Completed Only Lounatik's here in '07


Singles
Team Size: 4
Species Restriction: On
Selection Size: 2
Disqualification Time: 48hr
Battle Level: 3
Substitution Count: Battle Level + 2 = Max = 4
Backpack Size: Team Size * 2 + 1 =9
Advanced Techniques: None
Arena: BBP Arena


Team LouisCypher
:sv/absol:
Ferre (Absol)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
A specific species of real-life prey bird, seen as a symbol of swordsmiths in antiquity. According to legend, these birds would sing in time to the smith's hammer if their sword was destined for glory.

Attitude and Motive:
Disaffected and callously distant. The threat of loss is too great to risk making new bonds with others.

Background:
Companions with her trainer Lou from the crib, and was alone in that role for years. After many meetings and partings, some sweet and some bitter, Ferre has grown cold to most others. It is her preference to no longer battle in a large team, if at all. Instead, she prefers only the company of her trainer, and indignantly waits for him to finish his business with other trainers or Pokemon.

Impish nature ( +Defense, -Special Attack )
Typing: Dark
Abilities: Pressure, Super Luck Hidden Ability: Justified

HP: 85
Attack: 9
Defen.: 7 (+)
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 75
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder

Level 3:
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/garchomp:
Prithvi (Garchomp)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
The earth itself as well as its incarnate goddess in Hindu myth. She attested to the Gautama Buddha's worthiness of enlightment and dispelled the dark spirit of Mara from them.

Attitude and Motive:


Background:

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin

HP: 100
Attack: 9
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 6
Speed: 118 (+)
Size: 4
Weight: 4


Movepool
Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2:
Aqua Tail
Double-Edge
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Laser Focus
Mud Shot
Outrage
Return
Rock Tomb
Scorching Sands
Thrash
:sv/dragapult:
Indra (Dragapult)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
A high god of Hindu myth who smites any Asura who obstructs human prosperity and happiness, firing great thunderbolts from his bow and wielding his divine vajra.

Attitude and Motive:


Background:

Adamant nature ( +Attack, -Special Attack )
Typing: Dragon/Ghost
Abilities: Clear Body, Infiltrator Hidden Ability: Cursed Body

HP: 90
Attack: 10 (+)
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 142
Size: 5
Weight: 3


Movepool
Level 0:
Astonish
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Flamethrower
Light Screen
Protect
Psychic Fangs
Quick Attack
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Tri Attack
Will-O-Wisp

Level 1:
Agility
Bite
Confuse Ray
Curse
Double Hit
Double Team
Dragon Breath
Dragon Dance
Helping Hand
Infestation
Night Shade
Steel Wing
Sucker Punch
Sunny Day
Swift

Level 2:
Assurance
Beat Up
Disable
Double-Edge
Dragon Rush
Fire Blast
Hydro Pump
Solar Beam
Take Down
Thief
Thunder

Level 3:
Acrobatics
Attract
Baton Pass
Body Slam
Breaking Swipe
Brine
Dive
Dragon Darts
Fly
Hex
Lock-On
Outrage
Phantom Force
Pounce
Scald
U-turn
:sv/gardevoir:
Juno (Gardevoir)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
Goddess of the state and of women in ancient Rome and an interpretation of the goddess Hera. This version of her mythos was more overtly warlike than her Greek counterpart.

Attitude and Motive:
Short-tempered and outspoken. Thick skin and patience are the key to dealing with this one.

Background:
Twin of Janus and his predecessor as a contest competitor. Whenever she was dragged to compete in a contest by her former trainer, she would bitterly protest. Fed up with managing an unruly and unwilling star, her trainer grew neglectful of her and began training her brother Janus for the role. Easily slipping away, noticed but unmissed, she quickly found trouble with her attitude and fled from neighborhood to neighborhood. Her trail of enemies leads to Lou's team.

