable recovery combined with the necessity to run full offensive investment to have any valuable niche makes it susceptible to being worn down quickly. Mesprit also only has average Speed and is outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder / Thunderbolt
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes for a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten opposing Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Thunderbolt is more reliable than Thunder and is still a decently powerful move after Mesprit uses its Z-Move. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and means it doesn't have to use its Z-Move to beat Xatu. It also threatens other Stealth Rock setters such as Steelix and Druddigon as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and Speed tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use Ice Beam or Thunder if the opponent's team has Xatu, as these moves can 2HKO Xatu and give it an easier time setting Stealth Rock. Try to save Mesprit's Z-Move for a weakened Incineroar or potential entry hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. Mesprit is by no means frail, but it should still be kept as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or predicted Ground-type moves from Rhydon, Seismitoad, and Piloswine, but it must watch out for Passimian's Knock Off and U-turn. After setting Stealth Rock, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late-game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey greatly appreciate Mesprit's ability to check Poison-types, while they help check Dark-types in return. Setup sweepers such as Scrafty, Calm Mind Delphox, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard-stacking core with Mesprit, while they love that Mesprit threatens most entry hazard removers from removing their Spikes with its near-perfect coverage. Garbodor also appreciates Mesprit having Levitate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows it to support its teammates by giving them a second chance to sweep or wallbreak, but being locked into an undesirable move forces it out much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front of Mesprit after it has used its Z-Move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats**: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Magmortar, Heliolisk, Whimsicott, Accelgor, and Aerodactyl, but none of them want to directly switch into it.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Rotom can also remove Mesprit's Stealth Rock with Defog. Dhelmise and Decidueye accomplish the same thing but aren't big issues if Mesprit is running Ice Beam.

**Residual Damage**: Mesprit is worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that it can wallbreak and makes it easier to revenge kill.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [Eternally, 295647]]
- Grammar checked by: [[Rabia, 336073], [, ]]

gp 1/2 once done
Thanks, Rabia. Implemented and fixed some sentences to hopefully clarify some information.
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten opposing entry hazard control removers (wording consistency) and opposing Stealth Rock setters in NU, allowing it to act as an offensive support Pokemon. It also has good uninvested bulk and a useful ability that let it find multiple opportunities to set up Stealth Rock. Outside of this role, however, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because they're far more consistent and have better defensive utility by virtue of their types, bulk, and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition, as they are stronger and the latter two have better Speed tiers to make them more threatening. While it sports good bulk, Mesprit's lack of reliable recovery combined with the necessity to run full offensive investment to have any valuable niche makes it susceptible to being worn down quickly. Mesprit also only has average Speed and is outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder / Thunderbolt
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes for a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten opposing Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Thunderbolt is a more reliable option than Thunder and is still a decently powerful move after Mesprit uses its Z-Move. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and means it doesn't have to use its Z-Move to beat Xatu. It also threatens other Stealth Rock setters such as Steelix and Druddigon as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and Speed tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use Ice Beam or Thunder if the opponent's team has Xatu, as these moves can 2HKO Xatu and give it an easier time setting Stealth Rock. Try to save Mesprit's Z-Move for a weakened Incineroar or potential entry hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. While Mesprit is by no means frail, but it should still be kept as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or predicted Ground-type moves from Rhydon, Seismitoad, and Piloswine, but it must watch out for Passimian's Knock Off and U-turn. After setting Stealth Rock, Mesprit can aim to wallbreak for the rest of the match thanks to its high attacking power and great coverage options. It can even potentially sweep late-game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey greatly appreciate enjoy Mesprit's ability to check Poison-types, while they help check Dark-types in return. Setup sweepers such as Scrafty, Calm Mind Delphox, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard stacking (RH) core with Mesprit, while they love that Mesprit's ability to threatens threaten most entry hazard removers from removing their Spikes with its near-perfect coverage. Garbodor also appreciates Mesprit having Levitate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows it to support its teammates by giving them a second chance to sweep or wallbreak, but being locked into an undesirable move forces it out much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front of Mesprit after it has used its Z-Move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats**: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Magmortar, Heliolisk, Whimsicott, Accelgor, and Aerodactyl, but none of them want to directly switch into it.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Rotom can also remove Mesprit's Stealth Rock with Defog. Dhelmise and Decidueye accomplish the same thing but aren't big issues if Mesprit is running Ice Beam.

**Residual Damage**: Mesprit is worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that it can wallbreak and makes it easier to revenge kill.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [Eternally, 295647]]
- Grammar checked by: [[Rabia, 336073], [, ]]
 

JustoonSmitts

I draw stuff for a living
is a Top Artistis a Contributor to Smogon
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Mesprit is a very niche Stealth Rock setter with near-perfect coverage to threaten opposing entry hazard removers and Stealth Rock setters, allowing it to act as an offensive support Pokemon. It also has good uninvested bulk and a useful ability that let it find multiple opportunities to set up Stealth Rock. Outside of this role, however, Mesprit is horribly outclassed by other Stealth Rock setters such as Druddigon, Rhydon, and Seismitoad because they're far more consistent and have better defensive utility by virtue of their types, bulk, and abilities. Other Psychic-types such as Medicham, Delphox, and Sigilyph also give Mesprit competition, as they are stronger and the latter two have better Speed tiers to make them more threatening. While it sports good bulk, Mesprit's lack of reliable recovery combined with the necessity to run full offensive investment to have any valuable niche makes it susceptible to being worn down quickly. Mesprit also only has average Speed and is outpaced by faster threats such as Rotom, Togedemaru, and Sneasel.

