Natu @ Eviolite
Ability: Magic Bounce
Level: 5
EVs: 36 HP / 76 Def / 116 SpA / 76 SpD / 196 Spe
Timid Nature
- Psychic
- Heat Wave
- U-turn
- Roost
Natu thrives in LC as the sole viable Magic Bounce user. The combination of its typing, coverage, and reliable recovery in Roost allows Natu to handle popular Mienfoo + Ferroseed + Poison-type cores and soft check powerful offensive threats such as Grookey and Choice Scarf Mudbray. Furthermore, Magic Bounce gives Natu longevity by denying entry hazards from Ferroseed, which is extremely beneficial in a tier with minimal entry hazard removal, and blocking status moves such as Thunder Wave from Ferroseed and Spore from Foongus. Mienfoo is a nice teammate, as it checks Pawniard, whereas Natu can exploit the Poison-types Mienfoo brings in. Trapinch and Diglett are good teammates too because they can deal with Pawniard. Steel-types such as Pawniard and Ferroseed help Natu deal with opposing Galarian Ponyta, Abra, and Frillish, which are hard for Natu to handle.
Ability: Magic Bounce
Level: 5
EVs: 36 HP / 76 Def / 116 SpA / 76 SpD / 196 Spe
Timid Nature
- Psychic
- Heat Wave
- U-turn
- Roost
Natu thrives in LC as the sole viable Magic Bounce user. The combination of its typing, coverage, and reliable recovery in Roost allows Natu to handle popular Mienfoo + Ferroseed + Poison-type cores and soft check powerful offensive threats such as Grookey and Choice Scarf Mudbray. Furthermore, Magic Bounce gives Natu longevity by denying entry hazards from Ferroseed, which is extremely beneficial in a tier with minimal entry hazard removal, and blocking status moves such as Thunder Wave from Ferroseed and Spore from Foongus. Mienfoo is a nice teammate, as it checks Pawniard, whereas Natu can exploit the Poison-types Mienfoo brings in. Trapinch and Diglett are good teammates too because they can deal with Pawniard. Steel-types such as Pawniard and Ferroseed help Natu deal with opposing Galarian Ponyta, Abra, and Frillish, which are hard for Natu to handle.
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