Bold nature ( +Defense, -Attack )
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy

HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Movepool
Level 0:
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1:
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2:
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3:
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psyshock
Return
Telekinesis
Teleport
Torment

Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell
:razor fang:Razor Fang
:weakness policy:Weakness Policy
1697293754191.png


Team Pratik

Backpack
:life orb: Life Orb
:shell bell: Shell Bell
:Choice specs: Choice Specs
:enigma stone: Enigma Stone
:weakness policy: Weakness Policy

:sv/clefable:
Venus (Clefable)
Level 3 | EXP: 02 / 10

Bold nature ( +Def, -Atk )

Typing:

Fairy


Abilities: Cute Charm, Magic Guard Hidden Ability: Unaware [UNLOCKED]

HP: 95
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 7
Sp.Def: 7
Speed: 60
Size: 3
Weight: 3


Movepool
Level 0:
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt

Level 1:
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse

Level 2:
After You
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Nightmare
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon

Level 3:
Attract
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Chilling Water
Dig
Drain Punch
Draining Kiss
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Return
Rollout
Spotlight
Telekinesis
Teleport

Robin (Sneasler)
Level 3 | EXP: 02 / 10

Adamant nature ( +Atk, -Sp. Atk )

Typing:

Fighting
Poison


Abilities: Pressure, Unburden Hidden Ability: Poison Touch [UNLOCKED]

HP: 90
Attack: 10 (+)
Defen.: 5
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 120
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1:
Agility
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes

Level 2:
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Venoshock

Level 3:
Acrobatics
Dig
Dire Claw
Lash Out
Low Sweep
Rock Tomb
Trailblaze
U-turn
:sv/miasmaw:
Morgoth (Miasmaw)
Level 3 | EXP: 02 / 10

Impish nature ( +Def, -Sp. Atk )

Typing:

Bug
Dragon


Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes [UNLOCKED]

HP: 90
Attack: 10
Defen.: 7 (+)
Sp.Atk: 5 (-)
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4


Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor

Level 1:
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt

Level 2:
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Leech Life
Lunge
Outrage
Pounce
Skitter Smack
Struggle Bug
Super Fang
U-Turn
:sv/volkraken:
Zelda (Volkraken)
Level 3 | EXP: 00 / 10

Modest nature ( +Special Attack, -Attack )

Typing:

Water
Fire


Abilities: Analytic, Infiltrator Hidden Ability: Pressure [UNLOCKED]

HP: 95
Attack: 3 (-)
Defen.: 6
Sp.Atk: 11 (+)
Sp.Def: 7
Speed: 95
Size: 3
Weight: 3


Movepool
Level 0:
Aqua Jet
Constrict
Facade
Flamethrower
Flash Cannon
Liquidation
Power Gem
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall
Will-O-Wisp

Level 1:
Absorb
Bite
Captivate
Confide
Double Team
Ember
Extrasensory
False Swipe
Fire Spin
Flash
Incinerate
Infestation
Pain Split
Rain Dance
Scary Face
Sunny Day
Swagger
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Ring
Assurance
Bind
Burning Jealousy
Clear Smog
Covet
Fire Blast
Flare Blitz
Heat Wave
Hydro Pump
Payback
Quash
Secret Power
Thief

Level 3:
Attract
Bounce
Dive
Fire Lash
Flame Burst
Flip Turn
Frustration
Laser Focus
Lava Plume
Leech Life
Muddy Water
Pounce
Return
Scald
Scorching Sands
Skitter Smack
Torment
U-turn
Wring Out


WE HAVE TWO B.B.P. JUGGERNAUTS HERE FOLKS, A TRUE CLASH OF TITANIC TRAINERS EDIFIED IN THE WAYS OF BATTLE! The rules are standard and the foes are set against each other! Will they fight with grace and tact, or be consumed by the spirit of competition?! Only one way for us to know!

Find out soon, on B.B.P!!!


LouisCyphre to send out first and equip
Then pratik2007 to send out, equip, and order
Last LouisCyphre to order
Hyjack the ref!​
 
Last edited:

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

"First send? What a relief."