[SET]
name: Offensive Support
move 1: Stealth Rock
move 2: Psychic
move 3: Thunder / Thunderbolt
move 4: Energy Ball / Ice Beam
item: Electrium Z
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Mesprit makes for a decent offensive Stealth Rock setter thanks to its immense coverage options to threaten opposing Stealth Rock setters and entry hazard removers. Psychic is Mesprit's strongest STAB move, allowing it to deal with Pokemon like Passimian, Garbodor, Golbat, and Weezing. Thunder paired with Electrium Z can power through Pokemon that can give Mesprit trouble such as Incineroar, Xatu, and Blastoise. Thunderbolt is a more reliable option than Thunder and is still a decently powerful move after Mesprit uses its Z-Move. Energy Ball is the preferred fourth move to deal with bulky Water-types such as Vaporeon and Slowking as well as Stealth Rock setters like Rhydon, Seismitoad, and Palossand. Ice Beam is a good option to 2HKO Xatu, which gives Mesprit an easier time setting up Stealth Rock and means it doesn't have to use its Z-Move to beat Xatu. It also threatens other Stealth Rock setters such as Steelix and Druddigon as well as Dhelmise. Calm Mind can make Mesprit a more threatening wallbreaker at the expense of another coverage move.

Set Details
========

The given EV spread gives Mesprit as much of an offensive presence as possible, allowing it to outspeed offensive Decidueye and Speed tie with Braviary, Medicham, and Gallade. Electrium Z is used to power through Incineroar, Xatu, and bulky Water-types like Slowking, Blastoise, and Vaporeon, which can give it an easier time setting Stealth Rock. Levitate gives Mesprit an immunity to Ground-type moves and Spikes, which helps increase its longevity.

Usage Tips
========

Mesprit makes a decent lead option thanks to its good matchup against most Stealth Rock setters. While it should try to set Stealth Rock as soon as it can, Mesprit should aim to use Ice Beam or Thunder if the opponent's team has Xatu, as these moves can 2HKO Xatu and give it an easier time setting Stealth Rock. Try to save Mesprit's Z-Move for a weakened Incineroar or potential entry hazard remover such as Golbat, Xatu, or Blastoise, as the move severely dents all of them and gives Mesprit more opportunities to set up Stealth Rock. Be cautious, as Mesprit can only use Gigavolt Havoc once. While Mesprit is by no means frail, it should still be kept as healthy as possible so it can wallbreak later. It can easily come in against Fighting-types like Passimian or predicted Ground-type moves from Rhydon, Seismitoad, and Piloswine, but it must watch out for Passimian's Knock Off and U-turn. After setting Stealth Rock, Mesprit can aim to wallbreak for the rest of the match thanks to its high power and great coverage options. It can even potentially sweep late-game if it is running Calm Mind, but make sure any opposing Dark-types have been dealt with.

Team Options
========

Incineroar makes a good partner for Mesprit, as it can bring Mesprit into battle safely with U-turn and threatens Xatu and Slowking to give Mesprit more free reign on what to use its Z-Move against. Mesprit, in turn, can threaten defensive Water-types like Blastoise, Seismitoad, and Vaporeon for Incineroar. Mesprit's ability to threaten most Stealth Rock setters is greatly appreciated by Pokemon such as Magmortar, Aerodactyl, and Sneasel. Pokemon such as Passimian, Whimsicott, and Comfey enjoy Mesprit's ability to check Poison-types, while they help check Dark-types in return. Setup sweepers such as Scrafty, Calm Mind Delphox, and Samurott appreciate Mesprit's Stealth Rock support for providing important chip damage as they sweep late-game. Spikes setters like Garbodor and Ferroseed can also form a hazard stacking core with Mesprit, while they love Mesprit's ability to threaten most entry hazard removers from removing their Spikes with its near-perfect coverage. Garbodor also appreciates Mesprit having Levitate to dodge Earthquakes aimed at it.

[STRATEGY COMMENTS]
Other Options
=============

Choice Scarf with Healing Wish can patch up Mesprit's speed issues and allows it to support its teammates by giving them a second chance to sweep or wallbreak, but being locked into an undesirable move forces it out much more often, which makes it extremely vulnerable to being Pursuit trapped by the likes of Sneasel, Aerodactyl, and Absol.

Checks and Counters
===================

**Dark-types**: Sneasel can also pressure Mesprit further by Pursuit trapping it but cannot directly switch into Gigavolt Havoc or Thunder. Incineroar can set up in front of Mesprit after it has used its Z-Move but must be cautious if it hasn't. Scrafty is bulky enough to shrug off hits from Mesprit at full health and can heal itself with Rest. Guzzlord resists most of Mesprit's moves but still has to be cautious of Ice Beam.

**Faster Threats**: Thanks to Mesprit's only average Speed, it is outsped and revenge killed by Pokemon such as Magmortar, Heliolisk, Whimsicott, Accelgor, and Aerodactyl, but none of them want to directly switch into it.

**Ghost-types**: Rotom and Mismagius can outspeed Mesprit and threaten it out with their STAB moves. Rotom can also remove Mesprit's Stealth Rock with Defog. Dhelmise and Decidueye accomplish the same thing but aren't big issues if Mesprit is running Ice Beam.

**Residual Damage**: Mesprit is worn down by switching into resisted attacks and Stealth Rock, which shortens the amount of time that it can wallbreak and makes it easier to revenge kill.

[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Earth, 231788], [Rabia, 336073], [Eternally, 295647]]
- Grammar checked by: [[Rabia, 336073], [The Dutch Plumberjack, ]]
This is all done. Thank you, everyone.

PS: Fuck Hootie. Lol

:fukyu:
 
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