I love the idea of this thread, it's very constructive towards better battling. Anyway, here's some sets:
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SAtk
Quiet Nature
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword
This set thrives on the fact that Aegislash is a versatile pokemon, and so it's very easy for you to hide that you have WP on the right team (or at least, it's tricky for your opponent to assume that). Take a ground hit from the vast majority of EQ users and you'll survive it (usually after SR if it's unSTABed), and OHKO with Shadow Ball or at the very least 2HKO with Shadow Ball and Shadow Sneak.
From that initial KO, you can start to play risky. If you've judged that your opponent's the type to boost with their switch in expecting King's Shield, then attack with your boosts and go for the kill with Shadow Sneak. Either that or swap Aegislash out, allowing you to pivot later in the game or if you're lucky get a King's Shield on something that won't enjoy it.
The advantage of this set is you can even take out Aegislash's counters, which are common counters for many pokemon (Ground and Fire namely). Use this to punch a hole in your opponent's team that you can take advantage of. The EVs here are for best possible bulk whilst conserving the power of the ungoldy Shadow Ball, Sacred Sword allowing you to nail Blissey and Chansey switch ins for good damage. An SAtk focus allows you to not be so wary of burns, but don't be too haphazard if you're looking to do some serious damage.
Here's a more risky set, however I don't think it's stupid enough to fall into the camp of a gimmick:
Gothitelle @ Choice Scarf
Ability: Shadow Tag
EVs: 236 HP / 60 SAtk / 212 Spd
Modest Nature
IVs: 0 Atk
- Psychic
- Future Sight
- Thunderbolt / Heal Bell / Taunt / Thunder Wave
- Trick
I've got three words (or you know, two with one hyphenated) for you: guaranteed set-up. Bring this in on a defensive pokemon (or if you even see a Deo-D it makes a strong case for a lead) then Trick, then Future Sight to scout its Choice locked move (knowing that the move will hit two turns later), then switch into something appropriate that isn't afraid of its move or whatever status it's offering, set up on the turn where the switch occurs (and bang, here comes Future Sight rack up residual damage - ranging from breaking that all important sash to a full OHKO, your switch in should be able to counter Dark types who feel impervious to these shenanigans), then attack.
Beyond that I've fiddled the EVs to counter offensive variants of Mega-Venusaur so long as no hazards are in play, and provide decent bulk for other revenge killing opportunities from full health (an Adamant Banded Talonflame cannot OHKO, even with SR on Gothitelle's side - and you can KO with Thunderbolt should you pick that variant). The speed is to outspeed invested positive natured 100s when you still have your Scarf, which I think is a reasonable benchmark without crapping out on bulk (a replay of this set in action, but this set has worked favourably for me in many other instances too: http://replay.pokemonshowdown.com/ou-114719979).
In other words, this set is great.
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SAtk
Quiet Nature
- King's Shield
- Shadow Ball
- Shadow Sneak
- Sacred Sword
This set thrives on the fact that Aegislash is a versatile pokemon, and so it's very easy for you to hide that you have WP on the right team (or at least, it's tricky for your opponent to assume that). Take a ground hit from the vast majority of EQ users and you'll survive it (usually after SR if it's unSTABed), and OHKO with Shadow Ball or at the very least 2HKO with Shadow Ball and Shadow Sneak.
From that initial KO, you can start to play risky. If you've judged that your opponent's the type to boost with their switch in expecting King's Shield, then attack with your boosts and go for the kill with Shadow Sneak. Either that or swap Aegislash out, allowing you to pivot later in the game or if you're lucky get a King's Shield on something that won't enjoy it.
The advantage of this set is you can even take out Aegislash's counters, which are common counters for many pokemon (Ground and Fire namely). Use this to punch a hole in your opponent's team that you can take advantage of. The EVs here are for best possible bulk whilst conserving the power of the ungoldy Shadow Ball, Sacred Sword allowing you to nail Blissey and Chansey switch ins for good damage. An SAtk focus allows you to not be so wary of burns, but don't be too haphazard if you're looking to do some serious damage.
Here's a more risky set, however I don't think it's stupid enough to fall into the camp of a gimmick:
Gothitelle @ Choice Scarf
Ability: Shadow Tag
EVs: 236 HP / 60 SAtk / 212 Spd
Modest Nature
IVs: 0 Atk
- Psychic
- Future Sight
- Thunderbolt / Heal Bell / Taunt / Thunder Wave
- Trick
I've got three words (or you know, two with one hyphenated) for you: guaranteed set-up. Bring this in on a defensive pokemon (or if you even see a Deo-D it makes a strong case for a lead) then Trick, then Future Sight to scout its Choice locked move (knowing that the move will hit two turns later), then switch into something appropriate that isn't afraid of its move or whatever status it's offering, set up on the turn where the switch occurs (and bang, here comes Future Sight rack up residual damage - ranging from breaking that all important sash to a full OHKO, your switch in should be able to counter Dark types who feel impervious to these shenanigans), then attack.
Beyond that I've fiddled the EVs to counter offensive variants of Mega-Venusaur so long as no hazards are in play, and provide decent bulk for other revenge killing opportunities from full health (an Adamant Banded Talonflame cannot OHKO, even with SR on Gothitelle's side - and you can KO with Thunderbolt should you pick that variant). The speed is to outspeed invested positive natured 100s when you still have your Scarf, which I think is a reasonable benchmark without crapping out on bulk (a replay of this set in action, but this set has worked favourably for me in many other instances too: http://replay.pokemonshowdown.com/ou-114719979).
In other words, this set is great.