We'll lead with :dragapult:Indra the Dragapult @ :weakness policy:Weakness Policy.

:ss/dragapult:
"I go, as bid. The arc of my shots will trace a path to victory!"
:dreepy::dreepy:
""We will fly as bid!""
 

"What a lovely day to play BBP... wait is that a ghost !?"

:sv/clefable::life orb:
"Why am I always put forward to fight dangerous creatures like dragons and ghost :(."

Sending Clefable @ Life Orb

Ice Beam ~ Ice Beam ~ Ice Beam

IF Dragapult is under the effects of protection THEN Calm Mind
Check at start of your turn, IF Able then use Dazzling Gleam
Check at start of your turn, IF Dragapult has the effect of Evasive THEN use Icy Wind
Check at start of your turn, IF Ice Beam is sealed THEN use Icy Wind
 
Last edited:

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
:ss/dragapult:
"You are right to be apprehensive. With me, my bolts! We strike from the sea and the shadows!"
:dreepy::dreepy:
""We had best not err!""

Indra - Fly | Phantom Force | Phantom Force
 
= =Team LouisCypher= =
Indra the Dragapult:dragapult: @ :weakness policy: Weakness Policy
Nature: [Adamant]
HP: 90/90 | EN: 100/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Clear Body | Infiltrator | Cursed Body
= = = =
- - - -
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Equipped
= = = =

V.S.
= =Team Pratik= =
Clefable the Clefable :clefable: @ :life orb: Life Orb
Nature: [Bold]
HP: 95/95 | EN: 100/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware
= = = =
- - - -
- - - -
- - - -
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =

Start of Round 1
(:dragapult: 142 Spe >:clefable: 60 Spe )
Indra moves fiirst!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord Rolls
-
Start of Step 1
:clefable:[Cute Charm]
:dragapult: is infatuated!

:dragapult:
Indra
Fly -9 EN
Vs Clefable
Indra takes flight!
:dragapult: gains Hovering+Evasive (Single-Target Actions)!

Turn 1
:sv/clefable:
Clefable
Dazzling Gleam -6 EN
Vs Dragapult
Crit d24=14 / Cursed Body d10(8-10)=8 TRIGGERED
(8 BAP +3 ITEM +3 STAB +7 SPA -6 SPD)*1.5
= Indra takes 23 Damage!
:life orb:[Magic Guard]:clefable:
:dragapult:consumed its weakness policy! (+2 ATK +2 SPA (4) Turns)
:dragapult:Cursed Body:clefable:'s Dazzling Gleam was sealed!

Turn 2
:dragapult: descended! (-Hovering -Evasive)
:sv/dragapult:
Indra
Hit d20=13 / Crit d24=13
(9 BAP +10 ATK -7 DEF)
= Clefable takes 12 Damage!
End of Step 1
-
Start of Step 2
-

:dragapult:
Indra
Phantom Force -9 EN
Vs Clefable
Indra fades away!
:dragapult: gains Evasive (Damaging Attacks)!

Turn 1
:sv/clefable:
Clefable
Icy Wind -5 EN
Vs Dragapult
Hit d20=Fail / Crit d24=
-
= Indra evades the attack!

Turn 2
:dragapult: returned! (-Evasive)
:sv/dragapult:
Indra
Crit d24=13
(9 BAP +3 STAB +10 ATK -7 DEF) [Unaware]:clefable: ignores stage changes!
= Clefable takes 15 Damage!
-
End of Step 2
-
Start of Step 3
-

:dragapult:
Indra
Phantom Force -9 EN
Vs Clefable
Indra fades away!
:dragapult: gains Evasive (Damaging Attacks)!

Turn 1
:sv/clefable:
Clefable
Icy Wind -5 EN
Vs Dragapult
Hit d20=Fail / Crit d24=
-
= Indra evades the attack!

Turn 2
:dragapult: returned! (-Evasive)
:sv/dragapult:
Indra
Crit d24=15
(9 BAP +3 STAB +10 ATK -7 DEF) [Unaware]:clefable: ignores stage changes!
= Clefable takes 15 Damage!
-
End of Step 3
-
End of Round 1

= =Team LouisCypher= =
Indra the Dragapult:dragapult: @ :weakness policy: Weakness Policy Consumed
HP: 67/90 | EN: 73/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Clear Body | Infiltrator | Cursed Body
- - - -
Status: Infatuated
Stages: +2 ATK +2 SPA (1) Turn
= = = =
- - - -
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Consumed
= = = =

V.S.
= =Team Pratik= =
Clefable the Clefable :clefable: @ :life orb: Life Orb
HP: 53/95 | EN: 84/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware
- - - -
Sealed: Dazzling Gleam
= = = =
- - - -
- - - -
- - - -
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =


"We've got a good one here folks, a fairy tale of a battle unfolding before our very eyes! The draconic wraith Indra and trainer LouisCypher face off against the Beacon of Hope and Friendship Clefable and its partner Pratik! Right away they play the roll of underdog, getting their seemingly clever strategy countered by the way of pocket dimensions! Though they missed the last two, team Pratik got one good hit in their first turn! Team LouisCypher are on the offensive, but what will they do now with the initiative?"

"Find out eventually, on B.B.P!!!"[/B]

LouisCypher to order first!
pratik2007 to order second!
AND YOUR REF!
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator

"Excellent! Rest your bow for now. The stage is now set for Juno!"
:dragapult:"As you bid. We await our next mark!"

:ss/gardevoir:
"Oh, of course it falls to me to do the rest."
We'll switch to :gardevoir:Juno the Gardevoir @ :shell bell:Shell Bell for this next round!

Counterswitch, pratik?
 
:Sv/volkraken:
Flash Cannon ~ Flash Cannon ~ Flash Cannon

Check at the start of each step, IF Gardevoir is to use Pain Split and Volkraken is faster than Gardevoir THEN use Bounce
IF Gardevoir is under the effects of Protection THEN Sunny Day the first instance and Aqua Ring the 2nd instance
IF Volkraken is not holding a Shell Bell THEN use Thief
IF Flash Cannon is sealed THEN use Flamethrower
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
:ss/gardevoir:
"You won't be outshining anyone today."

Juno - Confuse Ray+Thunderbolt | Thunderbolt | Thunderbolt
 
= =Team LouisCypher= =
Juno the Gardevoir:gardevoir: @ :shell bell: Shell Bell
Nature: [Bold]
HP: 85/85 | EN: 100/100 | ATK [4] | DEF [7] | SPA 9 | SPD 8 | SPE 80
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Synchronize | Trace | Telepathy
= = = =
Indra the Dragapult:dragapult: @ :weakness policy:Weakness Policy Consumed
Nature: [Adamant]
HP: 67/90 | EN: 73/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Abilities: Clear Body | Infiltrator | Cursed Body
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell @:gardevoir:Equipped
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Equipped
= = = =

V.S.
= =Team Pratik= =
Zelda the Volkraken :volkraken: @ :shell bell: Shell Bell
Nature: [Modest]
HP: 95/95 | EN: 100/100 | ATK [3] | DEF 6 | SPA [11] | SPD 7 | SPE 95
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Analytic | Infiltrator | Pressure
= = = =
Clefable the Clefable :clefable: @ :life orb: Life Orb
Nature: [Bold]
HP: 53/95 | EN: 84/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware
- - - -
- - - -
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Equipped:volkraken:@ Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =

Start of Round 2
(:volkraken: 95 Spe >:gardevoir: 80 Spe )
Zelda moves fiirst!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord Rolls
-
Start of Step 1
:gardevoir:'s Trace! Juno gained Analytic (6) Turns
:volkraken: is exerting its pressure!

Turn 1
:sv/volkraken:
Zelda
Flash Cannon -6 EN
Vs Gardevoir
Crit d24=4 / Eff d10=4
(8 BAP +1 ITEM +11 SPA -8 SPD)*1.5
= Juno takes 18 Damage!
-

Turn 2
:sv/gardevoir:
Juno
"Oh look firewoAHHH" -(24+2) EN
[Confuse Ray]+[Thunderbolt]
Vs Volkraken
Crit d24=9 / Eff d10=8
(9 BAP +2 ITEM +2 ABIL -1 ABIL +9 SPA -7 SPD)x1.5
= Zelda takes 21 Damage!
:volkraken: is confused! (3) Turns
:shell bell::gardevoir: heals 2 HP!
End of Step 1
-
Start of Step 2
-

Turn 1
:sv/volkraken:
Zelda
Flash Cannon -6 EN
Vs Gardevoir
Crit d24=1 / Eff d10=6
(8 BAP +1 ITEM +11 SPA -8 SPD)*1.5
= Juno takes 18 Damage!
:volkraken: takes 9 damage from confusion!
:shell bell::volkraken: heals 2 HP!

Turn 2
:sv/gardevoir:
Juno
Thunderbolt -(7+2) EN
Vs Volkraken
Crit d24=16 / Eff d10=6
(9 BAP +2 ITEM +2 ABIL -1 ABIL +9 SPA -7 SPD)x1.5
= Zelda takes 21 Damage!
:shell bell::gardevoir: heals 2 HP!
End of Step 2
-
Start of Step 3
-

Turn 1
:sv/volkraken:
Zelda
Flash Cannon -6 EN
Vs Gardevoir
Crit d24=4 / Eff d10=7
(8 BAP +1 ITEM +11 SPA -8 SPD)*1.5
= Juno takes 18 Damage!
:volkraken: takes 9 damage from confusion!
:shell bell::volkraken: heals 2 HP!

Turn 2
:sv/gardevoir:
Juno
Thunderbolt -(7+2) EN
Vs Volkraken
Crit d24=21 / Eff d10=9
(9 BAP +3 ITEM +2 ABIL -1 ABIL +9 SPA -7 SPD)x1.5
= Zelda takes 23 Damage!
:shell bell::gardevoir: heals 2 HP!
End of Step 3
-
End of Round 2

= =Team LouisCypher= =
Juno the Gardevoir:gardevoir: @ :shell bell: Shell Bell
Nature: [Bold]
HP: 37/85 | EN: 56/100 | ATK [4] | DEF [7] | SPA 9 | SPD 8 | SPE 80
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Synchronize | Trace | Telepathy
- - - -
Trace -> Analytic (3) Turns
= = = =
Indra the Dragapult:dragapult: @ :weakness policy: Weakness Policy Consumed
Nature: [Adamant]
HP: 67/90 | EN: 73/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Abilities: Clear Body | Infiltrator | Cursed Body
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell @:gardevoir:Equipped
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Equipped
= = = =

V.S.
= =Team Pratik= =
Zelda the Volkraken :volkraken: @ :shell bell: Shell Bell
Nature: [Modest]
HP: 16/95 | EN: 82/100 | ATK [3] | DEF 6 | SPA [11] | SPD 7 | SPE 95
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Analytic | Infiltrator | Pressure
- - - -
Confusion (1) Turn
= = = =
Clefable the Clefable :clefable: @ :life orb: Life Orb
Nature: [Bold]
HP: 53/95 | EN: 84/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware
- - - -
- - - -
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Equipped:volkraken:@ Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =


"OH THE DOUBLE SWITCH! Juno the Gardevoir says the show must go on with its dazzling and damaging display! Zelda meanwhile is quicker, but doesn't have the strength to topple its foe! Pratik took the straightforward approach but LouisCypher turned that against them in literal damage! With both foes looking weak now, and the previous pokemon sitting in the back, anything could tip the scales in either player's favor! Which way are the winds of fortune blowing???"

"Lick your finger and stick it in the air next time, on B.B.P!!!"

LouisCypher to order first!
pratik2007 to order second!
AND YOUR REF!
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
:ss/gardevoir:
"This is your finale."

Juno - Charge Beam | Psychic | Psyshock
At the start of the step, IF Zelda the Volkraken has 9 or less HP THEN use Vacuum Wave and push orders down.​
IF Zelda is to use Bounce THEN use Shock Wave and push orders down.​
IF you are able THEN use Thunderbolt and push orders down.​
 
= =Team LouisCypher= =
Juno the Gardevoir:gardevoir: @ :shell bell: Shell Bell
Nature: [Bold]
HP: 37/85 | EN: 56/100 | ATK [4] | DEF [7] | SPA 9 | SPD 8 | SPE 80
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Synchronize | Trace | Telepathy
- - - -
Trace -> Analytic (3) Turns
= = = =
Indra the Dragapult:dragapult: @ :weakness policy: Weakness Policy Consumed
Nature: [Adamant]
HP: 67/90 | EN: 73/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Abilities: Clear Body | Infiltrator | Cursed Body
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell @:gardevoir:Equipped
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Equipped
= = = =

V.S.
= =Team Pratik= =
Zelda the Volkraken :volkraken: @ :shell bell: Shell Bell
Nature: [Modest]
HP: 16/95 | EN: 82/100 | ATK [3] | DEF 6 | SPA [11] | SPD 7 | SPE 95
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Analytic | Infiltrator | Pressure
- - - -
Confusion (1) Turn
= = = =
Clefable the Clefable :clefable: @ :life orb: Life Orb
Nature: [Bold]
HP: 53/95 | EN: 84/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware
- - - -
- - - -
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Equipped:volkraken:@ Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =

Start of Round 3
(:volkraken: 95 Spe >:gardevoir: 80 Spe )
Zelda moves fiirst!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord Rolls
-
Start of Step 1
:volkraken: is exerting its pressure!

Turn 1
:sv/volkraken:
Zelda
Protect -12 EN
Vs Self
-
-
= Zelda protected itself!
:volkraken: snapped out of confusion!

Turn 2
:sv/gardevoir:
Juno
Thunderbolt -(7+2) EN
Vs Volkraken
Crit d24= / Eff d10=
(Calc)
= Zelda protected itself!
-
End of Step 1
-
Start of Step 2
-

Turn 1
:sv/volkraken:
Zelda
"Death Valley" -34 EN
[Sunny Day] + [Heat Wave]
Vs Gardevoir
Crit d24=5 / Eff d10=9
(10 BAP +3 FIELD +4 ITEM +3 STAB +11 SPA -8 SPD)
= Juno takes 23 Damage!
The sunlight turned harsh! (5) Rounds
:shell bell::volkraken: heals 2 HP!

Turn 2
:sv/gardevoir:
Juno
Thunderbolt -(7+2) EN
Vs Volkraken
Crit d24=10 / Eff d10=
(9 BAP +4 ITEM +2 ABIL +9 SPA -7 SPD)x1.5
= Zelda takes 24 Damage!
:shell bell::gardevoir: heals 2 HP!
:volkraken: fainted!
End of Step 2
-
End of Round 3
The sunlight is intense (4) Rounds

= =Team LouisCypher= =
Juno the Gardevoir:gardevoir: @ :shell bell: Shell Bell
Nature: [Bold]
HP: 16/85 | EN: 38/100 | ATK [4] | DEF [7] | SPA 9 | SPD 8 | SPE 80
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Synchronize | Trace | Telepathy
- - - -
Trace -> Analytic (1) Turns
= = = =
Indra the Dragapult:dragapult: @ :weakness policy: Weakness Policy Consumed
Nature: [Adamant]
HP: 67/90 | EN: 73/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Abilities: Clear Body | Infiltrator | Cursed Body
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell @:gardevoir:Equipped
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Equipped
= = = =

V.S.
= =Team Pratik= =
Zelda the Volkraken :volkraken: @ :shell bell: Shell Bell
Nature: [Modest]
HP: -6/95 | EN: 34/100 | ATK [3] | DEF 6 | SPA [11] | SPD 7 | SPE 95
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Analytic | Infiltrator | Pressure

= = = =
Clefable the Clefable :clefable: @ :life orb: Life Orb
Nature: [Bold]
HP: 53/95 | EN: 84/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware
- - - -
- - - -
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Equipped:volkraken:@ Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =


"Juno has put the nail in the coffin! Volkraken had a scorcher of a final attack but it was too little too late against the magical mistress and LouisCypher! We all know who comes next, and can the pink underdog turn this around!?"

"Find us in the shade next time, on B.B.P!!!"

pratik2007 to replace and order first!
LouisCypher to order second!
AND YOUR REF!
 
Last edited:
istg time is moving a lot faster nowadays

:sv/clefable::life orb:

Sending Clefable @ Life orb

Meteor Beam ~ Moonblast ~ Moonblast

IF Gardevoir is under the effects of Protection THEN use Soft Boiled the first instance and Chill remaining instances pushing back
IF Meteor beam is sealed then Shadow Ball the first instance
IF Sleep inducing move in a combination THEN use Protect pushing back
IF Clefable is not holding a Life Orb THEN use Thief the first instance
 

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
:ss/gardevoir:
"Don't waste your time."

Juno - Pain Split | Moonblast | Moonblast
Only once, when you are critically hit, IF able THEN push actions down.​
 
= =Team LouisCypher= =
Juno the Gardevoir:gardevoir: @ :shell bell: Shell Bell
Nature: [Bold]
HP: 16/85 | EN: 38/100 | ATK [4] | DEF [7] | SPA 9 | SPD 8 | SPE 80
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Synchronize | Trace | Telepathy
- - - -
Trace -> Analytic (1) Turns
= = = =
Indra the Dragapult:dragapult: @ :weakness policy: Weakness Policy Consumed
Nature: [Adamant]
HP: 67/90 | EN: 73/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Abilities: Clear Body | Infiltrator | Cursed Body
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell @:gardevoir:Equipped
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Equipped
= = = =

V.S.
= =Team Pratik= =
Clefable the Clefable :clefable: @ :life orb: Life Orb
Nature: [Bold]
HP: 53/95 | EN: 84/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware
= = = =
- - - -
- - - -
Zelda the Volkraken :volkraken: @ :shell bell: Shell Bell
Nature: [Modest]
HP: -6/95 | EN: 34/100 | ATK [3] | DEF 6 | SPA [11] | SPD 7 | SPE 95
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Analytic | Infiltrator | Pressure
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Equipped:volkraken:@ Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =

Start of Round 4
(:gardevoir: 80 Spe > :clefable: 60 Spe )
Juno moves fiirst!

Rolling highs = desired effect
(d24=24=crit. d24=1=no crit)
(90% chance to hit, d10=10=hit / d10=1=no hit)
(10% chance of effect, d10=10=effect, d10=1=no effect)
Discord Rolls
-
Start of Step 1
Cute Charm :gardevoir: is infatuated!
Meteor Beam
:clefable: channels the stars! +1 SPA (2) Turns

Turn 1
:sv/gardevoir:
Juno
Pain Split -20 EN
Vs Clefable
-
(Noted difference (67-16=51=50)
= Venus lost 25 HP! Juno gained 25 HP!
:gardevoir:'s Trace wore off!

Turn 2
:sv/clefable:
Venus
Meteor Beam -8 EN
Vs Gardevoir
Hit d10=4 / Crit d24=1
(12 BAP +3 ITEM +7 SPA -8 SPD)+4 STAGE(+1)
= Juno takes 18 Damage
-
End of Step 1
-
Start of Step 2
-

Turn 1
:sv/gardevoir:
Juno
Moonblast -7 EN
Vs Clefable
Crit d24=3 / Eff d10(8-10)=8 YES
(10 BAP +3 STAB +5 ITEM +9 SPA -7 SPD)
= Venus takes 20 Damage!
:gardevoir: heals 2 HP!
:clefable:'s stages fell! -1 SPA (3) Turns

Turn 2
:sv/clefable:
Venus
Moonblast -7 EN
Vs Gardevoir
Crit d24=9 / Eff d10(8-10)=1
Unaware(10 BAP +3 ITEM +7 SPA -8 SPD) +4 STAGE(+1)
= Juno takes 16 Damage
-
End of Step 2
-
Start of Step 2
-

Turn 1
:sv/gardevoir:
Juno
Moonblast -7 EN
Vs Clefable
Crit d24=21 / Eff d10(8-10)=6
(10 BAP +3 STAB +5 ITEM +9 SPA -7 SPD)
= Venus takes 20 Damage!
:gardevoir: heals 2 HP!

Turn 2
:sv/clefable:
Venus
Moonblast -7 EN
Vs Gardevoir
Crit d24=3 / Eff d10(8-10)=9 YES
Unaware(10 BAP +3 ITEM +7 SPA -8 SPD) +4 STAGE(+1)
= Juno takes 16 Damage
:gardevoir:'s stages fell! -1 SPA (3) Turns

End of Step 3
-
End of Round 4
The sunlight is intense (3) Rounds

= =Team LouisCypher= =
Juno the Gardevoir:gardevoir: @ :shell bell: Shell Bell
Nature: [Bold]
HP: 13/85 | EN: 4/100 | ATK [4] | DEF [7] | SPA 9 | SPD 8 | SPE 80
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Synchronize | Trace | Telepathy
- - - -
= = = =
Indra the Dragapult:dragapult: @ :weakness policy: Weakness Policy Consumed
Nature: [Adamant]
HP: 67/90 | EN: 73/100 | ATK [10] | DEF 6 | SPA [6] | SPD 6 | SPE 142
Size/Weight [5/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Abilities: Clear Body | Infiltrator | Cursed Body
- - - -
- - - -
= = = =
Backpack:
:red card:Red Card
:dowsing machine:Barometer
:shell bell:Shell Bell @:gardevoir:Equipped
:razor fang:Razor Fang
:weakness policy:Weakness Policy @:dragapult:Equipped
= = = =

V.S.
= =Team Pratik= =
Clefable the Clefable :clefable: @ :life orb: Life Orb
Nature: [Bold]
HP: -12/95 | EN: 69/100 | ATK [4] | DEF [7] | SPA 7 | SPD 7 | SPE 60
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [1]
Abilities: Cute Charm | Magic Guard | Unaware

= = = =
- - - -
- - - -
Zelda the Volkraken :volkraken: @ :shell bell: Shell Bell
Nature: [Modest]
HP: -6/95 | EN: 34/100 | ATK [3] | DEF 6 | SPA [11] | SPD 7 | SPE 95
Size/Weight [3/3] | Chill [5] | Recovery [2] | CT [-]
Abilities: Analytic | Infiltrator | Pressure
= = = =
Backpack:
Equipped:clefable:@ Life Orb :life orb:
Equipped:volkraken:@ Shell Bell :shell bell:
Choice Specs :Choice specs:
Enigma Stone :enigma stone:
Weakness Policy :weakness policy:
= = = =


"Juno on a kill streak! Splitting the pain it sowed from Zelda, it uses its second wind to out blast its fairy foe, and achieve victory tonight!"

"Beam up to our next battle, on B.B.P!!!"

pratik2007 to receive 2 TC / 3 RC / -2 JC
LouisCypher to receive 2 TC / 3 RC / -2 JC
AND YOUR REF TO RECEIVE 3 RC / 6 JC
 

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